Suggestion:20101227 Move restriction based on encumberance: Difference between revisions
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#'''Kill''' - Pointless, because everyone has Bodybuilding a few months into the game. The only ones who would be hurt by it are newbs. --{{User:Spiderzed/Sandbox/Sig}} 06:37, 27 December 2010 (UTC) | #'''Kill''' - Pointless, because everyone has Bodybuilding a few months into the game. The only ones who would be hurt by it are newbs. --{{User:Spiderzed/Sandbox/Sig}} 06:37, 27 December 2010 (UTC) | ||
#:'''Re''' - And zombies moving at 2AP is pointless, because lurching gait is the first skill almost all zombie players buy. Your point? Anyway, the only people this would hurt are newbs ''hoarding items''. {{User:Monstah/Sig}} 16:44, 27 December 2010 (UTC) | |||
#:<small>Replied to [[Suggestion_talk:20101227_Move_restriction_based_on_encumberance#From_Voting_Section|on talk page]].</small> | #:<small>Replied to [[Suggestion_talk:20101227_Move_restriction_based_on_encumberance#From_Voting_Section|on talk page]].</small> | ||
#'''Kill''' - It's definitely fair but it goes against my beliefs on what the game should be; we should be getting ''rid'' of the 2AP laws for characters, not adding them to everyone to make sure it's "fair". -- {{User:DanceDanceRevolution/l}} 07:17, 27 December 2010 (UTC) | #'''Kill''' - It's definitely fair but it goes against my beliefs on what the game should be; we should be getting ''rid'' of the 2AP laws for characters, not adding them to everyone to make sure it's "fair". -- {{User:DanceDanceRevolution/l}} 07:17, 27 December 2010 (UTC) | ||
#:'''Re''' - I'm not intending to be "fair", just "challenging" and "fun" seem enough to me (and here, I am following TripleU's "Decisions + Fear = Fun" logic). {{User:Monstah/Sig}} 16:44, 27 December 2010 (UTC) | |||
#'''Kill''' There's no upper limit for bodybuilders stated, the characters can still freerun seemingly freely, and also [[Suggestion:20080131 Working Load]] --{{User:Rosslessness/Sig}} 11:43, 27 December 2010 (UTC) | #'''Kill''' There's no upper limit for bodybuilders stated, the characters can still freerun seemingly freely, and also [[Suggestion:20080131 Working Load]] --{{User:Rosslessness/Sig}} 11:43, 27 December 2010 (UTC) | ||
#:'''Re''' - Tell the truth, I'd gladly have it so bodybuilders would have the same restriction. Griefers would flame my ass to oblivion, tho. As for the dupe, sorry 'bout that. Wasn't on the freq. suggested, and no one mentioned it during the week I put it up for discussion. {{User:Monstah/Sig}} 16:37, 27 December 2010 (UTC) | #:'''Re''' - Tell the truth, I'd gladly have it so bodybuilders would have the same restriction. Griefers would flame my ass to oblivion, tho. As for the dupe, sorry 'bout that. Wasn't on the freq. suggested, and no one mentioned it during the week I put it up for discussion. {{User:Monstah/Sig}} 16:37, 27 December 2010 (UTC) |
Revision as of 16:44, 27 December 2010
20101227 Move restriction based on encumberance
~m T! 03:22, 27 December 2010 (UTC)
Suggestion type
Game mechanic change
Suggestion scope
Over-encumbered characters
Suggestion description
Characters above 100% encumberance should move at 2AP per block, unless they have Bodybuilding
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Author vote ~m T! 03:22, 27 December 2010 (UTC)
- Keep - To quote myself, "When you've only got room to carry a handful of items, every opportunity to use one becomes a pressing decision; should you use it now, or might there be a better opportunity later? Whatever you do, there's a fear that you could've put it to use better somehow else. Decisions + Fear = Fun" Also, this: --VVV RPMBG 03:57, 27 December 2010 (UTC)
- I like it a lot, actually. Simple, to the point, and fair. —Aichon— 04:52, 27 December 2010 (UTC)
Kill Votes
- Kill - Pointless, because everyone has Bodybuilding a few months into the game. The only ones who would be hurt by it are newbs. -- Spiderzed▋ 06:37, 27 December 2010 (UTC)
- Re - And zombies moving at 2AP is pointless, because lurching gait is the first skill almost all zombie players buy. Your point? Anyway, the only people this would hurt are newbs hoarding items. ~m T! 16:44, 27 December 2010 (UTC)
- Replied to on talk page.
- Kill - It's definitely fair but it goes against my beliefs on what the game should be; we should be getting rid of the 2AP laws for characters, not adding them to everyone to make sure it's "fair". -- LEMON #1 07:17, 27 December 2010 (UTC)
- Kill There's no upper limit for bodybuilders stated, the characters can still freerun seemingly freely, and also Suggestion:20080131 Working Load --RosslessnessWant a Location Image? 11:43, 27 December 2010 (UTC)
- Re - Tell the truth, I'd gladly have it so bodybuilders would have the same restriction. Griefers would flame my ass to oblivion, tho. As for the dupe, sorry 'bout that. Wasn't on the freq. suggested, and no one mentioned it during the week I put it up for discussion. ~m T! 16:37, 27 December 2010 (UTC)
- Kill - Newbs.--Yonnua Koponen Talk ! Contribs 16:40, 27 December 2010 (UTC)
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