Suggestion:20090728 Infected Blood: Difference between revisions

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(Undo revision 1526373 by Special:Contributions/Aka Paradox (User talk:Aka Paradox) they don't have to have a bold Kill - they're numbered, justified, signed, and timed - look at your own vote)
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'''Kill Votes'''
'''Kill Votes'''
# '''Kill''' - Unbalanced and useless, zombies in a building already cause enough problems.{{User:Lelouch/sig}} 18:21, 28 July 2009 (BST)
# '''Kill''' - Unbalanced and useless, zombies in a building already cause enough problems.{{User:Lelouch/sig}} 18:21, 28 July 2009 (BST)
#<s>Because survivors are really stupid enough to stand behind zombies that others are shooting at, or anywhere near them for that matter. I might have voted keep if it only affected a survivor in a tangling grasp with the zombie being shot at. - [[User:Whitehouse]] 01:23, 29 July 2009 (BST)
#Because survivors are really stupid enough to stand behind zombies that others are shooting at, or anywhere near them for that matter. I might have voted keep if it only affected a survivor in a tangling grasp with the zombie being shot at. - [[User:Whitehouse]] 01:23, 29 July 2009 (BST)
# Its not even complete.  The suggestion has 4 different "levels" of blood stains but STILL doesn't say how long one has before they get infected at each level.  At best, I agree with Whitehouse.--[[User:Pesatyel|Pesatyel]] 02:37, 29 July 2009 (BST)</s>
# Its not even complete.  The suggestion has 4 different "levels" of blood stains but STILL doesn't say how long one has before they get infected at each level.  At best, I agree with Whitehouse.--[[User:Pesatyel|Pesatyel]] 02:37, 29 July 2009 (BST)
RE. The two votes above are invalid because they clearly did not indicate the '''kill''' they needed to put in and as mentioned in the template to the right, "Votes that do not conform to the above may be struck by any user." [[User:Aka Paradox|Aka Paradox]] 03:35, 29 July 2009 (BST)


'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''

Revision as of 02:46, 29 July 2009


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20090728 Infected Blood

Ash Cianatti 16:45, 28 July 2009 (BST)

Suggestion type
Improvement

Suggestion scope
Clothing, survivors, buildings

Suggestion description
In every 3-D zombie game I've seen, shooting a zombie results in a spray of blood behind it as the bullet punches through. Now, since the Infectious Bite is transmitted via saliva and therefore probably most other bodily fluids also, I propose the following.

When a survivor successfully shoots a zombie with a pistol, there is a 35% chance that the shot will spray blood. Shotguns will have a 85% chance of doing this. The first change will be the addition of flavor text:

  • You shoot the zombie for 5 damage, spraying the wall behind it with blood. They drop to 45 hitpoints.

This will increase the chance of the bloodstained building affect. If the zombie has the Flesh Rot skill, odds of blood spray increase. How does this affect survivors? Easy: if a survivor is nearby, they have a 10% chance of being sprayed with blood, giving them a limited amount of actions before they become Infected. You can see if a survivor was hit by blood spray by looking at their description - clothes will read "Blood-flecked", "blood stained", or "blood soaked".

"But wait," the observant reader will say, "that's already in the game". Yes, now changing your clothes can be a matter of life and death- contaminated clothing must be removed before you become Infected. If this change is implemented, all clothes will lose blood flecks, stains, etc., effectively resetting themselves. Onward, any blood hitting you from another survivor attacking a zombie results in the following messages:

  • To you: >survivorname< shot a zombie, spraying your >clothingitem< with blood.
  • To the shooter: You shot the zombie for 10 damage, spraying >survivorname< with blood. The zombie's rotten flesh absorbs 2 damage. They drop to 52 hitpoints.

The more bloodstained items of clothing you are wearing and the more extensive the stains, the higher a chance that with any given action you will become Infected. This extends to bloodstained walls and rooms in a building, affecting all contaminated survivors inside slightly.

Notes and add-ons: For a reference example, a survivor with a bloodstained shirt in a clean environment can take 25 actions before infection. Being inside a building with blood stained walls decreases the action limit to 20 actions. Inside a blood stained building with clean clothing does nothing. Neck items, footware, and headgear damage/stain status does not affect Infection risk.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author vote. Ash Cianatti 16:46, 28 July 2009 (BST)
  2. Keep - It would be a nice addition to the game but I hope you have designed it so that the infected blood does not spread too quickly. Man why is everyone on this wiki soooo conservative on urban dead? Aka Paradox 18:55, 28 July 2009 (BST)
  3. Keep - I like, its not like clothes are hard to come across. Urgggggggh 20:28, 28 July 2009 (BST)
  4. Keep - Good idea. Gives clothes some real game meaning.-- | T | BALLS! | 00:46 29 July 2009(BST)

Kill Votes

  1. Kill - Unbalanced and useless, zombies in a building already cause enough problems. Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 18:21, 28 July 2009 (BST)
  2. Because survivors are really stupid enough to stand behind zombies that others are shooting at, or anywhere near them for that matter. I might have voted keep if it only affected a survivor in a tangling grasp with the zombie being shot at. - User:Whitehouse 01:23, 29 July 2009 (BST)
  3. Its not even complete. The suggestion has 4 different "levels" of blood stains but STILL doesn't say how long one has before they get infected at each level. At best, I agree with Whitehouse.--Pesatyel 02:37, 29 July 2009 (BST)

Spam/Dupe Votes

  1. Spam - I really don't want my party hat to infect me, nor do I want to stop using my shotgun. - --Bwii 17:56, 28 July 2009 (BST)
  2. Spam - I'd rather not have area-of-effect blood spray, thanks. --Bob Boberton TF / DW Littlemudkipsig.gif 18:47, 28 July 2009 (BST)
  3. Spam - Not enough BALLS. If a survivor but dares to look at zombie blood, there should be a 98% chance of infection. If a meatbag dares to touch a zombie, zombie blood, or anything that a zombie has wanted to touch or dreamed of touching, then the chance of infection goes up to 100%. Moar. Balls. --Paddy DignamIS DEAD 00:31, 29 July 2009 (BST)
  4. Spam - Terrible suggestion. --ϑϑ 01:35, 29 July 2009 (BST)



Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

Advice to Voters

  1. You are voting on Suggestions, not Users. The text of your vote should not personally attack or denigrate the user who has submitted it... no matter how ridiculous the idea. Flaming and/or Trolling will not be tolerated.
  2. Before voting please read the Suggestions Dos and Do Nots and Frequently Suggested Ideas Page to read about concepts that have been generally considered unworkable in the past. You do not need to follow the guidelines on these pages but they are worth consideration before casting a vote.
  3. One vote per user. No exceptions. You cannot use multiple wiki accounts to vote on a suggestion.
  4. To Vote, use the [edit] button at the top of the voting section, then enter your vote in the the proper format to the end of the relevant section (keep/kill/spam).
  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
  6. Votes must include a signature in order to be considered valid votes. To sign a vote, use --~~~~. Please remember to sign your votes! Unsigned votes will be deleted after 30 minutes or when found.
  7. Each Suggestion will be open to voting for two (2) weeks, measured from the suggestion's Timestamp, unless it is a Dupe or Spam. If, at the end of that time, there are two thirds (2/3) more Keep votes than Kill votes, the Suggestion will be moved to the Peer Reviewed Suggestions page. Otherwise, the Suggestion will be moved to the Peer Rejected Suggestions page.
Rules for Discussions

Votes are NOT the place to discuss Suggestions. This page and archived suggestion pages only to be used for the Suggesting and subsequent Voting of these suggestions. If you wish to discuss the suggestion or vote here, please use this page's Talk page (Suggestion talk:20090728 Infected Blood). Suggestions do not have to be submitted in order to discuss them. Developing Suggestions can be used to workshop possible suggestions before they are submitted.

Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)