Zombie Emergency Management Agency: Difference between revisions

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* '''11/14/08:''' I have placed the [[Zombie Emergency Management Agency/Recruit]] page in the Catagory:Recruitment Article. We could get some new members sooner or later.
* '''11/14/08:''' I have placed the [[Zombie Emergency Management Agency/Recruit]] page in the Catagory:Recruitment Article. We could get some new members sooner or later.
-[[User:Soldier|Soldier UDW]] 02:16, 15 November 2008 (UTC)
-[[User:Soldier|Soldier UDW]] 02:16, 15 November 2008 (UTC)
* '''11/14/08:''' Yea... I wasn't quite sure where that went, so I just stuck it there. Thanks for fixing it Soldier :)
--{{User:Omega360/Sig}} 02:58, 15 November 2008 (UTC)


==Templates==
==Templates==

Revision as of 02:58, 15 November 2008

ZEMA Home Discussion Recruitment Page Psycho List ZEMA Forums
Zombie Emergency Management Agency
ZEMA.gif
Abbreviation: Z.E.M.A.
Group Numbers: 16 (Groups Included)
Leadership: TBA
Goals: Containment and eradication of zombies
Recruitment Policy: Groups and Individuals can join but no Pkers, Gkers, or Zombies whatsoever
Contact: TBA

Introduction

This page is currently under construction

The Zombie Emergency Management Agency is an organization of highly trained special forces of exterminating re-animated corpses. Z.E.M.A. is also a alliance of Zombie Hunter pro-survivor groups. Are ultimate goal is containment of the zombie outbreak and eradication of the zombies. If you have an Emergency, problem, request, or comment please write it in the Discussion Page.

Created: November 11, 2008

Approved: Novmeber 13, 2008

Headquarters: TBA

Radio Frequency: TBA

Founding Members: Soldier UDW and Eric Bessette and Janus Abernathy

Group Colors: Black and White

Members

This is the member section. This is a list of groups and individuals who are members of Z.E.M.A. Some may not be known yet so all members must put it on here. Individuals who are members of groups with their group name on here are not allowed to put their name on this section or it will be deleted. AKA if your groups name is on here you don't have to put your name on here.

Groups

Individuals

Z.E.M.A. Log Book

This is the ZEMA log book. All members will list updates and situations of whats going on around Malton or other citys. If it is spelled wrong it will be corrected with no harm done to the work.

November 2008

  • 11/13/08: This page is currently under construction preparing for the alliance of ZEMA. All future post must look like this, if not it will be corrected with no harm done to anyones work. I' am also watching this page and I will need help of editing this Article. Please help me on this guys.

-Soldier UDW 01:43, 14 November 2008 (UTC)

  • 11/14/08: Janus here. I just wanted to say that as soon as the ZEMA is ready we should put it among the Organizations. Cheers (I'm watching this page too).

-Janus Abernathy 13:54, 14 November 2008 (UTC)

  • 11/14/08: I have made the Recruitment page and a template for ZEMA. The Recruitment Page needs work on though and the Forum is needed to be worked on too. It is located below the Template Section.

-Soldier UDW 22:16, 14 November 2008 (UTC)

  • 11/14/08: I'm watching this page too. Also, are we going to have a member list? Or is that going to be classified?

- Ωmega360 Small septagon.gifT 22:53, 14 November 2008 (UTC)

  • 11/14/08: Also, I just added a navigation bar to all of our current pages. I will start working on the forums soon.

- Ωmega360 Small septagon.gifT 23:08, 14 November 2008 (UTC)

  • 11/14/08: The basic forum layout has been completed. Add more advanced stuff to it if you want to, I just wanted to get the basics down.

- Ωmega360 Small septagon.gifT 23:38, 14 November 2008 (UTC)

  • 11/14/08: Omega360? The Zombie Emergency Management Agency/Recruit is not a Recruitment Policy, it is a recruitment page for the Catagory Recruitment. Okay? So the navigation bar on it will have to be taken off.

-Soldier UDW 02:16, 15 November 2008 (UTC)

-Soldier UDW 02:16, 15 November 2008 (UTC)

  • 11/14/08: Yea... I wasn't quite sure where that went, so I just stuck it there. Thanks for fixing it Soldier :)

-- Ωmega360 Small septagon.gifT 02:58, 15 November 2008 (UTC)

Templates

This is where ZEMA and group templates goes to. Anyone who is a member of ZEMA feel free to put their own group templates on here. But no individual templates or it will be deleted without question.

Z.E.M.A. Templates

ZEMAPIC.jpg
ZEMA Supporter
This user or group supports the Zombie Emergency Management Agency

Group Templates

Zombie-kit.jpeg
Anti-zombie Squad
This user or group supports the Anti-zombie squad


SZESNow Hiring.jpg Special Zombie Extermination Squad
Do you like to join a group who hunts down Zombies? Do you need a group to rely on? Do you like to join a group that could save Malton from the living dead? Then join the Special Zombie Extermination Squad today!

Websites

This is a list of websites, only Zombie or Emergency ones are allowed.

Urban Dead Wiki

  • Forum - This is the forum for Z.E.M.A.

Urban Dead

External Links

  • Ready America - This website will tell you how to prepare for an emergency

Danger Map

This is the Danger Map, it changes everytime it has been updated. The Green are called Safezones and the Red are called Hotzones (Their not auctully called that, I just gave them a nickname). Use this map to your advantage.

Danger Map of Malton Suburbs

Dakerstown Jensentown Quarlesbank West Boundwood East Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Village Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East
Becktown
Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Heights Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.

Danger Map of Borehamwood Suburbs

Radlett Northwest Borehamwood North Borehamwood Northeast Borehamwood Countryside (East)
Countryside (West) West Borehamwood Central Borehamwood East Borehamwood
Elstree Southwest Borehamwood South Borehamwood and Elstree Studios Southeast Borehamwood
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.

NT Map of Malton Suburbs

This map shows all NecroTech buildings in Malton on a modified Suburb Danger Map. This information is taken automatically from the Necrotech Information Center. Therefore, it should be noted that the map is only as accurate as the danger reports. The reports may not be a reflection of the builing's true status due to misinformation, or more commonly, outdatedness.

Safe NecroTech buildings in an area probably indicate that revive queues in the area will be short and managed in good time. A suburb lacking working buildings is likly to have congested revive queues and it may be several days wait for a revive, if one occurs at all. Rotter Revive Clinics (shown in brown) generally have no barricades to allow zombie entry so that those with Brain Rot may be revived. This makes the building less useful as a safehouse, but it does not nessessarily mean it is a dangerous area in the same sense that a ransacked or occupied building is.

StatusMap-Grid.png
 
Dakerstown Jensentown Quarlesbank W. Boundwood E. Boundwood Lamport Hills Chancelwood Earletown Rhodenbank Dulston
Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen Hills Raines Hills Pashenton Rolt Heights Pescodside
Peddlesden Vlg. Chudleyton Darvall Heights Eastonwood Brooke Hills Shearbank Huntley Heights Santlerville Gibsonton Dunningwood
Dunell Hills West Becktown East Becktown Richmond Hills Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
Grigg Heights Reganbank Lerwill Heights Shore Hills Galbraith Hills Stanbury Village Roftwood Edgecombe Pegton Dentonside
Crooketon Mornington North Blythville Brooksville Mockridge Hts. Shackleville Tollyton Crowbank Vinetown Houldenbank
Nixbank Wykewood South Blythville Greentown Tapton Kempsterbank Wray Heights Gulsonside Osmondville Penny Heights
Foulkes Village Ruddlebank Lockettside Dartside Kinch Heights West Grayside East Grayside Scarletwood Pennville Fryerbank
New Arkham Old Arkham Spicer Hills Williamsville Buttonville Wyke Hills Hollomstown Danversbank Whittenside Miltown
For further information, see the Necrotech Information Center
NecroTech
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Building Danger Level Colors

Safe

Negligible zombie presence, barricades in place.

In Zombie Hands

Ransacked or ruined, with many zombies inside.

Under Attack

Some zombies attacking, survivors holding out.

Rebuilding

Survivors recently recaptured the building.

Under Siege

Numerous zombies attacking.

Rot Revive (NTs Only)

NecroTech building that revives zombies with Brain Rot.

Ruined

Ransacked or ruined, without many zombies inside.

Unknown

The building's status is unknown.


SZEMA.jpg