The Havercroft Alliance

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This is an Alliance of pro-survivor groups that spend much, or all of their time, in-and-around the suburb of Havercroft. We decided to come together to fight zombies, player killers, generator killers, camping rotters and any other common threats. The goal of this alliance is to create a safer suburb and provide a single location where new members can learn about the groups that live and work in this area. The small overviews on this page will provide vital information to new Urbandead players and may even help veterans decide on a group that is right for them. Also located here is a list of common enemies who plague our area. You can quickly gain access to profiles of some nasty characters that should not be revived or healed. By helping us refuse revives to these players you not only help yourself, but all the people in this area. Anyone caught causing problems in this area will eventually make it to this list. Be forewarned that radio spamming, continuouse over-barricading buildings, or any of the above mentioned crimes can warrant your profile getting added to this list.

The Alliance supports the following policies:

Policies under debate:

  • Radio spamming (Griefing)
  • Over-barricading buildings (Griefing)

Enemies List

Remember, always DNA Scan a zombie before you revive one; know who it is you are letting back into the ranks of survivor's!

Punishable Crimes:

  • Player killing (PKer)
  • Generator destruction (GKer)
  • Radio transmitter destruction (RKer)
  • Killing zombies or survivors on Sacred Ground
With the exception of anyone on the KOS/DNR list and zombies with Brain Rot (scans show cortex damaged)
  • Griefing
Radio spamming
Over-barricading buildings
Spray tagging in a hurtfull or non-tasteful manner
Harassing of other players for no good reason
Text rapists
Changing of radio frequencies in areas where they should be left as-is
Barricade destruction without a good reason (a good reason would be: allowing a rotter into a powered NT building to get revived)
  • Camping rotters (zombies with the Brain Rot skill clogging the line at Revive Points)
  • Continual reviving of characters who are on the KOS/DNR list

Alliance Members

Please list your group using the example given on the discussion page! If you wish to remove your group, do so, but please leave a note explaining why in the discussion page, thanks!

Groups

Listed alphabetically

82nd Airborne Division

Goals
Like any decent survivor group worth its salt, we're completely dedicated to keeping the peace, and we like to have a few laughs along the way!
We're armed to the teeth with and Firefox (Without which, I wouldn't be here right now!) and an assortment of battle cries! (Yeeeeeeeeehaw!!!)
We're a fun-loving bunch with a happy-go-lucky attitude!
At the moment, we're trying to set up Malton's very first enterprise of hot dog stands, by raising awareness!
(A city without fast food? The HORROR! *Shock* )
Our operations are centred in and around Barville. We've got a few squads running around, and our numbers are growing!
Oh, yeah, and we don't hate all un-life, just rotters and the undead that think they can get in the way of our precious hot dog stands!!!
This goes for ye PKers, GKers, RKers and griefers too! We're watching YOU!!!
Leadership
Although currently undergoing some restructure, leadership is currently under the group commanders and dedicated mods.
Of course, members all have a say in our dealings, and we hope that new faces mix in and get to know each other. Which brings us to...
Joining
Check out our forums!!! CLICKY!
If you're as dedicated as we are, then I'll hope to see you around there!
Just post in the members' sign-up under the simple format and you're done!
Above all, this is a game, so we hope you have fun!

Ackland Mall Security (AMS)

Goals
Ackland Mall Security was founded over a year ago by myself and a few others when the mall itself was found in such a state at which time it became apparent to me and others that a defense force was needed to help protect it. Coming up with a few quick rules and what not, we formed Ackland Mall Security. Going on this we quickly started to make regular checks on the barricades and the status of survivors within the mall. As time went on we became a well oiled machine, keeping cades up regularly and even offering revives and a small strike team to help out other areas. This group, like all others, has had its fair share of ups and downs within this game, but yet, it still prevails. Our members, new and old, have stayed true to there steadfast dedication to keep the mall, and its inhabitants, safe from all the dangers of the game, to allow new players, and old alike, to be able to rest, restock, and feel safe. :Although not all threats are easily repelled, our dedication and determination to maintain that ideaology have remained a constant. Almost always welcoming new members, and making alliances and friends with random players, and even other groups themselves, such as Tompson Mall Security, and The Crimson Clan, which have, in some small way, both had there fair share of time spent within the Ackland Mall Security group before heading out on there own. We have an unshaken hand when it comes to knowing what to do in a situation, the score is never settled, and the zombies will keep coming back, but Ackland Mall will always be a beacon of light for those in need of help, rest, or re-inforcement. In no small way is defending a mall, an easy task, it takes meta-gamers and a well coordinated plan which is why Ackland Mall in Havercroft needs an organised and able force to defend shoppers during their stay within the mall. In order to maintain the mall at optimum status we need -
1. An organised barricade policy with multiple entry points.
2. A maintained list of known PKers, Gkers and Zombie spies
3. A ready supply of fuel and generators, particularly for the phone mast.
4. An efficient scouting and communications system.
We are always accepting membership and the doors will always be open to those wishin to learn more, or level up more easily. Thank you for your time.
   Nuerotoxic2213
   Founding Member
Leadership
as a group, we try to do things in a democratic sense, in position is the figurehead of the group, known as "group leader", who has a say in what goes on between squad commanders and which actions are carried out. currently, this group leader is Nuerotoxic2213
Joining
membership is basically open to almost everyone, within limits, such as PKrs and the sort. we accept, help, and defend low level players and new players to try and help them develope a sense of "family" within our group, so that a strong sense of belonging, importance, and last but not least, cooperation, are formed. to join, Create an account on the AMS Forum. and then Follow the instructions here.

Army Control Corps

Goals
Leadership
Joining

Axes High

Goals
The Group aims to Secure Barrville, and nearby suburbs like Havercroft. We do all the normal survivor roles, but we use Axes, and other melee weapons to get the job done, this means we don't rely on Police stations and don't waste AP on searching for Ammo.
Leadership
21 Charlie, is currently leading all our operations in Barrville.
Joining
All people applying must want to use melee weapons.To sign up is Very simple go to this forum, http://z14.invisionfree.com/Brainstock/index.php?showtopic=4475&st=120

Bastion High

Goals
Leadership
Joining

E.N.D.

Goals
Leadership
Joining

Havercroft Survivors

Goals
We are committed to creating safe houses and sustaining effective revive points within the suburb of Havercroft. The revive points are monitored by the group and neighboring groups. Another goal is to keep the Ackland Mall zombie-free and open to survivors needing to stock up on supplies.
Leadership
Shared leadership.
Joining
Please ask at the forum

Phoenix Security Services

Goals
Our goals are to aid the survivor population in Malton where it is needed most. We arent afraid to deploy our forces into suburbs that have a red danger color, and help reclaim those areas by pushing out the undead menace and repairing resource buildings. Sometimes we bite off more than we can chew, but there's no better accomplishment in Urban Dead than taking a suburb from red to green. We do not tolerate PKers. Ever.
Leadership
We have a democratically elected leadership. Dr Doom86 is the Commander. Jahnke is the 2IC, or Captain. Deathdx is the 3IC, or Lieutenant. These 3 officers discuss group decisions before issuing orders to the group as a whole.
Joining
Anyone is able to join, no matter your level. We only ask that you be willing to follow group orders, and not be a PKer. Apply on our forum


Tactical Assault Containment Service (T.A.C.S.)

Goals
Leadership
Joining

The Cannonball Crew (CC)

Goals
Leadership
Joining

The Crimson Clan (Clan)

Goals
The Clan wishes to rid its domain of zombies and active PKers, GKers, and griefers. We enjoy helping new players get started. We have many opportunities for advancement within our group and you can be as active as you desire. We have a large area that we protect & you can find the complete domain map here.
Leadership
Commander Oddjob is the final decision maker, but we have a team of people who assist with this process. All of our members are encouraged to express their feelings, concerns and ideas at all times. All the Lieutenants are part of the Leadership Team and act as advisers to the Commander. Many decisions are made by voting together. When the Commander is not available the 2nd in Command runs the show.
Joining
You can apply for membership in the clan on our Forum. We accept most applicants. You will join as a Militia member but you can apply to the Bootcamp as soon as you fulfill the requirements.

The Hard Corps

Goals
Leadership
Joining

The Phoenix Saints

Goals
Leadership
Joining

Viva la revolution

Goals
Leadership
Joining

Individuals

Listed alphabetically