User:Funt Solo: Difference between revisions

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'''Current'''  
'''Current'''  
<!--*''nothing to see here, move along''-->
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#[[Suggestion:20080830_Lithe|Lithe]]


'''[[User:Funt_Solo/projects/|Development Hell!]]'''
'''[[User:Funt_Solo/projects/|Development Hell!]]'''

Revision as of 19:30, 11 September 2008

Gold in basket.jpg Suggestions Worker
This user sorted through peoples bile to find the gems.
2000ad.jpg THRILL POWERED
This user is a 2000AD reader
Firefox.png Firefox User
This user uses Firefox.
Spam1.jpg Sheizer List
This user is on MrAushvitz's Sheizer List
Fire.jpg The Apocalypse is Nigh!
Two suggestions by Mr Aushvitz have been implemented!


“If that zombie leaves the mall and you're not with him, you'll regret it. Maybe not today. Maybe not tomorrow, but soon and for the rest of your life.”

Conspire.PNG UD Mod Conspiracy
This user is onto the Mod Conspiracy, and we've got our eye on you too!

Characters

Funt Solo

FuntSolo.jpg

  • Group: Funt Detective Agency
  • Class: Military (private)
  • "Of all the gin joints in all the towns in all the world, she lurches into mine."
  • (Credit: image from Mike Spanner.)
  • History: Has spent most of his time running a Detective Agency from his small office in south-west Malton. With most other survivors spending every waking moment defending themselves from hordes of ravenous zombies, business has been light. Well, non-existant. In the summer, he refereed a Killing Game death match in north-west Malton, from the independant Peet Nation conurbation, which was rudely interupted by the Fall of Caigar Mall. With successive waves of Mall tours and Big Bash zombie hordes smashing their way through the suburb Funt calls home, the office spends half the time empty, giving him the excuse he needs to visit friends and neighbours, who might just have some spare bourbon.

Blackblood

Blackblood.jpg

  • Group: The ABC Warriors
  • Class: Military (scout)
  • "Yes, I'm a robot. D'you think anyone'd be nuts enough to superglue metal panels to their entire body? Well? Do ya?"
  • (Credit: name and image from 2000AD character.)
  • History: The original squad of ABC Warriors tried to spread the word in Miltown, but found themselves defeated by a group of death cultists, who took great delight in fighting both ends against the middle throughout that accursed suburb. When you can't even trust your fellow survivors to help keep out the zombie menace, it's time to move on. Their next mission took them to Ridleybank, where they took part as defenders in the Battle of Blackmore. Having successfully aided the survivor coalition in disrupting the Big Bash, the team went their separate ways, and Blackblood spent some time in Fort Perryn, attempting to wrest it from undead control, but ultimately failing. Having teamed up again with old squad-mate Mek Quake, his current mission is classified.

Jack Point

JackPoint.jpg

  • Group: Necronauts
  • Class: Civilian (cop)
  • "Don't any of you rotting bastards have a sense of humour?"
  • (Credit: name and image from 2000AD character.)
  • History: Pitneybank was too dull, so Jack decided to go on a pub crawl around the entire city, eventually ending up in a quiet pub in northern Malton, undisturbed by the zombie horde for over a year. It's served as a real home from home, and a great place from which to visit other suburbs, chat to survivors, blow zombies brains out and desperately stack up chairs against that wobbly window on the ground floor. Recently, things went badly for north-west Malton, and the pub was decimated, including an amazing collection of little cocktail umbrellas, and the backgammon set. Jack's gone on the lamb, wandering the suburbs of north-east Malton in search of somewhere to call home.

Doctor Maniacus

DoctorManiacus.jpg

  • Group: none
  • Class: Scientist (doctor)
  • "What insane waking nightmare is this? Nurse! More morphine! *glug*"
  • (Credit: name from 2000AD character.)
  • History: Doctor M's an ex-brain surgeon from Darvall Heights' St. Matheos's Hospital, but the disaster has left him bereft of even a semblance of sanity. He thinks that everyone's a zombie, and regularly sticks anything he can find (including christmas trees) with syringes of god-knows-what. Having decided that the military probably had a secret stash of really dangerous chemicals, he was last seen heading towards Fort Creedy carrying a test tube full of his own urine.


Contributions

2006:

2008:


Policy

Passed

  1. Spam Removal Alteration
  2. Truly Inactive Sysops
  3. Reduce Vandal Escalations

Failed

  1. Third Bureaucrat
  2. Misconduct Procedures

Withdrawn

  1. Tolerance

Under vote

Nothing to see here.

Under discussion

Nothing to see here.

Suggestions

Implemented

  1. Fire Fighters Start With Radio : 11/11 (100%)
  2. Fort Body Clearance : 28/35 (80%)


Peer Reviewed

  1. The Underworld : 41/45 (91%)
  2. Advanced Digestion : 17/23 (74%) (co-created with Gene Splicer)
  3. A River Runs Through It : 29/38 (76%)
  4. Fallback : 19/26 (73%) (co-created with Gene Splicer)
  5. Starting Equipment 1.1 : 27/30 (90%) (co-created with Andrew McM, Catriona McM & Gene Splicer)
  6. Fireman's Carry v2 : 22/26 (85%) (co-created with Pesatyel)
  7. Gatehouse: Tall Building : 21/23 (91%)
  8. Fort Flavour Text Addition : 13/13 (100%)
  9. Malton University : 24/24 (100%)
  10. Fences: New Rules : 21/28 (75%)
  11. Notice Very Strong +2 : 19/24 (79%)
  12. The Malton Tower : 23/23 (100%)
  13. City Map v2.0 : 13/15 (87%)
  14. UD Competition Mini-Maps : 40/47 (85%)

Peer Undecided

  1. Militia (1.1) : 11/22 (50%)
  2. Junkyard Safe Entry : 10/18 (56%)
  3. Sniper Rifle : 17/31 (55%)
  4. Neuro-Toxic Bite v2.0 : 10/16 (63%)
  5. New Fence Rules v1 : 11/17 (65%)
  6. Outbreak : 13/21 (62%) [never got sorted]
  7. Prestige : 32/49 (65%)
  8. FAK/Infection Tweak : 21/33 (64%)

Peer Rejected

  1. NecroNet Street Scanner v1.1 : 4/22 (18%)
  2. Street 'Cades : 6/18 (33%)
  3. Sat-Hack : 4/13 (31%)
  4. NecroTranq Syringe v3 : 5/11 (45%)
  5. NecroTranq Syringe v4 : 7/15 (47%)
  6. Gang Warfare v2 : 7/20 (35%)
  7. Neuro-Toxic Bite v3.0 : 5/12 (42%) [never got sorted]
  8. FAK Overhaul : 19/43 (44%)

Current

  1. Lithe

Development Hell!

Fort Creedy/Perryn Movement Maps

CreedyFR.jpg


CreedyOM.jpg


PerrynFR.jpg


PerrynMO.jpg

External Resource Projects

Malton Maps

Citywide Tactical (beta) currently offline

Citywide Meta-Tactical

NecroNet Maximum Coverage:

NnCoverageS.jpg

Encumbrance Calculator

For helping to figure out an optimal inventory.