User:Kikashie/Sandbox
- url(http://wiki.urbandead.com/index.php?title=User:Kikashie/Sandbox),start(Start List),end(End List),group(Test),color(#ffff00)
Start List
SomeGuy,Test
End List
Stuff to save...
Case evidence
http://wiki.urbandead.com/index.php?title=Invasion_of_Gibsonton&diff=prev&oldid=1132878
("The Coalition's goals were simple; to remove the Imperium from Gibsonton."
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=12
(No demands, not an event)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=221
(the list of demands)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=231
(claim that the Imperium has left Gibsonton)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=232
(conformation they are still there)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=234
(more conformation, same day)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=275
("Garviel is the reason. If you concede to our 10 demands, most important the first 2, then we'll leave.")
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=277
("Then prepare for a long fight because DORIS is not leaving for quite some time. We've already won our goal of removing y'all from Gibsonton. All we want left is Garviel to leave the Imperium.")
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=303
("DORIS created a list of demands. If you want the best for your group you'll be kicked out.")
http://iwrecords.urbandead.info/05-09-08_0600hrs_PUBLIC/IN_87-24_Dumb_Remark_8aa-d6c-c5a.html
(proof of Imperium in Gibsonton)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=312
(PK Demands)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=332
("But we will hunt both the Necros & the regular Imps until this matter is finished in a way which we find to our liking. And we've already layed out those conditions.")
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=344
("We will continue to do it for the lulz until the demands of both DORIS and the Philosophe Knights are met.")
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=427
"We will stay until Garviel is kicked out of the Imperium."
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=441
(yet moar proof of the Imperium being in Gibsonton)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9020&st=640
(more proof later on in the thread...)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9187&st=14
(more proof, new thread)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9187&st=230
(again confirming that loken is the target)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9187&st=310
(Tell you of a war? How about this one? Hehe.)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9187&st=326
(Red Rum Respectfully Retires)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9187&st=331
(the retreat)
http://z14.invisionfree.com/Brainstock/index.php?showtopic=9187&st=332
(the Knights take off early)
NOTES: If the Imperium really left Gibsonton, how as Sonny able to amass 200+ kills?
Precedent, moar evidence
http://wiki.urbandead.com/index.php/Special:Contributions/Saromu
http://wiki.urbandead.com/index.php/The_Imperium_Must_Die
Controversial Edits
http://wiki.urbandead.com/index.php?title=Gibsonton&diff=1123819&oldid=1123779 http://wiki.urbandead.com/index.php?title=Gibsonton&diff=next&oldid=1129520
Vandal History
http://wiki.urbandead.com/index.php/UDWiki:Administration/Vandal_Data#User:Saromu
NE NecroWatch Progress! (Feasible!)
Lamport Hills 0/1 |
Chancelwood 0/2 |
Earletown 0/1 |
Rhodenbank 0/4 |
Dulston 4/4 |
Millen Hills 0/5 |
Raines Hills 0/5 |
Pashenton 2/2 |
Rolt Heights No Buildings |
Pescodside 3/3 |
Shearbank 0/4 |
Huntley Heights 0/2 |
Santlerville 2/2 |
Gibsonton 0/3 |
Dunningwood 0/3 |
Roachtown 0/2 |
Randallbank 0/1 |
Heytown 0/1 |
Spracklingbank 0/1 |
Paynterton 0/5 |
Ridleybank 0/1 |
Pimbank 0/2 |
Peppardville 0/2 |
Pitneybank 0/2 |
Starlingtown 0/2 |