Suggestions/14th-Oct-2006
Closed Suggestions
- These suggestions are now closed. No more voting or editing is to be done to them.
- Suggestions with a rational Vote tally of 2/3 Keeps over total of Keeps, Kills, and Spams will be moved to the Peer Reviewed Suggestions page by a moderator, unless the original author has re-suggested the Suggestion.
- Suggestions under the 2/3 proportion but with more or equal Keeps to Kills ration will be moved to the Undecided Suggestions page.
- All other Suggestions will be moved to either the Peer Rejected Suggestions page or the Humorous Suggestions page.
- Some suggestions may not be moved in a timely manner; moving Suggestions to Peer Reviewed Suggestions page will take higest priority.
- Again, DO NOT EDIT THIS PAGE IN ANY WAY, SHAPE, OR FORM. It will be used as a historical record and will eventually be locked.
Flailing gestures change
Removed by author for some small changes.--Canuhearmenow Hunt! 01:51, 14 October 2006 (BST)
Flailing gestures change (Changed)
Timestamp: | Canuhearmenow Hunt! 01:54, 14 October 2006 (BST) |
Type: | Skill addition. |
Scope: | better communication. |
Description: | This is simple. A zombie with flailing gestures and Death Rattle should be able to say something to go with them pointing in a direction, achieved by a dialogue box with the flailing gestures move. For example, "A zombie gestures to the North-West and says Harmanz Rnside!" Would be a simple addition, it costs 2 AP to do this (For the Flailing Gesture and the Speech) and costs 1 IP hit, not to mention it's less of an eyesore. |
Keep Votes
- Keep - Author Vote, I know, I suggested a zombie improvement. I changed it so it costs 2 AP.--Canuhearmenow Hunt! 01:54, 14 October 2006 (BST)
- Keep Oh god, yes. If it cuts down on spam and IP hits, I'm all for it. Zombies currently see a lot of pointing but what does it mean? Newbie zombies need brains to grow big and strong. Nothing wrong with making existing zombie skills actually useful or make sense. If this gets passed it could even shut me up for a while. -MrAushvitz 02:31, 14 October 2006 (BST)
- Keep The rare zed buff suggestion that makes sense. Zeds can't communicate well as it is, this makes that easier.Blue Command Vic 02:39, 14 October 2006 (BST)
- A zombie points to himself and says "Grab mah manbagz!"--Gage 02:48, 14 October 2006 (BST)
- Only on UD Wiki...Blue Command Vic 02:53, 14 October 2006 (BST)
- Only on the UD Wiki... you are not the author.--Gage 03:19, 14 October 2006 (BST)
- And why does that matter? I can't comment on your post?Blue Command Vic 03:23, 14 October 2006 (BST)
- Actually, no you can't.--Gage 03:54, 14 October 2006 (BST)
- And why does that matter? I can't comment on your post?Blue Command Vic 03:23, 14 October 2006 (BST)
- Only on the UD Wiki... you are not the author.--Gage 03:19, 14 October 2006 (BST)
- Only on UD Wiki...Blue Command Vic 02:53, 14 October 2006 (BST)
- Cutting down IP hits is good. 2AP is good, it'd take that anyway. Helps zeds communicate... Gage made me laugh and choke on a Diet Coke. It's a keeper. --ERNesbittP·T·MalTel 03:56, 14 October 2006 (BST)
- Keep Lord knows zombies need better communication skills. --Reaper with no name 03:57, 14 October 2006 (BST)
- Coke Now the Zeds can talk poorly and gesture poorly all at the same time!!! --Officer Johnieo 04:17, 14 October 2006 (BST)
- Axe Hack Approved here. Now here's a suggestion I like. --Axe Hack 05:24, 14 October 2006 (BST)
- Keep - I suppose this just ties the two actions together for easier understanding then? I suppose that makes sense. --Rgon 05:28, 14 October 2006 (BST)
- Keep - Thanks for the revision. --Funt Solo 08:48, 14 October 2006 (BST)
- Keep - Gage said everything needed. -- Nob666 09:02, 14 October 2006 (BST)
- Keep - As everyone above--Mr yawn 09:26, 14 October 2006 (BST)
- Keep - Sounds Good. I like it :) --MarieThe Grove 13:02, 14 October 2006 (BST)
- I liked it better at 1 AP, but I'm still happy with it. --ExplodingFerret 13:55, 14 October 2006 (BST)
- Keep - 1ap would have gotten the "No something for nothing!" brigade out :( --Gene Splicer 16:14, 14 October 2006 (BST)
- Keep- I like it.--Grigori 20:12, 14 October 2006 (BST)
- Keep As with Gage --BBM 20:18, 14 October 2006 (BST)
- Indeed - See everyone else's wordthings. --Kalir FTW! Z/S UD Potato Words 00:00, 15 October 2006 (BST)
- Keep - Love the idea. Allows better communication for zombies. Which should be nearly complete with this suggestion. --Grognor 02:54, 15 October 2006 (BST)
- Comment -How would this work with Death Rattle? I always ignore Death Rattle because I can never understand anything being said and people should have to use outside tools to decipher it.--Pesatyel 22:48, 15 October 2006 (BST)
- Keep -Everyone else said it all.--Greenstreak 21:45, 25 October 2006 (BST)
Kill Votes
Spam/Dupe Votes
Spam/Dupe Votes here
Recognition
Spaminated with 7/8 Spam votes. --Funt Solo 09:10, 14 October 2006 (BST)
Tips For Newbie Zombies
Timestamp: | Axe Hack 04:35, 14 October 2006 (BST) |
Type: | Help |
Scope: | Newbie Zombies |
Description: | Whenever a newbie zombie signs up for Urban Dead, the first thing they see is a list of tips. However, these tips mostly apply to survivors. This suggestion will have a different set of tips for newbie zombies. Some tips are as shown:
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Keep Votes
- Well....thanks to Gage for reminding me to add the Follow Feeding Groans part. And this is my suggestion. What makes you think I won't vote Keep for it? --Axe Hack 04:35, 14 October 2006 (BST)
- ZKing is a viable option for leveling up when you first start out. It is mentioned on all the guides.--Gage 04:41, 14 October 2006 (BST)
- Hell Yeah Being a brand new player to the game, you might be tempted to take a zombie.. and when you don't find a single survivor. You might just quit. This encourages them to stay, and play, take a look at some of the grafitti, get a feel of the game. Any game that you don't know how to advance, and can't pick up equipment is going to seem boring very quickly. MrAushvitz 04:51, 14 October 2006 (BST)
- Keep-ZKing is a viable tactic. And most zombies like it. Since you are standing outside, you are likely to be killed anyway, and if you are killed by a Zed, you can't be headshot. Getting ZKed saves newbie AP actually...which is obivously a good thing. --ShadowScope 04:56, 14 October 2006 (BST)
- Keep - Good idea, but I would like to see the bit about ZKing gone. While ZKing is a viable strategy, and I certainly don't have any real problem with it, providing the official endorsement of it seems to be in violation of the spirit of the game (zombies vs. humans). --Rgon 05:23, 14 October 2006 (BST)
- Re - Uh.....what about PKing? That's about the equivalent of ZKing. --Axe Hack 05:28, 14 October 2006 (BST)
- Re - Yeah, it is, and we shouldn't provide any official endorsement for PKing either. Basically it falls into Don't Reward Players for Playing Out of Character, as I see it. --Rgon 14:53, 14 October 2006 (BST)
- Re - Uh.....what about PKing? That's about the equivalent of ZKing. --Axe Hack 05:28, 14 October 2006 (BST)
- Good enough - I don't care if you change the wording around a little bit, because the core idea is good enough. I've Zked a bit, it helps pass the time. --Officer Johnieo 05:58, 14 October 2006 (BST)
- Keep I support the idea of giving newbies zombies tips. However new zombies should help against doored buildings if that's where the hordes are. And ZKing should not be endorsed. If they want to, let them, but we don't need to advertise it. --Jon Pyre 07:52, 14 October 2006 (BST)
- Keep - ZKing and PKing fit the roleplay well enough, I think. There is a material punishment (halved XP) for new players, so they can make an informed decision. --Funt Solo 08:52, 14 October 2006 (BST)
- Nice. ZKing is a tactic, though slower than killing survivors. Zombies don't care about getting killed anyways. -- Nob666 09:10, 14 October 2006 (BST)
- Keep - Excellent idea, well done.--Mr yawn 09:24, 14 October 2006 (BST)
- Keep - Hell I always wondered why zombies got the same hints as survivors. --MarieThe Grove 13:03, 14 October 2006 (BST)
- Definitely keep, I could have done with this sort of stuff when my zombie character started out. And there's nothing wrong with ZKing! Every zombie likes a nibble on his fellows every now and then. --ExplodingFerret 13:58, 14 October 2006 (BST)
- Keep - Hell yes.--Canuhearmenow Hunt! 15:28, 14 October 2006 (BST)
- Keep - I'd include "Move to a populated area if you are not in one already. A large number of feeding groan calls, flares and/or corpses are good indicators of survivors activity." --Gene Splicer 16:19, 14 October 2006 (BST)
- Keep - Maybe add a section saying 'For more tips, visit http://wiki.urbandead.com/Zombie_Tips.', and have a page full of tips for new zombies. --Preasure 16:23, 14 October 2006 (BST)
- Help the Newbies- It's only 89 cents a day...--Grigori 20:11, 14 October 2006 (BST)
- Keep - Although I'm not sure we should encourage ZKing, that's not enough to warrant me voting anything other than keep on this baby. --Reaper with no name 01:02, 15 October 2006 (BST)
Kill Votes
- Ummmm, I don't think we should encourage ZKing... And I dunno about inciting them to join hordes... Perhaps just tell them to hang around where other zombies are (though it's the first point that makes me vote kill). -Certified=Insane☭ 04:39, 14 October 2006 (BST) ZKing, while a viable way to gain XP, harms zombies zombie newbs, Having to spend 10 APs to get up because another zombie killed you is fucking annoying. -Certified=Insane☭ 04:42, 14 October 2006 (BST)
- Re - Refer to what Gage and ShadowScope said. Also...No one really gives a damn about who ZKing. They all give a damn about PKing. ZKing....who cares? PKing....Help us help us! There's a PKer in here! --Axe Hack 05:17, 14 October 2006 (BST)
- Re - Refer to what Gage and ShadowScope said. Also...No one really gives a damn about who ZKing. They all give a damn about PKing. ZKing....who cares? PKing....Help us help us! There's a PKer in here! --Axe Hack 05:17, 14 October 2006 (BST)
Spam/Dupe Votes
Body Drag
Spaminated with 7/8 Spam votes. --Funt Solo 17:34, 14 October 2006 (BST)
Scavenger Birds
Timestamp: | MrAushvitz 18:37, 14 October 2006 (BST) |
Type: | New Outdoors Location Feature |
Scope: | Outdoor locations that contain at least 75 bodies are visible from a distance with a W as having hundreds of scavenger birds circling above them |
Description: | I actually had to do some reasearch on this sucker! How many dead bodies does it take for a seriously large flock of scavenger birds to show up? Primarily crows, ravens and even seagulls are the birds most likely to feed on the bodies of any dead animals (including even humans.) Depending on where Malton is, other birds may be available (like Vultures in Africa.) But regardless of Malton's actual geography, a free meal is a free meal, and if there's enough meat on the ground the scavengers best suited to swoop down, eat all they can, and fly off before zombies can get them are for the birds!
Flocks Of Scavenger Birds: Any outdoors location that contains at least 75 bodies will have an itallic W on that location's map. This means there is a very large number of scavenger birds visible overhead even from a distance. This location feature can be seen on the map even from a distance, including the use of binoculars. While at the outdoors location, there is an addition to the building's outdoor description to reflect all the birds. There is a massive flock of scavenger birds circling overhead, many of them can be seen picking over the dead bodies. It may seem insignificant, but the presence of a lot of dead bodies will undoubtedly attract hordes of scavenger birds. Many may argue against this, but meat is meat, and nature doesn't waste what it can use. Animals may fear the living dead.. but dead bodies are fair game to be pecked over as much as possible, if those bodies start to get up... the birds take flight.. for a while. It does add a definate feel to Malton, dead bodies have been found all over the city for over a year now. It stands to reason that this city has probably almost a million carrion birds hanging out on the rooftops, looking for a decent sized battlefield to pick over. As a game mechanic this does hold potential for wandering zombies to be attracted to what may have been a recent slaughter, or an ongoing seige outside a particular building. The 75+ body count is a reasonably high number, due to the minimum number of birds required (a murder of crows, actual name) to be easily visible from a distance usually must be near 250+ birds or more in total (several birds per body, half of them in the air and half of them on the ground at any given point and time, and all that noise!) Could help newbie zombies swarm up, and survivors with binoculars can see the aftermath of large scale seiges. But overall it would be an infrequent thing, 75+ bodies at the same location is usually reserved for malls under seige.. but not always. |
Keep Votes
- Author Vote It's for the birds, man. Gotta have that gothic feel to it, bodies, zombies, ravens.. ooh.. scary stuff kiddies! MrAushvitz 18:37, 14 October 2006 (BST)
- Keep This doesn't render Scent Death meaningless, as that skill if far more refined and wide-reaching in terms of the information it provides. Plus, survivors see this as well. Quite a nice little tactical flavour addition. --Funt Solo 19:03, 14 October 2006 (BST)
- Keep - Hey this remind me of that movie, you know the one by Alfred Hitchcock [flock of crows land suddenly fly in window] oh god my eyes!! Get away! Get Away!! ahh!! It burns!! Not the face!!! blaafhdf... --Officer Johnieo 19:11, 14 October 2006 (BST)
- Keep - But why the letter W? --ALIENwolve 19:52, 14 October 2006 (BST)
- Re Looks like a bird in flight W, or you could say W is for wings, all good. Just like NT is for NecroTech building. Simple.MrAushvitz 20:31, 14 October 2006 (BST)
- (Caw Caw Caw!)Ahh! Get away you pesky birds! OW! My eye! OW! My other eye! OW! My other...leg... --Axe Hack 21:20, 14 October 2006 (BST)
- Because it'd be interesting, and I'm frustrated at the kill voters for not understanding it. --Pinpoint 21:48, 14 October 2006 (BST)
- That movie is called "The Birds" - It's not nearly as powerful as Scent Death, and it can only happen in a few situations, so it's not unbalanced. And really, it makes so much sense. --Reaper with no name 00:55, 15 October 2006 (BST)
- keep - I just like the feel of it. Very end of the world. The Mad Axeman 11:37, 15 October 2006 (BST)
- I like it Jonny12 Talk 12:19, 15 October 2006 (BST)
- Keep - Mmm flavour. It also works for humans (who cannot get scent death) and zombies without scent death, and finally, it shows ALL the local areas with this many bodies, not just the biggest --Gene Splicer 12:07, 16 October 2006 (BST)
Kill Votes
- Kill Eh, I just don't think it'd be that useful. Besides, isn't this what Scent Death is for? --Jon Pyre 18:45, 14 October 2006 (BST)
- Re Really low level zombies wouln't have that skill yet. Just giving them something simple to attract them to a chance to maybe get some XP, or mob up. MrAushvitz 18:47, 14 October 2006 (BST)
- Has a lower range than Scent Death - it only shows piles of bodies in neighboring squares - so it's useless. For 1 AP I can get the largest pile of bodies and the largest horde. Rheingold 20:13, 14 October 2006 (BST)
- Re The advantages of buying that skill as opposed to a weaker freebie, guys I think you're all missing the point. This isn't meant to be a tactical advantage for zombies.. it's just flavour, and a little something to attract low level zombies (& maybe some survivors) to check out areas of large scale combat. Don't read too much into it, just consider it's application & effect. If you consider it useless, well, that's why it's free so it surely isn't overpowered, give the noob zombies a little something until they get their 1st 100 XP.MrAushvitz 20:28, 14 October 2006 (BST)
- Kill..... just use scent death. If they don't have the skill, then they've obviously decided to get another skill. Don't take skills and give them to newbies free of AP, while making them shit along the way. --BBM 20:21, 14 October 2006 (BST)
- Re I didn't even think of any survivor or zombie skills when I made this. It's just a feature an outdoors location gains for having so many damn bodies, sheesh. MrAushvitz 20:37, 14 October 2006 (BST)
- Kill - Either use Scent death or keep an eye out for lots of feeding groans if you want to find a battle.--Mr yawn 23:54, 14 October 2006 (BST)
Spam/Dupe Votes
Spam, spam, spam, spam, spam.. is there anything here that doesn't have spam in it? ~ Monty Pyton
- Spam Nerfs Scent Death, for starters. Would the zombies try to EAT the birds or what? Has no practical value since, if someone wanted to, they could have EVERY square with a "W", especailly since the birds would apparently never leave unless one of the bodies happens to stand up. Not to mention all the visibility and noise problems.--Pesatyel 22:55, 15 October 2006 (BST)
new zoo buildings
Edited after voting began. Moved to the discussion page. --Funt Solo 08:56, 15 October 2006 (BST)