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  • ...er. And holy crap, I love Pyre's addition. Note!--[[User:Gene Splicer|Gene Splicer]] 12:54, 4 October 2006 (BST)
    7 KB (1,185 words) - 12:37, 2 May 2011
  • #'''Keep''' - Yay etc --[[User:Gene Splicer|Gene Splicer]] 15:14, 6 August 2006 (BST) ...pay $10 already has a proxy set up by this stage--[[User:Gene Splicer|Gene Splicer]] 16:03, 6 August 2006 (BST)
    15 KB (2,411 words) - 07:52, 20 August 2006
  • ...e an attack "Knife (stab)" and "Knife (thrown)" --[[User:Gene Splicer|Gene Splicer]] 22:23, 19 August 2006 (BST)
    7 KB (1,201 words) - 04:04, 4 September 2006
  • ...he person above me, that would be a GOOD thing --[[User:Gene Splicer|Gene Splicer]] 15:17, 1 August 2006 (BST) ...s is the best incarnation ofthe idea I've seen. As a counterpoint to Gene Splicer, I like Brain Rot, and like the idea that some could choose the looter path
    16 KB (2,621 words) - 07:53, 20 August 2006
  • ...to be a failsafe to prevent Niilomaan's scenario--[[User:Gene Splicer|Gene Splicer]] 23:13, 2 August 2006 (BST)
    8 KB (1,274 words) - 07:53, 20 August 2006
  • ...dius. On an unrelated note: Chill, Gage. Chill. --[[User:Gene Splicer|Gene Splicer]] 00:53, 10 September 2006 (BST)
    8 KB (1,222 words) - 21:55, 3 May 2011
  • ...f Zombie Damage Soak... Nerf Human Damage Soak. --[[User:Gene Splicer|Gene Splicer]] 18:21, 17 October 2006 (BST) ...numbers. But the rest of my points still stand --[[User:Gene Splicer|Gene Splicer]] 09:47, 18 October 2006 (BST)
    14 KB (2,257 words) - 11:57, 3 May 2011
  • ...orythm with a random number generator thrown in --[[User:Gene Splicer|Gene Splicer]] 14:22, 13 January 2007 (UTC) ...more binocular places, make the game less mally --[[User:Gene Splicer|Gene Splicer]] 14:27, 13 January 2007 (UTC)
    13 KB (2,008 words) - 23:38, 11 March 2007
  • ...ly, the first of each of the gun ones are good. --[[User:Gene Splicer|Gene Splicer]] 16:04, 15 January 2007 (UTC) ...'t like '''any''' of the numbers. Some of these make little sense and Gene Splicer makes some very good points about changing weapons for the kill etc... How
    20 KB (3,264 words) - 23:38, 11 March 2007
  • suggest_time=[[User:Gene Splicer|Gene Splicer]] 16:21, 31 March 2007 (BST)| ...enalty, penalties only occur when you exceed it --[[User:Gene Splicer|Gene Splicer]] 20:00, 31 March 2007 (BST)
    14 KB (2,233 words) - 21:55, 3 May 2011
  • ...area around you. (none, few, lots, squillions) --[[User:Gene Splicer|Gene Splicer]] 08:56, 26 January 2007 (UTC) ...lunt weapons at present(pipe, bat, crowbar etc) --[[User:Gene Splicer|Gene Splicer]] 01:51, 27 January 2007 (UTC)
    14 KB (2,313 words) - 14:11, 10 June 2009
  • suggest_time=[[User:Gene Splicer|Gene Splicer]] 15:34, 19 October 2006 (BST)| ...eplace it with "reloading weapons" or something --[[User:Gene Splicer|Gene Splicer]] 17:29, 19 October 2006 (BST)
    27 KB (4,487 words) - 11:56, 3 May 2011
  • ...as an exhausted character untill you "wake up". --[[User:Gene Splicer|Gene Splicer]] 11:21, 22 December 2006 (UTC) ...just think 5 hours is a little long to gain 1HP --[[User:Gene Splicer|Gene Splicer]] 00:17, 30 December 2006 (UTC)
    26 KB (4,233 words) - 23:34, 11 March 2007
  • ...ns are not just for eating. Think for a second. --[[User:Gene Splicer|Gene Splicer]] 17:58, 5 August 2006 (BST) #'''Keep''' - As per Gene Splicer. -[[User:BrainsYummy|BrainsYummy]] 20:10, 5 August 2006 (BST)
    17 KB (2,868 words) - 07:52, 20 August 2006
  • ...the "No something for nothing!" brigade out :( --[[User:Gene Splicer|Gene Splicer]] 16:14, 14 October 2006 (BST) ...ses are good indicators of survivors activity." --[[User:Gene Splicer|Gene Splicer]] 16:19, 14 October 2006 (BST)
    20 KB (3,253 words) - 23:01, 2 May 2011
  • ...putting them up, but not for bringing them down?--[[User:Gene Splicer|Gene Splicer]] 15:59, 21 July 2006 (BST) ..." and "down a level". Fix it and I'll vote Keep --[[User:Gene Splicer|Gene Splicer]] 16:00, 21 July 2006 (BST)
    23 KB (3,606 words) - 01:46, 4 August 2006
  • #'''Author Keep''' - Sans fiddly extras --[[User:Gene Splicer|Gene Splicer]] 20:29, 26 May 2006 (BST) ...you only get to use half as many faks on them. --[[User:Gene Splicer|Gene Splicer]] 21:12, 26 May 2006 (BST)
    30 KB (4,832 words) - 07:34, 10 June 2006
  • ...an only use this when the person is in the room?--[[User:Gene Splicer|Gene Splicer]] 11:47, 30 June 2006 (BST) Moved to discussion page by author --[[User:Gene Splicer|Gene Splicer]] 13:04, 30 June 2006 (BST)
    17 KB (2,697 words) - 07:54, 14 July 2006
  • ...time, need to be injected again for it to work --[[User:Gene Splicer|Gene Splicer]] 12:50, 10 August 2006 (BST) ...and the exact opposite of what Max Grivas said. --[[User:Gene Splicer|Gene Splicer]] 16:51, 11 August 2006 (BST)
    17 KB (2,789 words) - 11:41, 29 August 2006
  • ...uildings. Maybe... maybe new weapons to go with?--[[User:Gene Splicer|Gene Splicer]] 23:57, 5 July 2006 (BST) ...ore accesible for zombies on short revive time. --[[User:Gene Splicer|Gene Splicer]] 21:27, 28 June 2006 (BST)
    32 KB (5,223 words) - 08:36, 12 July 2006
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