Talk:Udtoolbar
Questions/Comments
Firefox 3.5
As this seems to be abandonware, to get it working with the newest version of Firefox, got to your firefox folder and go into the extensions folder. On my computer it is {7BC5A936-2E6F-4d8a-BAB5-77C555E0AD71}. Replace the text of the install.rdf file with the following:
<?xml version="1.0"?> <RDF:RDF xmlns:em="http://www.mozilla.org/2004/em-rdf#" xmlns:NC="http://home.netscape.com/NC-rdf#" xmlns:RDF="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> <RDF:Description RDF:about="rdf:#$Y51rG2" em:id="{ec8030f7-c20a-464f-9b0e-13a3a9e97384}"/> <!-- Firefox --> <em:targetApplication> <Description> <em:id>{ec8030f7-c20a-464f-9b0e-13a3a9e97384}</em:id> <em:minVersion>2.0</em:minVersion> <em:maxVersion>3.5.*</em:maxVersion> </Description> </em:targetApplication> <RDF:Description RDF:about="urn:mozilla:install-manifest" em:name="UDToolbar" em:id="{7BC5A936-2E6F-4d8a-BAB5-77C555E0AD71}" em:version="0.59" em:description="Graphical interface for UD" em:homepageURL="http://udtoolbar.mozdev.org" em:iconURL="chrome://udinvgraphenhance/skin/udtoolbar.gif" em:optionsURL="chrome://udinvgraphenhance/content/options.xul"> <em:creator>Slutthefeared, Tokujin, Equinoxx</em:creator> <em:creator>Tokujin</em:creator> <em:contributor>Slutthefeared (Main Programmer)</em:contributor> <em:contributor>Tokujin (Coding Developer)</em:contributor> <em:contributor>Equinnox (Computer Graphics Artist)</em:contributor> <em:contributor>Special thanks to Ravenlord (Dobos Andras) for original extension</em:contributor> <em:targetApplication RDF:resource="rdf:#$Y51rG2"/> <em:file RDF:resource="urn:mozilla:extension:file:udinvgraphenhance.jar"/> </RDF:Description> <RDF:Description RDF:about="urn:mozilla:extension:file:udinvgraphenhance.jar" em:package="content/" em:skin="skin/" /> </RDF:RDF>
Restart Firefox, if it still does not work, make a backup copy of the UDTool Bar folder ( {7BC5A936-2E6F-4d8a-BAB5-77C555E0AD71} ) and uninstall and restart Firefox. Copy your backed up folder back to the extensions folder and, once again, restart Firefox. This should force a reread of the install.rdf file which now tells it that this extension is compatible with Firefox 3.5.X versions.
Additionall, I guess you could try putting a huge number in there to stave off this problem either indefinitely or until or until Firefox is sufficiently modified to break this extension. If anyone has any questions about the above, feel free to contact me on my talk page. --Damocles S Talk OM&HD 02:24, 3 July 2009 (BST)
Easier way
Am in no way claiming credit for this, but this is a fixed version that works with Firefox 3.5.x. Easier to use as you just download it and it works. I tried to do it your way Damocles but I kept getting errors. Hope you don't mind me editing your post either. Just click the blue [1] and allow it. [1] --== ~A little about me~ == Once a member of the MCDU, but I never finished traning due to lack of interest :P Now I wander the streets killing people for the lulz. Big change from the old days in the DEM
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FireFox 3.0.1?I've just installed the newest version of FireFox (3.0.1) and it appears that the UDToolbar isn't compatible with this version (yet). Does anyone know if there's going to be a new version of the Toolbar? --XterrorX 21:36, 21 July 2008 (BST)
Attacking1)I can't attack anybody (it's not in "Possible Actions") and 2)there's a partly filled yellow bar right below the quick look at the inventory. Why won't it show an attack button and what is the bar? Ponda Baba 21:43, 1 July 2007 (BST)
Yellow Bar
Firefox 2.0?Does the toolbar work with Firefox 2.0? --JohnRubin 15:43, 20 November 2006 (UTC)
I've got firefox 2.0 with version 0.56 UDtoolbar working on it. Can't seem to find where to drop stuff though -- boxy T L PA DA 04:21, 16 December 2006 (UTC)
thanksThank you for this tool. I love it and can't stand playing UD without it.-- Cheeser, DvB|DA 21:38, 20 November 2006 (UTC) Love it, but maybe you should put that only the dev mode works with 2.0? It confused me, and I'm lucky I found this page. --Peterblue 00:37, 3 April 2007 (BST) I agree, took me awhile to figure it out, and yeah, its great.--Pharo2i2 01:03, 13 November 2007 (UTC) Question, has anyone implemented when lights are on in building the windows on the graphics are yellow or something? -- Delt 3:52 May 16, 2007 (EST)
I was so disheartened at the labeled box layout of UrbanDead without this tool, but this makes it feel so much more like your there. Kevan should link to this wiki at account creation, this makes it so much more fun. --Quicksivlerzxc 06:13, 13 August 2008 (BST) Idea for encumberance.Here's a suggestion to update the slot system. Instead of showing the old slots, update them so each 2% encumberance shows a slot, similar to the radio, shotgun, and pistol of old. So a fire axe and shotgun spans three slots, a pistol two, a FAK 1, and so on. Simply remove the 51st slot, and it will be perfect. Also, you may want to display the encumberance amount on the inventory pop-up, rather than the bottom of the screen. -Mark D. Stroyer SoH 22:14, 7 April 2007 (BST) StylesheetsHow exactly is a stylesheet made, and where can I find some? --Pharo2i2 20:21, 13 November 2007 (UTC) Still in development?It's been a while since the last dev build or stable release of UDToolbar. There's a few tweaks that could be done to the code again, such as adding the Toolbox item. --Schloss Ritter 19:04, 2 December 2007 (UTC) Different graphics for ruined / plain / powered buildingsI believe it would do wonders for the "the feeling of being there" (what is the word?) if there was different underlying graphics for ruined, normal and powered buildings, rather than just different colored labels. Yes, I know it is a huge work, and no, I'm not volunteering... --Per Abrahamsen 17:28, 16 March 2008 (UTC) Scent DeathI don't think that orange/red box next to a human's name hardly hints at wounded/dying. Maybe a small <25 / <13 graphic? --Quicksivlerzxc 07:50, 27 August 2008 (BST) Bug ReportingWhen I try to mouse over player names, the menu of options shows up, but there seems to be a small space between the player name and box so that when I try to move my mouse over, the box disappears unless I move my mouse VERY quickly. This might have something to do with me running it in on Firefox 3 on a mac, but all the other pop up boxes have correct spacing and don't cause problems. Also, the pop up for mall shops gets cut off so that you can only see the first letter of the shop... --Quicksivlerzxc 06:05, 13 August 2008 (BST) Miscounting survivors.The tool seems to add an extra survivor to the count when a dead body is on your contacts list, as see here, here, and here.--FT MCDU: Black Knights 06:51, 9 December 2007 (UTC)
Binocular ProblemsThe nine square map viewed with Binoculars often displays the incorrect map coordinates. Also, it intermitently incorrectly displays the survivor/zombie count. -- Cheeser, DvB|DA 21:38, 20 November 2006 (UTC) Chevrons Glitch in Developer VersionI am using the latest developer version and I can't use the chevrons to access the other inventory items when the graphics inventory option is enabled.--Colonel O'Neil, ORCACommander 22:28, 13 February 2007 (UTC)
Unable to move into some buildings.Recently I've been unable to move into certain buildings when UDToolbar is installed. The buildings are shown on the map with a different coloured button to the others, and clicking on it has no effect. This problem only appeared after the August 14th game update so I strongly suspect that the affected buildings are those that have been ruined by zombies. Hope this can be fixed ASAP so I can continue using UDToolbar! --IMacThere4iAm 16:02, 14 August 2007 (BST)
Display errorsWhen your inside a fort structure such as the armory the graphic disappears and it becomes brown instead. A similar thing happens when your inside a ruined building--ORCACommander GDI-P UDA | CNC Modder 18:27, 18 August 2007 (BST)
Im in Locketside, its been ruined by the big bash. kinda boring for a zombie, but I got a skill by eating a zombie in a mall.--Pharo2i2 00:56, 13 November 2007 (UTC) Able to attack the lights of a mobile-phone mastThis one appeared way back when Christmas lights were added as valid targets, but I didn't think of posting it here until now. Attacking the "lights" at a mobile phone mast triggers the "They are already dead" response, since you are attacking an invalid target. The plugin just looks for the word "lights" when designating pop-up menus, but this could be easily fixed by changing the code to look for "Christmas lights". --Schloss Ritter 19:04, 2 December 2007 (UTC) Graphic error when near or in Power StationsWhen My DarkShade alt was in a Power Station in Dentonside, I noticed this
Graphic error for itemsI picked up a golf club, but the graphic is a cricket bat. --Quicksivlerzxc 17:35, 17 August 2008 (BST) |