User talk:Aichon: Difference between revisions

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(Archiving them to a special to do archive so that I can find them again later...they were here to remind me to work on them, but they're taking up too much space now)
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Heh, I feel like an idiot now.  Sorry about that.  I was just wondering how long I should wait before I re-post my new suggestion.  I had assumed I should wait a few days or weeks (or months), but I do think that the suggestion is a decent one, and want to put it down eventually. [[User:Gmanyo|Gmanyo]] 14:34, 26 May 2010 (BST)
Heh, I feel like an idiot now.  Sorry about that.  I was just wondering how long I should wait before I re-post my new suggestion.  I had assumed I should wait a few days or weeks (or months), but I do think that the suggestion is a decent one, and want to put it down eventually. [[User:Gmanyo|Gmanyo]] 14:34, 26 May 2010 (BST)
:You can put it back up immediately, actually. It shouldn't be a problem at all. That said, I'd still advise taking it to [[Developing Suggestions]] first so that you can get some feedback from the people who will be voting on it and can take their thoughts into consideration. They're pretty harsh over there, but that's what's necessary since it's not like they're going to hold back when actually voting. {{User:Aichon/Signature}} 14:45, 26 May 2010 (BST)
:You can put it back up immediately, actually. It shouldn't be a problem at all. That said, I'd still advise taking it to [[Developing Suggestions]] first so that you can get some feedback from the people who will be voting on it and can take their thoughts into consideration. They're pretty harsh over there, but that's what's necessary since it's not like they're going to hold back when actually voting. {{User:Aichon/Signature}} 14:45, 26 May 2010 (BST)
::Oh!  <i>That's</i> what [[Developing Suggestions]] is.  Thanks so much: I thought it was for suggestions that had been voted in but were still developing!  Boy was I confused.  Thanks, man. [[User:Gmanyo|Gmanyo]] 17:16, 26 May 2010 (BST)

Revision as of 16:16, 26 May 2010

Aichon:Talk
Aichon
ˈīˌkän :Talk
Please be aware of the following guidelines before posting here.

  • New conversations should be started at the bottom using a level two header (e.g. ==Header==).
  • I like to keep conversations wherever they start, but if a conversation ends up here, I will keep it here.
  • I will format comments for stylistic reasons, delete comments for whatever reason, and generally do anything else within reason.

Thanks. Aichon

Archives: 2018 | 2017 | 2016 | 2015 | 2014 | 2013 | 2012 | 2011 | 2010 | 2009 | To do

Style up.

Your pages are sexy. Im looking at revamping the zombie skills page, converting it into a hub with each page having its own page. Here's an example, any thoughts on styling it up? --RosslessnessWant a Location Image? 14:51, 16 April 2010 (BST)

Heh, well, style isn't something that comes naturally for me. I spent a few months figuring out what my pages should look like, and threw out several designs that initially seemed promising. I can recognize decent design usually, but I'm not good at producing it. Anyway, I'm responding now to let you know I'm not ignoring you, but that I want to take a bit more to think over it. Any timeline you have on this? I have one idea regarding displaying the entire hierarchy at the top of each page, but it was taking longer to make than I expected. Aside from that idea, I don't have anything new at the moment. I'd change the shade of green though, since it glares a bit. Something a bit muted would work better, I think (#cec or #aca are decent, though you could go darker to #8a8 or the like if you want). I'll look at it again and think over it a bit more later. Aichon 05:24, 17 April 2010 (BST)
Two pence here. I agree on the darker green, but I'm thinking instead of displaying the whole skill hierarchy, just the particular tree in question (Memories tree, Vigor tree, etc) would be all that is needed. They never lynch children, babies—no matter what they do they are whitewashed in advance 13:39, 17 April 2010 (BST)
I was going to display the tree horizontally. Or rather, display each main branch of the tree under its own column. It'd be using the same amount of vertical space as your idea, but it'd fill out the horizontal better, give better utility, and would also give them a clearer idea of where they were in the hierarchy. Anyway, it's almost 8am here...bed time! Aichon 13:44, 17 April 2010 (BST)
As i started the project about a year ago, there's no hurry. But thanks. Nice Idea about the tree. --RosslessnessWant a Location Image? 14:34, 17 April 2010 (BST)
Looking good. --RosslessnessWant a Location Image? 10:37, 29 April 2010 (BST)


UDMap

Hey, Aichon, I made another super easy change to one of your scripts, if you're interested. All I did was replace the redrum map links with links to the DSS map. I'm not sure what the best external map is, but at least DSS works. So, here's the script. - Cam moo 19:00, 21 April 2010 (BST)

Huh...coulda sworn I had updated that one already, but you're absolutely right, I hadn't. Thanks a lot! I'll update it later today since I'm heading out in just a sec here. And yep, I was planning to switch all of my scripts to use the DSS map soon, since I prefer it to the aypok map that some of them are linking to at the moment. Aichon 19:11, 21 April 2010 (BST)
Actually, shoot, I just realized that I messed that up. The world map links to DSS, but the suburb map links to aypok. I have no idea how I didn't notice that, but this one links to aypok on both of them. The DSS map is nicer, so maybe the first one is better, but I don't know how to have the suburb map link to DSS, since the urls use a different format than the redrum/aypok maps do. Sorry about that! This is why I don't write scripts. - Cam moo 19:29, 21 April 2010 (BST)
Heh, well, many thanks. I'll take a look at things once I get a chance and see what I can come up with (helping to operate a university lecture at the moment, so unable to work on scripts right now). Regardless of what does or doesn't work, pointing out the problem in the first place is massively helpful, since I don't personally use those links too often (I usually use the similar links in my GPS script). Aichon 20:08, 21 April 2010 (BST)


Project

Up for a little project? -Poodle of DoomM! Fear is only as deep as the mind will allow it be.T 23:49, 14 May 2010 (BST)

Maaaybe. But for some strange reason, I have a feeling that you're about to ask me for something that can't be done. Aichon 06:52, 15 May 2010 (BST)
No, instead of me submiting all the pictures in EVIL's group category for protection, I'd like just to ask someone to do it. Or I could submit each picture, and each talk page... By mid week, we'll actually probably ask for everything to be removed from the wiki anyway....
Another thing.... how do I go about getting a self ban after from the wiki? I'd like to have something set up similar to Matthewfarenheit... how's that work? -Poodle of DoomM! Fear is only as deep as the mind will allow it be.T 04:13, 16 May 2010 (BST)
Regarding the first, if you're about to wipe it all, then why protect it now? If you really want it protected though, then you'll need to put up an actual request with a link to the category and ask for all images to be protected, since I can't protect by informal request alone. Should be simple enough, I hope, unless I'm missing something. You shouldn't need to list out every single one, since the request is straightforward (in cases where you want some, but not all, to be protected, having an explicit list is useful, but there's no need for it here).
As for the second, see #6 here. It's how Matthew Fahrenheit was banned. Aichon 07:08, 16 May 2010 (BST)
You just go on A/VB and ask. -- 09:29, 16 May 2010 (BST)
Next question,... If I want an indefinite ban, and decide to come back in the future, say, 10 yrs from now... as an example... how would I go about contacting someone to unban the account? -Poodle of DoomM! Fear is only as deep as the mind will allow it be.T 02:56, 22 May 2010 (BST)
Ask Cheese via IRC... They never lynch children, babies—no matter what they do they are whitewashed in advance 02:59, 22 May 2010 (BST)
Yeah, just ask one of the sysops on IRC or else e-mail someone. Aichon 03:14, 22 May 2010 (BST)


Help with Suggestions

Hey Aichion Could you tell me how to put suggestions up for voting?

Thanks Scvideoking 23:44, 14 May 2010 (BST)scvideoking

"Aichon". No "i" after the "h".
Anyway, you basically just need to go here and then follow the instructions very carefully. To make a long story short, you'll copy/paste that first bit of code they gave you directly onto that page. You'll then follow a link that that code creates, and will paste that SugHead code onto that new page. Then you need to follow the instructions it gives you when you preview the page. Just make sure you go through it all, step by step, and that you don't skip anything along the way. If you get stuck, ask for help. Aichon 06:52, 15 May 2010 (BST)


Pker identifier

So I was thinking, you have that superscript R that links you to a site showing a person's bounty. Is there anyway to get public access to that database such that you can color-code the people you are near by their bounty? It would be great for independents to be able to judge where they're sleeping based on the presence of Pkers, and a color coded name would be by far the quickest way to tell how nefarious a person is or how precarious a situation is. Are you a Sagittarius? That would be hilarious because I'm Aquarius. we tend to have vicarious thrills from gregarious people. Anaswasi 15:54, 23 May 2010 (BST)

Well, at least with the browsers I support with that script, it's not possible. It'd require opening up a connection to another server while loading the UD page, but some of the browsers lock out opening connections to other servers as a security concern (Firefox being the only one that doesn't, from what I can tell). Plus, that's not a script that I actively use myself (I merely support it), so I'm afraid I'm not keen on extending its feature set, especially since something of this sort would take quite a bit of effort and would work in Firefox alone, I'm afraid. Aichon 18:37, 23 May 2010 (BST)
Something like that does already exist anyway. Just get UDWidget and load the contact list of the RG website into it. It's just that a.) it's updated manually rather then in real-time, and b.) that the RG doesn't objectively tell if someone is "a bad guy" or not, just if someone has been reported for PKing someone who hasn't PKed himself (or at least was never reported for it). But b.) is anyway a problem for each and every evil-doer list and unsolvable as soon as dual natures, GKers, death-cultists and other fuzzy characters enter the picture. -- Spiderzed 18:49, 23 May 2010 (BST)
Aichon, you said it would be a lot of work, and after taking CS100, I think the program itself would be easy- simply a map of a key(ID#) to a value(bounty). Obviously this is not the hard part. From a coding perspective, what makes this a difficult script to write? I don't know much about CS and I'm interested. I guess you answered this in your original reply- the data is hard to get into your program? Anaswasi 18:55, 23 May 2010 (BST)
The problem is in establishing the connection to the Rogue's Gallery at page load time since I believe that all of the browsers besides Firefox prohibit that sort of activity (as in, it's not even possible to do it...it'll throw a runtime exception in Safari and Chrome, I believe, for instance). The only other way to do it would be to export the Rogue's Gallery data and then put it into the script manually, but, as was pointed out, it wouldn't stay updated automatically, and there are already ways to do that using existing tools (e.g. UDTool or udwidget, as was mentioned, both work in Firefox). As you said, the mapping is rather trivial, it's just a matter of finding the data in a way that's automatic. Even if it were possible in the other browsers, I'd also have to educate myself on how those sorts of things work, since I haven't gotten around to doing asynchronous communication with Javascript just yet. It's probably not too hard, but it'd take some time for me to learn and figure out, which I'm more inclined to spend elsewhere right now. Aichon 19:09, 23 May 2010 (BST)


Big Bash 3

Did you ask for permission to edit that page? --Umbrella-White.pngThadeous OakleyUmbrella-White.png 10:16, 26 May 2010 (BST)

Are you going to honestly try to claim ownership of it? We already have members in-game with that as our group tag and have stuff on the wiki that predates the page (which I'm sure you're very aware of, given the timing of when you creating the page). I'll be very disappointed if you decide to do that, but I understand you have a history with some of the people and may be trying to use this as a vehicle to get back at them. If so, I'm asking kindly that you don't. This is not a threat, just a simple statement of my preference, but I really would rather not have to get into something ugly over this, especially since you and I don't have any such history between us. Aichon 10:24, 26 May 2010 (BST)
Aww, you're such a nice person to provide such a mature argument. Don't worry, I was just teasing you a little, I mean no harm and you and your zombie friends can do whatever they like. Don't know where you got the impression that I have "history" with people behind this, as to my knowledge I do not. Yours sincerely, --Umbrella-White.pngThadeous OakleyUmbrella-White.png 10:35, 26 May 2010 (BST)
*phew* Very glad to hear it! I'm sure you've seen the work I've been putting into it over the last week or so, and to come this far only to have even the possibility of it being obstructed...definitely wasn't a laughing moment for me right then (one's head has a tendency to fill up with all of the worst case scenarios instantly), but I can definitely laugh together with you now at the situation. As for history, I was never much of a history buff, so this wouldn't be the first time I may have been mistaken about something that's before my time. Anyway, you gave me a scare there, but thanks for letting me go ahead with it. I appreciate it. :) Aichon 10:45, 26 May 2010 (BST)
Can't wait, this was long overdue! Good luck. -- 13:27, 26 May 2010 (BST)
Thanks! I'm just the wiki guy, however, and though I'm the only one making the edits (for the most part), it's definitely been a collaboration with lots of input from lots of people, most of whom will be coming into the spotlight a lot more in the coming weeks, whereas I'll be able to take it easier after this setup is all done. :P Aichon 13:32, 26 May 2010 (BST)
That's the way I've always hoped it would work, as a wiki monkey can't pull this off on his own but would benefit greatly from that super sexy inside support from mates. I'll defo join up, I've been rott clogging the same revive point for like 2 fucking monthS. power to the BAHRARH!!!!!!!!!!!!!!-- 13:37, 26 May 2010 (BST)


My deleted suggestion

Heh, I feel like an idiot now. Sorry about that. I was just wondering how long I should wait before I re-post my new suggestion. I had assumed I should wait a few days or weeks (or months), but I do think that the suggestion is a decent one, and want to put it down eventually. Gmanyo 14:34, 26 May 2010 (BST)

You can put it back up immediately, actually. It shouldn't be a problem at all. That said, I'd still advise taking it to Developing Suggestions first so that you can get some feedback from the people who will be voting on it and can take their thoughts into consideration. They're pretty harsh over there, but that's what's necessary since it's not like they're going to hold back when actually voting. Aichon 14:45, 26 May 2010 (BST)
Oh! That's what Developing Suggestions is. Thanks so much: I thought it was for suggestions that had been voted in but were still developing! Boy was I confused. Thanks, man. Gmanyo 17:16, 26 May 2010 (BST)