Suggestion:20101227 Move restriction based on encumberance
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20101227 Move restriction based on encumberance
~m T! 03:22, 27 December 2010 (UTC)
Suggestion type
Game mechanic change
Suggestion scope
Over-encumbered characters
Suggestion description
Characters above 100% encumberance should move at 2AP per block, unless they have Bodybuilding
Voting Section
Voting Rules |
Votes must be numbered, justified, signed, and timestamped.
Votes that do not conform to the above may be struck by any user. |
The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote. |
Keep Votes
- Keep - Author vote ~m T! 03:22, 27 December 2010 (UTC)
- Keep - To quote myself, "When you've only got room to carry a handful of items, every opportunity to use one becomes a pressing decision; should you use it now, or might there be a better opportunity later? Whatever you do, there's a fear that you could've put it to use better somehow else. Decisions + Fear = Fun" Also, this: --VVV RPMBG 03:57, 27 December 2010 (UTC)
- I like it a lot, actually. Simple, to the point, and fair. —Aichon— 04:52, 27 December 2010 (UTC)
- Good addition. I could probably name at least a dozen games with this mechanic built in. Good games. I probably could but I'm lazy. ~ 18:12, 27 December 2010 (UTC)
- Keep/Change - Remove the "unless they have Bodybuilding" clause and just have it be a hard limit. Then I'm on board. 21:33, 27 December 2010 (UTC)
- Keep/change - I like it but would want to see the bodybuilder part removed--Honestmistake 15:36, 29 December 2010 (UTC)
- Keep - It would be easy to say "against, everyone gets bodybuilding", but the same thing happens with LG. It would be a minor inconvenience at best, but encourage people not to exploit the fact that you *can* go over 100% encumbrance. -- Bisfan 11:05, 30 December 2010 (UTC)
Kill Votes
- Kill - Pointless, because everyone has Bodybuilding a few months into the game. The only ones who would be hurt by it are newbs. -- Spiderzed▋ 06:37, 27 December 2010 (UTC)
- Re - And zombies moving at 2AP is pointless, because lurching gait is the first skill almost all zombie players buy. Your point? Anyway, the only people this would hurt are newbs hoarding items. ~m T! 16:44, 27 December 2010 (UTC)
- Replied to on talk page.
- Kill - It's definitely fair but it goes against my beliefs on what the game should be; we should be getting rid of the 2AP laws for characters, not adding them to everyone to make sure it's "fair". -- LEMON #1 07:17, 27 December 2010 (UTC)
- Kill There's no upper limit for bodybuilders stated, the characters can still freerun seemingly freely, and also Suggestion:20080131 Working Load --RosslessnessWant a Location Image? 11:43, 27 December 2010 (UTC)
- Re - Tell the truth, I'd gladly have it so bodybuilders would have the same restriction. Griefers would flame my ass to oblivion, tho. As for the dupe, sorry 'bout that. Wasn't on the freq. suggested, and no one mentioned it during the week I put it up for discussion. ~m T! 16:37, 27 December 2010 (UTC)
- Kill - Newbs.--Yonnua Koponen Talk ! Contribs 16:40, 27 December 2010 (UTC)
- Any newbies at 300+ encumbrance due to Halloween will be greatly affected by this. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 17:23, 27 December 2010 (UTC)
- Worthless suggestion. Make the game more fun, not less. There is no fear in this game. - User:Whitehouse 17:57, 27 December 2010 (UTC)
- Kill - This would just affect noobs who hoard items, beside AP penalties remove fun and excitement.
- Unsigned vote struck. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 19:58, 8 January 2011 (UTC)
Spam/Dupe Votes
- Dupe - Working Load -- boxy talk • teh rulz 20:22 8 January 2011 (BST)
- Replied to on talk page.