Silent Free Runners United

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[[Category:Survivor Groups]]

Silent Free Runners United
Abbreviation: SFRU
Group Numbers: Low
Leadership: Achmed25
Goals: To stay alive and protect other scouts and members and keep a eye out to help survivors and kill zombies.
Recruitment Policy: You Must be a scout or have free runner skill!
Contact: Jbosse@ymail.com


Silent Free Runners United

Silent Free Runners United is a group of Stealthy People who like to watch and see whats going on,We like to keep to the shadows and avoid zombies at all costs we do all we can to protect scouts and generally all survivors, we do not associate with player killers (PK)

Group's history

HQ (none currently) and Safe house(send mail for locations)for any survivors who need a resting place, might need to be a free runner to get in due to barricades.

So you want to join us?

Group is Recruiting, If you want to be a member of Silent free Runners United or SFRU You must:

  1. Be a Scout class or a class who has picked up free running
  2. Despise zombies, unless its a fallen comrade then at all costs revive them
  3. Must not kill survivors or groups of survivor unless a member of ours has fallen to a PK, then we fight back or try to retrieve and revive our member
  4. If you need to be revived to join or someone else who wants to join who needs to be revived send a email and location and we will revive you


Rules for members.

  1. Revive fallen runners or survivors/zombies who request it
  2. Tag buildings That are safe with the tag "the shoes of a runner lay here"
  3. Do not kill survivors or zombie SFRU members
  4. If you have the ability to barricade and are in a building with items and or lights then barricade it and message members of new location.
  5. Always stay within 6 squares of another SFRU member just in case issues arise. # If you stay at one of our safe homes , help keep it repaired and refueled
Malton's Suburbs==
Y X
00 10 20 30 40 50 60 70 80 90
00 Dakerstown Jensentown Quarlesbank Boundwood (W) Boundwood (E) Lamport hls Chancelwood Earletown Rhodenbank Dulston
10 Roywood Judgewood Gatcombeton Shuttlebank Yagoton Millen hls Raines hls Pashenton Rolt hts Pescodside
20 Peddlesden vlg Chudleyton Darvall hts Eastonwood Brooke hls Shearbank Huntley hts Santlerville Gibsonton Dunningwood
30 Dunell hls Becktown (W) Becktown (E) Richmond hls Ketchelbank Roachtown Randallbank Heytown Spracklingbank Paynterton
40 Owsleybank Molebank Lukinswood Havercroft Barrville Ridleybank Pimbank Peppardville Pitneybank Starlingtown
50 Grigg hts Reganbank Lerwill hts Shore hls Galbraith hls Stanbury vlg Roftwood Edgecombe Pegton Dentonside
60 Crooketon Mornington Blythville (N) Brooksville Mockridge hts Shackleville Tollyton Crowbank Vinetown Houldenbank
70 Nixbank Wykewood Blythville (S) Greentown Tapton Kempsterbank Wray hts Gulsonside Osmondville Penny hts
80 Foulkes vlg Ruddlebank Lockettside Dartside Kinch hts Grayside (W) Grayside (E) Scarletwood Pennville Fryerbank
90 New Arkham Old Arkham Spicer hls Williamsville Buttonville Wyke hls Hollomstown Danversbank Whittenside Miltown


Abbreviations:
Vlg Village
Hts Heights
Hls Hills
Coordinates:
[ X , Y ]
Suburb Danger Level Colors
 
Safe

Structurally intact and inhabited by survivors, with numerous lit buildings, and few to no zombies.

 
Moderately Dangerous

Active zombies and break-ins, but no major hordes.

 
Intact

Structurally intact with few zombies, but a very low survivor population and few to no lit buildings.

 
Dangerous

Zombies inside many resource buildings and/or significant hostile mobs.

 
A Ghost Town

Mostly or entirely ruined, and devoid of significant survivor or zombie populations.

 
Very Dangerous

Most buildings wide open or zombie-infested and/or massive hostile zombie mobs.


Suburbs listed in boldface contain notable locations, groups, or events.
Factors beyond the scope of this map may affect the situation on the ground.