User:OrangeTHIEF/Sandbox2: Difference between revisions
OrangeTHIEF (talk | contribs) (Create sandbox 2 for template testing) |
OrangeTHIEF (talk | contribs) (Spawn Points Status Map) |
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<div style="position:relative; width:801px; height:801px; margin:0 auto"> | |||
<div style="position:absolute; left:0px; top:0px">{{StatusMap SuburbDanger}}</div> | |||
<div style="position:absolute; left:0px; top:0px; opacity:0.1">[[Image:StatusMap-Grid.png]]</div> | |||
<div style="position:absolute; left:0px; top:0px; width:801px; height:801px; background:black; opacity:0; filter:alpha(opacity=0)"> </div> | |||
<div style="position:absolute; left:0px; top:2px">{{StatusMap SuburbLinks}}</div> | |||
<!--NecroTech Facilities--> | |||
<div {{User:DangerReport/The Woodborne Building|template=SMF}}; left:1px; top:353px"></div> | |||
<div {{User:DangerReport/The Harbord Building|template=SMF}}; left:9px; top:601px"></div> | |||
<div {{User:DangerReport/The Mitchener Building|template=SMF}}; left:9px; top:761px"></div> | |||
<div {{User:DangerReport/The Gilesi Building|template=SMF}}; left:25px; top:121px"></div> | |||
<div {{User:DangerReport/The Bascombe Building|template=SMF}}; left:25px; top:209px"></div> | |||
<div {{User:DangerReport/The Merson Building (Grigg Heights)|template=SMF}}; left:33px; top:473px"></div> | |||
<div {{User:DangerReport/The Frauley Building|template=SMF}}; left:41px; top:97px"></div> | |||
<div {{User:DangerReport/The Dury Building (Dunell Hills)|template=SMF}}; left:41px; top:289px"></div> | |||
<div {{User:DangerReport/The Wreford Building|template=SMF}}; left:41px; top:785px"></div> | |||
<div {{User:DangerReport/The Challes Building|template=SMF}}; left:49px; top:393px"></div> | |||
<div {{User:DangerReport/The Pask Building|template=SMF}}; left:57px; top:65px"></div> | |||
<div {{User:DangerReport/The Penning Building|template=SMF}}; left:57px; top:609px"></div> | |||
<div {{User:DangerReport/The Denty Building|template=SMF}}; left:57px; top:793px"></div> | |||
<div {{User:DangerReport/The Pilling Building|template=SMF}}; left:65px; top:81px"></div> | |||
<div {{User:DangerReport/The Henley Building|template=SMF}}; left:65px; top:705px"></div> | |||
<div {{User:DangerReport/The Harford Building|template=SMF}}; left:65px; top:793px"></div> | |||
<div {{User:DangerReport/The Purt Building|template=SMF}}; left:73px; top:129px"></div> | |||
<div {{User:DangerReport/The Delay Building|template=SMF}}; left:73px; top:633px"></div> | |||
<div {{User:DangerReport/The Minshull Building|template=SMF}}; left:81px; top:209px"></div> | |||
<div {{User:DangerReport/The Pankhurst Building|template=SMF}}; left:81px; top:337px"></div> | |||
<div {{User:DangerReport/The Curme Building (Molebank)|template=SMF}}; left:89px; top:393px"></div> | |||
<div {{User:DangerReport/The Selway Building|template=SMF}}; left:89px; top:673px"></div> | |||
<div {{User:DangerReport/The Harraway Building|template=SMF}}; left:105px; top:201px"></div> | |||
<div {{User:DangerReport/The Flowar Building (West Becktown)|template |
Latest revision as of 16:45, 16 February 2020
Suburb Danger Level Colors | |||||
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Safe
Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies. |
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Moderately Dangerous
Active zombies and break-ins, but no major hordes. | ||
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Intact
Structurally intact with few zombies, but a very low survivor population and few to no lit buildings. |
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Dangerous
Zombies inside many resource buildings and/or significant hostile mobs. | ||
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A Ghost Town
Mostly or entirely ruined, and devoid of significant survivor or zombie populations. |
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Very Dangerous
Most buildings wide open or zombie-infested and/or massive hostile zombie mobs. | ||
Building Danger Level Colors | |||||
Safe
3 or less zombies outside. Barricades in place. |
In Zombie Hands
Ransacked or ruined with more than 3 zombies inside. | ||||
Under Attack
4-20 zombies attacking, survivors holding out. |
Rebuilding
Survivors recently recaptured the building. | ||||
Under Siege
More than 20 zombies attacking. |
Rot Revive (NTs Only)
NecroTech buildings that revive zombies with Brain Rot. | ||||
Ruined
Ransacked or ruined with 3 or less zombies inside. |
Unknown
The building's status is unknown. |