User:Fifth Element/Sandbox
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Molebank
Scouting Notes
(Building statuses seen from adjacent blocks, inside, and outside buildings)
2 September 2009
Ruined buildings:
- Sorton Way Fire Station
- Cotty Bank
Repaired buildings:
- The Barstow Building
- The Snee Building
- Sherman Alley Fire Station
- Rumbell Grove Railway Station
1 September 2009
Ruined buildings:
- Stockley Walk Police Dept
- the Vaughan Arms
- the Hateley Arms
- Jouxson Cinema
- the Curme Building NT
- Coffins Lane School
- Maishman Bank
- St Jude's Cathedral
- (SW) - 0 zombies
- (SE) - 1 zombie http://urbandead.com/profile.cgi?id=443472; (fresh ruin, was recently repaired)
- (NW) - 1 zombie
- (NE) - 1 zombie
- a factory (15, 49)
- Copleston Library
- the Dimon Museum
- the Blackburn Arms
- Cape Towers
- a factory (13, 46)
- Blockwood Auto Repair
- the Collings Building
- St Elisabeth's Hospital
29 August 2009
Repaired buildings:
- Sorton Way Fire Station - VSB
Ruined buildings:
- the Lee Building
28 August 2009
Repaired buildings:
- Burrell Way Police Dept - VSB
- Falvey Walk Fire Station
- St Paulinus's Church
- Hamm Walk Fire Station - VHB
- the Wakeford Motel
- the Hippesley Building NT
- a warehouse (18, 40)
- Montgomery Avenue Fire Station
- a warehouse (18, 42)
- the Pridham Building - VSB
- the Bampfyld Arms - EHB
- Bygrave Cinema
- Ewins Row Fire Station
Ruined buildings:
- the Curme Building NT
- Coffins Lane School
- - 2 zombies inside; 8AP repair
- Maishman Bank
- St Jude's Cathedral
- (SW) - 0 zombies; 6AP repair
- (SE) - 1 zombie http://urbandead.com/profile.cgi?id=443472; 149AP repair
- (NW) - 2 zombies http://urbandead.com/profile.cgi?id=1487840; 24AP repair
- (NE) - 1 zombie http://urbandead.com/profile.cgi?id=1594203; 6AP repair
- the Hateley Arms
- a factory (15, 49)
- Copleston Library
- - 1 zombie; 3AP repair
- the Dimon Museum
- the Blackburn Arms
- Cape Towers
- a factory (13, 46)
- Jouxson Cinema
- - External description: ...you can see that the interior of the building has been ruined for some time.
- (Level 2-5 ruin; 4-31AP repair cost)
- the Austwick Museum
- - 0 zombies, 8AP repair
- Tidball Library
- - 3 zombies; 31AP repair
- Bletso Cinema
- - External description: ...you can see that the interior of the building has been ruined for a very long time.
- (Higher level ruin; 92AP repair cost or higher)
- the Hambidge Building NT
- - 1 zombie; 13AP repair
- the Barstow Building NT
- - 2 zombies; 25AP repair
- Lettey Row Fire Station
- Bustin Auto Repair
- Cotty Bank
- - 1 zombie inside http://urbandead.com/profile.cgi?id=1083888
- - External description: ...you can see that the interior of the building has been ruined for a very long time.
- (Higher level ruin; 92AP repair cost or higher)
- the Eglen Building NT
- - 3 zombies http://urbandead.com/profile.cgi?id=614388 http://urbandead.com/profile.cgi?id=504714; 41AP repair
- a factory (18, 44)
- Sorton Way Fire Station
- Rumbell Grove Railway Station
Editing Notes
- (Previewing the page while making edits is helpful so you can see the changes you're making. Using notepad to copy/paste for making changes also makes it easier.)
Editing notes
Row 1: location1 - location10
Row 2: location11 - location20
Row 3: location21 - location30
Row 4: location31 - location40
Row 5: location41 - location50
Row 6: location51 - location60
Row 7: location61 - location70
Row 8: location71 - location80
Row 9: location81 - location90
Row 10: location91 - location100
To update, add <br> after the location's template (second brackets), followed by the building state information. Building state information can include whether it's ruined or repaired, the number of zeds inside in parenthesis, and the AP cost for a repair. If the building's a pinata, the barricade level can be added too. If you can see that one of the adjacent buildings in your 3x3 map is ruined or repaired, but you don't actually go into the building, you can just note that it is ruined or repaired until more details are added.
- For example, this is what the code for the Hambidge Building looks like unedited:
- location8=[[the Hambidge Building]]|location8_color=NecroTech|
- This is what it would look like edited:
- location8=[[the Hambidge Building]]<br>Ruined (1) 13AP|location8_color=NecroTech|
- " <br>Ruined (1) 13AP " was added directly after the second brackets.