Survivor Security Zone
The Survivor Security Zone (a.k.a. the SSZ or the Zone) is a specific area near the center of Malton where four malls and other resources are located closely together, allowing for efficient territory protection. The Survivor Security Zone has a high concentration of resources compared to all other areas of Malton. The Zone is different from other tactical initiatives in that it spans multiple suburbs (at least five have important resources), and cuts some suburbs in half.
Main suburbs: Stanbury Village, Roftwood, Tollyton, and Pimbank.
Other suburbs with limited coverage include Edgecombe, Crowbank, Ridleybank, Shackleville, and Peppardville.
Radio communications in the SSZ are on frequency 26.17 MHz.
The physical boundaries of the Survivor Security Zone are defined by the proximity of its four malls: Tynte Mall to the north, Woodroffe Mall to the south, Hildebrand Mall to the east, and Nichols Mall to the west. Projecting out a 10-block "square of influence" from each of these malls, and combining the overlapping areas defines the boundaries of the Security Survivor Zone. The boundary has also been extended a couple blocks in a few places to "annex" some police stations on the perimeter. Having a large number of these rim PDs manned and outfitted with powered radio transmitters acts as an early warning system for the Zone.
Zone Information Center | SSZ Forums
This is only a short list, and may not be current.
For a more complete report, check out the Zone Information Center.
The Greenhow Building |
The Herbert Building occupied by zombies |
Grimshaw Road Police Department This police department is barricaded with no zombies outside. |
Eligius General Hospital Recently destroyed, with loss of life, by zombies led by the Ridleybank Resistance Front. |
YELLOW squares DO NOT mean EHB buildings. Survivors, check your local barricade plan!
NT Buildings - Green | Revive Points - Cyan | Entry Points - Orange |
Hospitals - Magenta | Police Stations - Blue | Fire Stations - Red |
Zone Core
The Core is in the center area of the Zone, and contains the Zone headquarters. It is made up of four Police Departments, a factory, a hospital, and an NT. These should be the primary fallback resources in the event of any large-scale compromise, and serve as the staging area for retaking a compromised territory. In the event that the Zone Core is compromised, each area has external fall-back positions as well.
Core Resource Buildings
- Joyner Boulevard Police Dept (62, 54) (Zone HQ)
- The Greenhow NT Building (65, 54)
- Grimshaw Road Police Dept (62, 52)
- Mayo Row Police Dept (62, 52)
- Dempsey Grove Police Dept (64, 53)
- Eligius General Hospital (65, 54)
- a factory (63,55)
Barricade Plan Discussion
Responsible barricade policies are ones that include access to resource buildings as well as strategically placed safehouses and entry points. A strategic and flexible power grid is also essential. Although we generally reference the Uniform Barricading Policy, local adjustments are vital for survival as well. Some of our suburbs are non-UBP compliant intentionally.
Barricade maps that can be easily referenced should be listed on each suburb's wiki page, and discussion is encouraged.
Please find quick links to local barricade plans below.
Stanbury Village (W) | Roftwood (E) | Tollyton (S) |
Pimbank (N) | Shackleville (SW) | Ridleybank (NW) |
Edgecombe (Far E) | Peppardville (NE) |
Communications
Short-wave Radio Info | |
This group or location has a dedicated radio frequency.
Frequency: 26.17 MHz |
We will be using the frequency 26.17 -- the official Radio Map frequency for the SE-2 District. Three of the four main areas in the Zone fall within this district. This also facilitates communication with our partners to the SE.
Pimbank to the North is in the NE-4 District. Residents are encouraged to establish 26.17 as the official radio frequency.
How Can I Help?
To help in the creation and sustainment of the Survivor Security Zone, you need to do a few things:
- If you are a player without a group, Join the Zone Defenders group, or another group that supports the SSZ.
- If you are in a group, talk to your leaders about supporting the zone. If you're the leader, have a liaison join the SSZ forums. Groups can easily adopt their own section of the Zone to patrol, and all groups will need to coordinate efforts and work together to keep the Zone safe for all survivors.
- Relocate to the Zone itself. Tune your radio to 26.17, and pick an area or specific location to support.
- Spread the word. Speak out. Tag Buildings. TinyURL: http://tinyurl.com/yj94pm
Templates
Survivor Security Zone | |
(Your Name Here) helps to protect the Survivor Security Zone. |
{{SSZ|Character or Group Name}}
Zone Defenders | |
This user is a Zone Defender and is sworn to protect the SSZ. |
{{ZDers|Your Name Here}}
Reading Material
Feel free to add more
- Necrotech Security Zones
- The Mall Defence Manifesto
- How To Win A Mall Siege
- Distributed Defense
- Barricade Strafing
- River Tactics
- Uniform Barricading Policy
- Sacred Ground Policy
- RESCUE!
- Lying Low
- DIRT:NAP
Long term goals
- Barricade policies that are not suburb-specific and take into account the Zone as a united entity.
- Outpost police stations manned and the perimeter patrolled.
- Every single building in the zone is secured and, unless strategically indicated, has power and a radio.
Benefits
- Each mall is less than ten blocks from at least two other malls.
- Hildebrand Mall and Nichols Mall are less than ten blocks from three other malls, and both have NT buildings and Revive Points nearby.
- The Zone has 9 NT buildings and six revive points. The NT buildings are well distributed; some along the perimeter, some in the center of the zone, all within 5 blocks of a mall.
- Standing at the center of the Security Survivor Zone, a survivor will be less than 10 blocks away from four malls.
- Each mall is a fall-back position for two other malls, and a staging point for retaking two other mall areas.
- Nichols Mall is the mall closest to the center of the city, offering a staging point for rescue operations. People in Nichols could be just about anywhere else in Malton in, at most, one day's travel.
- The Zone has a number of police stations that dot the perimeter as outposts and fall back positions.
- The Zone also allows Survivors to develop strategies that are beyond mall-level defense and even beyond suburb-level defense. The Zone exists across multiple suburbs; the definition of the zone was developed by looking only at resource points.
SSZ History
A complete history of the SSZ has not been yet compiled. The project started in late 2006 when Foobarosa came up with the idea. He also founded the Zone Defenders group. In mid 2007, Benigno assumed control over the project, with the help of many key groups, important people, and the ton of survivors that have supported the area. Roftwood and Nichols Mall are historically the cultural center for the zone; notable awesome places include The Kilt Store, Quartly Library, Hildebrand Mall, The Truell Museum, and Eligius General Hospital.
I'm Benigno, I guess you can call me Ben? It's really just an alias.
Anyway from what I saw the barricade plans were virtually unchanged, as well as revive and entry points. Strategic support of our tactical resources remained in place.
By early 2008 the population of the zone was pushing 1000 or so, and the Zone was definitely on the menu of the largest hordes in the game. RRF forces numbered in the hundreds, and their strike teams and death cultists were in full attack mode. Mall Tours came. LUE had an army of almost a thousand. There were valiant survivor efforts where buildings held for weeks against constant attacks from massive hordes. Zombies approached the area very strategically; a small horde of 30-60 zombies couldn't even take out a building for very long. There were defeats as well, with zombies engaging in complex strategies to crack barricades and hold our resources. Many of the tactics and organization of this area are in response to facing hordes of these sizes.
The area was popular and home to about 3 dozen small groups, each controlling a small piece of territory. Many also shifted their attention around the Zone as needed, and other groups from outside the zone would come assist as well. This is still the model that is followed today. However, there has been a shift away from group membership on the part of the general populous. The SSZ can easily function like one big group, as it has its own forums. An absence of group affiliation is also a natural consequence of the security of the SSZ. The awesome personalities of our individual survivors are what makes the zone great!
Any history compilation involves a great deal of research. I hope a complete history of the Zone since its inception can be written at some point.
I have lists of the groups that historically supported the SSZ, as well as all of the past members of the Zone Defenders.