The Marfell Building: Difference between revisions
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==Description== | |||
'''The Marfell Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of '''[[Shuttlebank]]'''. Though a faceless corporate structure to the uninitiated, this facility acts as one of the hearts of research and development for '''[[NecroTech]]''' within the suburb. From the outside the facility is a tall white-stone building. Staff at this building commonly revive zombies at nearby revive points. This facility is one of three NecroTech facilities found in the suburb. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br> | |||
This is the main necrotech building for the SHC Scavengers operation, Revive points for players is at look road, while members can be revived one square north of that position, and take priority in most cases. | This is the main necrotech building for the SHC Scavengers operation, Revive points for players is at look road, while members can be revived one square north of that position, and take priority in most cases. | ||
==Barricade Policy== | |||
===Mandate | This building should be Very Strongly (VSB) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.<br> | ||
==Revives== | |||
The quickest revives may be had at '''[[Look Road]]''', Shuttlebank [34, 15].<br> | |||
{{Revivification Requests}} | |||
==Current Status== | |||
Please see the '''[[Building Information Center/Shuttlebank|Shuttlebank Building Information Center]]'''.<br> | |||
==Mandate== | |||
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns. | NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns. | ||
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Marfell Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Shuttlebank. | The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Marfell Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Shuttlebank.<br> | ||
==NecroNet Reports== | |||
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Marfell Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]). | Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Marfell Building. As a cautious reminder, only those zombies tagged with the [[DNA_Extractor#DNA_Extractor|DNA Extractor]] will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. [[Brain Rot]]). | ||
{{User:NTScan/The Marfell Building}} | {{User:NTScan/The Marfell Building}} | ||
<br style="clear: both" /> | <br style="clear: both" /> |
Revision as of 21:56, 7 June 2019
The Marfell Building "...Ruined, probably a while back..." User:King Fuffy (talk) 14:05, 2 January 2024 (UTC)
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the Marfell Building
Shuttlebank [33,15]
Basic Info:
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The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.
Description
The Marfell Building is a NecroTech facility located in the suburb of Shuttlebank. Though a faceless corporate structure to the uninitiated, this facility acts as one of the hearts of research and development for NecroTech within the suburb. From the outside the facility is a tall white-stone building. Staff at this building commonly revive zombies at nearby revive points. This facility is one of three NecroTech facilities found in the suburb. Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.
This is the main necrotech building for the SHC Scavengers operation, Revive points for players is at look road, while members can be revived one square north of that position, and take priority in most cases.
Barricade Policy
This building should be Very Strongly (VSB) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.
Revives
The quickest revives may be had at Look Road, Shuttlebank [34, 15].
Revivification Requests | |
Undead? Want to breathe again? Make a Revivification Request! (Dead Link) |
Current Status
Please see the Shuttlebank Building Information Center.
Mandate
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Marfell Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Shuttlebank.
NecroNet Reports
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Marfell Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).
(33,15)
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NecroTechnician: |