Clare General Hospital: Difference between revisions
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SW_location=[[Factory 72,4|a factory]]|SW_color=factory| | SW_location=[[Factory 72,4|a factory]]|SW_color=factory| | ||
S_location=[[Box Plaza]]|S_color=Street| | S_location=[[Box Plaza]]|S_color=Street| | ||
SE_location=[[The Flowar Building (Earletown)|the Flowar Building]]<br><small>([[MPM|Phone Mast]])</small>|SE_color=Building}} | SE_location=[[The Flowar Building (Earletown)|the Flowar Building]]<br><small>([[MPM|Phone Mast]])</small>|SE_color=Building}}{{RadioFreq|freq=27.96MHz<br>26.02|coords=[[79,5|79, 5]]<br>Varies}}__NOTOC__ | ||
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==Clare General Hospital== | |||
[[File:Clare General Hospital.jpg|250px|Clare General Hospital]] | |||
= | ===Description=== | ||
[[ | [[File:AquaHospital.png|left|75px|Hospital icon]] | ||
''You are standing outside Clare General Hospital, a large white-stone building with revolving doors.'' | |||
''You are inside Clare General Hospital. It was one of the last to be evacuated, and seems to have been cleared out in a hurry.'' | |||
<br clear=left> | |||
===History=== | |||
Clare General Hospital was a rather prestigous hospital in Earletown before the outbreak. It had a stream of people suffering from work-related stress due to [[the Flowar Building (Earletown)|the local office building]], drunks overdrinking at the [[the Acourt Arms|Acourt Arms]], and wounded firemen from [[Stoy Avenue Fire Station]]. | |||
The hospital was deserted shortly after outbreak, due to an unfortunate course of events, when the entire staff was infected and turned to zombies during one bloody night. Later, it was visited by many passing scavengers in pursuit of first-aid kits or brains. | |||
For some time now, the hospital is in care of a local pro-survival group, [[Zombra's Pub]], who try hard to keep it running and staffed, so that a survivor in need can find shelter there. Also, in times of trouble, members of [[Hyper-Umbrella Corporation]] can be seen assisting members of Zombra's Pub in fending off hordes. | |||
In more recent times, it fell under the protection of the [[Acourt Arms Alliance]]. | |||
== | ===Barricade Policy=== | ||
[[File:AquaBarricade.jpg|left|75px|Barricade icon]] | |||
Per the [[Earletown Barricade Plan]], this building should be set to '''EHB+4'''. | |||
<br clear=left> | |||
===Current Status=== | |||
[[File:AquaNews.jpg|left|75px|News icon]] | |||
The current status of the building presented as news by survivors. | |||
*'''November 2nd, 2010''' The building has seen its share of trick'n'treaters during the Halloween, who were banging at its barricades incessantly. Survivors managed to keep them out, however, with little to no losses of stale candy stockpiles. --[[User:Tybalt Peroni|Tybalt Peroni]] 12:25, 2 November 2010 (UTC) | |||
*'''October 13th, 2010''' The tides have turned again. In what locals believe is a prelude to big attack, zombies have ruined Clare. With both hospitals in the suburb ruined, getting FAKs will slow survivors down. --[[User:Tybalt Peroni|Tybalt Peroni]] 09:14, 13 October 2010 (BST) | |||
*'''October 10th, 2010''' Clare is in human hands now. EHB, we have a generator too. --[[user:Gorra Metalera|Gorra Metalera]] 14:56, 10 October 2010 (GMT-3) | |||
*'''Nov. 26, 2009.''' Confirmed, Claire has fallen.--[[User:Taco2|Taco2]] 14:40, 26 November 2009 (UTC) | |||
*'''November 6th, 2009''' - The [[MOB]], fresh from the destruction of the nearby [[Etheldreda General Hospital (Earletown)|Etheldreda General Hospital]], continue to lay waste to the center of Earletown. The hospital itself was attacked and ruined by a dozen zombies. -- [[User:Kittithaj|Kittithaj]] 20:51, 6 November 2009 (UTC) | |||
*'''September 24th, 2009''' - Hospital has been rebuilt, barricaded and powered. --[[User:Tybalt Peroni|Tybalt Peroni]] 14:39, 24 September 2008 (BST) | |||
<br style='clear: both | ===Hospital Facilities=== | ||
--- | Here is a list of the available facilities and treatments in use at the Hospital. Please note that it will be difficult to serve patients depending on the current Hospital status, and if the staff themselves are (un)dead. | ||
<div style="width:150px; float:left; text-align:center; margin:10px"> | |||
'''Maintained''' <br /> | |||
[[File:AquaHospital.png|Maintained]] <br /> | |||
<div style="background-color:#F9F9F9">This Hospital is actively maintained by [[groups]] and individuals in the local area</div> | |||
</div> | |||
<div style="width:150px; float:left; text-align:center; margin:10px"> | |||
'''First Aid''' <br /> | |||
[[File:AquaFAK.jpg|First Aid]] <br /> | |||
<div style="background-color:#F9F9F9">Hospital staff know [[First Aid]] and can heal up to 10HP with a [[First Aid Kit]]</div> | |||
</div> | |||
<div style="width:150px; float:left; text-align:center; margin:10px"> | |||
'''Diagnosis''' <br /> | |||
[[File:AquaDiag.jpg|Diagnosis]] <br /> | |||
<div style="background-color:#F9F9F9">Hospital staff are able to [[diagnosis| Diagnose]] and cure injured patients</div> | |||
</div> | |||
<div style="width:150px; float:left; text-align:center; margin:10px"> | |||
'''Surgery''' <br /> | |||
[[File:AquaSurgery.jpg|Surgery]] <br /> | |||
<div style="background-color:#F9F9F9">Hospital staff can perform [[surgery]] to restore 15HP per [[First Aid Kit]]</div> | |||
</div> | |||
<div style="width:150px; float:left; text-align:center; margin:10px"> | |||
'''Revivification''' <br /> | |||
[[File:AquaReviv.jpg|Revivification]]<br /> | |||
<div style="background-color:#F9F9F9">Hospital staff monitor and make trips to actively maintain its [[Sherring Place|Revive point]]. </div> | |||
</div> | |||
<div style="clear:both"></div> | |||
===Hospital Policies=== | |||
====Health and Safety==== | |||
This Hospital operates to the following set of health and safety standards set by the [[Malton Hospitals Group]]: | |||
* Try to keep this Hospital [[Generator|powered]] and [[Fuel Can|fueled]] at all times. | |||
* Keep this Hospital Zombie-free, they do tend to eat the patients. | |||
* Repair [[barricade]] damage when possible, keep at VSB+2. | |||
* Nobody is low priority. We're all in this together; the Level-1 starter you save today could be the one to [[headshot]] the Zombie chewing on your arm a few months later. | |||
* If there are staff to spare, make local ambulance runs to support survivors outside the Hospital. | |||
* Keep a [[Radio Transmitter|radio]] inside the building, and please transmit on the dedicated frequency, 27.31 MHz. | |||
====Healing in times of Siege==== | |||
In times of heavy siege, [[First Aid Kit|first aid kits]] can become scarce and so this is the order for healing patients, should things begin to look dire. Please adhere to this plan: | |||
# Heal those [[Infectious Bite|infected]] by zombie bites first | |||
# Heal active players (especially if they have just killed a Zombie) | |||
# Heal those with less than 25HP so they are not targeted as "[[Scent Fear|wounded]]" by zombies | |||
# Heal those with less than 13HP so they cannot be [[Feeding Drag|dragged out into the street]] should the barricades come crashing down. | |||
Staff are expected to heal and fight until they have only a few reserve AP for escape to nearby safe-houses. | |||
===Additional Information=== | |||
[[File:AquaGenny.jpg|left|75px|Generator icon]] | |||
{{GeneratorTopPriority}} | |||
<br clear=left> | |||
====Malton Department of Emergency Management Information==== | |||
[[Earletown]] is in District Two of the [[Department of Emergency Management#NE Division|Northeast Division]] of the Department of Emergency Management. | |||
[[File:DEM NE.JPG|DoEM NE Division Two]] | |||
====Tactical Resource Points==== | |||
The nearest of each type of [[tactical resource point]] to this location: | |||
*[[File:AquaAuto.jpg|20px|Auto Repair Shop icon]]: The nearest [[Auto Repair Shop]] is [[Lynewraye Auto Repair]] at [72, 1], 1 block to the north [[File:AquaN.jpg|20px|North icon]] and 1 block to the northwest [[File:AquaNW.jpg|20px|Northwest icon]]. | |||
*[[File:AquaFactory.jpg|20px|Factory icon]]: The nearest [[Factory]] is [[Factory 74,2]] at [74, 2], 1 block to the northeast [[File:AquaNE.jpg|20px|Northeast icon]], [[Factory 72,3]] at [72, 3], 1 block to the west [[File:AquaW.jpg|20px|West icon]], or [[Factory 72,4]] at [72, 4], 1 block to the southwest [[File:AquaSW.jpg|20px|Southwest icon]]. | |||
*[[File:AquaHospital.png|20px|Hospital icon]]: This location is a [[Hospital]]. | |||
*[[File:AquaBulletin.jpg|20px|Mall icon]]: The nearest [[Mall]] is [[Treweeke Mall]] at [92, 7], 19 blocks to the east [[File:AquaE.jpg|20px|East icon]] and 4 blocks to the south [[File:AquaS.jpg|20px|South icon]]. | |||
*[[File:AquaNT.jpg|20px|NecroTech icon]]: The nearest [[NecroTech Building]] is [[the Haslock Building]] [69, 5], 4 blocks to the [[File:AquaW.jpg|20px|West icon]] and 1 block to the south [[File:AquaS.jpg|20px|South icon]]. | |||
*[[File:AquaPoliceDept.jpg|20px|Police Department icon]]: The nearest [[Police Department]] is [[Hindmarsh Row Police Department]] [81, 3], 7 blocks to the east [[File:AquaE.jpg|20px|East icon]]. | |||
*[[File:AquaRadio.jpg|20px|Mobile Phone Mast icon]]: The local [[Mobile Phone Mast]] is [[The Flowar Building (Earletown)|The Flowar Building]] [74, 4], 1 block to the southeast [[File:AquaSE.jpg|20px|Southeast icon]]. | |||
*[[File:AquaEntryPoint.jpg|20px|Entry Point icon]]: The nearest [[Entry Point]] is [[Perry Library]] [73, 2], 1 block to the north [[File:AquaN.jpg|20px|North icon]]. | |||
*[[File:AquaReviv.jpg|20px|Revive Point icon]]: The nearest [[Revive Point]] is [[Lancey Row]] [76, 3], 3 blocks to the east [[File:AquaE.jpg|20px|East icon]]. | |||
[[Category:Hospitals]] | |||
[[Category:Earletown]] | [[Category:Earletown]] | ||
[[ | [[Category:Malton Hospitals Group]] |
Latest revision as of 06:21, 28 October 2024
Clare General Hospital VHB, lit. AndyMatthews (talk) 21:54, 5 October 2024 (UTC)
|
Clare General Hospital
Earletown [73,3]
Basic Info:
|
Short-wave Radio Info | |
This group or location has a dedicated radio frequency.
Frequency: 27.96MHz |
|
Clare General Hospital
Description
You are standing outside Clare General Hospital, a large white-stone building with revolving doors.
You are inside Clare General Hospital. It was one of the last to be evacuated, and seems to have been cleared out in a hurry.
History
Clare General Hospital was a rather prestigous hospital in Earletown before the outbreak. It had a stream of people suffering from work-related stress due to the local office building, drunks overdrinking at the Acourt Arms, and wounded firemen from Stoy Avenue Fire Station.
The hospital was deserted shortly after outbreak, due to an unfortunate course of events, when the entire staff was infected and turned to zombies during one bloody night. Later, it was visited by many passing scavengers in pursuit of first-aid kits or brains.
For some time now, the hospital is in care of a local pro-survival group, Zombra's Pub, who try hard to keep it running and staffed, so that a survivor in need can find shelter there. Also, in times of trouble, members of Hyper-Umbrella Corporation can be seen assisting members of Zombra's Pub in fending off hordes.
In more recent times, it fell under the protection of the Acourt Arms Alliance.
Barricade Policy
Per the Earletown Barricade Plan, this building should be set to EHB+4.
Current Status
The current status of the building presented as news by survivors.
- November 2nd, 2010 The building has seen its share of trick'n'treaters during the Halloween, who were banging at its barricades incessantly. Survivors managed to keep them out, however, with little to no losses of stale candy stockpiles. --Tybalt Peroni 12:25, 2 November 2010 (UTC)
- October 13th, 2010 The tides have turned again. In what locals believe is a prelude to big attack, zombies have ruined Clare. With both hospitals in the suburb ruined, getting FAKs will slow survivors down. --Tybalt Peroni 09:14, 13 October 2010 (BST)
- October 10th, 2010 Clare is in human hands now. EHB, we have a generator too. --Gorra Metalera 14:56, 10 October 2010 (GMT-3)
- Nov. 26, 2009. Confirmed, Claire has fallen.--Taco2 14:40, 26 November 2009 (UTC)
- November 6th, 2009 - The MOB, fresh from the destruction of the nearby Etheldreda General Hospital, continue to lay waste to the center of Earletown. The hospital itself was attacked and ruined by a dozen zombies. -- Kittithaj 20:51, 6 November 2009 (UTC)
- September 24th, 2009 - Hospital has been rebuilt, barricaded and powered. --Tybalt Peroni 14:39, 24 September 2008 (BST)
Hospital Facilities
Here is a list of the available facilities and treatments in use at the Hospital. Please note that it will be difficult to serve patients depending on the current Hospital status, and if the staff themselves are (un)dead.
Hospital Policies
Health and Safety
This Hospital operates to the following set of health and safety standards set by the Malton Hospitals Group:
- Try to keep this Hospital powered and fueled at all times.
- Keep this Hospital Zombie-free, they do tend to eat the patients.
- Repair barricade damage when possible, keep at VSB+2.
- Nobody is low priority. We're all in this together; the Level-1 starter you save today could be the one to headshot the Zombie chewing on your arm a few months later.
- If there are staff to spare, make local ambulance runs to support survivors outside the Hospital.
- Keep a radio inside the building, and please transmit on the dedicated frequency, 27.31 MHz.
Healing in times of Siege
In times of heavy siege, first aid kits can become scarce and so this is the order for healing patients, should things begin to look dire. Please adhere to this plan:
- Heal those infected by zombie bites first
- Heal active players (especially if they have just killed a Zombie)
- Heal those with less than 25HP so they are not targeted as "wounded" by zombies
- Heal those with less than 13HP so they cannot be dragged out into the street should the barricades come crashing down.
Staff are expected to heal and fight until they have only a few reserve AP for escape to nearby safe-houses.
Additional Information
Top Priority | |
---|---|
This location has been determined as a top priority for a generator. |
Malton Department of Emergency Management Information
Earletown is in District Two of the Northeast Division of the Department of Emergency Management.
Tactical Resource Points
The nearest of each type of tactical resource point to this location:
- : The nearest Auto Repair Shop is Lynewraye Auto Repair at [72, 1], 1 block to the north and 1 block to the northwest .
- : The nearest Factory is Factory 74,2 at [74, 2], 1 block to the northeast , Factory 72,3 at [72, 3], 1 block to the west , or Factory 72,4 at [72, 4], 1 block to the southwest .
- : This location is a Hospital.
- : The nearest Mall is Treweeke Mall at [92, 7], 19 blocks to the east and 4 blocks to the south .
- : The nearest NecroTech Building is the Haslock Building [69, 5], 4 blocks to the and 1 block to the south .
- : The nearest Police Department is Hindmarsh Row Police Department [81, 3], 7 blocks to the east .
- : The local Mobile Phone Mast is The Flowar Building [74, 4], 1 block to the southeast .
- : The nearest Entry Point is Perry Library [73, 2], 1 block to the north .
- : The nearest Revive Point is Lancey Row [76, 3], 3 blocks to the east .