Category:Skills: Difference between revisions
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'''[http://www.urbandead.com/skills.cgi Skills]''' allow characters to improve existing abilities or gain new ones. Skills are purchased with [[ | '''[http://www.urbandead.com/skills.cgi Skills]''' allow characters to improve existing abilities or gain new ones. Skills are purchased with [[Experience Points]]. The cost of a skill depends on which class was chosen at character creation. Once purchased, skills cannot be deleted. [[Human]] skills can only be purchased while living, just as [[Zombie]] skills can only be purchased while dead. The number of skills a character knows determines his or her [[level]]. | ||
(Submission and discussion of possible new skills for the game can be found on the [[Suggestions]] page.) | (Submission and discussion of possible new skills for the game can be found on the [[Suggestions]] page.) |
Revision as of 20:10, 8 July 2009
Skills allow characters to improve existing abilities or gain new ones. Skills are purchased with Experience Points. The cost of a skill depends on which class was chosen at character creation. Once purchased, skills cannot be deleted. Human skills can only be purchased while living, just as Zombie skills can only be purchased while dead. The number of skills a character knows determines his or her level. (Submission and discussion of possible new skills for the game can be found on the Suggestions page.)
Skill GroupsThere are five skill categories. Four are available to living characters and the last is available only to the living dead. The categories are: LivingCivilian skillsMilitary skills
Science skills
Zombie Hunter skills
All human skills
DeadZombie skills
Completing the Skill TreeCurrently it takes the following amount of XP for the different classes to complete their skill trees: Living: The Civilian Character requires only 2100 XP to max out their skill tree. Characters of the Military class need 2200 XP to complete their skill trees unless they started as a Medic. The Medic starts with a Scientist class skill and thus only requires 2125 XP to max out. Science Class characters need the most XP to max out - 2425 XP!
Dead: Zombies require 2100 XP to max out the skill tree, unless they started as a zombie. Starting zombies receive Vigour Mortis and thus require only 2000 XP to max out.
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Game Information |
Gameplay • Character Classes • Skills • Items • Locations Suburbs • Revive Point • Mobile Phone Mast • Radio Frequencies Building Types • Frequently Asked Questions • Known Bugs |
Pages in category "Skills"
The following 25 pages are in this category, out of 25 total.
H
Z
- Zombie skills
- Zombie Skills Usable by Survivors
- Zombie Skills/Ankle Grab
- Zombie Skills/Bellow
- Zombie Skills/Death Grip
- Zombie Skills/Digestion
- Zombie Skills/Feeding Groan
- Zombie Skills/Flailing Gesture
- Zombie Skills/Infectious Bite
- Zombie Skills/Lurching Gait
- Zombie Skills/Memories of Life
- Zombie Skills/Ransack
- Zombie Skills/Scent Death
- Zombie Skills/Scent Trail
- Zombie Skills/Vigour Mortis