Talk:Flesh Rot: Difference between revisions

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Man, thank god Kevan put this in. This is gonna make sieges of places a hell of a lot easier for us, and for a good reason: more people are gonna get Brain Rot to get this skill now, which means less zeds will be combat revived, which also means less random revives. I think there's gonna be a lot more lvl. 42 and 43 zeds now. --[[User:Anarchy-X|Anarchy-X]] 9:18 PM, Oct. 14th 08 (MST)
Man, thank god Kevan put this in. This is gonna make sieges of places a hell of a lot easier for us, and for a good reason: more people are gonna get Brain Rot to get this skill now, which means less zeds will be combat revived, which also means less random revives. I think there's gonna be a lot more lvl. 42 and 43 zeds now. --[[User:Anarchy-X|Anarchy-X]] 9:18 PM, Oct. 14th 08 (MST)
Goodie! A way for my riddleybank zed to get tougher with out 'going back'...and in riddleybank, 'going back' is damn hard...--[[User:Angusburger|Angusburger]] 06:30, 15 October 2008 (BST)

Revision as of 05:30, 15 October 2008

I CALLED THIS --カシュー, ザ ゾンビ クィーン (ビープ ビープ) ;x You rated this wiki '1'! Great job, go hog wild! @ 20:35, 14 October 2008 (BST)

Yes. Yes you did. Care to make some other future predictions? --RosslessnessWant a Location Image? 20:36, 14 October 2008 (BST)
They're all here, baby. I'M THE BEST. --カシュー, ザ ゾンビ クィーン (ビープ ビープ) ;x You rated this wiki '1'! Great job, go hog wild! @ 20:39, 14 October 2008 (BST)
No. No you didn't. Those ideas were so obvious that several people thought them up before you, years ago. Now take your ego down to normal human levels. --Funt Solo QT Scotland flag.JPG 23:41, 14 October 2008 (BST)
Sorry, I don't think he can do that. Consider this a genetic character flaw and enjoy the spasming. At least now at least career zombies have something that is both distinguishing and useful. (Not saying Brain Rot was useless when it was implemented, but since revive costs increased and needles rates decreased, it should have a different role. Perhaps ditch the scan-difficulty and prevent/reduce AP-loss from Headshot. But that's another thought.) Will there be more Rot skills to come? Midnight Reviver 03:58, 15 October 2008 (BST)
WOOT! KATTHEW CALLED IT! LOLOLOL--/~Rakuen~\Talk Domo.gif I Still Love Grim 04:12, 15 October 2008 (BST)

So do flaks still work when you're a zombie? bodybuilding appears to...that is pretty lame imho. Zombies shouldn't get the benefit of this unless they are willing to embrahz teh rot.--xoxo 22:29, 14 October 2008 (BST)

Im assuming that it doesn't benefit survivors. --RosslessnessWant a Location Image? 22:31, 14 October 2008 (BST)

Man, thank god Kevan put this in. This is gonna make sieges of places a hell of a lot easier for us, and for a good reason: more people are gonna get Brain Rot to get this skill now, which means less zeds will be combat revived, which also means less random revives. I think there's gonna be a lot more lvl. 42 and 43 zeds now. --Anarchy-X 9:18 PM, Oct. 14th 08 (MST)

Goodie! A way for my riddleybank zed to get tougher with out 'going back'...and in riddleybank, 'going back' is damn hard...--Angusburger 06:30, 15 October 2008 (BST)