User talk:Rosslessness/Random Rambling/Sandbox13: Difference between revisions
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location12=[[Building|The Masters Building]]|location12_color= | location12=[[Necrotech Building|The Masters Building]]|location12_color=Necrotech| | ||
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location22=[[Building|The Masters Building]]|location22_color= | location22=[[Necrotech Building|The Masters Building]]|location22_color=Necrotech| | ||
location23=[[Building|The Masters Building]]|location23_color= | location23=[[Necrotech Building|The Masters Building]]|location23_color=Necrotech| | ||
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location25=[[ Building|An office Block]]|location25_color=Building| | location25=[[ Building|An office Block]]|location25_color=Building| |
Revision as of 23:59, 24 October 2010
Go
Whatever you want, submit below. --RosslessnessWant a Location Image? 21:32, 15 November 2009 (UTC)
- I've never been to any other of the cities other than Malton, but is it strange for there to be four districts that form a single geographic feature like a lake? I ask this, because I think it would create a lot of opportunities for roleplay and gameplay.--TheBardofAwesome 00:50, 8 March 2010 (UTC)
West Jackson
Notes
- Clarks is a mimic of the department store, Sears and has binocular usage.
- Brian's Gas and Wash is a petrol station/car wash and has convenience items and fuel.
- Brian's Auto Shop is an auto shop and has typical items found in an auto shop.
- Anderson Law is a law firm and doesn't have much to offer item-wise.
- Moose Lodge is combination of a rustic hotel, pub, club, and has binocular usage.
- Bon Appétit is a French cuisine restaurant and has knifes, wine, beer, and various European art.
- Jackson Mall West is a mimic of Penny Height's Lumber Mall.
- Morton Books is a book store and has poetry books and regular books.
- Through the Looking Glass is a pub.
- Widmore Collections is an antique store with various art, clothes, books, and wine.
- Lost Memorial Park is a revivification point.
- Jackson Athletic Club is a gym.
- DHARMA Initiative is a supermarket and has beer and wine.
- A parking lot is a ground level parking lot with a multitude of parking spaces and minimal landscaping.
- Snapshot is photography store and and has video cameras (if they are implemented in Unemplementia)
- Office Shack items you'd find in a warehouse.
- The Lighthouse is a radio station, has typical items found inside a radio station, and has the suburb's radio tower.
- Both construction sites are abandoned construction sites and have minimal items.
- Dr. Stan's Vet Hospital is a veterinary clinic but has all items required for hospital usage.
- Close Cut and Shave is a barber shop and has newspapers and knives.
- Lela's Electronics is an electronics store and has all electronics devices, including video cameras, but excluding DNA Extractors.
- All Natural is a natural-foods store and has wine. It also sells seasonal items like pumpkins, Christmas Trees, and Christmas Lights.
- Katrina's Diner is a diner and has beer.
- Office Building doesn't have much to offer.
- Right Drug Store has beer, books, newspapers, poetry books, stale candy, wine, and first-aid kits. It also sells seasonal items like pumpkins, Christmas Trees, and Christmas Lights.
- It's A Cuppa is a coffee house and only has books and poetry books.
- Station Gardens is a plant nursery and has plants including seasonal Christmas Trees.
- Station Delicatessen is a delicatessen but has all items you'd find in an arms.
- Station Park is a revivification point.
- Railroad Museum is simply a railroad museum, but with little-to-none railroad-themed decorative items to find, it's pretty much a normal building in a gameplay sense.
- Jackson Rail Yard is the main office for the Jackson rail yard and has beer.
- Tostadas is a Mexican eatery and has beer.
- Jackson Brewery is a brewery and has beer.
- Home Station is a construction warehouse and has tools, toolboxes, generators, etc.
- Train Depots are warehouses.
- Jackson Trading Co. is the main office for the goods and materials delivered to the town via the Lincoln Line and has beer.
I'd like West Jackson to be sectioned in area 36. Thanks Ross! --TheBardofAwesome 10:58, 16 August 2010 (BST)
East Jackson
The Malton Suburb of East Jackson | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
- All of the areas labeled glade are just renamed clearings.
- Kimmy's Cafe, Roller-Derby Diner, Sicilian Bistro, Wild Dan's Pizza Emporium, and Country Smokehouse all are food service areas. However, Kimmy's Cafe and Roller-Derby Diner are the equivalent of a fast-food building like you would normally see inside a mall. Sicilian Bistro, Wild Dan's Pizza Emporium, and Country Smokehouse are the equivalent of restaurants but contain all the items and clothing you would find in a hotel.
- With the exception of the two Clement Hill woodland spots to the left of Seventh Street, the rest of Clement Hill allows the use for binoculars.
- Cedar Stump Books is like the bookstore inside a mall.
- Jackson City Hall allows the use for binoculars.
- A parking lot is a ground level parking lot with a multitude of parking spaces and minimal landscaping.
- All construction sites are abandoned construction sites and have minimal items.
- Brownstone Townhouse is a down-sized version of a tower building and allows the use for binoculars.
- Bellview Park Square is a revivification point.
- Double 5 (West) is the shop version of a stadium and includes all the items and clothing changes.
- Double 5 (East) is a weapons shop that you would normally find inside a mall.
- Mackenzie DDS is a dental hygiene office and has all the items and services found in a hospital.
- Price Tag Antiques has various African glassware, urns, vases, paintings, and odd/fancy clothing.
- Rob Zed Building is the local Necrotech building as well as hosting this suburb's radio tower and has binocular usage.
- Davidson County Courthouse allows binocular usage.
- Harvest Foods has wine.
- Jackson Daily has newspapers.
- Diamond In The Rough Jewelery has wearable jewelry.
- Woodland Hotel has binocular usage access.
If possible, I'd like this section in Area 37. --TheBardofAwesome 11:00, 16 August 2010 (BST)
Chicago Edd
To make you not look like a guy screaming in space, I'll say this: put a fence that has a hole in it around area 61.
Empty template
The Malton Suburb of Empty Template | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
Submitted by --RosslessnessWant a Location Image? 15:25, 19 December 2009 (UTC)
You're utterly and completely, hopelessly crazy.
But i'll bite. give me week to put together a few ideas. I thought the distinct terain / geography of Borehamwood was @^%$'n awesome! i'll see what i can picht in for your hairbrained idea -- Jack S13 T! PC 21:01, 23 December 2009 (UTC)
- Hey Ross buddy, where can i find the templates for the different squares? I've got some neat ideas i'd like to throw around, and maybe do a rough draft and see what others think.... but, I can't really do a rough draft if I don't no what wiki code to punch in for what squares. let me know! oh, do you have a name for your new city yet? I propose Jacksburg ;), or Jackrossville, or Rossenjack City. you get what i'm drifiting at!!! lol -- Jack S13 T! PC 15:47, 24 December 2009 (UTC)
- Not having much luck with the linkyou sent me, but i did get a start. My initial idea was a multi suburb military complex, complete with guard towers and transport road, but I'm not so sure about that now. anyway, here's a rough draft, the formating needs work, and there's alot to still be filled in. But click thelink if you want to see it in progress. The idea is a 2 level fortress called the Citadel. complete with it's own NT, and Amorys, barracks, and motor pool in each level. Dumping a body outside the Citadel would put the body out side the exterior gate house... there's a section for discussion underneath if you have any comments or ideas, the it'd be fun to hear what you think Jack S13 T! PC 14:28, 30 December 2009 (UTC)
Onoz a real place
It's not 100% accurate (I've fudged relative locations and scale, but it's roughly a 5 mile by 5 mile square), but it's the little corner of the Befast where I be living. Every location links to the type of building it's to be treated as. And no I don't expect you to really care. Expect the city centre if I get bored enough later in the week. :P 22:37, 5 January 2010 (UTC)
suburb maps
how do you add suburb maps?--Lailai 13:53, 6 January 2010 (UTC)
- Just copy the code for the first map on this page (it's all made of the same sqaure so it's a nice blank slate to start with. Then for each line of code, you replace the text '[[a field]]' with whatever you want the location to say. The colours for the squares go at the end of the line, replacing the word 'field' with whatever location you need it to be - hospital, police dept, fire station, and so on. Hit preview every couple of changes you make, so you can keep tabs on what it's turning out like. 14:27, 6 January 2010 (UTC)
Clement Hill
The Malton Suburb of Clement Hill | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
- Clement Hill provides binocular usage.
- At location #53, there is a stone and wooden "Welcome to Jackson" sign that is taggable. Spraypainting the sign gives 2 xp.
I'd like Clement Hill to be placed in section 38. Thanks Ross! --TheBardofAwesome 06:06, 17 August 2010 (BST)
The Disintegration of the Persistence of Memory
The Malton Suburb of Disintegration of the Persistence of Memory | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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And with that, I'm off to bed. 06:27, 17 August 2010 (BST)
- world's greatest manhunt ever.--User:Yonnua Koponen/signature2 23:47, 20 August 2010 (BST)
Green Alley District
The Malton Suburb of Green Alley District | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Notes
- All Buildings: "An office Block", "Time Bank", "The Pleasant Hotel", "The Masters Building" decay at the standard rate, regardless of whether they are ruined or not. If unruined, they will ransack at a rate of 1 level per day, and if the building becomes ruined with survivors inside, they will be informed of this, but stay inside at the current barricade rate.
- "Green Alley Nuclear Facility" is treated as a Power station, but is constantly ruined.
- All "Office Buildings" are treated as standard non-NT buildings. "The Masters Building" is a multi-block NT facility and functions as four NT buildings which you can move between freely (including when a zombie or without free running).
- Located at square 91.
--Yonnua Koponen Talk ! Contribs 16:26, 24 October 2010 (BST)