Suggestion talk:20091219 Alt Proximity Warning

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Alt Proximity Warning

Timestamp: Aichon 00:01, 19 December 2009 (UTC)
Type: Interface
Scope: Players with Alts
Description: To say it up front, this suggestion is not designed to stop intentional zerging, nor should it help zergers know when they've been found out. Read on for why that is.

Many Urban Dead players have multiple characters (alts). The rule regarding alts is simple, but many players still find that their characters get too close to one another sometimes. Even veteran players have this problem on occasion. This suggestion is aimed at helping honest players keep their characters apart.

  • Proposal - A proximity warning whenever characters with the same e-mail address are within 10 blocks of each other, as well as requiring confirmation for e-mail address changes (explained later). Similar in appearance to the IP warning, if a character moves within 10 blocks of another character with the same e-mail, they would receive a simple warning, perhaps like, You are X blocks away from CHARACTER_NAME, another character with your e-mail address. Please mind the rules. As long as the characters are within 10 blocks of each other, the warning would be displayed.
  • Why e-mail? - If the actual zerging detection mechanisms (e.g. cookies, IP addresses, etc.) were used, zergers could learn the limits of them and circumvent them more easily. By using e-mail, no information about the actual mechanisms is given away, and the proximity warning becomes an opt-in tool for honest players to identify when they're close to making an accidental mistake.
  • Why confirmation? - Without it, griefers could enter the e-mail address of their target, then find out whenever they were in proximity. It would essentially act as a radar system, and could potentially have some other drawbacks as well. Confirmations ensure that only people who own an e-mail address can use it.

Please note that the existing countermeasures will remain as they are. This suggestion does not modify, remove, or otherwise alter them.

Discussion (Alt Proximity Warning)

Old idea is old. It's still good, though. Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 00:02, 19 December 2009 (UTC)

Yeah, you beat me to posting the next comment. Aichon 00:04, 19 December 2009 (UTC)

This is a rewording of my previous suggestion from last month that I had here. Sorry for dragging my heels on updating it. The ideas are mostly the same, but the big issue before was the ability to use it as a radar, which has been addressed. I wanted to run this by everyone and see what your take on it was. Thanks. Aichon 00:04, 19 December 2009 (UTC)

Seems good to me. I'll take twelve. When I fall, I'll weep for happiness 00:07, 19 December 2009 (UTC)

Looks good to me as well. --Maverick Talk - OBR Praise Knowledge! 404 01:52, 19 December 2009 (UTC)

You know, you could just suggest people use random ID codes instead of their e-mail... that way, I could use 94U%@F5 instead of the oh-so-obvious "bobboberton@emailhost.com," and since (presumably) the code is unique, no-one could enter my e-mail if they know it to track my characters. Of course, using a less-obvious e-mail address would do the same thing. --Bob Boberton TF / DW Littlemudkipsig.gif 03:03, 19 December 2009 (UTC)

I had thought of a few things along those lines, but they would mean cluttering up the Settings page and also adding a level of complication that would require explicit instructions. Confirming e-mail is something that doesn't take any fancy instructions, other than clicking the link that comes in the e-mail. I figured this was the way that had the best intuition involved, and it ensures things even more effectively, in the end. Aichon 03:27, 19 December 2009 (UTC)
I agree. Lelouch vi Britannia is helping make Ridleybank green_ and gives Achievements 03:33, 19 December 2009 (UTC)

I like this. Cookies and Cream 09:35, 19 December 2009 (UTC)

Three thumbs up. I also want warned if any of my characters get within 20 blocks of The Dancing Banana, but I don't think Kevan will implement that :( --Karloth Vois ¯\(°_o)/¯ 18:42, 19 December 2009 (UTC)

I don't see any reason why Kevan wouldn't implement this. Besides the fact that it seems he doesn't really care about the game anymore, that is :< RinKou 20:23, 19 December 2009 (UTC)