User:Aichon/Archive 2010
Announcement: I'm no longer active. My talk page is still your best bet to get in touch. —Aichon— 04:39, 15 December 2018 (UTC)
If you have anything you'd like to add to one of these conversations, then go to my talk page, reference the relevant conversation from here, and post your comments there. This page should not be edited by others. These are all messages I've filed away. They shouldn't be changed or added to, since the contexts of the situations have been lost, forgotten, or could simply be remembered differently by the involved parties. I'd prefer to start any of these conversations fresh, if they must come up again.
UD Better Name Colorer
Haven't had a chance to try it out yet in-game, but nevertheless it has had an effect on the world in which I browse. Specifically, it makes all of the links in the wiki a rather light blue of colour. This all happened on a Wednesday, in Chrome. User:Pyxzer/sig 22:44, 5 January 2010 (UTC)
- Yeah, Chrome does that. The problem is that Chrome doesn't respect the code in the script that tells it which sites the script should or should not work with (I'm hoping they'll fix the issue, since it seems like a trivial thing to fix that'd make scripting a LOAD better). I've rigged up a version of the script that plays a bit more nicely with Chrome here, but haven't tested it thoroughly yet, so consider it beta. It also doesn't colorize quite as many things as the normal version of the colorer does, but it should still work on the important ones, I believe. Let me know how it works for you. —Aichon— 23:23, 5 January 2010 (UTC)
Kevan's email?
Hey, thanks for your response on my question about donating and the IP limit. Now, I'd like to email Kevan about this but, and I find this hard to believe myself, I can not seem to locate his email address... not for a lack of trying. Is it even posted publicly? --Draig Ravenstorm 03:38, 7 January 2010 (UTC)
- Try his main site. --Bob Boberton TF / DW 03:49, 7 January 2010 (UTC)
Help....!
Hey Aichon, im sort of lost with the whole idea. Ive followed your instructions but still find myself ait overwhelmed. I know i shouldnt Copy and Paste it but how else would i do it? Brukhalien --Osric Stormwall 08:57, 11 January 2010 (UTC)
- I'll fix up the Recruitment page for you if you can get Grey Swords/Recruit looking good. Gimme one sec and I'll see what I can do for you, that way you can see how it's supposed to look. ;) —Aichon— 08:59, 11 January 2010 (UTC)
Thanks for all the help, both of you. Id have been cast into the abyss I hadn't of recieved any help! --Osric Stormwall 09:10, 11 January 2010 (UTC)
- No problem! Very glad to be of service. I'll have to figure out how to make those instructions clearer, since you're not the only one who's bumped into that issue. —Aichon— 09:12, 11 January 2010 (UTC)
Hey you
I keep calling you Ross by mistake. I think it's been like three times now. So, uh, sowwy. :(
If I do it and don't correct myself, remind me I owe you one (1) internet of your choice. 09:09, 11 January 2010 (UTC)
- Thanks, but I already downloaded it. No, seriously. I did. Follow the links from here for evidence. In the meantime, I'd settle for less edit conflicts. :P —Aichon— 09:13, 11 January 2010 (UTC)
Aha
Linking to A/DE will see A/DE getting quite long. Should there be some subpage to archive these or is it going to be a monthly archive like A/VB? If so that'll need to be created. I'll link to A/DE now cause it's getting late. :( 01:36, 16 January 2010 (UTC)
- I'd imagine it'd be an A/VB-esque archive, where you just include the current month's archive into A/DE, but that hasn't been done yet. I'd fix it myself, but I'm not quite able to. For now, CYA and link to A/DE, and the link can always be changed later. —Aichon— 01:42, 16 January 2010 (UTC)
- Not sure if you're asking for my input or not, but quarterly sounds reasonable to me. After all, if we just take some ballpark estimations and say that half the cases on A/VB are ruled Vandalism and that half of those people will come back later and request a de-escalation, then you'd have just 1/4 as many de-escalations as cases on A/VB, so archiving it about 1/4 as often makes sense. Quarterly ends up being 1/3 as often, so that's close enough. You might even be able to stretch it out six months. —Aichon— 10:54, 16 January 2010 (UTC)
- Yeah, everyone's input would be most helpful. I wouldn't like six months because it means by the end of it there are 6 months worth of a/de entries on one archive page... It may clog up big time... --
- Well, going quarterly for now makes sense. If push comes to shove and there are more requests than you expect, it should be trivial to switch to a monthly archive anyway. You can basically just treat the first quarter as an experiment to see how many requests actually come in, then make a final decision at the end of the quarter. —Aichon— 12:24, 16 January 2010 (UTC)
- Great Idea. I'll make a note on the talk page. -- 12:55, 16 January 2010 (UTC)
11:21, 16 January 2010 (UTC)
- Well, going quarterly for now makes sense. If push comes to shove and there are more requests than you expect, it should be trivial to switch to a monthly archive anyway. You can basically just treat the first quarter as an experiment to see how many requests actually come in, then make a final decision at the end of the quarter. —Aichon— 12:24, 16 January 2010 (UTC)
- Yeah, everyone's input would be most helpful. I wouldn't like six months because it means by the end of it there are 6 months worth of a/de entries on one archive page... It may clog up big time... --
GSM2010
What are the plans with this? Wasn't it meant to have started by now? --Yonnua Koponen Talk ! Contribs 13:53, 19 January 2010 (UTC)
- Well, it was supposed to be staging at this point, I believe, but I wasn't exactly the driving force behind it all, just a participant. —Aichon— 14:02, 19 January 2010 (UTC)
- Wiki forces will get around to it before the end of the month, I should imagine. -- RoosterDragon 15:50, 19 January 2010 (UTC)
Let's Roll Some Heads!
At one point or another you expressed interest in helping with the latest Great Suburb Group Massacre. The official page has been made, complete with instructions. Go get 'em! --Maverick Talk - OBR 404 08:19, 26 January 2010 (UTC)
- P.S. - We'll need you to change the link in the template to link to the actual page now that it's up. You're awesome! --Maverick Talk - OBR 404 08:35, 26 January 2010 (UTC)
How do!
Hi Aichon. Yep, my main character's in MOB so I update the map whenever I can. I have an alt in Judgewood Vector Control (Doctor Parrot) so that's the SoC connection. Chief Seagull talk 09:58, 27 January 2010 (UTC)
- Ok, that makes sense then. It just seemed like I was bumping into you in more and more places, so I figured it was high-time to say hello and figure out who this individual was. Did you just start playing the game late last year, or have you been around for awhile? —Aichon— 14:34, 27 January 2010 (UTC)
- Nah, I'm a latecomer - 19th September to be exact. Chief Seagull talk 14:41, 27 January 2010 (UTC)
- Sweet! Another newbie, like myself. Always fun to find others that are new to the game as well. Well, since I've already bumped into you with my zombie and survivor, we just need to get you a PKer that bumps into mine, and we'll have the trifecta. And if you have a Dual Nature character laying around that wants to have fun with another one, I'd be game for that too, though my DN tends to just roam alone. —Aichon— 01:35, 28 January 2010 (UTC)
- Righty-ho, I'll just add those characters into my contacts lists and see if I run into them. My UD profiles are on my userpage. My DN's in Milltown right now and he's had a busy day - he's been zombified and revved in the space of a few hours. Chief Seagull talk 15:12, 29 January 2010 (UTC)
- That’s a shame...my DN was down in Miltown just two days ago, but has since headed back north since she was looking to do some good while she's alive. Might need to head back down your way... —Aichon— 19:58, 29 January 2010 (UTC)
- My DN's chilling in Joachim Mall stocking up on ammo. I'll probably head up NE afterwards - it's too quiet in this corner of town. Chief Seagull talk 10:58, 1 February 2010 (UTC)
- That’s a shame...my DN was down in Miltown just two days ago, but has since headed back north since she was looking to do some good while she's alive. Might need to head back down your way... —Aichon— 19:58, 29 January 2010 (UTC)
- Righty-ho, I'll just add those characters into my contacts lists and see if I run into them. My UD profiles are on my userpage. My DN's in Milltown right now and he's had a busy day - he's been zombified and revved in the space of a few hours. Chief Seagull talk 15:12, 29 January 2010 (UTC)
- Sweet! Another newbie, like myself. Always fun to find others that are new to the game as well. Well, since I've already bumped into you with my zombie and survivor, we just need to get you a PKer that bumps into mine, and we'll have the trifecta. And if you have a Dual Nature character laying around that wants to have fun with another one, I'd be game for that too, though my DN tends to just roam alone. —Aichon— 01:35, 28 January 2010 (UTC)
- Nah, I'm a latecomer - 19th September to be exact. Chief Seagull talk 14:41, 27 January 2010 (UTC)
So nice of your zombie to say hello :) Chief Seagull talk 10:22, 19 February 2010 (UTC)
- Well, I just couldn't resist. Plus, you've been a MAJOR help on the Locator recently. I just haven't had as much time for it these last few weeks, so when I saw you, I was like "?! :D", if that makes any sense. —Aichon— 17:50, 19 February 2010 (UTC)
From RSoM
Can't say I like it either. CITIZEN VI 03:43, 2 February 2010 (UTC)
- Just now saw this over there. Yeah...definitely not a fan of the new color scheme, so this seemed like the easiest approach. —Aichon— 08:30, 3 March 2010 (UTC)
From Demo6
Aichon, this is hella sexy. O_O CITIZEN VI 03:46, 2 February 2010 (UTC)
- Thanks! I gotta admit, I had kinda forgotten about that page since I've been so busy recently. When I saw that "Demo6" had a comment from you, I was like, "which demo is that one again?" And now I know why you were looking for me in IRC. I was actually near my computer, but was working on some other stuff, so I wasn't responding to the pings I was getting for a few hours there.
- Anyway, it ended up being a chance for me to fool around with rounded corners and shadows to see what I could do in an hour or two, since I hadn't done anything extensively with them before. It was a bit of a test case, and I like some things about it but don't like others. It'll probably serve as a point of reference for future designs I decide to go with later, but I won't be using it as it is now, since it doesn't sit right with me for some reason. I'm certainly no artist, and it definitely shows in work like that. I am a code monkey though, which also shows... —Aichon— 08:39, 2 February 2010 (UTC)
- Actually, the reason I was looking for you on IRC is that I want to implement your brilliant PK template as soon as possible, but before doing that I want to discuss a few changes I had in mind for aesthetic or other reasons. CITIZEN VI 17:01, 2 February 2010 (UTC)
Wiki Guru Wanted
Let's say I have two templates, A and B. Both have three variables. Is there a way to have Template A call in the same variable that has been entered for Template B? I swear there is, but my brain isn't working right now. --Maverick Talk - OBR 404 13:39, 7 February 2010 (UTC)
- I'm not quite following, I'm afraid, so I'll try to cover all the bases. If template A is included in template B, then I don't see how it can be done, since the variables would be "invisible" to (i.e. worked into the content of template B) template A by the time it saw B. If template B is including template A, then it should be possible (e.g. example). If neither is included in the other, then I don't see how it can be done easily. Hit me up on IRC sometime and we can discuss the specifics of your case to see what may or may not be possible, since it's a bit hard to work in the theoretical like this without a solid example of what you're trying to achieve. —Aichon— 21:18, 7 February 2010 (UTC)
Example District Page
Okay, so here is our example page already in the main namespace. Less work than I thought, although it is far from aesthetically pleasing. Had to create Template:District for the sidebar and will have to make a minimap for each district, but otherwise it pretty much handles itself. I also created a page for the district barricade plan linked right to the page, and that's pretty much good to go aside from coding up a boilerplate template for that and adding a variable to the suburb boilerplate to link to the district one. Thoughts? --Maverick Talk - OBR 404 12:03, 19 February 2010 (UTC)
- Yeah, the TRPs are definitely an issue, as you said on the page. As for general thoughts, I think I'd suggest borrowing a bit more from the suburbs and changing or adding a few things. A few quick examples:
- The "X's location in Malton" minimap on the right side of the suburb page would be nice for districts, but would have to be modified to work.
- The EMR and Mast Status boxes need some aesthetic work, since they're not all the same size and are more difficult to read than the suburb ones. I'd suggest pulling them out of boxes like you have them on the district page, and instead make them resemble the suburb ones more (you also need the header for the EMRs and the Edit EMR links). Also, the suburb name should be near each of those, since otherwise there's no way to tell which correspond to which unless you have them memorized.
- I'd borrow the "Key Buildings in X" from the suburb page. It could probably replace the TRP list, even.
- I'll take another look at it later, but those are the things that pop out to me at the moment. —Aichon— 18:32, 19 February 2010 (UTC)
Midianian's UD Map Links Script
Hi there. I was going to ask Midianian, but it seems you're in charge of his scripts for now, so I thought I should ask you instead. Anyway, his UD Map Links Script had a link to the RedRum map which, unfortunately, doesn't seem to be working any longer. I edited the script to link to the CDF map instead, but wanted to get your okay before posting it to the External Links page. If you'd like to check out the script, you can find it here. Please let me know if it's okay and if you don't mind me putting it on the wiki. Thanks! --Lucy Daniels 03:58, 1 March 2010 (UTC)
- :D I have no issues with you posting something you've worked on or edited at all! The more people we have scripting up userscripts, the better it is in my book, plus, that script is released under the GPL, so you can modify and release it as you want. I've definitely been dragging my heels on updating that script, even though I've known it's been in need of an update for about a month now, so the fact that someone finally took it upon themselves doesn't surprise me one bit.
- Anyway, when I just tried out your script, it didn't seem to do anything for me in GreaseKit with Safari, which is somewhat unusual. It looks like you might have edited an earlier version of the script, since the latest version I had from Midianian was 1.3, not 1.2, which might explain why it didn't work, since his 1.3 update added compatibility for some of the other browsers, such as the one I use. Since the fix is pretty straightforward, I did go ahead and update my version of the script (which was based on Midianian's 1.3 and had a tweak or two that made it play nice with other userscripts), which you can find here.
- I don't want to discourage you in the least with this, so I would definitely encourage you to post your version of the script (or any other edits or modifications of the scripts I have here, for that matter) so that you can get your name out there and can start tweaking it to meet your needs. In this case though, I hope you won't mind if I simply update my version of the script since it already does some other stuff. Again, I don't want to step on your toes, but your comment kinda gave me the kick in the butt I needed to update my version. —Aichon— 04:20, 1 March 2010 (UTC)
Looking Good
Just wanted to say your userpage looks awesome. Great design and all that. For some strange reason it also makes me think of Assassins Creed. --Thadeous Oakley 21:49, 7 March 2010 (UTC)
- Thanks! And I can see why you'd think that, since the colors do kinda match the costume and advertising design with AC2, from what I've seen (the colors were actually more meant to be an homage to my alma mater). Truth be told though, I actually developed most of this design about a year or two ago for a blog I have, but I never used it with that blog and left the design only half-finished. When I was looking for ideas for a new look and feel here, I glanced through old designs I had for various things, saw this half-finished one, and figured I'd tweak it to work here. I definitely like the way it came out, though I'm still tinkering a bit. —Aichon— 22:01, 7 March 2010 (UTC)
Thanks, I can only worry so much about Judas
Fallout 1 and 2 were fundamental in establishing and fortifying my appreciation of RPGs, I hope you enjoy them. Let me know what you think once you get into 'em. I haven't touched the new one, my 360 and a TV were fed to my guns after a summer of sloth.
I just need to play around with how and what I can do with the wiki a bit before I'll have any specific questions for you, it's been a while since I've done(attempted)anything resembling coding. I've just been cuttin', pastin' and fiddlin'. I screwed around with a signature for a bit this evening and I'm pretty sure there's alot of superfluous stuff going on in there... Thanks for the response, and putting your time into this whole UD thing! Have fun Sysopping! --MikhailKalashnikov разговор 06:32, 9 March 2010 (UTC)
- I took a look at your signature, since it seemed to be slightly broken (e.g. the timestamps weren't showing up on the same line as the signature itself). I went ahead and cleaned up your code a bit, and also fixed a few things that weren't quite correct here. I'm not sure what you were trying to do with the code that was "EVIL?", so I cut it out, but otherwise it should basically be the same as before. If you like the changes, you can copy it over to your signature, and if there are things that need tweaking, let me know and I can modify it a bit. —Aichon— 20:16, 9 March 2010 (UTC)
- Thanks again, I'm starting to learn, that signature I had was a cut and paste hack-job. I just need to put some time in. Take it easy. MikhailKalashnikov разговор02:18, 10 March 2010 (UTC)
- Most of this wiki is a cut and paste hack-job... 02:20, 10 March 2010 (UTC)
- Ironically, it was your signature, Mis, that was copy/pasted, from what I saw. And no problem, Mikhail. Let me know if you run into any problems with it, and I'll be happy to lend a hand, but I hope that the new code is a bit simpler to modify whenever you feel a need to change it. —Aichon— 02:28, 10 March 2010 (UTC)
- And mine started life as a bastardised version of VI's. Also, you. You code nice. You seem to have good aesthetics. DG nao. pwease. 02:33, 10 March 2010 (UTC)
- Hmm, not sure what help you're looking for at DG. I see a few spelling errors and the like (e.g. "in to" should be "in order to"; "eidt" should be "edit", etc.).
- And mine started life as a bastardised version of VI's. Also, you. You code nice. You seem to have good aesthetics. DG nao. pwease. 02:33, 10 March 2010 (UTC)
- Ironically, it was your signature, Mis, that was copy/pasted, from what I saw. And no problem, Mikhail. Let me know if you run into any problems with it, and I'll be happy to lend a hand, but I hope that the new code is a bit simpler to modify whenever you feel a need to change it. —Aichon— 02:28, 10 March 2010 (UTC)
- Most of this wiki is a cut and paste hack-job... 02:20, 10 March 2010 (UTC)
- Thanks again, I'm starting to learn, that signature I had was a cut and paste hack-job. I just need to put some time in. Take it easy. MikhailKalashnikov разговор02:18, 10 March 2010 (UTC)
- I also notice that you mention -moz-border-radius, but that only works with Firefox, and not with Chrome or Safari, since the two of them use -webkit-border-radius, and neither -moz- or -webkit- is future proof, since the web standard is just border-radius, and will be used at some point in the future by all of the browsers. In order to get around the problem, I developed a template that automatically spits out all three versions. To use it, you'd just say
{{xbrowsercss|border-radius: 5px}}
and it would spit outborder-radius: 5px; -webkit-border-radius: 5px; -moz-border-radius: 5px;
automatically. It works great for shadows and a few other CSS3 elements that are like this as well.
- I also notice that you mention -moz-border-radius, but that only works with Firefox, and not with Chrome or Safari, since the two of them use -webkit-border-radius, and neither -moz- or -webkit- is future proof, since the web standard is just border-radius, and will be used at some point in the future by all of the browsers. In order to get around the problem, I developed a template that automatically spits out all three versions. To use it, you'd just say
- There are also quite a few ways you can simplify it to the end-user. For instance, I have a map that I used to track my movements around the city (part of its code is designed specifically for use on my PK characters), and if you check its use on my Characters page, you'll see that it doesn't require much code at all to use. It could also be trivially changed in order to allow things such as widths and additional colors be added in. While having them build a map that is similar to the MOBLocator isn't a bad thing by any means, it does mean a lot more code that they're exposed to, which can confuse a lot of people, even after all the simplification you've already offered. That said, I'm not sure of too many ways to improve it, and I see your guide offering value already. —Aichon— 03:08, 10 March 2010 (UTC)
- The browser-specific thing I did not know. I'll have to sit and fix that. And that map of yours is very nice, but I like the 100+ lines of code, as it gives a way of pinpointing patterns a bit easier (for things like malls over two rows), plus the editing of individual squares easily. Basically what I need to know most is "is this useful?" and "what else do I need?". But thanks for the corners thing, I'd never have known that otherwise. 03:16, 10 March 2010 (UTC)
- Regarding my map, it's only a hair over 100 lines (though the lines are VERY long :P). What I meant to illustrate with it though, was that you could make a versatile template that would allow for pretty much any type of use. In my case, the way I actually use it means that I need to use very little code, since I've hidden away all the hard parts in that template itself.
- I'd say it's definitely useful to wikinewbs and people that are uncomfortable setting up their own maps, which is to say, most people. It gives them a place to start and a framework to build on, which is definitely nice. It might not be a bad idea to provide them with a "library" (in the programming sense) of templates that they can use in various places. You could categorize the templates into things such as building styles or colors, giving them a quick companion reference for finding out what they should type in if they want one square to look like a fire station or a fire department, without having to go to the bother of figuring it out themselves. A link to the help section over tables might not hurt either, since it'd give them additional info over the syntax of what they're doing. —Aichon— 03:24, 10 March 2010 (UTC)
- The browser-specific thing I did not know. I'll have to sit and fix that. And that map of yours is very nice, but I like the 100+ lines of code, as it gives a way of pinpointing patterns a bit easier (for things like malls over two rows), plus the editing of individual squares easily. Basically what I need to know most is "is this useful?" and "what else do I need?". But thanks for the corners thing, I'd never have known that otherwise. 03:16, 10 March 2010 (UTC)
- There are also quite a few ways you can simplify it to the end-user. For instance, I have a map that I used to track my movements around the city (part of its code is designed specifically for use on my PK characters), and if you check its use on my Characters page, you'll see that it doesn't require much code at all to use. It could also be trivially changed in order to allow things such as widths and additional colors be added in. While having them build a map that is similar to the MOBLocator isn't a bad thing by any means, it does mean a lot more code that they're exposed to, which can confuse a lot of people, even after all the simplification you've already offered. That said, I'm not sure of too many ways to improve it, and I see your guide offering value already. —Aichon— 03:08, 10 March 2010 (UTC)
Permission
Hello Aichon. I'm relatively new to this website, in the sense of owning in account on it. However, while browsing the community discussion boards, I saw a message you posted and upon checking your user page out, I fell in love with your page setup. I've been having...difficulties setting up a respectable layout for my own user page so I was wondering if I could "paraphrase" the layout of your user page? It wouldn't be a word-for-word copy, the majority of the text would be different, the templates would be different, my own info would be used, and I'll be using the colors that the university I currently go to employs.
I just wanted to ask your permission to use the basis of your user page layout, before I went and copypasta'd it into my own. I greatly respect all you've done for this website, on Urban Dead, as well as in the real world. I just like to be polite and courteous to people I respect on the internet, after all, they too are real people with real personalities and minds.
Thanks for your time and I look forward to reading your reply. --TheBardofAwesome 06:55, 11 March 2010 (UTC)
- I've seen you around the wiki already, since you've been posting on a few people's talk pages who I watch on a daily basis. :)
- As for the request...how to put it? I had typed up this massively long reply, but I've tried to cut it back quite a bit. First, technically speaking, you are (almost always) permitted to borrow anything you want from anyone on the wiki, and no one can stop you from doing that normally. Second, personally speaking, this design of mine is less than a week old, so I'm still very emotionally attached to it, given the amount of work that went into conceptualizing it. Third, for technological reasons I'll discuss in a sec, I think it would be best if you tried to make your own design and merely copied bits from mine, rather than trying to duplicate a large portion of it.
- To be clear, I'm okay with you borrowing from my design, but I would like to offer a few ideas for what I would consider to be "cool" or "uncool" when you borrow, but again, I can't stop you from copying it wholesale if you suddenly got the urge to do so.
- The big one is that I'd like there to be enough of a difference so that when someone views our pages, they have no moment of confusion for whose they are looking at.
- I'd really prefer that your text be all original, but if you can point me to some specific text that you think is useful to you, I'm game for discussing it.
- I was going for the big name at the top to be a signature item of my userspace. If you borrow that element, could you make it look different (maybe a script font)?
- As for the rest, change it around a bit so that it doesn't feel like my userpsace and I should be cool with it. Changing the color scheme, especially some of the grays, around would go a long way to making it feel less like me and more like you.
- As for that technological issue I mentioned, I'm not sure if you're aware of just how many templates I actually use on my pages, and I'm not talking about those obvious ones on my main page. For instance, the thing with my name at the top is a template, as are the guideline box and archive box at the top of this page, a lot of the links I use and the maps I have around. All of those are in my namespace, not the public space, and I change them regularly to meet my changing needs. If you just copy/pasted my code, you'd include my templates too, which would likely break your pages later when I change them. To get around it, you'd have to copy all of my personal templates and create pages for all of them as well, and then you'd need to edit them to make them match the look and feel of your userspace. To give you an idea of just how many pages and templates you'd be dealing with, check here.
- So, again, I'm okay with you borrowing from my design, so long as you stick to the three things I said earlier, but I also wanted to make sure you were clear about the technical hurdles involved (copy/pasting won't be sufficient to duplicate my design safely). If you want, I'd be happy to consult with you and help you adapt my design or elements of my design to your own userspace. —Aichon— 09:53, 11 March 2010 (UTC)
- Alright, thanks for the reply. I intend for it to look a lot different. All the text will be replaced with my own, the color scheme will be different, I will probably end up deleting things that I don't need like the box for the computer specs, changing the right column template info, getting rid of unnecessary things, etc. I will do my best to make sure that it isn't a direct copypaste from your page.
- If I have any questions or problems, I will consult you as well as the other gerus around here. Other than that, thanks for your permission and I promise that I will do my best to make sure you aren't cheated out of your work.
- I wanted to add that chances are, I will probably end up discarding the layout and instead hone my html skills so I can create a layout of my own. --TheBardofAwesome 14:25, 11 March 2010 (UTC)
- Well, just to say it, I'm sure you won't try to do me wrong, otherwise you wouldn't have been the type of person to ask me as politely as you asked. Anyway, I'm curious to see how it goes for you, so definitely poke in here as you make progress, and if you need help with it, don't hesitate to ask. —Aichon— 16:13, 11 March 2010 (UTC)
- I completely understand and I will post any questions should they arise. --TheBardofAwesome 02:15, 12 March 2010 (UTC)
- Well, just to say it, I'm sure you won't try to do me wrong, otherwise you wouldn't have been the type of person to ask me as politely as you asked. Anyway, I'm curious to see how it goes for you, so definitely poke in here as you make progress, and if you need help with it, don't hesitate to ask. —Aichon— 16:13, 11 March 2010 (UTC)
- I wanted to add that chances are, I will probably end up discarding the layout and instead hone my html skills so I can create a layout of my own. --TheBardofAwesome 14:25, 11 March 2010 (UTC)
- I wanted to ask you if you'd mind me using the layout for your character pages? Again, I'm not going to copy it entirely, the text will be entirely different, different templates, different color scheme, etc. I just wanted to make sure you are ok with this before use it. --TheBardofAwesome 19:53, 13 March 2010 (UTC)
Sup, Sop?
Promotion eh? Well done sir. This may be vaguely helpful. Help:The_NOT_so_secret_diary_of_a_sysop --RosslessnessWant a Location Image? 11:21, 26 March 2010 (UTC)
- Mucho gracias. I was about five minutes away from searching for it since I knew I needed to read through it again. —Aichon— 11:25, 26 March 2010 (UTC)
- I really should rewrite it, as I know most of the answers anyway now. --RosslessnessWant a Location Image? 11:32, 26 March 2010 (UTC)
- Yeah, it'd be useful. The red exclamation marks were the first new thing I noticed, and I still don't quite get them. It'd also be useful if it covered some of the sysop perks that aren't really mentioned in guidelines much (such as when we can use the buttons to do things in our own userspace that would otherwise need to have gone through the admin pages first had they been any other page). Anyway, I'm sure I'll figure it all out, but I'll probably be hitting up the first sysop I see on IRC with some questions. —Aichon— 11:38, 26 March 2010 (UTC)
- Speaking of IRC, any idea who I talk to in order to get made an op in #urbandeadwiki? —Aichon— 11:44, 26 March 2010 (UTC)
- Pass. I'm off the firm belief that all my wiki discussion should be done on the wiki. I did discuss one case wity Karek once, but thats about it. As for the red exclamation marks they pop up on many things, basically any new page or edit to a page that isnt a user editting their own namespace or any sysop edit is "Flagged" as potential vandalism that needs to be checked. I barely notice them anyway. --RosslessnessWant a Location Image? 11:53, 26 March 2010 (UTC)
- Yeah, the trouble I was having with them was understanding their handling in actual practice, as opposed to what they meant. I.e. do we actually use them here for their intended purpose? From what I've seen, it appears that the answer is "no". Is that correct? Anyway, off to bed...played Demon's Souls way too late and then discovered the promotion right as I was heading to hit the sack. —Aichon— 12:02, 26 March 2010 (UTC)
- They're quite good for newb sops, but after a while you get a feel. You realise that a red user name is most likely to commit vandalism, and that if Player X is editing page Y its going to cause nothing but drama. I hate the welcome template and would much rather write welcome messages to those noobs who look like they might well be newbs. --RosslessnessWant a Location Image? 12:04, 26 March 2010 (UTC)
- Yeah, the trouble I was having with them was understanding their handling in actual practice, as opposed to what they meant. I.e. do we actually use them here for their intended purpose? From what I've seen, it appears that the answer is "no". Is that correct? Anyway, off to bed...played Demon's Souls way too late and then discovered the promotion right as I was heading to hit the sack. —Aichon— 12:02, 26 March 2010 (UTC)
- Speaking of which, I could have a bit to add onto that article for both lols and bureaucrat POV. -- 12:07, 26 March 2010 (UTC)
- Pass. I'm off the firm belief that all my wiki discussion should be done on the wiki. I did discuss one case wity Karek once, but thats about it. As for the red exclamation marks they pop up on many things, basically any new page or edit to a page that isnt a user editting their own namespace or any sysop edit is "Flagged" as potential vandalism that needs to be checked. I barely notice them anyway. --RosslessnessWant a Location Image? 11:53, 26 March 2010 (UTC)
- Speaking of IRC, any idea who I talk to in order to get made an op in #urbandeadwiki? —Aichon— 11:44, 26 March 2010 (UTC)
- Yeah, it'd be useful. The red exclamation marks were the first new thing I noticed, and I still don't quite get them. It'd also be useful if it covered some of the sysop perks that aren't really mentioned in guidelines much (such as when we can use the buttons to do things in our own userspace that would otherwise need to have gone through the admin pages first had they been any other page). Anyway, I'm sure I'll figure it all out, but I'll probably be hitting up the first sysop I see on IRC with some questions. —Aichon— 11:38, 26 March 2010 (UTC)
- I really should rewrite it, as I know most of the answers anyway now. --RosslessnessWant a Location Image? 11:32, 26 March 2010 (UTC)
Well done on your promotion mate! Chief Seagull squawk don't mess with the Seagull! 11:30, 26 March 2010 (UTC)
Am I too late to party? I brought wines. 15:52, 26 March 2010 (UTC)
- I came back to this yay. I'll go get some party. -- Rahrah wants you all to speak to him. 16:06, 26 March 2010 (UTC)
I'm also late, but congrats on getting sysop. This wiki could always use more helpful users. Linkthewindow Talk 07:25, 2 April 2010 (BST)
- That it could, but I fail to see the connection to my promotion... :P —Aichon— 07:37, 2 April 2010 (BST)
- Replace "users" with "sysops" :P. Linkthewindow Talk 13:40, 2 April 2010 (BST)
Belated woo. -- RoosterDragon 18:06, 5 April 2010 (BST)
CHUD
Hi Aichon! I've found that using last version of UD Better HP Colorizer CHUD doesn't show up and Firefox gives a "some script it's taking too long to respond" warning. I'm sorry I am always the bearer of bad news. Regards. --telepibe 22:59, 26 March 2010 (UTC)
- Somehow I missed this comment in all of the hubbub a few days ago. Anyway, I'm glad someone's letting me know about these issues, so it's not bad news at all. I'm just sorry I haven't gotten around to responding to them in a timely manner. With chud, is it doing it in every building, or just some (particularly in ones with lots of people)? I know chud needs some work, since my version doesn't seem to function at all in Chrome...I'll have to go through and give it a hard look at some point, since it seems to have quite a few issues holding it up. Sorry about these bugs. —Aichon— 02:04, 29 March 2010 (BST)
- You don't have to be sorry at all. I have last version of CHUD (2009-12-08) and UD Better HP Colorizer too (1.1.1). Yes, as far as I noticed, it does it in every building (inside or outside) whether there are many people or few. What's true is that if there's a lot of people the page loads terribly slow and sometimes Firefox gave me the warning I told you before (I've pretty much get rid of that warning sending UD Profile Links to the bottom of script's list, no idea why though). Hope that helps.--telepibe 16:37, 30 March 2010 (BST)
Thanks!
I heard you were one of the main designers of the circle format coding. It turned out great! Thanks! --TheBardofAwesome 02:40, 29 March 2010 (BST)
- Well, to be clear, I wrote the code that Misanthropy is using to make it possible to click on an image like that, but he's the one that applied my code to make the circle. Actually, that brings up another point: he's using a template that's in my Sandbox still, since we haven't put it into main space yet. We'll probably need to do that before you can actually use your new circle. :P —Aichon— 03:10, 29 March 2010 (BST)
Someone killed the wiki map
It said you have become the sysop on the man page so I thought I should tell this to you, I don't really know what to tell you other then "someone killed the wiki map." You have to see this for yourself; I hope my reporting this helps in it getting fixed, sorry if I sent this to the wrong person.--Truezombieboy 05:00, 1 April 2010 (BST)
- You talked to one of the right people, and thanks for letting me know. I've fixed it. It was someone's April Fool's Day prank. —Aichon— 07:23, 1 April 2010 (BST)
Two Pence
Pulled from the User talk:Aichon/Threat Suburbs —Aichon— 06:53, 10 April 2010 (BST)
Threat5 seems too brown to fit the gradation. It could just be me though. 04:35, 10 April 2010 (BST)
- Yeah, it kinda looked that way to me as well, but it was just a weird illusion thing. At the time, I had run the math, and those colors were perfectly gradated. Anyway, new colors now. I incorporated some golds, as per your idea, and I really think it helped. Not sure if it's enough, but it's a start. —Aichon— 06:53, 10 April 2010 (BST)
UD Map Links
Hi Aichon. Now that the Red Rum map seems to be on permanent hiatus (as reflected in your 1.3 update to your UD Map Links GS script) I've found myself using Sophie's DSS Red Zone map as a replacement. I modified your 1.3 script so that it offers a wiki map link and an DSS map link (in place of the CDF map) and wanted to see if you'd grant your permission for me to publish it here on the wiki as an alternative. Would that be OK with you? -- M arcusF ilby T 04:19, 11 April 2010 (BST)
- By all means, feel free to do so. The code for that particular script is released under the GPL anyway, so you're free to modify it as much as you want, so long as you release it afterwards. Besides, I took over work on that script for someone else, so it was hardly mine to begin with. I've just made a few slight modifications to keep it working and whatnot. —Aichon— 04:31, 11 April 2010 (BST)
- Awesome, thanks. I saw the GPL bit but wasn't sure when I saw the copyrights in the comments. Cheers! - M arcusF ilby T 06:28, 11 April 2010 (BST)
Here
An iPad, and it's for you! | |
Iscariot has given Aichon an iPad so he can get started on takeover plans! |
-- . . <== DDR Approved Editor 07:38, 11 April 2010 (BST)
- Wow. Just wow. Words cannot accurately convey the feeling of gratitude I am feeling right now, since you said you'd have to sell your kidneys to get me one of those. That you value my half-assed (and never going to happen) attempts at taking over UDWiki more than your own vital organs...that says a lot to me. I'll cherish this forever. —Aichon— 08:02, 11 April 2010 (BST)
I've made a...
...recruitment ad for my group. To save us all some time, is there anything wrong with it?--Yonnua Koponen Talk ! Contribs 00:46, 12 April 2010 (BST)
- For one, the font's black on a black field. 00:46, 12 April 2010 (BST)
- It's green but for some reason it isn't working.--Yonnua Koponen Talk ! Contribs 00:49, 12 April 2010 (BST)
- The timestamp needs to be in the table, and the linebreaks between tables need to be fixed up, but otherwise I wouldn't have any issues with it myself. I'd just put the timestamp in the recruit template itself so that it turns green. Should work. —Aichon— 00:51, 12 April 2010 (BST)
- Can you see the font?--Yonnua Koponen Talk ! Contribs 00:52, 12 April 2010 (BST)
- I fixed your font but I may have removed the timestamp. 00:54, 12 April 2010 (BST)
- But templates are forbiddaan!!!--Yonnua Koponen Talk ! Contribs 00:55, 12 April 2010 (BST)
- Shit, right you are. Hold on. 00:57, 12 April 2010 (BST)
- I fixed it. Yonnua's last version was fine anyway. :P —Aichon— 00:58, 12 April 2010 (BST)
- Thanks. I need to leave now. My home planet is in danger.--Yonnua Koponen Talk ! Contribs 00:58, 12 April 2010 (BST)
- It is now green. 01:02, 12 April 2010 (BST)
- It wasn't green for you when using the font tag? Odd. Well, I prefer spans anyway. —Aichon— 01:08, 12 April 2010 (BST)
- Nope, it was black. Also, Yon, if it was me, I'd differentiate the links somehow (I tend to underline them), and possibly center the timestamp. But that's just me. 01:11, 12 April 2010 (BST)
- It wasn't green for you when using the font tag? Odd. Well, I prefer spans anyway. —Aichon— 01:08, 12 April 2010 (BST)
- It is now green. 01:02, 12 April 2010 (BST)
- Thanks. I need to leave now. My home planet is in danger.--Yonnua Koponen Talk ! Contribs 00:58, 12 April 2010 (BST)
- I fixed it. Yonnua's last version was fine anyway. :P —Aichon— 00:58, 12 April 2010 (BST)
- Shit, right you are. Hold on. 00:57, 12 April 2010 (BST)
- But templates are forbiddaan!!!--Yonnua Koponen Talk ! Contribs 00:55, 12 April 2010 (BST)
- You mean does all the text show up? Yes, for me it does. If you're using a fancy font though, then no, it just looks like the standard font to me, but I don't see that you have any code to change what the font is, so I assume you meant the former, not the latter. —Aichon— 00:54, 12 April 2010 (BST)
- I meant does it appear at all. :P --Yonnua Koponen Talk ! Contribs 00:55, 12 April 2010 (BST)
- I fixed your font but I may have removed the timestamp. 00:54, 12 April 2010 (BST)
- Can you see the font?--Yonnua Koponen Talk ! Contribs 00:52, 12 April 2010 (BST)
- The timestamp needs to be in the table, and the linebreaks between tables need to be fixed up, but otherwise I wouldn't have any issues with it myself. I'd just put the timestamp in the recruit template itself so that it turns green. Should work. —Aichon— 00:51, 12 April 2010 (BST)
- It's green but for some reason it isn't working.--Yonnua Koponen Talk ! Contribs 00:49, 12 April 2010 (BST)
Re: Cookies
A FREE COOKIE | |
Mis has given Acorn a cookie for some kind of sorcery |
- I'll treasure them always. On the main page of my user space, of course. —Aichon— 21:21, 12 April 2010 (BST)
Forcing images to the right?
I have an image, under a level two header that I want forced to the right without displacing any of the text... but I can't make it come out right... do you know how I could make it work? -Poodle of DoomM! T 03:34, 15 April 2010 (BST)
- [[Image:filename.png|##px|right]] should make it work (replace ## with the required width). You may need to force a line break (use <br/>) to keep the image from being on the same line as the text, but that should force it to the right. 03:53, 15 April 2010 (BST)
- Awesome,... it worked for me... thanks! -Poodle of DoomM! T 03:56, 15 April 2010 (BST)
- Yep, that works. The alternative is to wrap it in a div with float:right as a CSS property, which will cause the text to wrap around the image, or you could wrap it in a div with display:inline and text-align:right, which I think should bump it to the right side, though it will also likely wrap text. If you want the text to clear out so that it's under the image, then the clear:right or clear:both property would be needed, but I'd have to fool around with it myself to tell you which you'd need to use. Anyway, glad to see Mis was able to help you quickly. —Aichon— 05:47, 15 April 2010 (BST)
- Awesome,... it worked for me... thanks! -Poodle of DoomM! T 03:56, 15 April 2010 (BST)
Style up.
Your pages are sexy. Im looking at revamping the zombie skills page, converting it into a hub with each page having its own page. Here's an example, any thoughts on styling it up? --RosslessnessWant a Location Image? 14:51, 16 April 2010 (BST)
- Heh, well, style isn't something that comes naturally for me. I spent a few months figuring out what my pages should look like, and threw out several designs that initially seemed promising. I can recognize decent design usually, but I'm not good at producing it. Anyway, I'm responding now to let you know I'm not ignoring you, but that I want to take a bit more to think over it. Any timeline you have on this? I have one idea regarding displaying the entire hierarchy at the top of each page, but it was taking longer to make than I expected. Aside from that idea, I don't have anything new at the moment. I'd change the shade of green though, since it glares a bit. Something a bit muted would work better, I think (#cec or #aca are decent, though you could go darker to #8a8 or the like if you want). I'll look at it again and think over it a bit more later. —Aichon— 05:24, 17 April 2010 (BST)
- Two pence here. I agree on the darker green, but I'm thinking instead of displaying the whole skill hierarchy, just the particular tree in question (Memories tree, Vigor tree, etc) would be all that is needed. 13:39, 17 April 2010 (BST)
- I was going to display the tree horizontally. Or rather, display each main branch of the tree under its own column. It'd be using the same amount of vertical space as your idea, but it'd fill out the horizontal better, give better utility, and would also give them a clearer idea of where they were in the hierarchy. Anyway, it's almost 8am here...bed time! —Aichon— 13:44, 17 April 2010 (BST)
- Two pence here. I agree on the darker green, but I'm thinking instead of displaying the whole skill hierarchy, just the particular tree in question (Memories tree, Vigor tree, etc) would be all that is needed. 13:39, 17 April 2010 (BST)
Recruit
How's that, I tried to adjust it by adding "height:800px;" to the coding,... though I'm not sure it's changed a whole lot.... Let me know what you think now. -Poodle of DoomM! T 04:46, 18 April 2010 (BST)
- Still too tall. Here are some ways you can cut it down in height:
- Cut text out of the ad itself
- Shrink text or image sizes
- Make it wider
- Take a look at the RRF's ad. It comes in at just under 800px. You need to get yours to be about as tall as theirs at the very most. Right now, yours is about twice theirs in height. Good luck! ;) —Aichon— 04:59, 18 April 2010 (BST)
- You know what,... I have to question this really... it says that the 800px height is only a rough guidline... do I really need to be changing this? -Poodle of DoomM! T 05:18, 18 April 2010 (BST)
- I'd personally say yes, but you are correct that it is currently just a guideline. I'm asking you to do it, not ordering, since I consider it common courtesy to follow the guidelines and not have an ad that's significantly taller than everyone else's. That said, the wording for that is being changed in the next version of the instructions, which will likely be posted up very soon (they're written up, but we've been lazy posting them), making it a requirement, rather than a guideline. So once those are up, you'd have to change it anyway, and they'll go up any day or time now, pretty much whenever Mis or I get around to it. If you'd prefer not to change it in the meantime, you probably won't get in any trouble, and I certainly have no intention of pursuing it further. Again, I'm just asking you to do it, not ordering. —Aichon— 07:07, 18 April 2010 (BST)
- Don't get me wrong,... I haven't taken offense at anything you said, or requested of me. But still... I just got it to where everyone in the group approves of it... including me. Now it should be changed... Good Grief. I'll work on it when the rules change. -Poodle of DoomM! T 15:17, 18 April 2010 (BST)
- I'd personally say yes, but you are correct that it is currently just a guideline. I'm asking you to do it, not ordering, since I consider it common courtesy to follow the guidelines and not have an ad that's significantly taller than everyone else's. That said, the wording for that is being changed in the next version of the instructions, which will likely be posted up very soon (they're written up, but we've been lazy posting them), making it a requirement, rather than a guideline. So once those are up, you'd have to change it anyway, and they'll go up any day or time now, pretty much whenever Mis or I get around to it. If you'd prefer not to change it in the meantime, you probably won't get in any trouble, and I certainly have no intention of pursuing it further. Again, I'm just asking you to do it, not ordering. —Aichon— 07:07, 18 April 2010 (BST)
- You know what,... I have to question this really... it says that the 800px height is only a rough guidline... do I really need to be changing this? -Poodle of DoomM! T 05:18, 18 April 2010 (BST)
Restricting Template Usage
Hi Aichon, thank you for your offer regarding Template:DEMnavbar. If it is possible to prevent unauthorized pages from using it, we would very much like to put such a restriction into place. We would certainly be grateful for any tips you could offer. Thanks again, G F J 10:09, 20 April 2010 (BST)
- Complete waste of his time, as I'll just show them how to put the raw code on their pages. -- . . <== DDR Approved Editor 10:32, 20 April 2010 (BST)
- Indeed, it would be possible for them to do that. Of course, if changes were ever made to the template, they'd have to make the changes themselves as well, rather than being able to benefit automatically, so it does create an extra barrier to using the template. And I wouldn't say it's a complete waste, since it's an interesting idea to pursue. —Aichon— 18:50, 20 April 2010 (BST)
- Basically, the gist of how you do it revolves around the use of the if equal template. That template checks to see if two things are equal, and if they are, it produces one response, while if they aren't, it produces a different response. If you're familiar with programming at all, it'd be like an if statement that is limited to testing equality (e.g. ==) and can't test anything else. We can use the BASEPAGENAME "magic word" against a list of known, accepted places where the template could be used, and if the BASEPAGENAME doesn't match one of them, produce a response accordingly. Therein also lies the problem, since it means that you need to provide code for every single location where it would be acceptable to display the template (you wouldn't have to do it for EVERY page, but you would have to do it for every group of pages, such as Malton Police Department, Department of Emergency Management, or any subpages of those pages that also themselves have subpages). In the end, I don't really think it's going to be feasible, and I'll show you why. The logic for it would look something like this:
{{if equal|{{BASEPAGENAME}}|Department of Emergency Management|YOUR ENTIRE TEMPLATE CODE GOES HERE| {{if equal|{{BASEPAGENAME}}|Malton Police Department|YOUR ENTIRE TEMPLATE CODE GOES HERE| {{if equal|{{BASEPAGENAME}}|Malton Fire Department|YOUR ENTIRE TEMPLATE CODE GOES HERE|SOME MESSAGE TO THE TEMPLATE THIEVES GOES HERE}}}}}}
- As you can see in this example, it'd mean duplicating the existing code a number of times (three times in this example, but far more in reality). I'd have to check how big the current template is, but depending on its size, it may mean that the template would get large enough that it would literally break itself (the wiki starts breaking templates after they exceed a certain number of bytes). Also, keep in mind that the example I gave here is just the start. You'd have to do it for subpages as well if those subpages had subpages of their own (e.g. if MPD had a subpage for Members, which was then broken down by more subgroups, you'd need code for the Members page, but not for the subgroups' pages, unless those subgroups also had subpages of their own). There might be a way around it, but once I realized that you guys were using the template not just on the DEM organization pages, but also on all of the member groups' pages and others as well, I realized that it'd be a stretch. If I can think of ways around it, I'll let you know, but aside from cutting back on the places you allow the template to be used, I can't think of anything immediately, and I wouldn't consider that an acceptable solution to the problem. —Aichon— 18:50, 20 April 2010 (BST)
- That's very interesting. Thank you for the detailed explanations! To avoid the problem of the template size, what we could do is create several templates instead of one, with each only used for a couple of template inclusions and not the whole list. To avoid duplicate content in the template namespace, such templates should then be DEM subpages (and added to pages with {{:name}} of course), this should prevent them from cluttering up template categories or any other part of the wiki. Of course, the disadvantage is that when the template is updated it would take a little longer, but as updates to Template:DEMnavbar are not too frequent, it would be manageable. The current count lists 42 pages as including the template, but some of these are incorrect inclusions anyway and a nice number are subpages of template-using pages and thus wouldn't have to be specially listed, so I do believe that 2-4 template copies would be sufficient, though of course I haven't tried it out yet. Using that number of templates instead of one shouldn't be a problem, and since they'd be DEM subpages, the potential problem of "spamming" the template namespace wouldn't exist. Either way, thank you once again for your reply, as soon as time permits I will definitely try this out. G F J 18:36, 21 April 2010 (BST)
- As one additional heads up, tables in templates that are then included in other templates tend to be finicky. In order to have the best shot at success, I'd suggest numbering/naming each variable you use. E.g:
- That's very interesting. Thank you for the detailed explanations! To avoid the problem of the template size, what we could do is create several templates instead of one, with each only used for a couple of template inclusions and not the whole list. To avoid duplicate content in the template namespace, such templates should then be DEM subpages (and added to pages with {{:name}} of course), this should prevent them from cluttering up template categories or any other part of the wiki. Of course, the disadvantage is that when the template is updated it would take a little longer, but as updates to Template:DEMnavbar are not too frequent, it would be manageable. The current count lists 42 pages as including the template, but some of these are incorrect inclusions anyway and a nice number are subpages of template-using pages and thus wouldn't have to be specially listed, so I do believe that 2-4 template copies would be sufficient, though of course I haven't tried it out yet. Using that number of templates instead of one shouldn't be a problem, and since they'd be DEM subpages, the potential problem of "spamming" the template namespace wouldn't exist. Either way, thank you once again for your reply, as soon as time permits I will definitely try this out. G F J 18:36, 21 April 2010 (BST)
{{if equal|1={{BASEPAGENAME}}|2=Department of Emergency Management|3=YOUR ENTIRE TEMPLATE CODE GOES HERE|4=SOME MESSAGE TO THE TEMPLATE THIEVES GOES HERE}}
- That will clear up a lot of issues. You might also have to use the
{{!}}
template in place of using|
in some places. It can get a bit hairy if not done right, but it should be doable. —Aichon— 19:07, 21 April 2010 (BST)- Thank you, once again. In case you're interested, I've solved it a little different now: After looking at the code of the if equal template, I created a modified copy at User:G F J/IfAny. In short, instead of having each allowed page have it's own template code, a list of allowed pages is now using a single copy of the code. In other words, it's a kind of "if equals any" template. It works seamlessly with Template:DEMnavbar regardless of how many allowed inclusions there are. Well, if other editors are interested in using the "if equals any" template as well, I could move it out of my user space and put it up as a regular if template with some documentation - I'm wondering whether that would make sense or whether the scenario for using the template is too special to make it worthwhile? Regards, G F J 20:53, 22 April 2010 (BST)
- Yeah, I'd move it to the public template space. I've already had a few occasions when I could have used something like that, but had to resort to the method I specified earlier, and the logic for your template looks solid, without being overly complicated. Even if I don't have a use at the moment, I'm sure I'll think of one later. :) —Aichon— 23:48, 22 April 2010 (BST)
- Alright, it's in the public namespace now :-) G F J 18:52, 24 April 2010 (BST)
- Yeah, I'd move it to the public template space. I've already had a few occasions when I could have used something like that, but had to resort to the method I specified earlier, and the logic for your template looks solid, without being overly complicated. Even if I don't have a use at the moment, I'm sure I'll think of one later. :) —Aichon— 23:48, 22 April 2010 (BST)
- Thank you, once again. In case you're interested, I've solved it a little different now: After looking at the code of the if equal template, I created a modified copy at User:G F J/IfAny. In short, instead of having each allowed page have it's own template code, a list of allowed pages is now using a single copy of the code. In other words, it's a kind of "if equals any" template. It works seamlessly with Template:DEMnavbar regardless of how many allowed inclusions there are. Well, if other editors are interested in using the "if equals any" template as well, I could move it out of my user space and put it up as a regular if template with some documentation - I'm wondering whether that would make sense or whether the scenario for using the template is too special to make it worthwhile? Regards, G F J 20:53, 22 April 2010 (BST)
- That will clear up a lot of issues. You might also have to use the
Settling it once and for all
If you came here to reply to my post of the same name on your talk page, please head to User talk:Aichon/Other/Iscariot's Vandal Data instead. This is a big enough topic that I'd rather it was kept to its own page, rather than filling up my main talk page. —Aichon— 01:29, 21 April 2010 (BST)
UDMap
Hey, Aichon, I made another super easy change to one of your scripts, if you're interested. All I did was replace the redrum map links with links to the DSS map. I'm not sure what the best external map is, but at least DSS works. So, here's the script. - Cam moo 19:00, 21 April 2010 (BST)
- Huh...coulda sworn I had updated that one already, but you're absolutely right, I hadn't. Thanks a lot! I'll update it later today since I'm heading out in just a sec here. And yep, I was planning to switch all of my scripts to use the DSS map soon, since I prefer it to the aypok map that some of them are linking to at the moment. —Aichon— 19:11, 21 April 2010 (BST)
- Actually, shoot, I just realized that I messed that up. The world map links to DSS, but the suburb map links to aypok. I have no idea how I didn't notice that, but this one links to aypok on both of them. The DSS map is nicer, so maybe the first one is better, but I don't know how to have the suburb map link to DSS, since the urls use a different format than the redrum/aypok maps do. Sorry about that! This is why I don't write scripts. - Cam moo 19:29, 21 April 2010 (BST)
- Heh, well, many thanks. I'll take a look at things once I get a chance and see what I can come up with (helping to operate a university lecture at the moment, so unable to work on scripts right now). Regardless of what does or doesn't work, pointing out the problem in the first place is massively helpful, since I don't personally use those links too often (I usually use the similar links in my GPS script). —Aichon— 20:08, 21 April 2010 (BST)
- Actually, shoot, I just realized that I messed that up. The world map links to DSS, but the suburb map links to aypok. I have no idea how I didn't notice that, but this one links to aypok on both of them. The DSS map is nicer, so maybe the first one is better, but I don't know how to have the suburb map link to DSS, since the urls use a different format than the redrum/aypok maps do. Sorry about that! This is why I don't write scripts. - Cam moo 19:29, 21 April 2010 (BST)
Misconbritration!!!!
You just posted on my main user page! :O:O:O:O:O:O --Yonnua Koponen Talk ! Contribs 23:06, 21 April 2010 (BST)
- Yes, well...you can't prove anythi...oh...well...it didn't hurt anyone. And stop having a user page that looks kinda like your talk page. It confuzzles me! —Aichon— 23:08, 21 April 2010 (BST)
- You stop having a userpage which only works in firefox. :P --Yonnua Koponen Talk ! Contribs 23:08, 21 April 2010 (BST)
- I'll have you know that it actually doesn't fully work in Firefox. You need either Chrome or Safari to see all of the stuff I have on the page (I just added a gradient to the big "Aichon" at the top, but it only works in WebKit-based browsers since I didn't feel like making it work for Firefox too). :P But yeah...I never even bothered checking how it looks in IE. For all I know, it's completely broken and all over the place. —Aichon— 23:13, 21 April 2010 (BST)
- The Aichon at the top is split in half by two white blocks, there are numerous grey line breaks cutting across it and the top bit has tons of foreign characters and symbols. The bottom bit's brilliant though. ;) --Yonnua Koponen Talk ! Contribs 23:18, 21 April 2010 (BST)
- What browser/version are you using? I just loaded it up in Firefox, and aside from losing the gradient at the top (and on my sig), everything still looks the same. IE looks horrible, as expected, but not as bad as I would have thought. It just loses everything fancy and places the big Aichon over the links that are to the left of it. —Aichon— 23:24, 21 April 2010 (BST)
- Image:Auchion.png.Mis-spelt name was semi-intentional.--Yonnua Koponen Talk ! Contribs 07
- 25, 22 April 2010 (BST)
- So that's IE8 (or is it IE7? I have trouble remembering the differences between them. And, yeah, it's broken in IE. Was it always doing the "choppy choppy" thing, or is that new as of the last day or so? Anyway, it's downright pitiful how little IE actually supports in terms of web technologies from the last, oh, decade. It looks like any attempt at using colors that are semi-transparent (i.e. rgba colors) results in them not having any transparency at all, all of the rounded corners are gone (that's to be expected though), it's positioning of a lot of elements is completely incorrect (like, SERIOUSLY wrong...there is NO excuse for this on their part), and all sorts of other things are just off (e.g. font rendering, font choice, etc.). One day, I'm sure Microsoft will fix those bugs. And that's exactly what they are: bugs. IE is so broken it's not even funny. It's no wonder there are rumors that Microsoft is working on a new browser from the ground up.
- What browser/version are you using? I just loaded it up in Firefox, and aside from losing the gradient at the top (and on my sig), everything still looks the same. IE looks horrible, as expected, but not as bad as I would have thought. It just loses everything fancy and places the big Aichon over the links that are to the left of it. —Aichon— 23:24, 21 April 2010 (BST)
- The Aichon at the top is split in half by two white blocks, there are numerous grey line breaks cutting across it and the top bit has tons of foreign characters and symbols. The bottom bit's brilliant though. ;) --Yonnua Koponen Talk ! Contribs 23:18, 21 April 2010 (BST)
- I'll have you know that it actually doesn't fully work in Firefox. You need either Chrome or Safari to see all of the stuff I have on the page (I just added a gradient to the big "Aichon" at the top, but it only works in WebKit-based browsers since I didn't feel like making it work for Firefox too). :P But yeah...I never even bothered checking how it looks in IE. For all I know, it's completely broken and all over the place. —Aichon— 23:13, 21 April 2010 (BST)
- You stop having a userpage which only works in firefox. :P --Yonnua Koponen Talk ! Contribs 23:08, 21 April 2010 (BST)
- I'm hopeful IE9 will solve some of those problems. In the meantime, I cannot stress how much I would encourage you to get a different browser. Any browser. Chrome is my personal pick when I'm on a PC, but Firefox is solid, and Safari isn't bad either (Safari is my choice on Macs, but it just feels so out of place on Windows). On the PC, Chrome and Firefox will both allow you to install userscripts as well, which means you could finally use the userscripts I have! Wouldn't that be fun? At the very least, pop this page open in one of those browsers and take a look at what it actually looks like when it's rendered by a non-broken browser. And seriously...wow, just wow. People wonder why I hate IE so much. It's reasons like this. I'm not using any bleeding edge technology here...this has all been in these other browsers for the last few years. In the case of the stuff being positioned incorrectly, IE has had that bug for 10-15 years now and still hasn't fixed it, so I finally gave up caring. —Aichon— 08:01, 22 April 2010 (BST)
- I'm not using the most recent IE, but I don't know which I am using. Although I might be using the latest. I have no idea. This isn't my computer. My computer doesn't have adobe, and can only view youtube in Chinese. That said, I still get javascript errors, they're just in chinese. Also, I'm not changing browser. And it's always done the choppy choppy thing since you put that bit on there. :P --Yonnua Koponen Talk ! Contribs 08:06, 22 April 2010 (BST)
- If you'd like to know what it looks like in a modern browser check here. Take note of the rounded corners on elements, the shadow under the Characters box, the embossing of the About Me section (as well as the embossing of the words "About Me" and "Characters"), the gradient on the big "Aichon" at the top, the correct positioning of everything according to the rules for the way the web is supposed to work, the correct colors and transparencies for things like the pronunciation of my name and the name of the page you're on, the correct application of backgrounds for the flagbox template, the use of the correct font and font rendering, etc. If you're missing all of that from my page, imagine what you're missing on other pages? Firefox doesn't get the gradient (I'll fix that later with a line of code), but it does everything else. —Aichon— 08:17, 22 April 2010 (BST)
- I'm not using the most recent IE, but I don't know which I am using. Although I might be using the latest. I have no idea. This isn't my computer. My computer doesn't have adobe, and can only view youtube in Chinese. That said, I still get javascript errors, they're just in chinese. Also, I'm not changing browser. And it's always done the choppy choppy thing since you put that bit on there. :P --Yonnua Koponen Talk ! Contribs 08:06, 22 April 2010 (BST)
- I'm hopeful IE9 will solve some of those problems. In the meantime, I cannot stress how much I would encourage you to get a different browser. Any browser. Chrome is my personal pick when I'm on a PC, but Firefox is solid, and Safari isn't bad either (Safari is my choice on Macs, but it just feels so out of place on Windows). On the PC, Chrome and Firefox will both allow you to install userscripts as well, which means you could finally use the userscripts I have! Wouldn't that be fun? At the very least, pop this page open in one of those browsers and take a look at what it actually looks like when it's rendered by a non-broken browser. And seriously...wow, just wow. People wonder why I hate IE so much. It's reasons like this. I'm not using any bleeding edge technology here...this has all been in these other browsers for the last few years. In the case of the stuff being positioned incorrectly, IE has had that bug for 10-15 years now and still hasn't fixed it, so I finally gave up caring. —Aichon— 08:01, 22 April 2010 (BST)
- So yeah, any idea why anyone would ever want this to happen?--Yonnua Koponen Talk ! Contribs 23
- 11, 21 April 2010 (BST)
- Not a clue, honestly. And it does some odd things with your signature as well, I see.
Not entirely sure why that is, though I suppose I could look into it if I felt so inclined.Looks like it goes until it hits a colon (or maybe another semi-colon?). Go figure. —Aichon— 23:13, 21 April 2010 (BST)- So it could be a far easier way to bold?;--Yonnua Koponen Talk ! Contribs 23
- 18, 21 April 2010 (BST)
- No, it's just useless.--Yonnua Koponen Talk ! Contribs 23:18, 21 April 2010 (BST)
Just so you know, I'm taking this as an implicit agreement that you'll allow any edits on my part to your user page in the future. ;P —Aichon— 23:16, 21 April 2010 (BST)
- Maybe.--Yonnua Koponen Talk ! Contribs 23:18, 21 April 2010 (BST)
Oh... My... God... Just viewing UDwiki in Safari for the first time. Massive wow.--Yonnua Koponen Talk ! Contribs 17:16, 11 May 2010 (BST)
- Even though I'm an Apple fanboy, when I'm on Windows, I prefer Chrome. Safari is better for some things, sure, but it just feels out of place on Windows, if you ask me (and it's way slower on Windows than on the Mac too!). But yeah, big difference, eh? I bet you didn't even realize half of the things that were outright broken in IE until you saw how they were supposed to look. :P —Aichon— 00:19, 12 May 2010 (BST)
Yes
You are an idiot. Just thought I'd confirm that for you.--Big Cat 00:30, 22 April 2010 (BST)
- For more reasons than one, I am. Always humbling (and valuable) to have external confirmation of such things though. Thanks! —Aichon— 03:07, 22 April 2010 (BST)
Script Issues
I am currently using your UDICOS Script (which is awesome, by the way), and have noticed that my axe and toolbox have disappeared from my inventory list, my brother also says his spray cans are also gone. the two weapons I mentioned still appear in the attack drop-down list, my brother can still graffiti, and repairs can still be made, but it is disheartening to look and see stuff missing. Deactivating the script makes the missing items reappear, but leaves my inventory unsorted, and my weapons uncombined, please fix this issue as soon as you can.
tl;dr version: Items I definitely have are missing from the inventory list, please fix asap.
Thankyou. Lucifer210 08:20, 26 April 2010 (BST)
- Actually, I'm afraid that that's intended behavior, not a bug. Since those buttons in your inventory, as well as several others, don't actually do anything (at least from what I've seen) other than potentially waste AP, I've removed them. It keeps the screen tidier and removes the possibility of accidentally clicking them. You can still tell what you have in your inventory by checking what actions are available, as you pointed out (e.g. you can still repair buildings, graffiti, or select different weapons), or you can check the list of items you can drop, which would also show you what you have. Alternatively, UDICOS isn't actually my script (I'm just tending to it while Midianian isn't around), and the original version of the script didn't have this particular "feature" in it. You might consider using Midianian's original version of the script. It hasn't been updated in awhile, but as far as I can recall, it's not broken and should still work. —Aichon— 09:10, 26 April 2010 (BST)
- Thankyou for clearing that up, I have just installed Midianian's script, and it looks okay. --Lucifer210 09:16, 26 April 2010 (BST)
Broken Links
I have found that every suburb has a broken link ie http://redrum.soul-fantasy.net/map.php?suburb=1 the redrum map has been down for months now and these may need to get removed. Links are found in the suburb information box at the top.--Dirty 08:31, 27 April 2010 (BST)
- slowpoke.jpg I would have fixed these up by now but I don't come here anymore =[ and no one else seems to want to do them. -- 08:33, 27 April 2010 (BST)
- Oh yeah, I was gonna fix those up and then forgot to after that conversation died down. Rooster just left IRC too...would've been nice if he could've botted it. Well, I'll see what I can do quickly. —Aichon— 08:42, 27 April 2010 (BST)
Status
Hi,
I saw in the vandal banning of The_Colonel page that the MOB (you are probably a member of the MOB?) has a way of determinating where everyone is an what's the status of every building etc. Since my own administration was not 100% correct when the NSU destroyed the infrastructure in Krinks, I wonder if you could tell me more about this. Greetings, Cornholioo 15:07, 1 May 2010 (BST)
- As I stated before Aichon was right, I made an error in judgment however cornholioo is you keep this up, I may bring you to A/VB for making also accusations about the status of Krinks Power station as per the precedent that Rosslessness set here. I quote for the record "Vandalism Baseless accusations, false information -- Rosslessness." I suppose one could find it not vandalism on your case, but it doesn't stop me from bringing it forward none the less. Oh and for the record the proof that your claim is false is sitting on my talk page. -- 18:48, 1 May 2010 (BST)
- Agreeing with what The Colonel says, if you're posting false information as fact, especially for the danger reports, it is considered to be vandalism. Especially in cases like this where things are being contested, posting false information is likely to get you in trouble. —Aichon— 23:23, 1 May 2010 (BST)
- Yep, I'm a member of MOB, and Militant Order of Barhah/Locator is the page you're looking for. It's one of the most edited pages on the wiki since we have several people in MOB maintaining it on a regular basis, posting live updates as we clear out suburbs. It's not always up-to-the-minute accurate, but it gives us a very good overview of how much destruction we've wrought and just what is left. —Aichon— 23:23, 1 May 2010 (BST)
- Thanks. Oh, and lit and ruined, does that mean pinata? And then lit is just EHB I guess? --Cornholioo 13:51, 3 May 2010 (BST)
- Lit and ruined means that the building is ruined but the generator is still running and needs to be destroyed. We don't piñata buildings, since that requires engaging in trans-mortal tactics (i.e. you have to be alive when you enter the building, die inside of it to become a zombie, and then ruin it, and the MOB does not use any tactics that require being alive). As for lit, it just means that the generator is running, and since generators are anti-Barhah, they must be destroyed. We post the barricade statuses separately as we scout (they show up on the map just how you see things like revive points or entry points, except we label it with EHB, VSB, etc.), if we have the time and the desire to know what they are. We don't always get around to putting them up though, since we tend to ruin buildings as quickly as our group gets to them. —Aichon— 14:30, 3 May 2010 (BST)
- Ok ty. --Cornholioo 16:00, 3 May 2010 (BST)
- Lit and ruined means that the building is ruined but the generator is still running and needs to be destroyed. We don't piñata buildings, since that requires engaging in trans-mortal tactics (i.e. you have to be alive when you enter the building, die inside of it to become a zombie, and then ruin it, and the MOB does not use any tactics that require being alive). As for lit, it just means that the generator is running, and since generators are anti-Barhah, they must be destroyed. We post the barricade statuses separately as we scout (they show up on the map just how you see things like revive points or entry points, except we label it with EHB, VSB, etc.), if we have the time and the desire to know what they are. We don't always get around to putting them up though, since we tend to ruin buildings as quickly as our group gets to them. —Aichon— 14:30, 3 May 2010 (BST)
- Thanks. Oh, and lit and ruined, does that mean pinata? And then lit is just EHB I guess? --Cornholioo 13:51, 3 May 2010 (BST)
Thanks
Thanks for fixing the image on The Wraiths' Recruitment Page. It was my first time uploading an image to a Wiki, and I must've screwed up the coding somehow. I'd appreciate it if you let me know what I did wrong so I can do it right to begin with the next time around.Pinata 03:17, 2 May 2010 (BST)
- Sure thing. As for what I changed, you had everything right, except that you had the full URL, when you only should have provided part of it. If you check the change I made, the text on the left side was what I removed from your code to make it work. Let me know if you run into anything else that I may be able to help out with. —Aichon— 03:29, 2 May 2010 (BST)
Location history
Don't we have a place we typically archive history for locations? I noticed this, but I haven't found we're he's archived it yet.... -Poodle of DoomM! T 14:48, 3 May 2010 (BST)
- here.--Yonnua Koponen Talk ! Contribs 14:51, 3 May 2010 (BST)
- ^^^^ What he said. For locations, they either have their own archive or no archive at all. For suburbs, we do, of course, have archives for each of them. —Aichon— 15:05, 3 May 2010 (BST)
- I see..... thanks guys! —The preceding unsigned comment was added by Poodle of doom (talk • contribs) at an unknown time.
- Thanks for adding the signiture.... I apologize for forgetting.... -Poodle of DoomM! T 15:48, 3 May 2010 (BST)
- No prob. You're welcome to remove that template on my talk page and replace it with a legit signature in the future, if you want. ;) —Aichon— 16:29, 3 May 2010 (BST)
- No,... I've got a thing against it. It makes the time stamps out of sequence... which I don't really like. -Poodle of DoomM! T 18:30, 3 May 2010 (BST)
- No prob. You're welcome to remove that template on my talk page and replace it with a legit signature in the future, if you want. ;) —Aichon— 16:29, 3 May 2010 (BST)
- Thanks for adding the signiture.... I apologize for forgetting.... -Poodle of DoomM! T 15:48, 3 May 2010 (BST)
- I see..... thanks guys! —The preceding unsigned comment was added by Poodle of doom (talk • contribs) at an unknown time.
- ^^^^ What he said. For locations, they either have their own archive or no archive at all. For suburbs, we do, of course, have archives for each of them. —Aichon— 15:05, 3 May 2010 (BST)
Ha
I was there, like, a year ago! I'm trying to organise a minor revolution, so I may see you soon. --RosslessnessWant a Location Image? 21:09, 3 May 2010 (BST)
- That almost sounds like a threat, but I'm guessing you mean it otherwise. Anyway, I'd love to hear about revolutions and the like, since I'm still newish to the game (only been playing two weeks). —Aichon— 21:28, 3 May 2010 (BST)
- Knowing full good and well that I'm about to kick in the door, and barge in, guns blazing on this,... I'll still beg your pardon.... what game? -Poodle of DoomM! T 21:49, 3 May 2010 (BST)
Crit 5
I looked through the A/D/S archives, and I couldn't find a vote. I certainly see no reason not to have one.--User:Yonnua Koponen/signature2 16:07, 4 May 2010 (BST)
- Yeah, I glanced through there and some of the other discussion and policy archives to see if it ever came up, but I couldn't find mention of it. I know at least a few of the sysops have complained about Crit 5 being a nuisance since it's not scheduled though.
I'll probably write up a policy at some point, but there's no rush.—Aichon— 19:08, 4 May 2010 (BST)- We talked about it on IRC a couple times this time last year, but nothing came of it, boxy and link wouldn't support me putting it up :*( But seriously, why not? They always just get deleted anyway, and it fits in line with deleting the dead redirects etc. associated with a deleted page. --
- I can imagine a few ways that it can be abused, but any abuse should be able to be disproved easily enough by merely linking in the former deletion case. And in matters where the page and its talk page are recreated later for valid reasons, it's a simple Undelete to fix it anyway, so the worst case I can imagine is neglect or abuse, both of which are able to be handled easily enough. —Aichon— 01:09, 5 May 2010 (BST)
00:30, 5 May 2010 (BST)
- We talked about it on IRC a couple times this time last year, but nothing came of it, boxy and link wouldn't support me putting it up :*( But seriously, why not? They always just get deleted anyway, and it fits in line with deleting the dead redirects etc. associated with a deleted page. --
Game
Hello,
you've removed my suggestion for a real time urban dead based game. Do you have any idea where I could ask this question elsewhere? --Cornholioo 16:56, 6 May 2010 (BST)
- Unfortunately, there's really nowhere appropriate for it on the wiki, since this wiki is all about Urban Dead. You might consider joining some of the third-party forums (e.g. Brainstock, Barhah, etc.) and seeing if you can find any interest there. There are folks in Barhah that play or have played some of the other spin-off games (e.g. Shartak, Nexus Wars, Quarantine 2019, etc.), so they may be more willing to discuss the suggestion, but, honestly, it sounded like you had a lot of thinking to still do about your idea, since it wasn't very fleshed out when you posted it previously. And you're also not the only person with ideas for a spin-off game. I know of at least one other person with a well-developed idea who is simply looking for a developer to work on it. There's an overabundance of ideas floating around, but not many people with the capability to make something like this. —Aichon— 21:56, 6 May 2010 (BST)
God,... my heads about to explode...
Like I said, we need to let cornhole keep talking,... he'll get banned eventually. Anyway... the real reason I am here is because of this and this. As you can see, the second became vandalism before the first. The first is now vandalism... that said, the second earned him a week ban when it was ruled vandalism,... now the first one is considered vandalism, does he then recieve his month ban? -Poodle of DoomM! T 23:51, 7 May 2010 (BST)
- Yep. If both are ruled vandalism (the first one is still open, since the sysops aren't in agreement yet and only three have ruled so far), then he'll have a month ban appended onto his week ban, I believe. The same sort of thing happened to Zombie Lord around New Year's. He was escalated three time in quick succession and ended up getting a 24 hour ban from a case that started early but closed late compared to the other cases. —Aichon— 23:57, 7 May 2010 (BST)
- SWEET!! I've always said that we need to keep that jackass talking just long enough to talk himself out of the wiki... -Poodle of DoomM! T 02:05, 8 May 2010 (BST)
- You should thank me for accidentally trolling him into two A/VB cases ;D --
- Mmmm,... No?! -Poodle of DoomM! T 02:23, 8 May 2010 (BST)
- That's it, meet me out the flagpole at 3PM. that's where WE'LL SETTLE THIS -- 02:40, 8 May 2010 (BST)
- After I saw your initial set of posts that got you on Cornholioo's persona non grata list, I knew this would end in an interesting way, but I just didn't know how. I honestly figured that you'd force us into seeing just how far the rules would stretch before we slapped you with an escalation for annoying him. I'm glad I was wrong. —Aichon— 02:47, 8 May 2010 (BST)
- You know as well as I do that people are hell bent on getting that jackass off the wiki,... and no one would dare tred on the bard of his demise... -Poodle of DoomM! T 03:15, 8 May 2010 (BST)
- I never tried to harass him or such, I only ever contacted him when it was "necessary", ie. I had something worthwhile to say that was in his interest. It just so happened that the mighty holocaust denier is so afraid of a few swear words that I threw some in just to annoy him. In response to what Cyberbob thinks, I think Corn is a troll to some extent, but he's honestly the worst one I've seen in a long time, since good trolls don't get banned for a month and a half when they take someone on. --
- Oh, I meant no offense in what I said... I was actually complementing you on the artistic play. Personally, I've always been offended when someone calls another person a troll here on the wiki. We're all trolls in our own way. The best example would be anything having to do with cornhole... I mean seriously, look how many people jumped on that bandwagon. If they really wanted the drama to stop,... why even go looking for it? At the very least, don't add to it. At that though, the only reason the mass majority of them don't get banned to his extent, I think, is that most know when to stop. -Poodle of DoomM! T 03:36, 8 May 2010 (BST)
- Lol silly beans, I was responding to Aichon! -- 02:58, 9 May 2010 (BST)
- Yes, well, creating an entry titled "Fagmolio" isn't exactly "necessary", and I figured it might be setting the stage for future interactions that were even less necessary. Like I said, I'm glad I was wrong. —Aichon— 04:01, 8 May 2010 (BST)
03:24, 8 May 2010 (BST)
- Oh, I meant no offense in what I said... I was actually complementing you on the artistic play. Personally, I've always been offended when someone calls another person a troll here on the wiki. We're all trolls in our own way. The best example would be anything having to do with cornhole... I mean seriously, look how many people jumped on that bandwagon. If they really wanted the drama to stop,... why even go looking for it? At the very least, don't add to it. At that though, the only reason the mass majority of them don't get banned to his extent, I think, is that most know when to stop. -Poodle of DoomM! T 03:36, 8 May 2010 (BST)
02:18, 8 May 2010 (BST)
- Mmmm,... No?! -Poodle of DoomM! T 02:23, 8 May 2010 (BST)
- You should thank me for accidentally trolling him into two A/VB cases ;D --
- SWEET!! I've always said that we need to keep that jackass talking just long enough to talk himself out of the wiki... -Poodle of DoomM! T 02:05, 8 May 2010 (BST)
Just so I understand the process correctly, is the required number of votes 3 or 2 when determining vandalism? In some cases, there are only two rulings before action is presented, and sometimes three. I always thought it was two... but I'm unsure now. -Poodle of DoomM! T 02:42, 9 May 2010 (BST)
- There's no set number at all, as long as it appears to be a majority of voting sysops. 02:45, 9 May 2010 (BST)
- Good to know. Now I'm curious to know when one decides to declare the majority? -Poodle of DoomM! T 02:50, 9 May 2010 (BST)
- That was one of the first questions I asked DDR when I became a sysop. Basically, it's just what he told you in his last comment. You get a feeling for it. When in doubt, leave it open for a bit. —Aichon— 02:51, 9 May 2010 (BST)
- Yeah, you just take into account what sysops are active during the case, whether they've all voted and whether they are likely to vote again. And even then, if you close a case prematurely even as vandalism, you aren't accountable for simply acting on votes, it'll just get reversed. --
- I see, I'm just curious... because I noticed that of Cornholes most recent set of cases, one was closed quickly, and the other remains open. I noticed no one else seems to be voting. Earlier, I was told it was because it was close. That's fair,... even now. I assume everyones waiting to declare it until he comes back, just to add further insult to injury? -Poodle of DoomM! T 03:45, 9 May 2010 (BST)
- We have three active sysops who have yet to rule on the only case that's still open (the other case was easy to rule on and had everyone in agreement), so I've been leaving it as-is in the hope that we'd get their feedback (I'm especially interested in Yonnua's, though he may recuse himself, given that he's the one that handed down the ruling boxy believes was invalid). If they do not comment or rule on the case in the next day or two, I'll draw some attention to the case, but then will eventually close it with the ruling standing as it is now. It's only been open for a bit over a day at this point, however, so it's hardly like the case has been lingering and festering on A/VB for an extended period of time, and there's no reason to rush the ruling. As for insult and injury, if he gets escalated again, the month ban will be in addition to his week ban, so it doesn't matter if we apply it now or when he comes back, since the result is the same. —Aichon— 04:05, 9 May 2010 (BST)
- I get it... and I think you should let him come back long enough to post something, then ban him for a month.... It would be funnier that way! -Poodle of DoomM! T 04:33, 9 May 2010 (BST)
- We have three active sysops who have yet to rule on the only case that's still open (the other case was easy to rule on and had everyone in agreement), so I've been leaving it as-is in the hope that we'd get their feedback (I'm especially interested in Yonnua's, though he may recuse himself, given that he's the one that handed down the ruling boxy believes was invalid). If they do not comment or rule on the case in the next day or two, I'll draw some attention to the case, but then will eventually close it with the ruling standing as it is now. It's only been open for a bit over a day at this point, however, so it's hardly like the case has been lingering and festering on A/VB for an extended period of time, and there's no reason to rush the ruling. As for insult and injury, if he gets escalated again, the month ban will be in addition to his week ban, so it doesn't matter if we apply it now or when he comes back, since the result is the same. —Aichon— 04:05, 9 May 2010 (BST)
02:58, 9 May 2010 (BST)
- I see, I'm just curious... because I noticed that of Cornholes most recent set of cases, one was closed quickly, and the other remains open. I noticed no one else seems to be voting. Earlier, I was told it was because it was close. That's fair,... even now. I assume everyones waiting to declare it until he comes back, just to add further insult to injury? -Poodle of DoomM! T 03:45, 9 May 2010 (BST)
- Yeah, you just take into account what sysops are active during the case, whether they've all voted and whether they are likely to vote again. And even then, if you close a case prematurely even as vandalism, you aren't accountable for simply acting on votes, it'll just get reversed. --
- That was one of the first questions I asked DDR when I became a sysop. Basically, it's just what he told you in his last comment. You get a feeling for it. When in doubt, leave it open for a bit. —Aichon— 02:51, 9 May 2010 (BST)
- Good to know. Now I'm curious to know when one decides to declare the majority? -Poodle of DoomM! T 02:50, 9 May 2010 (BST)
TOC
When it comes to the TOC on a page, is there a way where the background can be made transparent? For example... If I had a page with a colored background, and wanted the TOC on the page, the TOC would have a white background on top of whatever color the background is. How do I make the color show through the TOC? -Poodle of DoomM! T 05:00, 9 May 2010 (BST)
- Tentatively, I'm going to say it's not possible. The background color for the TOC is coded into the stylesheet for the wiki itself and can't be circumvented in any way that I'm aware of. You can always make your own TOC and update it by hand, but that's a hassle (I used to do it on some of my pages, but eventually stopped). You might consider asking Rooster, since I have no solution. If you find one though, I'd love to hear it. —Aichon— 09:01, 9 May 2010 (BST)
- Well, making my own was exactly what I was thinking about doing, but wanted to make sure I couldn't circumvent it first. Thanks... I'm off to ask Rooster first... -Poodle of DoomM! T 14:07, 9 May 2010 (BST)
- Consider him officially asked... -Poodle of DoomM! T 14:19, 9 May 2010 (BST)
- Well, making my own was exactly what I was thinking about doing, but wanted to make sure I couldn't circumvent it first. Thanks... I'm off to ask Rooster first... -Poodle of DoomM! T 14:07, 9 May 2010 (BST)
portal
portal is free on steam!! go get it, you too-arty-mac-fag ;D -- 13:42, 13 May 2010 (BST)- My Backloggery page. Note the Recent Changes section on the right side and the date for when I got Portal. Way ahead of you, bud. :P —Aichon— 19:37, 13 May 2010 (BST)
Project
Up for a little project? -Poodle of DoomM! T 23:49, 14 May 2010 (BST)
- Maaaybe. But for some strange reason, I have a feeling that you're about to ask me for something that can't be done. —Aichon— 06:52, 15 May 2010 (BST)
- No, instead of me submiting all the pictures in EVIL's group category for protection, I'd like just to ask someone to do it. Or I could submit each picture, and each talk page... By mid week, we'll actually probably ask for everything to be removed from the wiki anyway....
- Another thing.... how do I go about getting a self ban after from the wiki? I'd like to have something set up similar to Matthewfarenheit... how's that work? -Poodle of DoomM! T 04:13, 16 May 2010 (BST)
- Regarding the first, if you're about to wipe it all, then why protect it now? If you really want it protected though, then you'll need to put up an actual request with a link to the category and ask for all images to be protected, since I can't protect by informal request alone. Should be simple enough, I hope, unless I'm missing something. You shouldn't need to list out every single one, since the request is straightforward (in cases where you want some, but not all, to be protected, having an explicit list is useful, but there's no need for it here).
- Another thing.... how do I go about getting a self ban after from the wiki? I'd like to have something set up similar to Matthewfarenheit... how's that work? -Poodle of DoomM! T 04:13, 16 May 2010 (BST)
- As for the second, see #6 here. It's how Matthew Fahrenheit was banned. —Aichon— 07:08, 16 May 2010 (BST)
- You just go on A/VB and ask. --
- Next question,... If I want an indefinite ban, and decide to come back in the future, say, 10 yrs from now... as an example... how would I go about contacting someone to unban the account? -Poodle of DoomM! T 02:56, 22 May 2010 (BST)
- Ask Cheese via IRC... 02:59, 22 May 2010 (BST)
- Yeah, just ask one of the sysops on IRC or else e-mail someone. —Aichon— 03:14, 22 May 2010 (BST)
- You're not a sysop? -Poodle of DoomM! T 04:41, 31 May 2010 (BST)
- I was reiterating and expanding on what Mis said to include all sysops (myself included, of course), should Cheese not be available (I haven't seen him on IRC in months). —Aichon— 09:50, 31 May 2010 (BST)
- You're not a sysop? -Poodle of DoomM! T 04:41, 31 May 2010 (BST)
- Yeah, just ask one of the sysops on IRC or else e-mail someone. —Aichon— 03:14, 22 May 2010 (BST)
- Ask Cheese via IRC... 02:59, 22 May 2010 (BST)
09:29, 16 May 2010 (BST)
- Next question,... If I want an indefinite ban, and decide to come back in the future, say, 10 yrs from now... as an example... how would I go about contacting someone to unban the account? -Poodle of DoomM! T 02:56, 22 May 2010 (BST)
Help with Suggestions
Hey Aichion Could you tell me how to put suggestions up for voting?
Thanks Scvideoking 23:44, 14 May 2010 (BST)scvideoking
- "Aichon". No "i" after the "h".
- Anyway, you basically just need to go here and then follow the instructions very carefully. To make a long story short, you'll copy/paste that first bit of code they gave you directly onto that page. You'll then follow a link that that code creates, and will paste that SugHead code onto that new page. Then you need to follow the instructions it gives you when you preview the page. Just make sure you go through it all, step by step, and that you don't skip anything along the way. If you get stuck, ask for help. —Aichon— 06:52, 15 May 2010 (BST)
Pker identifier
So I was thinking, you have that superscript R that links you to a site showing a person's bounty. Is there anyway to get public access to that database such that you can color-code the people you are near by their bounty? It would be great for independents to be able to judge where they're sleeping based on the presence of Pkers, and a color coded name would be by far the quickest way to tell how nefarious a person is or how precarious a situation is. Are you a Sagittarius? That would be hilarious because I'm Aquarius. we tend to have vicarious thrills from gregarious people. Anaswasi 15:54, 23 May 2010 (BST)
- Well, at least with the browsers I support with that script, it's not possible. It'd require opening up a connection to another server while loading the UD page, but some of the browsers lock out opening connections to other servers as a security concern (Firefox being the only one that doesn't, from what I can tell). Plus, that's not a script that I actively use myself (I merely support it), so I'm afraid I'm not keen on extending its feature set, especially since something of this sort would take quite a bit of effort and would work in Firefox alone, I'm afraid. —Aichon— 18:37, 23 May 2010 (BST)
- Something like that does already exist anyway. Just get UDWidget and load the contact list of the RG website into it. It's just that a.) it's updated manually rather then in real-time, and b.) that the RG doesn't objectively tell if someone is "a bad guy" or not, just if someone has been reported for PKing someone who hasn't PKed himself (or at least was never reported for it). But b.) is anyway a problem for each and every evil-doer list and unsolvable as soon as dual natures, GKers, death-cultists and other fuzzy characters enter the picture. -- Spiderzed▋ 18:49, 23 May 2010 (BST)
- Aichon, you said it would be a lot of work, and after taking CS100, I think the program itself would be easy- simply a map of a key(ID#) to a value(bounty). Obviously this is not the hard part. From a coding perspective, what makes this a difficult script to write? I don't know much about CS and I'm interested. I guess you answered this in your original reply- the data is hard to get into your program? Anaswasi 18:55, 23 May 2010 (BST)
- The problem is in establishing the connection to the Rogue's Gallery at page load time since I believe that all of the browsers besides Firefox prohibit that sort of activity (as in, it's not even possible to do it...it'll throw a runtime exception in Safari and Chrome, I believe, for instance). The only other way to do it would be to export the Rogue's Gallery data and then put it into the script manually, but, as was pointed out, it wouldn't stay updated automatically, and there are already ways to do that using existing tools (e.g. UDTool or udwidget, as was mentioned, both work in Firefox). As you said, the mapping is rather trivial, it's just a matter of finding the data in a way that's automatic. Even if it were possible in the other browsers, I'd also have to educate myself on how those sorts of things work, since I haven't gotten around to doing asynchronous communication with Javascript just yet. It's probably not too hard, but it'd take some time for me to learn and figure out, which I'm more inclined to spend elsewhere right now. —Aichon— 19:09, 23 May 2010 (BST)
Big Bash 3
Did you ask for permission to edit that page? --Thadeous Oakley 10:16, 26 May 2010 (BST)
- Are you going to honestly try to claim ownership of it? We already have members in-game with that as our group tag and have stuff on the wiki that predates the page (which I'm sure you're very aware of, given the timing of when you creating the page). I'll be very disappointed if you decide to do that, but I understand you have a history with some of the people and may be trying to use this as a vehicle to get back at them. If so, I'm asking kindly that you don't. This is not a threat, just a simple statement of my preference, but I really would rather not have to get into something ugly over this, especially since you and I don't have any such history between us. —Aichon— 10:24, 26 May 2010 (BST)
- Aww, you're such a nice person to provide such a mature argument. Don't worry, I was just teasing you a little, I mean no harm and you and your zombie friends can do whatever they like. Don't know where you got the impression that I have "history" with people behind this, as to my knowledge I do not. Yours sincerely, --Thadeous Oakley 10:35, 26 May 2010 (BST)
- *phew* Very glad to hear it! I'm sure you've seen the work I've been putting into it over the last week or so, and to come this far only to have even the possibility of it being obstructed...definitely wasn't a laughing moment for me right then (one's head has a tendency to fill up with all of the worst case scenarios instantly), but I can definitely laugh together with you now at the situation. As for history, I was never much of a history buff, so this wouldn't be the first time I may have been mistaken about something that's before my time. Anyway, you gave me a scare there, but thanks for letting me go ahead with it. I appreciate it. :) —Aichon— 10:45, 26 May 2010 (BST)
- Can't wait, this was long overdue! Good luck. --
- Thanks! I'm just the wiki guy, however, and though I'm the only one making the edits (for the most part), it's definitely been a collaboration with lots of input from lots of people, most of whom will be coming into the spotlight a lot more in the coming weeks, whereas I'll be able to take it easier after this setup is all done. :P —Aichon— 13:32, 26 May 2010 (BST)
- That's the way I've always hoped it would work, as a wiki monkey can't pull this off on his own but would benefit greatly from that super sexy inside support from mates. I'll defo join up, I've been rott clogging the same revive point for like 2 fucking monthS. power to the BAHRARH!!!!!!!!!!!!!!-- 13:37, 26 May 2010 (BST)
13:27, 26 May 2010 (BST)
- Thanks! I'm just the wiki guy, however, and though I'm the only one making the edits (for the most part), it's definitely been a collaboration with lots of input from lots of people, most of whom will be coming into the spotlight a lot more in the coming weeks, whereas I'll be able to take it easier after this setup is all done. :P —Aichon— 13:32, 26 May 2010 (BST)
- Haha, my apologies, I can imagine your reaction after all that effort. Also, compliments on the design so far. Looks really fancy ;) --Thadeous Oakley 22:47, 31 May 2010 (BST)
- Can't wait, this was long overdue! Good luck. --
- *phew* Very glad to hear it! I'm sure you've seen the work I've been putting into it over the last week or so, and to come this far only to have even the possibility of it being obstructed...definitely wasn't a laughing moment for me right then (one's head has a tendency to fill up with all of the worst case scenarios instantly), but I can definitely laugh together with you now at the situation. As for history, I was never much of a history buff, so this wouldn't be the first time I may have been mistaken about something that's before my time. Anyway, you gave me a scare there, but thanks for letting me go ahead with it. I appreciate it. :) —Aichon— 10:45, 26 May 2010 (BST)
- Aww, you're such a nice person to provide such a mature argument. Don't worry, I was just teasing you a little, I mean no harm and you and your zombie friends can do whatever they like. Don't know where you got the impression that I have "history" with people behind this, as to my knowledge I do not. Yours sincerely, --Thadeous Oakley 10:35, 26 May 2010 (BST)
Now I can see them, I don't liek the initial big letters. Have you considered the Chiller font? --RosslessnessWant a Location Image? 09:56, 27 May 2010 (BST)
- You'd be surprised how many computers don't have that font :( --
- But I do. And my importance it absolute. --RosslessnessWant a Location Image? 10:32, 27 May 2010 (BST)
- I picked a "generic font", that way it would ensure that everyone would see something there that's in the ballpark of what I wanted. Unfortunately, there is no generic font for "spooky stuff", and Chiller is not widely adopted, last I checked. I really am trying to hit the low fruit with that page, so it should look good for as many people as possible (I intentionally went light on my usual shadows, rounded edges, embossing, gradients, etc., just because I didn't want it looking broken in IE or earlier versions of FF, which many people use). —Aichon— 10:38, 27 May 2010 (BST)
10:17, 27 May 2010 (BST)
- But I do. And my importance it absolute. --RosslessnessWant a Location Image? 10:32, 27 May 2010 (BST)
My deleted suggestion
Heh, I feel like an idiot now. Sorry about that. I was just wondering how long I should wait before I re-post my new suggestion. I had assumed I should wait a few days or weeks (or months), but I do think that the suggestion is a decent one, and want to put it down eventually. Gmanyo 14:34, 26 May 2010 (BST)
- You can put it back up immediately, actually. It shouldn't be a problem at all. That said, I'd still advise taking it to Developing Suggestions first so that you can get some feedback from the people who will be voting on it and can take their thoughts into consideration. They're pretty harsh over there, but that's what's necessary since it's not like they're going to hold back when actually voting. —Aichon— 14:45, 26 May 2010 (BST)
- Oh! That's what Developing Suggestions is. Thanks so much: I thought it was for suggestions that had been voted in but were still developing! Boy was I confused. Thanks, man. Gmanyo 17:16, 26 May 2010 (BST)
Orphans
Orphaned Page | |
The following page(s) were orphaned, meaning they weren't linked from any other page on UDWiki. For house-keeping's sake, we are adding the link onto the relevant talk page. If you don't want the pages anymore just post them on the Deletions Page. You aren't required to do anything, but we'd appreciate if it you kept the link on any one of your pages.
Please note that the link provided below will not remove the page from Orphaned Pages, so you'll still need to manually make a link for us. Thank you. |
Your page, Big Bash 3/Admin, was not linked to on the wiki. This message is just to provide a link for it and clear it from our orphanage.
Your page, Big Bash 3/Attacking, was not linked to on the wiki. This message is just to provide a link for it and clear it from our orphanage.
Your page, Big Bash 3/Contact, was not linked to on the wiki. This message is just to provide a link for it and clear it from our orphanage.
Your page, Big Bash 3/Guide, was not linked to on the wiki. This message is just to provide a link for it and clear it from our orphanage.
Your page, Big Bash 3/Location, was not linked to on the wiki. This message is just to provide a link for it and clear it from our orphanage.
Your page, Big Bash 3/Thanks, was not linked to on the wiki. This message is just to provide a link for it and clear it from our orphanage.
--Yonnua Koponen Talk ! Contribs 16:21, 27 May 2010 (BST)
Hey!
I chose Yonnua, but his page siad he was gonna be ultrainactive today. UDWiki:Administration/Demotions needs an archive but i can't do it myself because archive is protected. nudge! ;D -- 07:25, 31 May 2010 (BST)- I'll deal with it it momentarily if no one else preempts me in the next few minutes. *waits for someone to preempt him* No? Shucks. —Aichon— 09:52, 31 May 2010 (BST)
Badmen misrepresented
The Badmen do little on the wiki, but nonetheless are everpresent (although underwhelmingly so at the moment), so to remove them from the the West Boundwood page simply misrepresents the group situation in the suburb. Can they not simply be returned?--Harald von Holzapfel 18:57, 1 June 2010 (BST)
- Absolutely! They were only removed due to inactivity on the wiki, not as some sort of punishment or anything of the sort (a group of us went through and cleaned up all of the suburbs a few months back, removing dozens of groups that failed to respond, of which they were just one). If they're still around, they're welcome to add themselves back to the suburb listing. That said, the guidelines for who can be listed have been slightly modified since they were removed (specifically, #2 was added since we wanted to ensure that we had a surefire way to contact any group). Since The Badmen used to simply link to the wiki article for the Badmen Building, they'd need to actually have their own wiki page (it wouldn't need to be elaborate in the least) before they could be linked from the listing. —Aichon— 20:11, 1 June 2010 (BST)
- So in order for a group listing to be accurate, all groups must have their own wikipage.... probably makes sense to some, but it means that even if a group is a 100 strong, they are invisible on the wiki page designed to describe the relevant suburb they inhabit without, as it were, filling out a form! Surely in such a case this makes the group listings ineffective in their primary purpose, i.e. to represent the groups in a suburb?!? The Badmen are perpetually lax on the wiki, but have been active in the game for the whole time we have been there (at least!) - this rule does nothing but misrepresent what happens in the game - ridiculous!--Harald von Holzapfel 23:40, 1 July 2010 (BST)
- A group wiki page only takes a few minutes to create, if even, and need not be elaborate or ornate in nature (we literally could have made you one in the time it took us to engage in this discussion here). If you'd like some assistance in getting a simple one started, I'd be happy to lend a hand in getting a skeleton page together that you could flesh out as you like. That said, out of the entire listing that we cleaned up for the city, the Badmen were probably one out of five groups for the whole city that didn't have a wiki page for themselves, so this is not a widespread problem or one that creates gross misrepresentations of the group listings. And those five groups created massive headaches for us, since we had no direct means of contacting them on the wiki. We did attempt to contact the Badmen via the suburb page, but received no response there, so we weren't exactly left with many options as it were. We could either cater to an extreme minority and inconvenience the dozen or so people involved in cleaning things up, or we could formalize an unwritten rule that was already being followed by 99% of the groups anyway.
- Now, as I said, I'm willing to assist you with putting up a page, assuming you'd like some help. Arguing with me isn't going to change the situation any, since I was not the sole decision maker behind that change. So we can either move forward and get you guys listed again according to the new rules, which we can have accomplished by later today or tomorrow, or continue to discuss your dislike for the change to the rules. Your call. :) —Aichon— 00:12, 2 July 2010 (BST)
- So in order for a group listing to be accurate, all groups must have their own wikipage.... probably makes sense to some, but it means that even if a group is a 100 strong, they are invisible on the wiki page designed to describe the relevant suburb they inhabit without, as it were, filling out a form! Surely in such a case this makes the group listings ineffective in their primary purpose, i.e. to represent the groups in a suburb?!? The Badmen are perpetually lax on the wiki, but have been active in the game for the whole time we have been there (at least!) - this rule does nothing but misrepresent what happens in the game - ridiculous!--Harald von Holzapfel 23:40, 1 July 2010 (BST)
Hello my good man!
Dear Fellow | |
Chance would have it that another Mayoral race has begun! Word on the street is that you'd be a stellar candidate to walk up the apples and pears to stand as mayor! Jolly good show, and hop on over to the election space to declare yourself. Pip, pip! |
Run for the Zombiecratic party and sweep to illustrious power. Also, contact people on Barhah.com about the election, because I'm certain there are bigwigs there who will want to run.--Yonnua Koponen Talk ! Contribs 12:30, 2 June 2010 (BST)
- I'm not really that well-known at barhah.com, but someone else has already gone and done what you suggested. As for me running, ehhh...not so sure. I doubt I will, but you never know (also, until I preempted my dual nature character for the Bash, I had only one dedicated zombie, so running as that party may not be appropriate anyway). —Aichon— 12:39, 2 June 2010 (BST)
Fanks
As you've got at least 5 of us sending alts over can SFHNAS be listed on your list of zombie groups? --RosslessnessWant a Location Image? 12:10, 6 June 2010 (BST)
- It's your list too if you have five with BB3. :P Anyway, I went ahead and added SFHNAS to the list. Thanks for letting me know. —Aichon— 18:55, 6 June 2010 (BST)
Misconduct
There's a Misconduct case up against you. Just so that you're informed.--Yonnua Koponen Talk ! Contribs 12:13, 6 June 2010 (BST)
- Thanks for formally letting me know. Even though I'd have spotted it soon enough anyway, seeing the notification that I had new stuff on my talk page definitely got my attention much sooner, so I appreciate it. —Aichon— 18:57, 6 June 2010 (BST)
External Links
Hello Aichon, am I allowed to use an external link like this RP in my User space?--Raddox MurTangle 06:26, 7 June 2010 (BST)
- Yep, you can link to stuff like that just fine. Is there any particular reason why you might think it wouldn't be allowed? I feel as if I'm missing the reason you think it wouldn't be allowed, but at least at a glance, it looks fine to me. —Aichon— 06:44, 7 June 2010 (BST)
Unmerging
All of those links are referring to the page itself, not to the unmerged locations. :P Assumed that was what it meant?--Yonnua Koponen Talk ! Contribs 08:08, 8 June 2010 (BST)
- I can't argue with that logic, and looking through them all quickly, it appears that you're spot-on correct. Ok, I'm good. Ignore what I said. :) —Aichon— 08:12, 8 June 2010 (BST)
- DOn't worry about it. At least you didn't see my major screw up on Harvey Lane. :P --Yonnua Koponen Talk ! Contribs 08:13, 8 June 2010 (BST)
Oh shi-!
That protection you just did! When SA deleted everything, it all became unprotected!--Yonnua Koponen Talk ! Contribs 10:01, 8 June 2010 (BST)
- Ugh, seriously? I'll start on the stuff he did recently and work towards the older stuff he deleted. You go the other way. —Aichon— 10:03, 8 June 2010 (BST)
- Right oh.--Yonnua Koponen Talk ! Contribs 10:04, 8 June 2010 (BST)
- That's all of them. Nicely done.--Yonnua Koponen Talk ! Contribs 10:14, 8 June 2010 (BST)
Sorry
Sorry about reverting your talk page move, the legitimacy being threatened by being on main/talk is transparent anyway, it was a kneejerk (emphasis on jerk ;D) reaction but you were right. -- 12:05, 8 June 2010 (BST)- Thanks. I was doing one final preview for a comment I was about to make on your talk page when I saw you had posted to mine. To say the least, I had a tidy paragraph expressing disappointment that you would revert those edits. I'm really not so concerned right now with who is right and wrong, so much as how people are conducting themselves, and, in general, it seems like everyone has been running around like chickens without heads the last two days, bumping into each other and making a mess of things that normally are simple. My fuse is definitely shorter than usual right now, and that revert came close to setting me off a bit, so I was very very glad to see your comment here. Anyway, I'm about to hit the sack, but, once again, thanks. —Aichon— 12:16, 8 June 2010 (BST)
- Lol! I almost regret it, I now wish I'd blown your fuse ;D but yeah, welcome to the quarterly madness of UDWiki explosions. -- 02:43, 9 June 2010 (BST)
Socmember
Template:Socmember - Just wondering, is there a reason why it's subst and not just a normal usage? -- RoosterDragon 05:45, 10 June 2010 (BST)
- Honestly? I think I was tired and wanted the code on the page it's used on (Soldiers of Crossman/Members) to be consistent with the existing entries, but didn't even consider the possibility of simply replacing the old entries with the template since it just didn't occur to me at the time. I'm planning on redoing the SoC's entire wiki space within the next few weeks here though, so I'll tend to that too when I'm handling everything else. I may just talk to the rest of leadership about pulling down the list entirely, since I'd rather not give PKers a target list. —Aichon— 12:35, 11 June 2010 (BST)
Gibsonton Listing
I have a reason but I didn't know where to submit it.But since I'm here I might as well get on with it.The reason for the edit is that there hasn't been any Squatters in the area for the better part of a month.While there is some activity from one member in his hit-and-run attempts he spends almost all of his time outside of Gibsonton.I felt that,with this in mind,an update was in order.Perhaps you'll be able to make a more perminate edit since mine are reversed.Sorry for any misunderstanding.--HolmGard 21:24, 10 June 2010 (BST)
- Well, generally we leave it up to the individual group and their members to add or remove themselves except in cases where it's indisputable (and since they do still have a member that comes through, it's not quite indisputable). Should the group be entirely inactive however, we have a "Great Suburb Group Massacre" that comes through occasionally and cleans out those groups, and they did get cleaned out a few months back when the massacre came through, but they've since re-added themselves, indicating that they're active enough still. Given that you're in a rival group, it's probably best to leave it either for someone else or until there's no doubt at all about activity. —Aichon— 12:35, 11 June 2010 (BST)
Godwins law
Is good but flawed. Try using it whilst discussing the nazis. --RosslessnessWant a Location Image? 18:12, 16 June 2010 (BST)
- You've already lost. Teehee -- Rahrah 18:59, 16 June 2010 (BST)
- That's not a problem. Godwin's Law doesn't actually make a judgement regarding the appropriateness of mentioning Hitler or Nazis, but rather merely asserts that the likelihood of mentioning them as the conversation goes on approaches 100% probability. In fact, according to the article I linked, Godwin actually argues that the reason those comparisons shouldn't be overused is because it "robs the valid conversations of their impact". Also, technically, I probably should've asserted reductio ad Hitlerum rather than Godwin's Law, but Godwin's Law is much more well known (i.e. merely stating its name and giving a link to it is usually enough to end the conversation :P), and, honestly, I had forgotten about the former. —Aichon— 22:55, 16 June 2010 (BST)
Thanks
A FREE COOKIE | |
Axe Hack has given Aichon a cookie for pointing out my signature error. |
surrogate
I would like to take on your policy which you said was ok, but before I give it a go, what did you essentially envision it as? ATM I'm planning on just putting up a policy which adds a time limit to when historical groups can disband and when they can nominate. Length of said limit negotiable thus far. -- 07:15, 25 June 2010 (BST)- That's pretty much what I had in mind. I didn't really see any point in complicating it or making it difficult. Just take the idea that boxy presented (which is what you just detailed) and then put it up for discussion. All I'm looking for is some sort of an improvement to the system, and while I'd like something stronger than just a time limit, I'm definitely willing to settle for now with just that, so that's what I was planning to go with. I just didn't want to bother with the hassle of organizing it right now, so I'm definitely grateful to you for picking it up. —Aichon— 13:10, 25 June 2010 (BST)
Malton Manhunt/Axe Hack's Manhunt 3
This is a reminder to you, and all the other contestants, that AHMH3 begins in 5 days as of this post. The playing area is the top 16 suburbs in a 4x4 formation on the Northwest of the map. You are expected to be in the area at the start of the Manhunt, so if you're not already in the area, get moving! And happy hunting to you. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 16:32, 26 June 2010 (BST)
Cough
Since you caught onto a portion of my plan so quick, I have no choice but to reward you with this template.
He's Watching You... | |
Axe Hack has his eyes on this User. All seven of them. |
--•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:38, 28 June 2010 (BST)
...I saw that comment when you were signing the list...To clear things up, I omitted the last 3 people because usually around 10PM EST (The New York EST, not the Australian EST), my Internet goes all screwy on me. No hard feelings, ya? --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 14:43, 30 June 2010 (BST)
- No worries. I had figured you either considered me to be confirmed already since I've been active around the wiki, were only pinging those you didn't think would see it on their own, were getting around to it later, or else had reasons for stopping when you did. Regardless, I honestly didn't mind and just wanted to give you a hard time. :P —Aichon— 19:47, 30 June 2010 (BST)
+1 for me? How nice of you. Now if only everyone would do the same... =P --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 22:17, 30 June 2010 (BST)
yep
yeah, sorry about brackets, i was just reverting to one of the original edit that started all this since it's the easiest to find. -- 08:44, 5 July 2010 (BST)- actually nvm not sorry, turns out i was right ;) [1] -- 08:54, 5 July 2010 (BST)
12 hours?
You should be on at least every 8,.... GGAAAAHHHH!!!! -∞ Poodle of Doom ∞ 04:23, 6 July 2010 (BST)
Re: "Click"
Finally got round to using your template for a sig. I dunno if it's just the job queue updating or the fact that there's a fair few template calls involved, but I think I broke something. :( 22:04, 7 July 2010 (BST)
- It's the fact that we both changed our signs at the same time, so the job queue took massively long to update. Also, you need one text character in your sig, if I recall correctly.--Yonnua Koponen Talk ! Contribs 22:07, 7 July 2010 (BST)
- Whatever the case, you DEFINITELY need something that links to your user space.--Yonnua Koponen Talk ! Contribs 22:12, 7 July 2010 (BST)
- I'll check about the text thing now, but click the gas mask. It goes to the user page. 23:42, 7 July 2010 (BST)
- No. No it doesn't... :P --Yonnua Koponen Talk ! Contribs 23:44, 7 July 2010 (BST)
- It totally leads to User:Misanthropy when I do it. If it's causing problems I'll subst the code into the sig instead of using Aich's template directly. 23:55, 7 July 2010 (BST)
- works for me --TCAPD(╯°□°)╯ ┻━┻ 00:01, 8 July 2010 (BST)
- Even with the SUBSTed code, I'm still not getting it. I just have the three images in a line.--Yonnua Koponen Talk ! Contribs 00:04, 8 July 2010 (BST)
- It is three images in a line, but images are masked by div links to different pages. 00:05, 8 July 2010 (BST)
- There are no masks for me.--Yonnua Koponen Talk ! Contribs 00:06, 8 July 2010 (BST)
- So what happens when you click on it? Do you go to the image's page or his page? What about if you go here and try some of the links? Do you go to the image's page or something else? Do you get text on mouseover? Which browser/version are you using? Do those examples on the page I linked look like you'd expect? —Aichon— 00:12, 8 July 2010 (BST)
- All of them link to the image pages, including the ones on your page. I only get mouseover text on the bolded font on the pink parts, and not on any of the actual pictures. As for browser, I'm still using Internet Explorer, compatability mode, and the version is whatever I said last time.--Yonnua Koponen Talk ! Contribs 00:16, 8 July 2010 (BST)
- Ah, yeah, none of these work in IE, I believe, since IE is just stupid when it comes to positioning and the box model. That's a known issue, and there's nothing we can really do about it (I'm hopeful IE9 will handle the issue once and for all, since the others browsers have had it right for between 5-10 years already in most cases). I had thought you had switched over to Firefox awhile back, hence why I was concerned. Anyway, what Mis can do to mitigate the issue is set up redirects from the images (if he hasn't already...I didn't check), which will do the trick. It's what Iscariot used to do, and it works fine as a fallback option for IE users. You won't get the fancy tooltips, nor will it show the correct link on mouseover, but it'll work, at least. —Aichon— 00:20, 8 July 2010 (BST)
- You're thinking of safari. I briefly used it a couple of months ago, but this computer doesn't have it, and I'm more used to IE anyway.--Yonnua Koponen Talk ! Contribs 17:49, 8 July 2010 (BST)
- Ah, yeah, none of these work in IE, I believe, since IE is just stupid when it comes to positioning and the box model. That's a known issue, and there's nothing we can really do about it (I'm hopeful IE9 will handle the issue once and for all, since the others browsers have had it right for between 5-10 years already in most cases). I had thought you had switched over to Firefox awhile back, hence why I was concerned. Anyway, what Mis can do to mitigate the issue is set up redirects from the images (if he hasn't already...I didn't check), which will do the trick. It's what Iscariot used to do, and it works fine as a fallback option for IE users. You won't get the fancy tooltips, nor will it show the correct link on mouseover, but it'll work, at least. —Aichon— 00:20, 8 July 2010 (BST)
- All of them link to the image pages, including the ones on your page. I only get mouseover text on the bolded font on the pink parts, and not on any of the actual pictures. As for browser, I'm still using Internet Explorer, compatability mode, and the version is whatever I said last time.--Yonnua Koponen Talk ! Contribs 00:16, 8 July 2010 (BST)
- So what happens when you click on it? Do you go to the image's page or his page? What about if you go here and try some of the links? Do you go to the image's page or something else? Do you get text on mouseover? Which browser/version are you using? Do those examples on the page I linked look like you'd expect? —Aichon— 00:12, 8 July 2010 (BST)
- There are no masks for me.--Yonnua Koponen Talk ! Contribs 00:06, 8 July 2010 (BST)
- It is three images in a line, but images are masked by div links to different pages. 00:05, 8 July 2010 (BST)
- Even with the SUBSTed code, I'm still not getting it. I just have the three images in a line.--Yonnua Koponen Talk ! Contribs 00:04, 8 July 2010 (BST)
- works for me --TCAPD(╯°□°)╯ ┻━┻ 00:01, 8 July 2010 (BST)
- It totally leads to User:Misanthropy when I do it. If it's causing problems I'll subst the code into the sig instead of using Aich's template directly. 23:55, 7 July 2010 (BST)
- No. No it doesn't... :P --Yonnua Koponen Talk ! Contribs 23:44, 7 July 2010 (BST)
- I'll check about the text thing now, but click the gas mask. It goes to the user page. 23:42, 7 July 2010 (BST)
DAMN YOU!!!
You deserve the promotion... why not stay in it? It's yours for the taking... -∞ Poodle of Doom ∞ 21:03, 11 July 2010 (BST)
- Even if I did "deserve" it (and that's very questionable, at best), that doesn't mean I actually want it. Anyway, I gave my reasons for withdrawing. They're pretty self-explanatory. I don't have any desire to have the position as a status symbol, nor do I currently want to have the responsibility of choosing who does and doesn't become a sysop. A quick look through some of the more controversial A/PM bids should clue you in why I don't want to deal with it. Becoming a sysop gave me access to buttons that help me do some work, so I was willing to accept that nomination, but being a 'crat only lets me do one more thing, and it's not something I'm interested in doing. I'm definitely being selfish about it, but that's my prerogative. —Aichon— 21:29, 11 July 2010 (BST)
- Guess I didn't realize there was so little difference between the two jobs... -∞ Poodle of Doom ∞ 21:34, 11 July 2010 (BST)
- The only added 'perk' of the position of crat is the ability to change usergroup rights. Given that this wiki only has three usergroups (User, System Operator, Bureaucrat), it's not a major task. The only reason there's even more than one is to stop someone monopolising promotions, not to spread out a workload. If we had more usergoups (compare, say, Wikia's use of Rollback Rights, Autoconfirmed, etc), then it might be more of a job, but if you look through the A/PM archives you'll see that the crats don't actually have much more to do on a day to day basis. 21:37, 11 July 2010 (BST)
- Guess I didn't realize there was so little difference between the two jobs... -∞ Poodle of Doom ∞ 21:34, 11 July 2010 (BST)
Backloggery
Finally got off my arse and registered over there. Aerthos is the name, if you look for me. Only put a few games in right now, but will likely update with the entire collection after I get moved into my new place in a week. --Maverick Talk - OBR 404 23:40, 11 July 2010 (BST)
A/VD help
Yo, that sounds like a good idea, I'll do the same. -- 09:04, 13 July 2010 (BST)- I've actually been doing it for awhile now, but I apparently missed a few folks. Maybe you can help though...I almost have SA's done, but I can't find his warning from November 2009... —Aichon— 09:08, 13 July 2010 (BST)
UD Holiday Colorizer
I have decided to go on an endless crusade to locate and destroy the one remaining Christmas tree. As such, I don't want to not notice when I pass it. When you get back, could you make a Greasemonkey script that highlights holiday stuff? Like the UD Building State Colorizer does? Plez? --VVV RPMBG 07:03, 15 July 2010 (BST)
- Do you use UD Building State Colorizer, by chance? If so, making it do that is such a simple addition (just one line) that I could tell you how to do it yourself. If not, then I could make a special version for you that just has that functionality, since I'd just chop out a lot of lines of text from UDBSC, basically, and replace them all with just one line. —Aichon— 07:29, 15 July 2010 (BST)
- In fact, just in case you do feel comfortable with it, here's the line of code you'd need to add (feel free to change the color to whatever you like):
{ str: 'Christmas tree', colour: '#e53', bold: true, underline: true },
- You'll find a block of code with a lot of lines that resemble this one (they'll start with that
str:
stuff). Just paste it in there anywhere. Doesn't matter, so long as it's after thevar highlights = [
line and before the];
line at the end of that block of similar-looking lines. If you need a custom script just for this use, let me know and I'll fix you up, since it's simply a matter of removing those lines and replacing them with the one I just gave you. —Aichon— 07:39, 15 July 2010 (BST)
- You'll find a block of code with a lot of lines that resemble this one (they'll start with that
- Haha you have no chance. Every time the last one gets destroyed an inactive logs in and places a new one >=D -- 08:03, 15 July 2010 (BST)
policy discussion
DDR made a mistake when writing the policy - he included Template:Inactive (which is a template for inactive sysops,) instead of Template:InactiveGroup (which is a template for inactive groups.) To keep within the rules, if/when he changes the link, he'll need permission of all voters. So I decided I would seek that now.
Basically, are you alright with the link being changed? Linkthewindow Talk 09:16, 16 July 2010 (BST)
- Yep. I had figured it was an obvious mistake (once you pointed it out). I'm actually not entirely convinced he needs our permission since it's only an example, isn't part of what's getting changed, and is framed with "may", though it's always better to be safe than sorry. —Aichon— 09:35, 16 July 2010 (BST)
web counter in private and group page
Hello, i want put into my and my group's pages a counter which will indicated how many people have seen it. Can i do it? —The preceding unsigned comment was added by Hshhhhh (talk • contribs) at an unknown time.
- Yes. Look at the bottom of said page. -- 09:29, 19 July 2010 (BST)
- The Galbraith Hills Defense Union page has been accessed 3,500+ times. That's not terrible, but it's not great either. You need to get you name out. --VVV RPMBG 16:23, 19 July 2010 (BST)
demo3
yo, having the code to be copied and pasted there is looking for trouble. we know some of the retards that come through DS, we'll just have to spend scores of time fixing it when they get said text that's meant to be copied and just replace it with their own code. the rest of what you've done looks bangin, but perhaps the code to be copied should appear below that sexy intro, not hidden as code. -- 01:53, 20 July 2010 (BST)- Yeah, I was thinking about it still. I really wanted to clean up the top, since there is WAY too much unnecessary text there in the current DS, but I think you're right in that I may have gone too far for what is actually practical. I'm still just toying around with it in my spare time though, and by no means is it anywhere close to completion yet. I'm thinking I'll scrap the navigation template as it is and work it into a fancy header that will be uniform across the Suggestions pages (which I also intend to redesign), will junk the list of current suggestions from the bottom of the page and work them into said header, and will figure out a better place to put that dang TOC, since it just looks off where it is. Walls of text for page intros are bad and need to go. —Aichon— 03:36, 20 July 2010 (BST)
- Fair. I really like the simplistic and stylish method of giving the information, it helps and fixes all that clutter, you're doing a fantastic job so far. -- 14:48, 20 July 2010 (BST)
Switch statements for signatures
While I'm here, I'd like a little assistance or a lesson, I once had a status update on my signature that looked somewhat like what is shown here. As you can see, it was a simple code where I'd just implement a variable which linked directly to a template call like User:DanceDanceRevolution/online or User:DanceDanceRevolution/offline.
I want to do this again but without spamming up my namespace with templates. Would there be a way to have all of the statuses on one page in one code and have the specific ones only appear if I use the same variables eg "online" "offline" "idle" etc? I've had a look at if and switch templates and it's a whole new ballpark for me that I've never explored till now, any quick tips? -- 16:41, 20 July 2010 (BST)- So, to make sure I'm clear on this, you have a single page in your namespace which will have the keyword on it, and that word is the variable you are using to reflect your status? And then, you want to include that page in a switch statement which will then select from among various signatures based on that status word? If so, then yes, it should be possible, though I'm not sure that I would advise it.
- In terms of why I'd advise against it, as you know, templates on pages break when the page gets too large. Since you'd effectively be having the code for, say, 6-10 signatures in a single template call, that would mean that even if you're only using one of them at a time, you'd still be having all of that other unused code counting against the size of the page (this is a bit of an oversimplification of the problem, but it gets the gist across; if you want more details, let me know), which would make the pages you post on grow much more quickly than they would otherwise. If you kept the sigs small, it wouldn't be as big of an issue, but making them large would probably become problematic.
- If you want to go ahead with it, the code is relatively straightforward, I think. It'd be along these lines:
{{switch |{{User:DanceDanceRevolution/status}} |case: ooo=CODE_FOR_OUT_OF_ORDER_SIG_HERE |case: online=CODE_FOR_ONLINE_SIG_HERE |... |default=CODE_FOR_PLAIN_SIG_HERE }}
- Assuming that your User:DanceDanceRevolution/status page had the keyword on it, then that's the sort of thing you'd use to do it. And you'd obviously fill in some more signatures in that "..." area. You can see an example of me using a switch statement to do a countdown in my signature here (ignore the messy switch statement at the end, since it was hackish), but that's quite a bit simpler than what you're trying to do. Anyway, let me know if that answers your questions or if I lost you on a point somewhere. I'll be happy to clarify as I can if you have any further questions. —Aichon— 20:43, 20 July 2010 (BST)
- You lost me somewhere...Yea, I know you were talking to DDR, but this conversation is worth my attention too since DDR did set up those status pages for myself... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:15, 21 July 2010 (BST)
must thanked and praised you
for the impressive shadow coloring for text in your signature. so, uh can i use it for my signature? :P :P :P --Evan ArnoldiTalkStoriesTimeMachine 16:35, 20 July 2010 (BST)
- It looks like you've already figured out how to use it, and yep, I definitely think it's fine to borrow stuff from other people's code around here. :P You don't have to worry about crediting me for it either, since I actually borrowed the idea from Chief Seagull. —Aichon— 20:15, 20 July 2010 (BST)
- its fine to borrow ppl codes? holy- brb stealing other ppl sig code :P still, thanks anyway --Evan ArnoldiTalkStoriesTimeMachine 04:20, 21 July 2010 (BST)
SoC
That stuff you're doing in sandbox looks pretty kewl, particularly demo page 13. Did you ever consider using a stealth external link for the forum? Like this: Forum. If you go through the trouble of changing the coloring of your hyperlinks and everything it just looks sleek imo. Just my two cents. ;)--GANG Giles Sednik CAPD 09:45, 21 July 2010 (BST)
- Glad to see you like the blank page best. >_<
- Anyway, I actually had considered it, and was still debating whether to use it or not. My reasoning was that a normal user would want to find the forum link quickly and easily, and having the icon next to it makes it immediately identifiable, since that is the purpose of the icon. Plus, having it look virtually identical to the other links means that people might just click on it thinking it'll take them to another wiki page and would be very surprised when it takes them off-site suddenly, which is good sometimes, but not other times. That said, clearly it detracts from the overall appearance of the page. I'm still on the fence. Maybe I can figure out some better way to make the link unique without the icon, but that'll be a challenge for another day, since I was just wrapping up for the night. —Aichon— 09:50, 21 July 2010 (BST)
- Create an image that's a copy of the icon using the same colour as your text, insert it beside the link as an image, and that way it'll keep the familiar off-site visual cue, but blend in with the page better. 05:03, 23 July 2010 (BST)
- Might give that a shot. It's a good idea, though in the meantime, since I'm basing the design entirely around our forum design, I went ahead and incorporated a highlight color from the forums. Not sure I like it though. —Aichon— 05:14, 23 July 2010 (BST)
- I ended up doing that, Mis. Great suggestion. Of course, I had to make a new version of the template that we use for allowing images to be links, so the template I had made previously only handled wiki links, not external links. It was worth it though since it came out looking much better, I think. —Aichon— 12:08, 27 July 2010 (BST)
- Might give that a shot. It's a good idea, though in the meantime, since I'm basing the design entirely around our forum design, I went ahead and incorporated a highlight color from the forums. Not sure I like it though. —Aichon— 05:14, 23 July 2010 (BST)
- Create an image that's a copy of the icon using the same colour as your text, insert it beside the link as an image, and that way it'll keep the familiar off-site visual cue, but blend in with the page better. 05:03, 23 July 2010 (BST)
The shadow tricks don't work anymore
the shadow effect text not appearing anymore on my signature and your signature. it just my computer, or the wiki disable the code? if it just my computer, please give me the troubleshooting so that the shadow on text do appear again. Crap, even the font appear as times new romans, i have set to wide latin and others... what the hell is going on?--Evan ArnoldiTalkStoriesTimeMachine 10:33, 21 July 2010 (BST)
- Looks like it's working fine to me for both of our signatures, so any issues must be on your end. If you've switched to using a different computer or Internet Explorer, that's probably the cause of the problem (you should use Chrome, Firefox, Safari, or anything else besides IE, pretty much), and it's worth pointing out that the shadow effect I use is relatively subtle, so merely viewing your monitor at different angles can make a big difference in how it appears. Beyond that...well, see paragraph two of this section. Sorry, but I don't troubleshoot computers. —Aichon— 10:41, 21 July 2010 (BST)
- okay thanks, the problem are now solved.... some idiot turned off the javascript and ended with some script failure opening another site *facepalm* thank you for your time though :D--Evan ArnoldiTalkStoriesTimeMachine 10:49, 21 July 2010 (BST)
The rebirth of DARIS
I was wondering if you could help with this. --Spoook 04:55, 23 July 2010 (BST)
- Gonna have to be a lot more specific. DARIS was WAY before my time, so I don't know much about it, and I'm not sure what sort of help you're looking for. Plus, I have a pretty full plate at the moment. —Aichon— 05:15, 23 July 2010 (BST)
- Oh woo, another one. What's that, the fifth one now? Some people need to know when to let something die. --
- Its something to do, before the game gets shut down.--Spoook 23:17, 24 July 2010 (BST)
07:03, 23 July 2010 (BST)
- Oh woo, another one. What's that, the fifth one now? Some people need to know when to let something die. --
Kevan's e-mail
Thank you very much for finding Kevan's email addy for me, have mailed him just now. Hope to see you ingame, unless you're a zombie, then I hope never to see you. --Axemaniac johnson 15:29, 25 July 2010 (BST)
Question
I'd be interested in spending the time to clean up Special:Wantedpages,... and remove several red links from the wiki. Most of the wanted pages only have one incoming link, and from what I've been told,.... only exist via A/D, and A/SD. That said, I know editing other peoples posts is a bit of a no-no, and could cause unnecessary trouble, and drama. Any suggestions? -∞ Poodle of Doom ∞ 04:24, 26 July 2010 (BST)
- You'd have a hard time editing the A/D and A/SD archives since they should all be protected. Anyway, I'd suggest talking to Ross about it. Fixing red links has been a pet
peeveproject of his. —Aichon— 04:27, 26 July 2010 (BST)- Deal... thanks... -∞ Poodle of Doom ∞ 04:41, 26 July 2010 (BST)
- It's been tried. It isn't going to happen. The various deletion archives need preserved, and they're supplying the bulk of the wanted pages. By the way you're directly responsible for the most-used redlink on the wiki. 06:00, 26 July 2010 (BST)
- How do you figure I'm responsable for most of them? -∞ Poodle of Doom ∞ 06:08, 26 July 2010 (BST)
- I think he's referring to this. —Aichon— 06:09, 26 July 2010 (BST)
- Not most of them, the most-used one. Malton Inhumane Society is the redlink with the most incoming links, and you put it up for deletion. 06:10, 26 July 2010 (BST)
- Oh no,... See, the pages were deleted once prior to that. I simply took note, and turned them into redirects for my group,... so that my group would be linked to even more on the wiki,... and make us more popular. Yonnua suggested I put them up for deletion, or risk being taken to A/VB. I chose deletion. -∞ Poodle of Doom ∞ 06:19, 26 July 2010 (BST)
- How do you figure I'm responsable for most of them? -∞ Poodle of Doom ∞ 06:08, 26 July 2010 (BST)
- It's been tried. It isn't going to happen. The various deletion archives need preserved, and they're supplying the bulk of the wanted pages. By the way you're directly responsible for the most-used redlink on the wiki. 06:00, 26 July 2010 (BST)
- Deal... thanks... -∞ Poodle of Doom ∞ 04:41, 26 July 2010 (BST)
yo
any tips on how to make the bottom of the image on User:DanceDanceRevolution/sandpit/7 cuddle up to the black div below it, so there's no red inbetween? -- 15:29, 27 July 2010 (BST)- Well, for the life of me I can't figure out why it's doing that, but I do know a way to fix it easily. Just replace
[[Image:4020head.png|850px|4020]]
with<div style="margin-bottom: -8px;">[[Image:4020head.png|850px|4020]]</div>
and you should be fine. Cool looking design, by the way, though I'd suggest having the black bars stretch all the way to the left, rather than leaving white space there. —Aichon— 22:39, 27 July 2010 (BST)- You godsend. Thanks for the advice too, just bumming around atm for when I make a small group for me and my buddies again. -- 09:04, 28 July 2010 (BST)
Grr
--Yonnua Koponen Talk ! Contribs 23:56, 31 July 2010 (BST)
- Did I miss something? I was thinking this might be AHMH3 related, but my 7th place finish is well ahead of your 15th, so I don't see why your "grr"ing me, and the two kills I made on you didn't affect your placement in the rankings at all. —Aichon— 04:24, 1 August 2010 (BST)
- Ohhhhh. I see why now. Well, don't worry, while you may have some qualms about shooting people after the Manhunt is over, I have none. >:) —Aichon— 11:28, 1 August 2010 (BST)
- If you had died, I would have gained three or so places...--Yonnua Koponen Talk ! Contribs 20:28, 1 August 2010 (BST)
- More even. And, in retrospect, killing you again last night wasn't a good idea of mine. Even if I'm back on as a regular PKer now, it just wasn't the right thing to do, so I did want to apologize for that. It was rather rude of me. —Aichon— 20:48, 1 August 2010 (BST)
- Pff, death really doesn't bother me. My main is killed every day, it really doesn't even phase me.--User:Yonnua Koponen/signature2 20:51, 1 August 2010 (BST)
- More even. And, in retrospect, killing you again last night wasn't a good idea of mine. Even if I'm back on as a regular PKer now, it just wasn't the right thing to do, so I did want to apologize for that. It was rather rude of me. —Aichon— 20:48, 1 August 2010 (BST)
- If you had died, I would have gained three or so places...--Yonnua Koponen Talk ! Contribs 20:28, 1 August 2010 (BST)
- Ohhhhh. I see why now. Well, don't worry, while you may have some qualms about shooting people after the Manhunt is over, I have none. >:) —Aichon— 11:28, 1 August 2010 (BST)
Template Name
I've seen the template used here, but can't for the life of me figure out what the name of that template is. Could you help me find it so I could use it on the wiki too? -∞ Poodle of Doom ∞ 05:37, 1 August 2010 (BST)
- Sorry, don't recognize it. I'd suggest asking TripleU, since it is his page you're asking about. —Aichon— 06:00, 1 August 2010 (BST)
Re: Every Villain Is Lemons
Thanks for the feedback, we dig your request, but I'd recommend you wait a couple of weeks or so before jumping in as the oldies are in the process of feeding all our current new players, we have our hands full at the moment and I foresee a pretty big drag of a startup phase. Out of curiosity, do you have DSS satellite phone? -- 11:31, 1 August 2010 (BST)- Afraid not. Doesn't work with Safari. You can shoot me an e-mail or hit me up on one of the forums I'm at though (all of the groups I'm with have forums) if you want something private. —Aichon— 11:37, 1 August 2010 (BST)
- No problemo, just curious for now. Might give you a PM or an email if our group makes it through the getting-up phase :D --
- You do have to admit though, it's kinda curious to have a recruitment ad up if you're recommending people don't join. :P —Aichon— 12:10, 1 August 2010 (BST)
- Right you are- I was going through the motions of making the group on the wiki and then you asked about joining and it was only then that I realised the group probably wasn't quite ready yet :( I think I'll take the rec add down for now :( -- 12:17, 1 August 2010 (BST)
12:00, 1 August 2010 (BST)
- You do have to admit though, it's kinda curious to have a recruitment ad up if you're recommending people don't join. :P —Aichon— 12:10, 1 August 2010 (BST)
- No problemo, just curious for now. Might give you a PM or an email if our group makes it through the getting-up phase :D --
Bolded Links
First off, the tradition is to bold links to the groups mainspace. Second of all, maybe it's just me, but sometimes, the links seem to run on into the sentences, and it's hard to tell if there's even a link there sometimes. Could we possibly leave it bolded? -∞ Poodle of Doom ∞ 03:08, 3 August 2010 (BST)
- If I had my druthers, we'd unbold both, but I figured I'd compromise and only unbold the one to your groupspace. I know it's tradition for you guys, but it's also not fair to other groups and events to be bolding your links and not theirs. As for blending in, that's what the bright blue text is for. We can ask someone else though. Hit someone else up for their opinion. —Aichon— 03:14, 3 August 2010 (BST)
I demand
that you assist me in forming a group of newbie dinosaurs.--User:Yonnua Koponen/signature2 17:27, 4 August 2010 (BST)
- I don't get it. "Newbie dinosaurs"? I'll need more details, but I'm not keen on babysitting newbie PKers (not that I'm some hotshot), I have to say... —Aichon— 21:50, 4 August 2010 (BST)
- Basically, it would let us enter and bypass the group rule by padding the group with low levels, and hopefully as many adepts as I can get. :P --User:Yonnua Koponen/signature2 21:53, 4 August 2010 (BST)
- Well, yes, but what's this about dinosaurs? —Aichon— 21:58, 4 August 2010 (BST)
- Dinosaurs are fun. I needed a new alt for the group ->>> Dinosaur Group. :P But yeah, not everyone needs to be dinosaurs. Dinosaurs are just fun.--User:Yonnua Koponen/signature2 22:00, 4 August 2010 (BST)
- Well, yes, but what's this about dinosaurs? —Aichon— 21:58, 4 August 2010 (BST)
- Basically, it would let us enter and bypass the group rule by padding the group with low levels, and hopefully as many adepts as I can get. :P --User:Yonnua Koponen/signature2 21:53, 4 August 2010 (BST)
OPEN THE DOOR GET ON THE FLOOR
EVERYBODY WALK THE DINOSAUR
22:05, 4 August 2010 (BST)
- Not much really. Since you're an experienced player, I'll bring you in as co-leader, and I'll recruit 3 newbs / other experienced people. Then we enter the EVIl manhunt as a team and win. That's the plan, basically. :P --User:Yonnua Koponen/signature2 22:08, 4 August 2010 (BST)
- You can lead. I'll be the faithful second in command. You got a board or something you want to set this up at? —Aichon— 22:34, 4 August 2010 (BST)
- Nope. Want me to set one up or should you?--User:Yonnua Koponen/signature2 22:39, 4 August 2010 (BST)
- Technically, you could have a group of Two... -∞ Poodle of Doom ∞ 22:45, 4 August 2010 (BST)
- Well, better to have an army of newbs who people will feel guilty killing.--User:Yonnua Koponen/signature2 22:47, 4 August 2010 (BST)
- I wouldn't.... Easy points really. I'd steam roll them.... -∞ Poodle of Doom ∞ 22:59, 4 August 2010 (BST)
- Yeah, you're widening the field when there's unscrupulous bastards like me leading groups in it. 23:02, 4 August 2010 (BST)
- Well it isn't looking like I'll find the dinosaur cadets anyway.--User:Yonnua Koponen/signature2 23:03, 4 August 2010 (BST)
- My offer to Aichon still stands,... and I'll extend it to you as well. -∞ Poodle of Doom ∞ 23:05, 4 August 2010 (BST)
- I'm good thanks. If Aichon wants to abandon me and my ability to be killed 11 times in a month, though, he's welcome to.--User:Yonnua Koponen/signature2 23:10, 4 August 2010 (BST)
- You could just take your cultist, (and Aich, take Emma) and join me. 23:12, 4 August 2010 (BST)
- No, I've shooped a picture of a trex with a disco ball and sunglasses. There's no going back for me.--User:Yonnua Koponen/signature2 23:23, 4 August 2010 (BST)
- It's Doug that does this stuff, since Emma is already being preempted for BB3 as it is. And which group are you doing again, Mis? —Aichon— 00:25, 5 August 2010 (BST)
- You could just take your cultist, (and Aich, take Emma) and join me. 23:12, 4 August 2010 (BST)
- I'm good thanks. If Aichon wants to abandon me and my ability to be killed 11 times in a month, though, he's welcome to.--User:Yonnua Koponen/signature2 23:10, 4 August 2010 (BST)
- My offer to Aichon still stands,... and I'll extend it to you as well. -∞ Poodle of Doom ∞ 23:05, 4 August 2010 (BST)
- I wouldn't.... Easy points really. I'd steam roll them.... -∞ Poodle of Doom ∞ 22:59, 4 August 2010 (BST)
- Well, better to have an army of newbs who people will feel guilty killing.--User:Yonnua Koponen/signature2 22:47, 4 August 2010 (BST)
- We could just make a tinychat or get an IRC room. —Aichon— 00:32, 5 August 2010 (BST)
- Sounds cool, but I don't know how to do either of those things.--User:Yonnua Koponen/signature2 17:44, 5 August 2010 (BST)
- Technically, you could have a group of Two... -∞ Poodle of Doom ∞ 22:45, 4 August 2010 (BST)
- Nope. Want me to set one up or should you?--User:Yonnua Koponen/signature2 22:39, 4 August 2010 (BST)
- You can lead. I'll be the faithful second in command. You got a board or something you want to set this up at? —Aichon— 22:34, 4 August 2010 (BST)
- Not much really. Since you're an experienced player, I'll bring you in as co-leader, and I'll recruit 3 newbs / other experienced people. Then we enter the EVIl manhunt as a team and win. That's the plan, basically. :P --User:Yonnua Koponen/signature2 22:08, 4 August 2010 (BST)
Yo
you playing in the Rage In a Cage at all? I'd love for you to join the All-Stars for it, if you're interested. We got all the big names atm so we have a pretty good chance. -- 06:17, 6 August 2010 (BST)- Been weighing my options while I figure out if I want to join, honestly. *points to header just above this one* I'll get back to you, Mis, Yonn, and Poodle sometime in the next day or two here, once I make up my mind on which offer to take (assuming I take one at all, of course). —Aichon— 08:33, 6 August 2010 (BST)
- For sure. Discosaurs could have been epic if the all-stars weren't made :( I would have campaigned the shit out of that! -- 10:40, 6 August 2010 (BST)
Erm...
*Cough* -- Cheese 19:58, 6 August 2010 (BST)
- Yeah...I was wondering why you didn't just ban him yourself when you voted. Figured maybe you just didn't feel like it. Anyway, thanks for pointing out the error on my part, and if it goes to A/M, you won't hear any contest from me, since I was definitely incorrect. —Aichon— 22:03, 6 August 2010 (BST)
My signature
Hi, can you help me with my sig or direct me to a tutorial page? I'd like to make one. Maybe just putting some colors. Thanks! --DiSm 14:17, 8 August 2010 (BST)
- Help:Templated Signatures should cover the basics, and anything you need beyond that, just come back and ask. 15:12, 8 August 2010 (BST)
- Misanthropy covered it. Check that page out and see how it goes for you. If you're having any issues with coloring, sizes, or whatever else, just come back, ask, and I/we will be happy to help you out with it. —Aichon— 19:52, 8 August 2010 (BST)
- Ok nice, i'll look that tonight. Just another question totally unrelated, when you responded I wasn't notified. It's obligatory to click the "watch" button, right? --DiSm 21:16, 8 August 2010 (BST)
- Yeah, some/most of us have our preferences set to automatically watch pages that we edit, and then we periodically check our watchlist (others, such as Mis, simply watch Special:Recent Changes like a hawk). You only get notified when someone posts to your actual talk page. —Aichon— 21:18, 8 August 2010 (BST)
- The Recent Change page is hardcore enough for me thanks ;) I'm trying to make my signature. Late I'll try putting colors. --DiSm ~ T 21:22, 8 August 2010 (BST)
- I'll have you know I watch my watchlist like a hawk, and RC more like a vulture. 21:28, 8 August 2010 (BST)
- Oh isn't that crazy look at that sig! thanks. I may have made a mistake by creating a page that now craves its speedy deletion DiSm/sig. Sorry --DiSm ~ T 21:31, 8 August 2010 (BST)
- I'll have you know I watch my watchlist like a hawk, and RC more like a vulture. 21:28, 8 August 2010 (BST)
- The Recent Change page is hardcore enough for me thanks ;) I'm trying to make my signature. Late I'll try putting colors. --DiSm ~ T 21:22, 8 August 2010 (BST)
- Yeah, some/most of us have our preferences set to automatically watch pages that we edit, and then we periodically check our watchlist (others, such as Mis, simply watch Special:Recent Changes like a hawk). You only get notified when someone posts to your actual talk page. —Aichon— 21:18, 8 August 2010 (BST)
- Ok nice, i'll look that tonight. Just another question totally unrelated, when you responded I wasn't notified. It's obligatory to click the "watch" button, right? --DiSm 21:16, 8 August 2010 (BST)
- Misanthropy covered it. Check that page out and see how it goes for you. If you're having any issues with coloring, sizes, or whatever else, just come back, ask, and I/we will be happy to help you out with it. —Aichon— 19:52, 8 August 2010 (BST)
RE:Removing non-suggestion comments from page
I think he was trying to make a suggestion - obviously he hadn't read any of the instructions at all. Do you want me to try and sort him out, or will you? Or is he just not worth it? --Dawkins [T][P!][W!][♞] is currently: having his arm torn off by a zombie. 20:47, 9 August 2010 (BST)
- He was trying to make one, yes, but it ended up just being a request, not a suggestion. Since it didn't follow the instructions, and it had no obvious merit, I saw no point in fixing it for him. I.e. it's not worth it, since it'd be spammed out once the mandatory six hours were up anyway. Also, that page is not a talk page, so please don't respond there. —Aichon— 21:02, 9 August 2010 (BST)
Featured updates
Its actually the kind of job that would be brilliant for someone wanting to be a sysop. Mention it next time someone moans. --RosslessnessWant a Location Image? 21:08, 9 August 2010 (BST)
- I definitely agree. It's low-profile, thankless, janitorial jobs like those that are the easiest way to get your foot in the door for a sysop position, I'd say. Even so, you're not gonna get any help from me, since I was never really very supportive of the idea (I didn't dislike it, I simply thought that this weekly maintenance would be a hassle, and I'd say I've been proven right), and "helping to become a sysop" never held up as an incentive for me since I wasn't interested in the position anyway. ;) —Aichon— 21:12, 9 August 2010 (BST)
- There's no way to set a switch function on a weekly basis, is there? It'd be a simple case of racking up the template to loop the pool, then editing it whenever a new article gets the green light. 21:15, 9 August 2010 (BST)
- The effort lies in writing the little descriptions, not updating it.--User:Yonnua Koponen/signature2 21:18, 9 August 2010 (BST)
- Yes, but the point is that instead of making it a maintenance job where a new synopsis has to be done every week, it then becomes a case of one day's effort which rolls out gradually. 21:20, 9 August 2010 (BST)
- And no, there is no way to do it. From what I understand, however, if we had the update to the wiki software, there may be a way to do stuff like that, though I haven't looked into it much. —Aichon— 21:21, 9 August 2010 (BST)
- Damn. Well, still, I guess I could patch up some ready-made synopses for the featured articles we have already, create them as subpage (of Featured, or of the page in question?), which can then just be included template-style for the update so it's easier to do. 21:23, 9 August 2010 (BST)
- Well, I guess I should rephrase. It's not possible to do what you suggested exactly, but it is possible (in an EXTREMELY complicated way) to make the same effect that you wanted happen. It would involve having to make nested switch statements with both the month and the day, and it would not at all be easily maintainable by regular users. I think I mentioned it during some of the conversations for Featured Article, but quickly threw out the idea. I'd strongly recommend against it, just because it'd be far too messy for a system that is actually meant to be updated from time to time. —Aichon— 21:25, 9 August 2010 (BST)
- Oh I abandoned switch when you said it wouldn't really work. I mean now to just make the manual update a case of simply changing the Featured box's code from {{:UDWiki:Featured Articles/Decay}} to {{:UDWiki:Feature Articles/Spawning}} (as an example), making a thankless manual task just a case of remembering to change it, not about writing it up any more. 21:32, 9 August 2010 (BST)
- Well, I guess I should rephrase. It's not possible to do what you suggested exactly, but it is possible (in an EXTREMELY complicated way) to make the same effect that you wanted happen. It would involve having to make nested switch statements with both the month and the day, and it would not at all be easily maintainable by regular users. I think I mentioned it during some of the conversations for Featured Article, but quickly threw out the idea. I'd strongly recommend against it, just because it'd be far too messy for a system that is actually meant to be updated from time to time. —Aichon— 21:25, 9 August 2010 (BST)
- Damn. Well, still, I guess I could patch up some ready-made synopses for the featured articles we have already, create them as subpage (of Featured, or of the page in question?), which can then just be included template-style for the update so it's easier to do. 21:23, 9 August 2010 (BST)
- And no, there is no way to do it. From what I understand, however, if we had the update to the wiki software, there may be a way to do stuff like that, though I haven't looked into it much. —Aichon— 21:21, 9 August 2010 (BST)
- Yes, but the point is that instead of making it a maintenance job where a new synopsis has to be done every week, it then becomes a case of one day's effort which rolls out gradually. 21:20, 9 August 2010 (BST)
- The effort lies in writing the little descriptions, not updating it.--User:Yonnua Koponen/signature2 21:18, 9 August 2010 (BST)
- There's no way to set a switch function on a weekly basis, is there? It'd be a simple case of racking up the template to loop the pool, then editing it whenever a new article gets the green light. 21:15, 9 August 2010 (BST)
If Template
Where's the If "THIS" then "THAT" Template?--User:Yonnua Koponen/signature2 00:10, 10 August 2010 (BST)
- Well, starting at the "highest level" templates (I call them that, because they are built on other templates), you might be referring to {{if}} or {{if equal}}. The former checks if variable 1 is defined, and, if so, it outputs variable 2. If it's not defined, it outputs variable 3. The latter template checks to see if variables 1 and 2 equal each other. If they do, then it outputs variable 3, otherwise it outputs variable 4. If we go "lower", there's also {{ifdef}} and {{ifndef}}. The first checks to see if variable 1 is defined, and then outputs variable 2 if it is, while the second outputs variable 2 if variable 1 is not defined. Lower still is just using default values for variables in templates, though that kinda works more in the if not this then that sense. Oh, and {{switch}} might be useful for you too. If none of those float your boat, you might also check some of my sandboxes for AND, OR, and XOR logical operators that I wrote a long time ago, but haven't found a use for yet. —Aichon— 00:24, 10 August 2010 (BST)
- You're right, this is all far too complex. I'm working on a far simpler way.--User:Yonnua Koponen/signature2 00:28, 10 August 2010 (BST)
- What always puzzled me, is I see their usage, and understand what they're supposed to be doing, but what I don't get, or can't see, is what they're actually doing. -∞ Poodle of Doom ∞ 00:50, 10 August 2010 (BST)
- I don't follow. —Aichon— 01:05, 10 August 2010 (BST)
- I know that they exist. I understand the how, Aichon gave us that. I knew that prior to this conversation. I just don't understand the why. -∞ Poodle of Doom ∞ 01:31, 10 August 2010 (BST)
- Why what? Why they exist? Why they work? I never gave the how for their working or their existence, though I did give it for their use, but "why use them" is the same as asking "why do they exist", so there's no point in restating it. —Aichon— 01:43, 10 August 2010 (BST)
- I've already answered your questions. I know why exist. I understand the how. I just don't understand what they are meant to accomplish... -∞ Poodle of Doom ∞ 01:52, 10 August 2010 (BST)
- Again, I don't follow. Clearly there's some disconnect in our understanding each other, since in my book, if you understand why they exist, you know what they are meant to accomplish. The two are the same. I'm not trying to be argumentative or anything, but I genuinely don't get what you're asking, and was merely looking for clarification on your question. —Aichon— 02:12, 10 August 2010 (BST)
- I'm trying to ask you politely,... but alas I've failed. You'll think I'm asking something you've already answered, but alas, you'd be mistaken. My question, though it seems to be already answered, is not. What the fuck do they do? I know that they are there to provoke a response, if a then b, if c then d.... I know that they are there to direct the flow of data. I understand what they are meant to do, and thus the why. I know how they do it, and thus the how. "What" is the question... What do they do? I see them on the wiki. I know what they are meant to do,... I know why they exist... I just can't figure out what they accomplish... -∞ Poodle of Doom ∞ 02:25, 10 August 2010 (BST)
- They spit out variables based on input. As has already been stated. 02:26, 10 August 2010 (BST)
- No, I don't think I answered your question, which is why I keep asking for clarification. It's obvious to me that I've failed to answer the question you're asking since you and I are using words differenly. So, let me restate what I think you're asking in my own terms. You're asking me what is the effect that they cause? As in, what do they actually change? Like, you see them in the code, and you know they control stuff, but you don't know what changes as a result of the control? If so, basically, we use them for lots of things. For instance, with the BB3 page, I use that {{ifdef}} one to check if the announcements page has any text on it, and if it does, then I display the announcements on all of the BB3 pages, otherwise I display nothing at all. Or with the GSGM template that was mentioned, as groups were confirmed, the GSGM folks could write the word "Confirmed" into the template, and the {{if equal}} one could recognize the word and then change the background color for that group so that it showed visually it was confirmed. Anyway, if that doesn't answer your question, I'm gonna need some more clarification or restating, since I just don't get what it is that you're asking, but I do want to answer whatever it is. —Aichon— 02:35, 10 August 2010 (BST)
- Mis went the direction I would of expected you to go, and you went the way I didn't. Thank you. You've answered my questions... -∞ Poodle of Doom ∞ 02:42, 10 August 2010 (BST)
- You do realise that Aich pretty much rehashed the first response he gave right up there, yeah? 02:45, 10 August 2010 (BST)
- Sure thing. And you gotta remember, I've spent 2.5 of the last 3 years working as a TA for Computer Science courses. I like explaining these sorts of things, but it's simply a matter of knowing what it is that I'm supposed to explain. —Aichon— 02:45, 10 August 2010 (BST)
- Mis went the direction I would of expected you to go, and you went the way I didn't. Thank you. You've answered my questions... -∞ Poodle of Doom ∞ 02:42, 10 August 2010 (BST)
- I'm trying to ask you politely,... but alas I've failed. You'll think I'm asking something you've already answered, but alas, you'd be mistaken. My question, though it seems to be already answered, is not. What the fuck do they do? I know that they are there to provoke a response, if a then b, if c then d.... I know that they are there to direct the flow of data. I understand what they are meant to do, and thus the why. I know how they do it, and thus the how. "What" is the question... What do they do? I see them on the wiki. I know what they are meant to do,... I know why they exist... I just can't figure out what they accomplish... -∞ Poodle of Doom ∞ 02:25, 10 August 2010 (BST)
- Again, I don't follow. Clearly there's some disconnect in our understanding each other, since in my book, if you understand why they exist, you know what they are meant to accomplish. The two are the same. I'm not trying to be argumentative or anything, but I genuinely don't get what you're asking, and was merely looking for clarification on your question. —Aichon— 02:12, 10 August 2010 (BST)
- I've already answered your questions. I know why exist. I understand the how. I just don't understand what they are meant to accomplish... -∞ Poodle of Doom ∞ 01:52, 10 August 2010 (BST)
- Why what? Why they exist? Why they work? I never gave the how for their working or their existence, though I did give it for their use, but "why use them" is the same as asking "why do they exist", so there's no point in restating it. —Aichon— 01:43, 10 August 2010 (BST)
- I know that they exist. I understand the how, Aichon gave us that. I knew that prior to this conversation. I just don't understand the why. -∞ Poodle of Doom ∞ 01:31, 10 August 2010 (BST)
- I don't follow. —Aichon— 01:05, 10 August 2010 (BST)
- What always puzzled me, is I see their usage, and understand what they're supposed to be doing, but what I don't get, or can't see, is what they're actually doing. -∞ Poodle of Doom ∞ 00:50, 10 August 2010 (BST)
- You're right, this is all far too complex. I'm working on a far simpler way.--User:Yonnua Koponen/signature2 00:28, 10 August 2010 (BST)
Protections
Help me out? -∞ Poodle of Doom ∞ 03:15, 10 August 2010 (BST)
Adbot
There's a new, crank-shaft adbot who just uploaded a picture and spam page. I'd normally nail it, but I'm on a phone right now and can't process the red tape that goes with bot-bans. Should be on RC still; if not' see newbie contributions. ~ Red Hawk One Talk | space for lease 07:44, 11 August 2010 (BST)
- Will do in just a moment. Thanks for the heads up. I'm not much of a RC stalker. —Aichon— 08:15, 11 August 2010 (BST)
What gives?
I'm noticing that LOO Rangers is actually being protected now. I'm wondering where the administration is drawing it's collective wisdom from, deciding that a page dedicated to nothing more than slandering a group of players is worth protecting. I don't find it to be any sort of fair that the page is even allowed to exist if the group being slandered is disallowed to respond to the page by making edits to it.User:Hiro Kazama/sig 8:31, 12 August 2010
Strike that. In the time it took me to see what happened and formulate a response, you deleted it. Thank you. User:Hiro Kazama/sig 02:35, 13 August 2010 (BST)
- It was protected in order to prevent the rash of vandalism that had occured, as is standard practice. The point is moot now as it currently exists within a user's namespace as a result of a move. Remember that non-encylcopedic pages are generally considered owned by their creators, and that talk pages exist for a reason. 02:38, 13 August 2010 (BST)
- To be clear, it was moved, not deleted. I merely deleted the redirect that went to the new location of the page. Edits of a vandalistic nature are never welcome, which the ones being done on that page clearly were, hence why it was protected. That said, you are correct that he shouldn't have been allowed to have that page in the main userpsace, since NPOV is supposed to be maintained there, which is why the page was moved into his userspace. Pages in a person's userspace are permitted to be POV and contain pretty much any content they want. I'll likely unprotect it in a bit, but any edits made to it by people other than LOOser will almost certainly be considered vandalism, since others are not permitted to edit pages in his userspace without his permission. —Aichon— 02:39, 13 August 2010 (BST)
Templates
Do you know of a template which will return the current second of the minute? --Dawkins [T][P!][W!][♞] is currently: having his arm torn off by a zombie. 19:31, 13 August 2010 (BST)
- Afraid that it can't be done. Same with even just getting the minute, I believe. You can use
{{CURRENTHOUR}}
for hours, however. —Aichon— 20:01, 13 August 2010 (BST)- Hmm. What about one that would generate a pseudorandom integer? --Dawkins [T][P!][W!][♞] is currently: having his arm torn off by a zombie. 21:15, 13 August 2010 (BST)
- We don't have a RNG in the wiki software, unfortunately, and if you wanted to make one yourself, the best you could probably do is seed it with a timestamp, but I don't see how you could parse...actually, come to think of it, it might be possible to get minutes, but that would be the best you could do, and that would be worthless for a RNG. Plus, with the way that the wiki handles caches, it wouldn't work well anyway, since pages can stay cached for hours or days at a time. —Aichon— 23:09, 13 August 2010 (BST)
- Not minutes, just the current time. Best way might be to nest together some switches based on hour, day and month so that it seems random but is completely pre-ordained. 23:23, 13 August 2010 (BST)
- Actually, I meant minutes, not the current time. I think it might be possible to make a switch statement that can extract the minutes from a timestamp. Regardless, caching would make it pretty useless, and an RNG that only updated once a day is similarly useless. —Aichon— 01:12, 14 August 2010 (BST)
- Not minutes, just the current time. Best way might be to nest together some switches based on hour, day and month so that it seems random but is completely pre-ordained. 23:23, 13 August 2010 (BST)
- We don't have a RNG in the wiki software, unfortunately, and if you wanted to make one yourself, the best you could probably do is seed it with a timestamp, but I don't see how you could parse...actually, come to think of it, it might be possible to get minutes, but that would be the best you could do, and that would be worthless for a RNG. Plus, with the way that the wiki handles caches, it wouldn't work well anyway, since pages can stay cached for hours or days at a time. —Aichon— 23:09, 13 August 2010 (BST)
- Hmm. What about one that would generate a pseudorandom integer? --Dawkins [T][P!][W!][♞] is currently: having his arm torn off by a zombie. 21:15, 13 August 2010 (BST)
Userscripts
I've been looking very carefully at all your GMscripts! They're really cool ones :) I'm a big fan of scripts and extensions. I think I've got ALL of them, really. I should show you some really old and kludged possession of mine. I tried to make some old stuff work for me but the results are really quick and dirty. I tried to use UD building state colorizer but that one doesn't work at all. Also Barrista does not works well. Bars are empty and my name is null. I can exit undefined :/
Something I find strange is the barricade option! I thought that for security, when you click the button the server generates a random link barricade# with # a number. Then how can your extension know the actual number before you click? Cool thing. --DiSm ~ T 12:43, 16 August 2010 (BST)
- Which browser are you using? Some browsers don't support all of the features available, and I haven't had a chance yet to see how the recent game updates might have broken the userscripts either, which might explain a few more issues you're having. For instance, with Barrista, the issues you describe make me think you're using Firefox, and that's a known issue, which is why I say in the description for Barrista that it doesn't work with Firefox. It's probably possible to make it work, but I haven't had the time nor the inclination to sit down and spend the hours figuring it out since I don't use Firefox myself (I still plan to...one day...). As for Building State Colorizer not working, that's news to me, so I'd like to look into it some more. Again, if you can tell me what browser you're using, I'd like to know, since that script should be working across all of the supported browsers (i.e. pretty much anything but IE).
- Regarding the barricade link, you're right, he does generate a random number for the barricade button to use, so you can't just punch it into your address bar and hit it a lot. Instead, what my userscript does is find the barricade button that's on the page, extract the "action" field from the button (the action field contains the random number), and then use that as the action field for my button. Basically, you could say that I take the action from the actual barricade button and put it in mine instead, which is why I also delete the barricade button from the page in order to clean things up. —Aichon— 23:04, 16 August 2010 (BST)
- Actually, scratch that about known issues with Barrista. The game update broke it further, so it's not even working for me. Ditto for UDBSC...the game update broke it as well. I'll have to look into what changed... —Aichon— 00:13, 17 August 2010 (BST)
- Turns out the game didn't actually break UDBSC, but a broken Barrista caused it to not function properly. Anyway, I've fixed Barrista for the recent game update (turns out Kevan changed the code of the page), added support for Firefox (turns out the fix was simpler than expected), and fixed a few other errors I had (I was wondering why every Mall I checked didn't have a Gun Store...now I know!). Anyway, give 'em a download and install and see how they work for you now. —Aichon— 01:04, 17 August 2010 (BST)
- Actually, scratch that about known issues with Barrista. The game update broke it further, so it's not even working for me. Ditto for UDBSC...the game update broke it as well. I'll have to look into what changed... —Aichon— 00:13, 17 August 2010 (BST)
- Hey Aichon. Been testing various scripts recently (a friend of mine needed me to find some for her), anyhow I tested Barrista on Chrome and found some problems (tested the newest release).
- The HP and AP bars do not work (there is nothing in them), the XP display does not list any value, the action buttons (exit building and search in my case) overlap the suburb name, and the character name is null. Also of interest is that the old character box has not disappeared as it does in Firefox.
- One thing I'm unsure of is the greying out of the settings tab when clicking skills and contacts, making it impossible to navigate directly back there, you have to go via the city view (occurs in both Firefox and Chrome although in Chrome navigating to settings will take you to null anyway).
- By the way, I was wondering if you could explain to me why you chose zoom out as your refresh button over map.cgi?
- I hope this is of use to you. And thanks for the Survivor Aggregator, that's my favorite. :) - User:Whitehouse 02:48, 17 August 2010 (BST)
- Well, dang, right you are, it is broken in Chrome again. I'll look into it later tonight and see if I can find a fix for it. I have no idea why it's doing that, since Chrome and Safari are built on the same rendering engine, and it looks perfect in Safari.
- As for Settings, it is grayed out on those pages because I need to find your character ID on a page in order to make the link to Settings (technically, Greasemonkey in Firefox could get around that issue, since it has the ability to store information, but I don't make use of Greasemonkey-specific behavior), but your character ID isn't anywhere on those pages. In some of my earliest versions of the script, I outright removed the button, but I found that behavior to be annoying in terms of muscle memory and whatnot, so I simply chose to gray it out instead in later versions.
- And I chose ?zoom for a few reasons. One, some of my scripts (e.g. chud) rely on having that list of characters in order to work properly, so having it displayed means that other userscripts can work better as well. Two, in situations where people tend to refresh often, such as strike teams and the like, it's useful to see the complete list of people in the building and who is at what HP. Three, I figure if you're using an IP hit, you might as well get your money's worth and get more information. ;) —Aichon— 05:09, 17 August 2010 (BST)
- Okay, I don't have a great explanation for it, but I think the fault might lie with Chrome, not me. Basically, when I first installed my newest version, I had the exact same results you mentioned. Despite modifying the code and making all sorts of other changes, nothing seemed to be working. That is, until I disabled the script in the extensions settings, then reenabled it. It seems like that did the trick, since it immediately started working on its own. I even reverted back to the version of the code that I released earlier today, disabled and reenabled it, and it still works, so I'm guessing it's something odd about the way Chrome is handling these scripts, though I'm not sure what that could be. Anyway, try disabling it and then reenabling it, and let me know how that goes. —Aichon— 07:58, 17 August 2010 (BST)
- That works for me too. Everything seems to working. Thanks. :) - User:Whitehouse 16:02, 17 August 2010 (BST)
- Hey Aichon, thanks for all your hard work with these scripts. I am using Opera 10.61 and the Building Colorizer was working fine 'til the UD update. I've replaced the script with the most current one (1.3) listed on you userscripts page but no joy. Am I looking in the right place for the most current version? Were you even aware that Opera was having a problem with it as well?? --Dex Ter 02:44, 18 August 2010 (BST)
- Yeah, I've been getting a few more reports from various people both on IRC and the wiki that this script in particular is causing issues (I now have reports of issues for Chrome, Safari, and Opera). I'm not sure what the problem is just yet, since in each of the browsers I've tried it with, it gives me issues at first, but then can be made to work with just a little jimmying around with the settings for the userscript (i.e. without changing the code at all). Regardless, I'll be looking into it some more within the next few hours, since you're not the only one reporting issues, but I'm not sure if I'll be able to find a fix to the code, since the code seems to work even without changes if the browsers just want to cooperate. Anyway, I'll see if I can sort out what might be the problem, that way I can either give instructions that work or else can post code that works as expected without any funny business. —Aichon— 03:21, 18 August 2010 (BST)
- Okay, try installing the new version, 1.4.1, that I just posted. It should work now. Turns out that it may have only been partially broken (i.e. works sometimes, not others), which is why I was having trouble finding the issue. —Aichon— 10:13, 18 August 2010 (BST)
- Unfortunately, still not working for me. I tried removal all other scripts to be sure there was no conflict - no luck. Tried the recommendation to use it with Better Name Colorer - again no luck... :( --Dex Ter 11:14, 18 August 2010 (BST)--
- Afraid I don't know what to tell you. I actually just installed Opera so that I could test this very issue for you, and it worked fine for me immediately (though a few of my other scripts don't seem to work, such as UDMap, chud, and possibly more I haven't realized yet). Although, now that I think of it...you mentioned earlier that you were installing version 1.3, but you should have hopefully been installing v1.4 or later at that point. Just to confirm, you are using v1.4.1 right now, right? —Aichon— 11:44, 18 August 2010 (BST)
- Well, that is odd. After your previous note saying you repaired the script and to install V1.4.1 I went back to the scripts page and found the updated header and the install button brought me to V1.4 which I installed, and it didn't work. Now I go there and it gives me V1.4.1! which I've installed and it works. Maybe I didn't refresh the page? No idea... regardless, it is working now, thanks for the help. And, yes, UDMap and chud don't work for me either, and never have, along with many others... :) --Dex Ter 15:51, 18 August 2010 (BST)--
- Yeah, I posted 1.4.1 right before mentioning it here. Prior to that I only had 1.4 posted, which was the partially non-functional one. And I might have to look into those at some point. I wonder why they don't work in Opera... —Aichon— 21:50, 18 August 2010 (BST)
- I still haven't tried the new versions of the scripts but everything sounds very good to me :P I'm using Firefox with tons of addons. That's a real problem now. I'm addon-holic. I also use Kameleon sometimes but that's just for fun. When I'm on my phone I use OperaMobile which is a real pain. I'll let you know when I have the chance to test again ;) --DiSm ~ T 16:29, 19 August 2010 (BST)
- Yeah, I posted 1.4.1 right before mentioning it here. Prior to that I only had 1.4 posted, which was the partially non-functional one. And I might have to look into those at some point. I wonder why they don't work in Opera... —Aichon— 21:50, 18 August 2010 (BST)
- Well, that is odd. After your previous note saying you repaired the script and to install V1.4.1 I went back to the scripts page and found the updated header and the install button brought me to V1.4 which I installed, and it didn't work. Now I go there and it gives me V1.4.1! which I've installed and it works. Maybe I didn't refresh the page? No idea... regardless, it is working now, thanks for the help. And, yes, UDMap and chud don't work for me either, and never have, along with many others... :) --Dex Ter 15:51, 18 August 2010 (BST)--
- Afraid I don't know what to tell you. I actually just installed Opera so that I could test this very issue for you, and it worked fine for me immediately (though a few of my other scripts don't seem to work, such as UDMap, chud, and possibly more I haven't realized yet). Although, now that I think of it...you mentioned earlier that you were installing version 1.3, but you should have hopefully been installing v1.4 or later at that point. Just to confirm, you are using v1.4.1 right now, right? —Aichon— 11:44, 18 August 2010 (BST)
- Unfortunately, still not working for me. I tried removal all other scripts to be sure there was no conflict - no luck. Tried the recommendation to use it with Better Name Colorer - again no luck... :( --Dex Ter 11:14, 18 August 2010 (BST)--
- Okay, try installing the new version, 1.4.1, that I just posted. It should work now. Turns out that it may have only been partially broken (i.e. works sometimes, not others), which is why I was having trouble finding the issue. —Aichon— 10:13, 18 August 2010 (BST)
- Yeah, I've been getting a few more reports from various people both on IRC and the wiki that this script in particular is causing issues (I now have reports of issues for Chrome, Safari, and Opera). I'm not sure what the problem is just yet, since in each of the browsers I've tried it with, it gives me issues at first, but then can be made to work with just a little jimmying around with the settings for the userscript (i.e. without changing the code at all). Regardless, I'll be looking into it some more within the next few hours, since you're not the only one reporting issues, but I'm not sure if I'll be able to find a fix to the code, since the code seems to work even without changes if the browsers just want to cooperate. Anyway, I'll see if I can sort out what might be the problem, that way I can either give instructions that work or else can post code that works as expected without any funny business. —Aichon— 03:21, 18 August 2010 (BST)
- Hey Aichon, thanks for all your hard work with these scripts. I am using Opera 10.61 and the Building Colorizer was working fine 'til the UD update. I've replaced the script with the most current one (1.3) listed on you userscripts page but no joy. Am I looking in the right place for the most current version? Were you even aware that Opera was having a problem with it as well?? --Dex Ter 02:44, 18 August 2010 (BST)
- That works for me too. Everything seems to working. Thanks. :) - User:Whitehouse 16:02, 17 August 2010 (BST)
- Okay, I don't have a great explanation for it, but I think the fault might lie with Chrome, not me. Basically, when I first installed my newest version, I had the exact same results you mentioned. Despite modifying the code and making all sorts of other changes, nothing seemed to be working. That is, until I disabled the script in the extensions settings, then reenabled it. It seems like that did the trick, since it immediately started working on its own. I even reverted back to the version of the code that I released earlier today, disabled and reenabled it, and it still works, so I'm guessing it's something odd about the way Chrome is handling these scripts, though I'm not sure what that could be. Anyway, try disabling it and then reenabling it, and let me know how that goes. —Aichon— 07:58, 17 August 2010 (BST)
- And I chose ?zoom for a few reasons. One, some of my scripts (e.g. chud) rely on having that list of characters in order to work properly, so having it displayed means that other userscripts can work better as well. Two, in situations where people tend to refresh often, such as strike teams and the like, it's useful to see the complete list of people in the building and who is at what HP. Three, I figure if you're using an IP hit, you might as well get your money's worth and get more information. ;) —Aichon— 05:09, 17 August 2010 (BST)
Hi Aichon, do you know the udbrain extension for firefox? [2]. I have been talking with it's "creator" (the original from scratch script is somewhat lost...) because it isn't working anymore :/ (like udtoolbar sadly). He said he was going to have a look at it but he is lacking the habit of coding. Maybe one day you could have a look? --DiSm ~ T 13:13, 4 September 2010 (BST)
- Ehh...to be honest, it probably isn't going to happen. UDBrain relies on a Firefox extension, as you mentioned, which I have no experience with, nor am I particularly interested in learning how to work with them, since almost all of my scripts came from ideas that I wanted for myself but figured I would share so that others could use them too. Since I use Safari and Chrome as my primary browsers, if it doesn't work in them, there's virtually no chance that I'm going to make it, short of getting paid to do so. Plus, I'm not really a fan of UDBrain anyway for a few different reasons. —Aichon— 23:38, 4 September 2010 (BST)
- No probs as Udbrain is now fully functionnal again :D, I just love this extension, sorry if you don't like it ;) It is the acme of metagaming! And for me UD IS metagaming, information is power. I am sad about udtoolbar, it was a very nifty graphical "improvement", I played half the time with it on. --DiSm ~ T 18:08, 5 September 2010 (BST)
DS Redesign
Smaller does seem better. I'd probably add a link in the peer reviewed etc. box to the dupe search engine. --RosslessnessWant a Location Image? 14:10, 17 August 2010 (BST)
Building state bug
The building state Userscript is basically rejecting the new UD on Chrome ("New UD" meaning it since the update for directions to safehouses/Scent trails). I've tried reinstalling it, but it's always grey. Sorry to be a bother, but if you can fix it whenever, it would be great :D Shadok T Balance is power 14:02, 17 August 2010 (BST)
- Check a few headers up. The issue has already been addressed. It's a problem with Chrome, not the userscript. Just disable it then reenable it via the Extensions settings in Chrome. If that doesn't work, try uninstalling and reinstalling, then disable/reenable if necessary. I'm not sure exactly why Chrome is buggering it up, but it is. —Aichon— 23:33, 17 August 2010 (BST)
Urban Sombrero
Checkuser confirms Celmare as an alt of Urban sombrero. Grounds for a ban on the account or what? I shouldn't think so unless vandalism comes up, but I'd imagine something must be done.--User:Yonnua Koponen/signature2 13:02, 18 August 2010 (BST)
- I also have knowledge to indicate that several of the IPs he's used are proxies. Can we ban those IPs, or is vandalism on them necessary first?--User:Yonnua Koponen/signature2 13:06, 18 August 2010 (BST)
- I'd suggest bringing it up on A/VB, but we do have a policy regarding proxy use, so even if vandalism hasn't occurred, other steps may be taken potentially. I don't have as much experience with this area as some of the other sysops however, so I'd definitely take it to VB and see where the discussion goes. —Aichon— 13:10, 18 August 2010 (BST)
Huh
I guess I'm not the only one who can't count. There's actually 13 Spam votes total here, not 5. Unless you were only counting the ones with Spam in bold, then yea, there's 5. But then again, this bold spam vote is technically unsigned, as there's no link to a userpage, so technically there's 4. Perhaps you ought to correct your mistake. ;) --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 03:24, 21 August 2010 (BST)
- I counted just fine. I was only counting the ones in bold, since that section can have a few different types of votes under it, and they're each governed by a different set of cycling guidelines (i.e. we don't just tally the votes under that section and cycle based on that alone, since dupes and spam votes are cycled differently, otherwise you could make the case that I should have cycled it as a Dupe instead). In this case, we need a minimum of three actual Spam votes before sysops are allowed to exercise their right to clear the suggestion from the system. As for the one invalid signature, you are right, it is invalid, though it makes no material difference. I corrected it, just because you nudged me about it, but, generally speaking, it's more effort than it's worth to make corrections like that, given that it doesn't affect the outcome of the suggestion. —Aichon— 08:50, 21 August 2010 (BST)
Lost Section
Hey,... this isn't in the deletion archives,... how come? -∞ Poodle of Doom ∞ 03:38, 21 August 2010 (BST)
- "whatlinks here" is a beautiful thing (it should have been literally the first thing you did to find out where it was archived) -- 04:24, 21 August 2010 (BST)
Template:Click
Remembered the discussion from a while ago and wondered if anybody actually did update the template. But you'd made others instead. I mean the oldest version was utter crap, mine was workable if limited, and yours was easily better. I would've updated the template :P Anyway, I remember being quite miffed at the time when I made some swanky changes and then you showed up and thoroughly trounced me.
So I decided to try out a possible IE fix on Template:ClickInternal which seems to work. If you agree, can we maybe redirect Click to it now? -- RoosterDragon 01:21, 27 August 2010 (BST)
- Heh, well, I hate to break things, and with edge cases the way they are, I wasn't sure that my fix would work for every single thing that the original template worked for, which is why I figured it'd be best to just make new ones. Plus, I needed one for an external link, so it just made sense. And I do apologize for any one-upsmanship I may have engaged in. It wasn't my intention, but I just remember stumbling on that conversation while tired and sick one night and seeing a massive discussion about how it wasn't possible to do some part of it when I knew I had already done something just like it before.
- Anyway, since I'm on my Mac, I don't have IE right in front of me at the moment (it'd need a reboot to Win7, but I'm using this computer to cade watch Blackmore at the moment), but from what I can tell, there's a bit of an issue in FF, Chrome, and Safari. If you mouseover the region for about 1000px below an image, you should see that it's actually part of the link now as a result of the recent changes. We'll probably want to clean that up. ;) —Aichon— 01:39, 27 August 2010 (BST)
- Annnnd, reverted the font-size and line-height changes for the moment, just so that it doesn't break existing uses of the template. I think you're on the right track though, and something along those lines should be workable, I suspect. It's just going to be a matter of figuring out which combination does the trick. Plus, there's also the question of dealing with the inline-block, since IE7 and lower doesn't respect it, as far as I can recall, though we may be able to get around it since I seem to recall something about tricking IE by using the hasLayout property and "zoom: 1"...gonna have to check into that, I guess.
- Also, I've seen a few cases where ClickInternal fails currently anyway, and I can't figure out why. In all of the cases, it was for an image nested a few structural elements deep, but there just must've been something about the positioning that threw off things. Go figure. It's definitely not perfect, even in the browsers it "supports". —Aichon— 01:47, 27 August 2010 (BST)
- Don't worry about the one-upmanship, I'm only trying to one-up by fixing it for IE after all. :P
- The 1000px below thing is indeed disappointing. But that just makes me think as I did for click and have several em-spaces, so the height lines up. But then you need to spam em-spaces. (Hell, having 20 or more in Click actually wouldn't be that much of a crime)
Ok so I had another bash at it. See sandpit. Whatever magic that works for FF et al that you managed seems to still apply. Whilst IE relies on the em-spam stuff (thus still fails for wide stuff). However the font-sizing agrees with FF now. The only problem is the added feature of the inline. The old template never had it, but having it obviously gives problems for IE7 and older as you said. Since the only real use of inline is sigs, I'm wondering whether to remove it since it basically means broken sigs for older IE, and then forcing anybody using it to replace with image redirects. While it's an edge case, we are talking broken signatures for anybody browsing the site in an outdated IE. Probably not a problem for the regulars but still a big problem for the internet at large.
So anyway assuming the template does actually work, I defer to your opinion on the inline issue. -- RoosterDragon 14:25, 30 August 2010 (BST)
- I like it! That actually solves the main problem we had with IE8. That said, as you pointed out, it does come with a few drawbacks, one of which you already noted:
- IE7 doesn't handle inline-block properly, so images each get their own line, making it unsuitable for signatures.
- The changes to font-size produced two effects:
- It adds an image-spanning onmouseover link underline through the middle of the image in Chrome and Safari.
- In IE7, some images (taller than line-height?) get a good chunk of the bottom cut off, seemingly due to being pushed down by some invisible text.
- As I had mentioned before, I had some ideas regarding getting this to not break in IE7, but I hadn't looked into it much. I finally went ahead and looked into it some more today, and what it basically boils down to is that we can use various CSS hacks to specifically target IE7 with certain attributes, making it finally not break there. Coupled with what you came up with for IE8, we can combine these various methods to get something that doesn't break in IE7, and works perfectly in IE8, Firefox, Chrome, and Safari.
- To get it to work, I located some inline-block tricks that fool IE7 into allowing us to display it inline and added them into your code. As a nice bonus, they also provide a little extra backwards compatibility with older versions of FF. I was then able to take some of those tricks, which relied somewhat on CSS hacks, and was able to produce some other CSS that specifically targets IE6 and 7 (by putting "*" before the attribute's name) or IE6, 7, and 8 (by putting "\9" after the end of the attribute itself). By using those, I could then make CSS that would apply one attribute to FF/Saf/Chr and another to the various IE versions.
- Anyway, long story short, thanks to what you figured out, it all works now. Check out the final result of your efforts and mine here, and if you want to see it put up against a test suite, you can check here. Near as I can tell, it now works flawlessly in IE8, Chrome, Safari, and Firefox with no drawbacks, and has no drawbacks in IE7, though it adds nothing either. I haven't tested IE6, but IE6 is only used by something like 4% of the world now, so I'm not gonna sweat over it, and the IE7 changes I made should have only helped the IE6 situation anyway. I think we finally have a finished solution with no major compromises. If you agree, and find nothing that I messed up when working with your code, I think we're good to go. —Aichon— 01:20, 31 August 2010 (BST)
- You sir are a god among men. Hell it even works for sigs now, top stuff. So I'm gonna paste over the template and see if I can't get people to update their sigs and stuff. Again, nice work. -- RoosterDragon 06:56, 1 September 2010 (BST)
- As I said elsewhere, you did all the hard work. I just tweaked a few things that I copied from elsewhere. Here's hoping they don't break when IE9 arrives. >_> —Aichon— 07:41, 1 September 2010 (BST)
- Apparently IE9 will actually have decent CSS3 support and a 97 Acid3 score and non-buggy CSS2. Well that's what the interwebs seem to suggest from the preview anyway. Bout time too. -- RoosterDragon 08:47, 1 September 2010 (BST)
- Ehhh...I'll believe it when I see it. Plus, I'm actually more worried about those hacks. Assuming Microsoft fixes the parser bugs that let those hacks work in previous IE versions, and assuming they actually support CSS3 decently, we'll be fine, but if they suddenly support CSS3 better and they don't fix the parser bugs, we might have IE9 displaying only half of the image, possibly. —Aichon— 08:50, 1 September 2010 (BST)
- Apparently IE9 will actually have decent CSS3 support and a 97 Acid3 score and non-buggy CSS2. Well that's what the interwebs seem to suggest from the preview anyway. Bout time too. -- RoosterDragon 08:47, 1 September 2010 (BST)
- As I said elsewhere, you did all the hard work. I just tweaked a few things that I copied from elsewhere. Here's hoping they don't break when IE9 arrives. >_> —Aichon— 07:41, 1 September 2010 (BST)
- You sir are a god among men. Hell it even works for sigs now, top stuff. So I'm gonna paste over the template and see if I can't get people to update their sigs and stuff. Again, nice work. -- RoosterDragon 06:56, 1 September 2010 (BST)
Suddenly working links EVERYWHERE!--User:Yonnua Koponen/signature2 10:17, 1 September 2010 (BST)
- Using IE8? That's Rooster's handiwork in action there. He really came through on a great idea for a fix when I had nothing. —Aichon— 10:34, 1 September 2010 (BST)
- Everywhere? Like there's only maybe 60 inclusions. :P -- RoosterDragon 12:17, 1 September 2010 (BST)
- Yeah, but I clicked the links under this header and they finally work. :D --User:Yonnua Koponen/signature2 13:10, 1 September 2010 (BST)
- Everywhere? Like there's only maybe 60 inclusions. :P -- RoosterDragon 12:17, 1 September 2010 (BST)
thankx
Thanks for the fix on the community announcements template... It's one of those things where you see the fixed version and wonder why you didn't think of doing that in the first place :/ -- LEMON #1 11:07, 27 August 2010 (BST)
- Well, I had seen that problem from day 1, but I was both too timid and too tired to mess around with it then since some of this inclusion stuff makes me pause for a minute. Right now, this Blackmore stuff has me ramped up a bit, and I'm too tired to worry about consequences. Thankfully, it worked out okay. I did FA as well, though it'll likely be less useful than the CP change due to the nature of the page. —Aichon— 11:13, 27 August 2010 (BST)
userscripts
How hard/possible it would be to make a "last seen" greasemonkey userscript where if you look at a profile in UD it has a small note somewhere on the page of "where last seen" (with location and date), the information of which would be submitted by users who had the same script, onto some sort of server? Ignoring the moral issues, of course. -- LEMON #1 12:44, 30 August 2010 (BST)
- Rev's IRC Profilebot has a feature like this, though I think it's keyed into the 'last seen' feature of the RG rather than anything else. 13:49, 30 August 2010 (BST)
- You're basically asking how hard it would be to make DEMON, which would involve cobbling together a database server that you're hosting on your own which would collect all of the data that the users were passing to it. As for the script side of things itself, I'm not actually too sure. It's beyond what I've ever done, I'm afraid, since I've never worked with having asynchronous communication between the scripts and some other source. I want to say it's possible using userscripts, at least in Firefox, but I can't honestly say since I'm not entirely sure what the security restrictions are on that type of communication. I do know it should be possible to do it if you write an extension for Firefox, but something like that is beyond what I've done before, so it'd take me awhile to get up to speed on how all of that works if I were to do it (i.e. I'm not accepting the job). Long story short, probably possible, but you'd likely want someone with extension writing experience, as well as someone with database and PHP/ASP experience. It'd take more work than what any of my scripts took. —Aichon— 22:20, 30 August 2010 (BST)
Calling it...
This will end well. --Thadeous Oakley 00:07, 1 September 2010 (BST)
- Jorm gets in to edit conflicts now and again, but he generally backs down if you can provide good evidence for your case. It shouldn't be a major problem.--User:Yonnua Koponen/signature2 00:13, 1 September 2010 (BST)
- It'll end up being jorm vs. Rev if it does continue since I'll back off before taking it to arbies. It's not worth it for me, given that I want to see that entire page redesigned anyway. I've found that attempting to predict jorm rarely turns out as I expected in the end, however. —Aichon— 06:14, 1 September 2010 (BST)
- My arse. -- LEMON #1 09:03, 1 September 2010 (BST)
- Meh, let's hope he doesn't see it then and doesn't come back. After the mayoral drama this just screams "MY SITE ON TOP".--Thadeous Oakley 09:45, 1 September 2010 (BST)
- Meh. With the mayor thing he stopped after he was arbied. I doubt he'll go as far this time.--User:Yonnua Koponen/signature2 10:09, 1 September 2010 (BST)
Templates8
Hey just wondering if this was likely to change at some point. I'd kind of like to use it if it won't.~ 15:10, 1 September 2010 (BST)
- Anything in my Sandbox is likely to change at some point "soon", since they're always subject to change and usually I delete them as soon as I'm done with them. That said, if you want to use it, you're welcome to copy out the template's code to a userpage of your own and then can use that copy of it. I'll probably post it in the public namespace at some point, but I wanted to sit on it for a few more days and possibly get some more feedback before doing that. —Aichon— 18:50, 1 September 2010 (BST)
center image that is 720px wide
my recruitment image won't center, no matter what. it hurts me so. Category:Recruitment#Every_Villain_Is_Lemons_:_Lemon_Group is where it's at and I've tried centred divs, just using <center> and tables. no work so far :*(
Did I miss something? I would prefer my image centred in the ad. -- LEMON #1 06:55, 6 September 2010 (BST)
- I'm in a bit of a hurry at the moment, so here's a fixed version for you. You had misplaced a quotation mark on the first line. I fixed your table for you too since it was broken. Also, you need to subst that ClickInternal template since nested templates aren't allowed on the Recruitment page. —Aichon— 15:46, 6 September 2010 (BST)
- Fucking amazing. Thanks bro. -- LEMON #1 02:07, 7 September 2010 (BST)
- Actually, it still won't center on the recruitment page :*( so DW, I don't mind having it on the left. -- LEMON #1 02:09, 7 September 2010 (BST)
- Figured out what the problem is (you may have noticed on RC that it took me awhile to figure out). Anyway, long story short, the issue is that you apparently need text to stretch out the table that is housing the advertisement inclusion on the Recruitment page. So, basically, slap in a load of text. I mocked up an example (which also cuts out some other cruft that you still have in your code) at that same page, so you should see how it works and what text it is that I'm talking about. Just make the text long enough to line wrap and everything should work fine, basically. I wish I had a more elegant solution, but it's the best I can come up with for now. —Aichon— 06:03, 7 September 2010 (BST)
- Actually, it still won't center on the recruitment page :*( so DW, I don't mind having it on the left. -- LEMON #1 02:09, 7 September 2010 (BST)
- Fucking amazing. Thanks bro. -- LEMON #1 02:07, 7 September 2010 (BST)
Hey, yeah, I saw it and I meant to post here a few times but somehow forgot once I'd reached here. I saw it, it's such a strange happening but thanks heaps for fixing it. Unless I find the effort to put a div over the text to cover it sometime, I probably won't use it yet, hidden text is kinda lame and it's sad that that's the only way we could get around this :( Thanks heaps for the help. -- LEMON #1 00:33, 11 September 2010 (BST)
- Well, if you change the table on the Recruitment page itself, you could make it work. Otherwise, you have to force it to stretch or it won't work. But I'm not sure what the folks over there would think of that idea. —Aichon— 05:36, 11 September 2010 (BST)
- Actually, all the centering techniques worked fine until embedded as a template, so theoretically if I was inclined to modify the actual recruitment article inside the page all I'd have to do was just do Image|center|850px etc. However, I'm not really interested in bending the rules for this minor thing in the slightest, especially compared to the amount of possible (legit) disappointment by the restricted rule abiders if I was allowed to. DW. -- LEMON #1 14:10, 11 September 2010 (BST)
Can I solicit a message from you?
I spent some time thinking about my Knights-death (the one from DD) and would appreciate if I could have a moment of your time to talk about it, since it turns out that it's actually seriously bugging me. And since the musings are both very OOC and hilariously pathetic, I'd rather not spam the wiki with it.
If the answer simply is no, I understand.
-pinkgothic 23:26, 7 September 2010 (BST)
- There's a link in the side navigation bar that you can use to e-mail me (the one that says "E-mail this user"). Feel free to shoot one my way, but my time is kinda limited today and tomorrow, so depending on how much thought you want from me, I may not have time to get back to you in depth immediately. —Aichon— 23:41, 7 September 2010 (BST)
- Ah! See, I wasn't sure if your wiki-associated e-mail is the one you use. Thanks for the heads-up. And by all means, real life is far more important than the internet - I wouldn't dream of an immediate answer. -pinkgothic 00:07, 8 September 2010 (BST)
- All of my addresses feed back to the same inbox eventually. ;)
- Ah! See, I wasn't sure if your wiki-associated e-mail is the one you use. Thanks for the heads-up. And by all means, real life is far more important than the internet - I wouldn't dream of an immediate answer. -pinkgothic 00:07, 8 September 2010 (BST)
- Anyway, I'll try to get back to you in detail as soon as I can, but, as I said, it'll likely be late tomorrow or the day after. It's looking like I have an all-nighter ahead of me as it is since I'm either leading or helping to lead about 4-5 hours' worth of meetings/groups/seminars tomorrow, none of which I've prepared for yet. So...yeah. I'll get back to you as soon as I can, but probably not until tomorrow night at the earliest. Sorry I couldn't be speedier about it, and thanks for being understanding. —Aichon— 01:11, 8 September 2010 (BST)
Judgement Calls
Back in April, you expressed concerns about my ability to make judgement calls as a 'sop. Now that I've had the job for 5 months, what are your thoughts? Have I managed to sort them out and keep myself under control in drama-ish situations?--User:Yonnua Koponen/signature2 22:27, 9 September 2010 (BST)
- Yep. I'd say you've proven yourself just fine since then. I was actually just thinking the other day about how I was glad DDR had pushed/supported you for the job in the months before you applied, since he turned out to be very correct about you as a sysop. —Aichon— 22:56, 9 September 2010 (BST)
- Thanks! :D Very much the same for you. I've just gone back through my bid and I'm having a look to see if I've fixed the problems raised.--User:Yonnua Koponen/signature2 23:14, 9 September 2010 (BST)
Scroll boxes
and such--User:Yonnua Koponen/signature2 10:00, 10 September 2010 (BST)
- Sounds like you got it sorted out before I had a chance to go over it, but if you still need any help with it, let me know and I'll take a look. —Aichon— 21:23, 10 September 2010 (BST)
- Nah, I'm good, thanks. I can sort anything from here. But if anything does coem up, I'll let you know.--User:Yonnua Koponen/signature2 21:25, 10 September 2010 (BST)
what i do?
hey i tried removing and editing the news template and totally fucked that up. still getting a feel for coding.. blah blah blah.----sexualharrison ¯\()/¯ 00:02, 18 September 2010 (BST)
- You almost had it right. You just removed a
}}
that was on a line by itself at the end of the list that needed to stay there. Check my edit to see the difference in how it was done. —Aichon— 00:04, 18 September 2010 (BST)- it's always something stupid.. smacks forehead. well at least I know how to revert :P----sexualharrison ¯\()/¯ 01:58, 18 September 2010 (BST)
UD Refresh Button
The link 404's. If you still have this, it'd be awesome. :) -Austin Hunt 04:18, 21 September 2010 (BST)
- Try now. It wasn't a case of me having deleted it. It was a case of me forgetting to upload it in the first place. >_< Anyway, I haven't actually modified Midianian's version of it at all, so, if mine does ever disappear again, you can use his. Alternatively, I've rolled this behavior into Barrista as one of the extra buttons it adds. —Aichon— 04:44, 21 September 2010 (BST)
Grr...
You and your double edit conflicts for that suggestion's discussion. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 23:20, 21 September 2010 (BST)
because you seem to be the greasiest sysop type
what happened to act on profile? i need a bite as human attack script pretty plz ----sexualharrison ¯\()/¯ 14:35, 22 September 2010 (BST)
- Does it no longer work? It actually never worked for me in my browser of choice, so I can't say that I ever used it or was aware of the fact that it was broken. You might talk to Revenant about it, however, since I believe that he used, and I got the impression that he was still using it as of recently. He could probably direct you to a fixed version if the old one is broken. —Aichon— 15:35, 22 September 2010 (BST)
- i'll bring it up to him. i don't know if it's broken.. it's just not working for me anymore. i updated most of my scripts and that was the one that stopped working. i think your barista script conflickts with it or something along those lines.----sexualharrison ¯\()/¯ 01:10, 23 September 2010 (BST)
- The Barista script conflicts with a lot of things. DSS Satellite Phone included. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 01:14, 23 September 2010 (BST)
- Ah, I gotcha. Yeah, it's Barrista then. I just figured you were asking me in general. I didn't realize you were using that script. Problem is, both of those are scripts I can't use with Safari, or else I'd be more inclined to identify the problems between them and Barrista and then fix them wherever they are. I'll add notes to Barrista though, since you're not the only one reporting that issue. —Aichon— 01:43, 23 September 2010 (BST)
- i'll bring it up to him. i don't know if it's broken.. it's just not working for me anymore. i updated most of my scripts and that was the one that stopped working. i think your barista script conflickts with it or something along those lines.----sexualharrison ¯\()/¯ 01:10, 23 September 2010 (BST)
Bug report
Hi Aichon. Not that I'm particularly pissed off about this, but why did you delete my bug report saying that it was fake? As stupid (and funny) as it seems, this actually did happen and I genuinely wanted to know what the hell was going on. Ah well. ~~ Chief Seagull ~~ talk 18:01, 23 September 2010 (BST)
- For one, it's a fake because the character who took the screen was not the same character that you said you used. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 18:05, 23 September 2010 (BST)
- That doesn't prove it's fake. If I wanted to make a fake report (and I wouldn't know how) I would've used my own character, or at least that actually existed. ~~ Chief Seagull ~~ talk 18:10, 23 September 2010 (BST)
- User in question doesn't exist.--Yonnua Koponen Talk ! Contribs 18:16, 23 September 2010 (BST)
- That doesn't prove it's fake. If I wanted to make a fake report (and I wouldn't know how) I would've used my own character, or at least that actually existed. ~~ Chief Seagull ~~ talk 18:10, 23 September 2010 (BST)
- If you say, on your honor, that it's legit, then just undo my edit. Since that page is used for "srs bzns" that goes in front of Kevan, however, I don't like the idea of reports that waste his time getting taken seriously. —Aichon— 18:25, 23 September 2010 (BST)
- I didn't want to do that because I didn't want to get into any poxy edit wars and it's obvious my query won't get resolved (or even taken seriously), but trust me this is legit. After all, producing the basic HTML page would be easy enough, but than I'd have to hack into either the UD or Dumbwit servers to present the report and that's beyond me. ~~ Chief Seagull ~~ talk 18:33, 23 September 2010 (BST)
- Not really. It's much simpler than that to fake them. And I'm not one to start edit wars over something like this. If you say it's legit, then I'll treat it as legit. End of story. I just thought you were making a joke before, hence why I deleted it. If it is a legit report though, then others might face it eventually, so it's worth keeping there. —Aichon— 18:35, 23 September 2010 (BST)
- I didn't want to do that because I didn't want to get into any poxy edit wars and it's obvious my query won't get resolved (or even taken seriously), but trust me this is legit. After all, producing the basic HTML page would be easy enough, but than I'd have to hack into either the UD or Dumbwit servers to present the report and that's beyond me. ~~ Chief Seagull ~~ talk 18:33, 23 September 2010 (BST)
- Oh fuck off as if that's legit. -- LEMON #1 23:18, 23 September 2010 (BST)
- Clearly, Kevan set this up to happen to a very small number of people, in order to create entertainment, intrigue, and drama when everyone denies it as preposterous. He probably put the real character names in the dropdown menus to make it less believable. The clever bastard. --VVV RPMBG 01:10, 2 October 2010 (BST)
UD Item Combiner, Organizer, and Sorter
Thanks for maintaining this script, I'm desperate for it now that UDToolbar is broken again with the 9/16 game changes. However, when it's enabled, DSS Satellite Phone doesn't seem to work. I get beep notifications from my phone, but the phone window won't open. Any suggestions? Thank you! --Groovymarlin 19:48, 28 September 2010 (BST)
- Update DSS phone. Theres a post 19/6 update. --RosslessnessWant a Location Image? 19:49, 28 September 2010 (BST)
- Sure enough that fixed my problem. Thank you! (And I was sure I had updated it...must have been another one.)--Groovymarlin 19:56, 28 September 2010 (BST)
I came up with an Idea, but need your input
I thought it would be cool if we had a wiki User of the Month Competition. Now, this would probably have to be run by Sysops, so, I'm Asking for your input here. And dont worry, I've asked the other Sysops too.
Cheers,
-Dezonus- (talk) 14:55, 2 October 2010 (BST)
Massively Overdue Quizzle Prize
Dancing Bear made of Gold! | |
Yonnua has given Aichon an animated .gif of a dancing bear made of gold for solving a quizzle! (It might take a second to load) |
--Yonnua Koponen Talk ! Contribs 23:24, 2 October 2010 (BST)
Improvements to UDMap Script
I made several improvements to the UDMap script that I'd like to share with the rest of the world. My version of the script is currently available here. Would you be willing to incorporate these changes back into your own script page? I figured it would be easier for people to download off of your page since they already know where to find it, etc. I don't even have my own User:Thvortex page setup yet on the wiki. Anyway, below is the list of improvements I made.
- Clicking on a space in the suburb map opens the wiki page for that location in a new browser window. Yes, this works for all 100,000 locations :) It's handy for checking the recent status of a building. It did make the script about 300KB larger to include the link information.
- When moving the mouse over the suburb, there is now a GPS coordinate added to the name of the building or street over which the mouse is hovering.
- Clicking on the city map to change the suburb view did not work in Firefox and GreaseMonkey because of the security model that GreaseMonkey uses. Basically window.switch_map doesn't work but GreaseMonkey has a workaround in the form of unsafeWindow.switch_map. Please verify my script still works in Safari though.
- I make use of DumbWitness a lot, and I noticed that UDMap didn't quite work right in the captured screenshot. Basically, moving the mouse over the suburb map was not displaying the building names anymore. Turns out that DumbWitness was munging the page a little bit and when it saw a \" double-quote escape in a Javascript string it would cut off the rest of the code. So in one place I switched to using single quotes and apparently DumbWitness doesn't mind a \' escape. Of course, clicking on the city map in the DumbWitness screenshot still won't do anything because that requires a call-back to the user script, and that's no longer accessible in the captured screenshot.
--Thvortex 20:58, 12 October 2010 (BST)
- Holy cow, those changes are awesome and that's a lot of work you did there. Looking through the diff file, I don't see anything unexpected, and after installing it on Safari and fooling around with it a bit, I absolutely love the changes you made (and, yep, the
unsafeWindow
change works fine).
- How did you get all of the location links anyway? I had considered a feature like that at one point, but didn't feel like making a program to go through and determine the valid ones links from the invalid. I figured it'd just be easier and more generally useful at this point to push through a wiki project which aimed to create pages for each set of coordinates which then redirect to the actual location page, but I hadn't gotten around to that either. >_<
- The only change I might make is to put the coordinates at the front of the line, rather than the end, that way they don't look like they bounce around so much, but otherwise I absolutely love it all.
- Also, I get the distinct impression that you're much more proficient at this stuff than I am (it's just an idle time hobby for me), so any changes you want to suggest to other scripts would be most welcome. —Aichon— 21:29, 12 October 2010 (BST)
- What I'd like to know is if this will break any of Aichon's current scripts... >_< --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 21:34, 12 October 2010 (BST)
- It doesn't. The changes he made don't affect any of my other scripts from what I can see. I'll have an updated copy linked from my userscripts page in a sec. I did move the coords to the front of the name, and I also turned off the display for dark buildings and educational buildings, since I had inadvertently uploaded that version of the script awhile back (I use that myself for my Philosophe Knight, since we care about Centers of Learning, but I didn't mean to put it up for general use), but otherwise left it pretty much as you had it, Thvortex. —Aichon— 21:41, 12 October 2010 (BST)
- Aichon, For the non-descript locations I did a search/replace with regular expressions where the replace string can have \1, \2, etc. to substitute in parenthesized parts of the regex match. To handle the building names, I actually wrote a Python script that processed the Javascript array definitions to figure out which names are duplicate and therefore need to have the suburb added to the link. If you're curious, I can give you that little script as well. For a few like "The Dewberry Building" I had to go back and fix the links by hand. And I meant to say 10,000 locations not 100,000 :)
- What I'd like to know is if this will break any of Aichon's current scripts... >_< --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 21:34, 12 October 2010 (BST)
- And I agree that putting the GPS coordinates in the front is a better idea.
- While I do a lot of programming at work, it's all operating system code in C. I'm still somewhat of a newb when it comes to Javascript and Web development in general.--Thvortex 22:17, 12 October 2010 (BST)
- Dangit all, why didn't I think of just processing over that array? Such a simple solution. For some reason I had it in my head to run a bot over the wiki in order to resolve the building names that repeat, and it was going to be more effort than it was worth. And sure, I'd be interested in having a copy of that script around for possible later use. —Aichon— 00:15, 13 October 2010 (BST)
- The script is here. Commented lines on top are the search/replace expressions I've been using. The Javascript declarations were close enough to Python's that I could just copy & paste the code over. The extra o += ... code was to keep the order of the declarations the same on output. I would tweak the script slightly for each building type.--Thvortex 06:43, 13 October 2010 (BST)
- Dangit all, why didn't I think of just processing over that array? Such a simple solution. For some reason I had it in my head to run a bot over the wiki in order to resolve the building names that repeat, and it was going to be more effort than it was worth. And sure, I'd be interested in having a copy of that script around for possible later use. —Aichon— 00:15, 13 October 2010 (BST)
- While I do a lot of programming at work, it's all operating system code in C. I'm still somewhat of a newb when it comes to Javascript and Web development in general.--Thvortex 22:17, 12 October 2010 (BST)
Damn my eyes!
Where is UD? --RosslessnessWant a Location Image? 13:37, 15 October 2010 (BST)
mac
What IRC client do you use on mac? Also, what's the story behind the text gradient code you have as your header on this page that can only be seen on safari? It's incredible. -- LEMON #1 13:51, 16 October 2010 (BST)
- Colloquy is my preferred IRC client (I use it with the Synapse theme that it comes with). It's free and works great.
- As for the gradient, basically, both Firefox and the WebKit browsers (Safari and Chrome) support "alpha masks", which you can kinda think of as images that you can put on top of/overlay on other images or text which make different parts of the lower image transparent to different extents. For a different analogy, they're more like those slides/transparencies that you'd use with the old fashioned overhead projectors, but rather than being completely clear, you can put any image on them that you want, and when you lay it over another slide/transparency, it would block out parts of the lower image. Anyway, in addition to that, WebKit supports the ability to create gradients programmatically, which can then be used as an alpha mask. So, that's what I did. It should work in both Safari and Chrome, I believe. Firefox will eventually get the ability to do it, I'm sure. And maybe in 10-15 years IE users (assuming it's even still around) might be able to enjoy it too. :P —Aichon— 17:08, 16 October 2010 (BST)
- Oh man, that's fantastic, didn't realise it worked on Chrome too. -- LEMON #1 07:56, 18 October 2010 (BST)
- If something works on Safari, 999 times out of 1000, it works on Chrome too, since Google used Apple's open source WebKit rendering engine as the basis for Chrome. I've run into a few things that work differently, especially since Chrome auto-updates with newer versions of WebKit whereas Safari users have to wait for Apple to push out updates, but they are almost always identical in terms of how they show things. —Aichon— 09:12, 18 October 2010 (BST)
- Oh man, that's fantastic, didn't realise it worked on Chrome too. -- LEMON #1 07:56, 18 October 2010 (BST)
Yagoton Groups template
I don't actually care about the Sanitarium being in the historical groups or not. However, all they ever did in Yagoton is that ridiculous cinema tour, back in '07. I don't deny the historical facts at all... However, they have never really been located in Yagoton nor did they been at all active in this suburb since this time (if we can call that active...). If you think they don't deserve to be placed in the historical groups then I don't really know where to place them. I have already deleted their name in the active group on the main Yagoton page before transfering them to the template. If they get removed everywhere, they'll simply get forgotten.
Not really a problem for me, mind you... But I thought it would be best that I mention it. -- •Eagle of Fire• •[Talk]• 05:30, 18 October 2010 (BST)- Oh, I don't have a problem with them being outright removed. In fact, that's generally the preferred way of handling groups that didn't make a profound impact on the suburb. So, yeah, if you don't think they should be listed with Yagoton (and based on what you described, I think you're right in saying they shouldn't be), then feel free to remove them completely. —Aichon— 05:35, 18 October 2010 (BST)
- Erm... Seriously? If I were to do that, I would probably erase at least half the groups. :P
- I don't think it would be a wise idea. Even though the vast majority of those groups didn't have much of a profound impact, they are still part of the history of this suburb. We simply happen to have a lot of it around... -- •Eagle of Fire• •[Talk]• 06:32, 18 October 2010 (BST)
- As long as we're talking about historical groups, ehhh, it's your call, since it's a suburb you know far better than I, but if it were my call, I probably would go ahead and erase about half of them.
- If you look around at most of the other suburbs, you won't see many or any historical groups, and that's because the bar is pretty high to be considered historical (a lot of people actually seem to support the idea that a group should be listed in Category:Historical Groups before they can be listed in that section of the suburb listing, but that is by no means an actual rule). Yagoton definitely has a more storied history than most suburbs, as you pointed out, which I think was the reason they already had more suburb-level historical groups than probably any other suburb in the game (5, prior to your edit).
- Even so, the usual protocol is to just delete groups that go inactive unless they made a big impact on the suburb, as I said, and if you look at other significant suburbs, such as Darvall Heights, Ridleybank, or Pitneybank, you won't see nearly that many historical groups listed there (3, 0, and 4, respectively). That may be an indication that the bar is set too low in Yagoton now (12 groups after your edit). Plus, adding so many of them dilutes the impact of having the other ones that are definitely historical listed (e.g. Amish Liberation Front, Ghetto Cow, and Gingerbread Men, all of which attained city-wide recognition).
- Rather than take my word or have to make a tough choice yourself, however, I might suggest that you instead merely post a list of the groups that went inactive on the talk page for the suburb and try to garner some consensus on which of them should be considered historical, using the ones that were already listed as the bar against which the new ones would be measured.
- If we're talking about Sanitarium, however, since they are possibly still active elsewhere, they should not go in historical (that section is only for inactive groups), but if they are not in Yagoton currently, then they should not be in Hostile either. This sort of thing is pretty common on the wiki, and the proper course of action is to simply remove them. I'll probably do it tomorrow if you don't beat me to it, honestly. —Aichon— 09:42, 18 October 2010 (BST)
- If you ask me, I'd be way more prompt to remove Ghetto Cow and Gingerbread Men from the list than I would do the Sanitarium. I played all my character life in Yagoton and I never even knew they existed before they appeared on the list...
- That's why I am reluctant to do hasty changes. They might have been present in Yagoton but I never met them. Or they might simply have been added because they did a very minor visit in the past... It is not really easy to know.
- As for the Sanitarium: while I know that group is still active elsewhere, they definitely had an impact in the suburb a long time ago and then left. That they are still an active group or not was not really of concern to me when I added them there: I added them there because they were an historical group of Yagoton itself. The Wiki terminology is always confusing and easily wrongly interpreted. It is no wonder that there is constant edits over edits. -- •Eagle of Fire• •[Talk]• 16:14, 18 October 2010 (BST)
- Well, I could easily see re-adding them once they go inactive (or if they return, of course), but the purpose of the list is to either highlight active groups or inactive ones that made an impact. Since they fit into neither at the moment, they should be removed. I know the language is confusing, but that is what's meant by it. And, again, I'd suggest taking it to your suburb's talk page, since they'd be better judges of which to keep and dump than I would be. —Aichon— 19:08, 18 October 2010 (BST)
- If we're talking about Sanitarium, however, since they are possibly still active elsewhere, they should not go in historical (that section is only for inactive groups), but if they are not in Yagoton currently, then they should not be in Hostile either. This sort of thing is pretty common on the wiki, and the proper course of action is to simply remove them. I'll probably do it tomorrow if you don't beat me to it, honestly. —Aichon— 09:42, 18 October 2010 (BST)
Don't I need....
A reevaluation 8 months after my last promotion? --RosslessnessWant a Location Image? 20:28, 18 October 2010 (BST)
- Nope, not unless you get demoted. Bureaucrats aren't subject to re-evaluation unless they get demoted since their election counts as a show of community support. So, for you guys, we show the next time that your seat is up for election on that template. The only "evaluations" you have to worry about are the usual 3 month cycles or a 12 month mandatory election if for some reason you didn't go up in the meantime. —Aichon— 22:51, 18 October 2010 (BST)
- Goddamn it. Why can't I just be evaluated! --RosslessnessWant a Location Image? 10:28, 19 October 2010 (BST)
Sears is using zombie speak
I'm not sure if you all are aware of this, but sears has a zombie theme on their site that is using zombie speak straight out of Urban Dead: http://www.sears.com/shc/s/dap_10153_12605_DAP_Zombian?adCell=W2&i_cntr=1287783933121
Seems to me that Urban Dead should get an attribution. Are you guys aware of this? What are your thoughts? —The preceding unsigned comment was added by Herman (talk • contribs) at an unknown time.
- That's pretty awesome. And yeah, most of that is pulled straight from Zamgrh, from what I could see. The only exception I saw is that they used "e" in some of the words, which isn't part of Death Rattle. As for attribution...that's up to Kevan to pursue, but I don't see who they would attribute it to, exactly, since Kevan made the game, but the players invented those words over the years. Still though, asking them to credit it and link here would be cool. —Aichon— 00:13, 23 October 2010 (BST)
- It gets better. Check out http://twitter.com/zombieshopper some of those lines are just great. --~ 00:25, 23 October 2010 (BST)
- Yeah, I was just thinking they could give a little love. Even just a link at the bottom of the page with a small thanks would be nice. I think it's pretty cool either way, and someone has an awesome job :) —The preceding unsigned comment was added by Herman (talk • contribs) at an unknown time.
- Hi,
- I really like the zambah theme!
- Yeah, I was just thinking they could give a little love. Even just a link at the bottom of the page with a small thanks would be nice. I think it's pretty cool either way, and someone has an awesome job :) —The preceding unsigned comment was added by Herman (talk • contribs) at an unknown time.
- It gets better. Check out http://twitter.com/zombieshopper some of those lines are just great. --~ 00:25, 23 October 2010 (BST)
- It would be great If you could credit the players of Urban Dead and the incredible Zamgrh language they developed (http://wiki.urbandead.com/index.php/Zamgrh).
- The reason I suggest this is because the Sears.com zombie theme seems to be using Zamgrh, and a small attribution with a link to urbandead.com (or to the Zamgrh wiki page I linked above) would be very appreciated by the Urban Dead community.
- Thank you for taking the time to consider this request.
- Respectfully yours,
- Herman Burger
- You should have mentioned that it would be Yahoomas all over again, and that 10k people would shop there forever. --VVV RPMBG 07:50, 23 October 2010 (BST)
- From: Heather Hoyt <hhoyt@opinionlab.com>
- To: Herman Burger
- I will be out of the office Friday, October 22nd with limited access to email. I will be returning Monday, October 25th.
- You should have mentioned that it would be Yahoomas all over again, and that 10k people would shop there forever. --VVV RPMBG 07:50, 23 October 2010 (BST)
- -Heather
Hello!
You amused me <3 - Love from Swing XOXOXTalk 02:39, 24 October 2010 (BST)
- Sweet. Always glad to hear of satisfied folks.
- What'd I do anyway? >_> —Aichon— 04:51, 24 October 2010 (BST)
- Oh, wait, that was you in-game? Didn't realize you were SYP. Yeah...I was expecting you to be one of my group members, since they had said they were standing there, and instead I found you. I know I hate it when folks scan me and run without saying anything, and you had an awesome line in your profile, as I recall, so I felt that a response was necessitated. I'm glad you enjoyed it. :) —Aichon— 04:54, 24 October 2010 (BST)
Color scheme recommendations for wiki page
Hey Aichon,
Since you seem pretty savvy with magical wiki things that magically look amazing, do you have any recommendations for changing the color scheme of this? I've never really liked it but the few schemes I've played with a little look...I don't know...equally as dumb. We've used this one like forever and a change of pace might be a good thing. -MHSstaff 22:54, 25 October 2010 (BST)
- Well...I'm not exactly a very artsy type of person. I'm just patient with my designs and keep tweaking until I get them where I want them. In truth, I'm really bad at coming up with stuff.
- Anyway, looking at it, what that needs is a new layout scheme more than a color scheme, I'd say, if you want it to look more like a publication. Newspapers and magazines have very distinct page layouts that make them instantly recognizable as such. Things like the use of a multi-column layout, a smaller serif font (such as Times), a bold and eye-catching header at the top, and more use of the horizontal space would go a long way. Either that, or maybe design it more like a magazine, with 3-5 pages per issue that's released, that way you don't have a super long page.
- If I were to redo it (which I briefly considered doing, before realizing that I had a lot of random thoughts and ideas and that it'd take me several hours to try out and tweak, whereas more creative person could get right on their first try), I'd probably ditch the side navigation bar and would move everything to the top, would widen the main article space out more, would try to incorporate a multi-column design for reading the articles (if feasible, which it should be with CSS3), would put a bold/high-contrast dark border around the whole thing since the majority of the interior should be white for easy reading, and would choose a stronger design for the header at the top (rely more on the RRF shade of red, perhaps, and replace it with an image of some sort, though I'd strongly advise having it be a light background with dark text, rather than the other way around, in order to preserve the appearance of a publication better).
- Not sure how useful any of this is, but there it is anyway. :P —Aichon— 00:44, 26 October 2010 (BST)
- Tried this in Paint (I, uh... draw out all my pages before I code them), just went for a ye olde newspaper shade of tan, though in retrospect, I'd probably go with _#FCFAF9_ for the background. It's very slightly off-white so it gives a papery look, especially when the browser surrounds it with white to highlight the difference (see here for the visuals). The brown used there could just as easily be black. I'd also tuck a link to RRF in the "RRF's Premier Rag" bit. Also of note, I have a severe loathing for the Lorem Ipsum. 03:05, 26 October 2010 (BST)
- Dumping the sidebar is a wonderful idea, as is the off-white. I'll try single column and multi-column and see what sticks. Thank you both. -MHSstaff 04:34, 27 October 2010 (BST)
So I think I might try something like this. Removing the side bar and going a little off-white were both really good ideas. Any suggestions as far as the archive page? If I wanted to try a double column, are there any examples on the wiki I can look at first? -MHSstaff 03:15, 28 October 2010 (BST)
- A double column is relatively easy. You're essentially looking at a table with two tall cells. Just make your first column in a table the way you want it, then duplicate the sizing and style of it again within the table. So you'd be looking at this:
One One One One One One One |
Two Two Two Two Two Two Two |
- Just copy the raw code for that and fiddle with it as you see fit, by adding the background and fixing width, etc. You can also specify borders on all sides of the cells except the inside ("border-top:solid 1px #000000", etc) so as to give it that columns-in-a-newspaper look. 03:26, 28 October 2010 (BST)
- See, that's the hard way to do it. The easier way would be to use CSS3, which allows you to do true columns (i.e. you don't have to split the text yourself in order to get it to go between columns; instead, it'll handle itself), but there are no examples on the wiki as far as I know of the CSS3 approach, nor would it work in IE in all likelihood (it'd appear as one column in IE, I think). Mis' approach works just fine. :) —Aichon— 17:42, 28 October 2010 (BST)
- Also, I might suggest using a grayer color for the off-white, since the current one looks a bit too pink for a newspaper. Maybe something like #F9F9FA instead of #F9F9FA, since that would make it more gray with a slight blue tint, which is more in keeping with most newspapers I see. If you're going for a magazine look instead, then the background should actually be stark white, but then surrounding the entire page you would want to use a background that was some other color so that you'd get some nice contrast (I'd go with an off-white there, so that it wouldn't be too distracting)). Kinda like what I did with the green for the SoC page, except you'd have white instead of gray for the interior and probably something not quite as strong for where I used the green. —Aichon— 17:54, 28 October 2010 (BST)
- See, that's the hard way to do it. The easier way would be to use CSS3, which allows you to do true columns (i.e. you don't have to split the text yourself in order to get it to go between columns; instead, it'll handle itself), but there are no examples on the wiki as far as I know of the CSS3 approach, nor would it work in IE in all likelihood (it'd appear as one column in IE, I think). Mis' approach works just fine. :) —Aichon— 17:42, 28 October 2010 (BST)
Dumb question time. Right now, I have a main page that uses a template to load articles based on the template input:
{{MHSMain2|Articleleft=Text1010left|Articleright=Text1010right}}
is an example. So if I wanted to do an archival page, I would have an archival main page with the correct text inputs to my template. Is it possible to have just one page, that based on the link referencing it, would send in the right information to template to load when clicking on the nav link? So rather than having a million archival main pages, I just have one with a lot of links, and each link loads the right information when you click on it. Are such things possible? Or do I really have to have a million archival main pages? -MHSstaff 22:03, 28 October 2010 (BST)
- I think you're going to have to explain that one to me a bit slower, sorry. 22:21, 28 October 2010 (BST)
- {{MHSMain2|Articleleft=Issue1left|Articleright=Issue1right}}
- and the content for Issue 2 is
- {{MHSMain2|Articleleft=Issue2left|Articleright=Issue2right}}
- Each issue would share the same layout, but would have different articles based on the variables. If I have 30 issues, I would need 30 separate main pages. My question is rather than have 30 separate pages, could I have just two pages:
- in which the first page is a list of links (one link per Issue) that link to a second page and also send in the information for the Articleleft and Articleright variables to that second page
- and the second page takes those variables, uses the {{MHSMain2|Articleleft=Issue2left|Articleright=Issue2right}} code, and then displays the right content based on which link a person clicked? -MHSstaff 22:31, 28 October 2010 (BST)
- I'm not too sure it's possible the way you're looking it. I think the archives are going to have to be separate pages, sorry. Though this is usually where Aichon makes me look silly so don't get disappointed just yet. 22:34, 28 October 2010 (BST)
- Nope, you're right. Separate content needs separate pages on the wiki. There's currently no way to use the same page(s) to show different content depending on what link is clicked. —Aichon— 22:39, 28 October 2010 (BST)
- Figured I'd ask before trying. Thanks to both of you for all your help though. -MHSstaff 22:43, 28 October 2010 (BST)
- Nope, you're right. Separate content needs separate pages on the wiki. There's currently no way to use the same page(s) to show different content depending on what link is clicked. —Aichon— 22:39, 28 October 2010 (BST)
- Each issue would share the same layout, but would have different articles based on the variables. If I have 30 issues, I would need 30 separate main pages. My question is rather than have 30 separate pages, could I have just two pages:
This is why someone else should do stuff. Talking of which....
Ta --RosslessnessWant a Location Image? 21:02, 26 October 2010 (BST)
- Ta? Anyway, simple mistake with a simple fix. Not a big deal either way. Also, what's this about an IP ban issue I saw? I was about to look into what you guys were talking about, but if you can direct me, it'd save a few minutes. —Aichon— 21:08, 26 October 2010 (BST)
- The user who created todays Holocaust denial fun was using a proxy IP, loads of evidence, but after I blocked it they still seemed to be able to edit. 4 minutes afterwards. Seems to have resolved itself. --RosslessnessWant a Location Image? 21:10, 26 October 2010 (BST)
- Okay, sounds good then. If it comes up again, I'll look into it. Betting it's something simple but non-obvious if it is a recurring problem. Anyway, thanks again for being good about covering the routine junk that none of us like doing. :) —Aichon— 21:15, 26 October 2010 (BST)
- The user who created todays Holocaust denial fun was using a proxy IP, loads of evidence, but after I blocked it they still seemed to be able to edit. 4 minutes afterwards. Seems to have resolved itself. --RosslessnessWant a Location Image? 21:10, 26 October 2010 (BST)
oops
Too many wikis, sorry dude. Want to chime in on VB about the fate of his new page? --RosslessnessWant a Location Image? 19:23, 27 October 2010 (BST)
- No prob. I didn't realize I had undone your work until after I was done redoing it. XD —Aichon— 19:28, 27 October 2010 (BST)
You Know
I still thinks its a work around alt. Looking at the editing times of all the alt accounts its normally online between 7am and finishing about 10pm (wiki time). I'm assuming that like me you believe the IP thing is just hot air?--RosslessnessWant a Location Image? 18:14, 29 October 2010 (BST)
- Pretty much. There's really no valid reason for him to be engaging in the behavior he's engaging in, and if he continues in it, I see no reason not to just ban his IP in another day or two. Possibly escalating him as well since he's continuing in vandal behavior. Also, do all wiki sites call their admins "sysops"? I couldn't remember if they did or didn't, but he certainly knew how to refer to us here. —Aichon— 18:20, 29 October 2010 (BST)
- Not Really. But it does say sysops about 9 times on the VB page. --RosslessnessWant a Location Image? 18:29, 29 October 2010 (BST)
- This is a good Read, Apparently Hermann of Teutonborg was also known as Arminius. --RosslessnessWant a Location Image? 18:36, 29 October 2010 (BST)
- I told you so! Trust your native historian. -- Spiderzed▋ 19:03, 29 October 2010 (BST)
- The admin permission is universally known as "System Operator" within the software, "sysop" is just usually the most common abbreviation of this. 17:03, 1 November 2010 (UTC)
- I told you so! Trust your native historian. -- Spiderzed▋ 19:03, 29 October 2010 (BST)
- This is a good Read, Apparently Hermann of Teutonborg was also known as Arminius. --RosslessnessWant a Location Image? 18:36, 29 October 2010 (BST)
- Not Really. But it does say sysops about 9 times on the VB page. --RosslessnessWant a Location Image? 18:29, 29 October 2010 (BST)
I know
But you won't run for crat, regardless of your sensible attitude. BTW, the Hermann situation? As i read it, both you and yonn are in favour of my Ban as an alt, delete the page and Mis isn't convinced? --RosslessnessWant a Location Image? 18:58, 2 November 2010 (UTC)
- I say ban it, I just figure there's bound to be something pre-emptive we can do for future attempts like that. 20:45, 2 November 2010 (UTC)
- Eh, as I said with the last round on A/BP, I'm already putting in less time with UD. With my A/RE coming up in a few weeks, I've been thinking seriously about whether I intend to stick it out or if I should go to A/DM preemptively since no one likes it when sysops file for demotion right after making everyone go through an A/RE. My interest with the game has been waning recently, and I find that I more or less only really enjoy it when I'm in the middle of something bigger now, such as Blackmore 404, BB3, what I was hoping the Samhain Slaughter 4 would be, etc.. The wiki still interests me, but I'm not sure how long that will last if my interest in the game keeps decreasing. This is the same trend I've noticed in myself with past interests that have kept me entertained for a year or more at a time, and even if I don't quit right now, I think it's probably safe to say that my activity will be on the decline, in general, from here on out. —Aichon— 01:00, 3 November 2010 (UTC)
Fixed UD AP Recovery Script
I realize it's in your Discontinued script section but I still like using it instead of the full blown Barrista script. It now supports negative AP, and for a large enough negative will display a date in addition to time. Also, I changed the time display to use the browser/system locale settings instead of the hardcoded 24-hour time. My changes are here if you want to update your copy of the script. —The preceding unsigned comment was added by Thvortex (talk • contribs) at an unknown time.
- Sounds like good changes all around, and from screenshots I've seen, you're not the only one that uses it. I'll trust that your changes work as you say and will update the copy I have to your version. If you ever do set up a userscript page of your own, which you might consider doing, given how many scripts you've made and edited now, let me know and I'll link that to your page as well. —Aichon— 04:46, 6 November 2010 (UTC)
Completely Forgot
Still want demoting? --RosslessnessWant a Location Image? 19:17, 13 November 2010 (UTC)
- Yep, haven't changed my mind yet. Is this just a friendly check to see if I still wanted it, an official one because I missed something, or were you planning on doing it today? —Aichon— 19:19, 13 November 2010 (UTC)
- Just reviewing stuff and with the arbies hoo-ha I completely forgot to do it. I was giving you a get out of jail free card. Tell me when you've finished with the Misconduct archives and I'll do it. --RosslessnessWant a Location Image? 19:21, 13 November 2010 (UTC)
Demotion
Most sysops would slack around after a demotion request, or even abuse their powers. But you just start to work even harder. That's classy :) --Thadeous Oakley 21:13, 13 November 2010 (UTC)
- Ehh...I've always just kinda done odd janitorial work whenever it bothers me or the mood catches me. The whole sysop or not thing never really mattered to me. As I said in my nomination, you guys could expect "more of the same" from me once I was promoted, and the same should be true in reverse. I helped before I was a sysop, I helped while I was a sysop, and as long as I'm around, I'll still help after I'm a sysop. It just so happens that Spiderzed's linking to archived A/M cases on A/PM reminded me of the fact that I had started to clean them up awhile back but hadn't finished. Maybe I'll get around to finally cleaning up/making consistent A/VD as well before I leave. >_> —Aichon— 21:18, 13 November 2010 (UTC)
- It was a compliment, hush deary. But if you need any help, just sound the horn. --Thadeous Oakley 21:28, 13 November 2010 (UTC)
Alphabetical Order Failure
Re: Template:Reganbank Groups
Wow, that was pretty embarrassing on my part. Thanks for catching that.--Labine50 MEMS | MHG 01:06, 15 November 2010 (UTC)
- No problem. Up until a few weeks ago when I added that notice regarding alphabetical order to the top of the code for all of those pages, almost no one at all followed the guidelines, so I was having to correct these sorts of things quite a bit more often. I'm used to it at this point, and don't even give it a second thought. :) —Aichon— 01:10, 15 November 2010 (UTC)
TFW April 29 - May 1, 2011
Want to try to organize something at this convention in Dallas this spring? —The preceding unsigned comment was added by Vapor (talk • contribs) 00:01, 28 November 2010 (UTC).
- Honestly? I hate to be a spoilsport, but no, not really.
- Truth be told, I just don't get cons or the idea of meet ups with other people you meet in online games. The WoW guild I was with for 2-3 years had annual meetings that brought in dozens of attendees from around the globe, but I never went. And there's even a halfway decent local con that I've never bothered to attend. Those sorts of things just aren't my cup of tea. I don't know if it's the fact that I only know these people online and have no interest in putting a face behind the personality or voice (i.e. I'm shallow), that I'd be embarrassed in explaining to others why I'm gone for a few days (i.e. shallow again), or that I just can't be arsed (i.e. I'm lazy, which is my current theory, since it seems to hold true elsewhere), but the simple truth of the matter is that I've just never been interested in attending these sorts of things, and I don't see that changing anytime soon.
- If someone is passing through College Station, I'd be happy to grab a meal with them and hang out for a few hours, but April is when I should be on the home stretch with my degree, so even if the desire were there to attend, the logistics wouldn't be great for me anyway. As far as organizing it goes, however, I do respect that others enjoy these sorts of things, and I do think that it'd be a great place to have it. Arlington isn't too far from DFW, and getting to Texas is a good middle-ground for both east- and west-coasters, as well as being a not-too-bad drive for people in the midwest that might want to do that. Plus, I think DFW has non-stop flights to Europe, which makes it a good spot to be at. —Aichon— 03:51, 28 November 2010 (UTC)
- I'm not optomistic this convention idea will come to fruition, but if the universe aligns just so and by some miracle it goes down in DFW, I'd be sad to hear you won't make it. I do understand though and can only hope you'll be convinced otherwise if the oppurtunity presents itself again in earnest. ~ 05:12, 28 November 2010 (UTC)
Dumb Question
So I am learning about tables and wiki-magic things but I think I am missing something. I am making a RRF semi-history page that shows some of the targets the horde has hit and where we have been. Its a half-parody on weather stations "Live StormTracker---Now with 3D SUPERDOPPPPPLLLLEEEER." I am calling it "ZomboTracker." For the target page, I jury-rigged Rooster's nav template so I can switch between maps of different buildings that we have nahmed nahmed over the years. Here is the template for that and here is one of the subpages that calls it..
The problem is in the template, the page space matches up with my image graphic on top (its a space holder for now, I'll probably redo it to match the theme). But in the subpage call, it does not extend all the way to the right to match up with the image; there is a lot of white space which makes me sad. Why is this and how would I fix it? -MHSstaff 20:22, 28 November 2010 (UTC)
- Hope you don't mind that I edited the template. Also, you'll need to edit the hospital page to make the image 600px instead of 700px, for reasons that should be obvious when you see it, and you might want to check whether you want to use Size or ImageSize as the name of your variable, since the template calls didn't match the template code (I switched the template to Size to match the template calls).
- Anyway, the problem was that you basically had one giant cell in the table you had. That cell had a white background, and you put three elements into it: the header image, the navigation table, and the radar image table. All of the space not taken up by one of those three elements would thus be white, the background color of the cell, rather than being black, which is what caused your problem. To fix it, I first, decided it was best if the header image had its own table row, rather than merely forcing the other elements to line wrap, so I bumped it to its own row. I then originally tried to put the nav table and the radar image table in their own table cells, but that proved to be problematic for various reasons (should be possible still, but I didn't want to do it), so I ended up just dumping them in the same cell and setting that cell's background color to black. Really, that's all there was to it. I tried some other stuff to fancy it up a bit, but ended up just leaving it like that. —Aichon— 21:37, 28 November 2010 (UTC)
- I see. If it is too large, it wraps to the bottom. Many thanks for all your help kind sir. -MHSstaff 01:30, 29 November 2010 (UTC)
- Also, that table was 727px for a reason (the nav table was 6.5em, which ended up being 74px, and 801-74=727). In my browser, there's now a black strip along the outside of the red border on the right side of the table. It might look different in IE though, since IE, quite possibly, still handles the display of borders completely contrary to the web standards that every other browser abides by, despite having that as a bug for the last 15 years... —Aichon— 02:23, 29 November 2010 (UTC)
- It was completely broken for me in Firefox so I bumped it down slightly from 727px. -MHSstaff 02:30, 29 November 2010 (UTC)
- It was? *goes off to investigate and fix for FF and WebKit browsers* —Aichon— 02:34, 29 November 2010 (UTC)
- Try 726px. Looks like there might be some sub-pixel rendering differences between WebKit and Firefox that are causing the issue. 726px works for me in FF without causing the black stripe to appear down the right side (i.e. the red is flush with the edge). Looks fine in Safari as well. —Aichon— 02:42, 29 November 2010 (UTC)
- It was? *goes off to investigate and fix for FF and WebKit browsers* —Aichon— 02:34, 29 November 2010 (UTC)
- It was completely broken for me in Firefox so I bumped it down slightly from 727px. -MHSstaff 02:30, 29 November 2010 (UTC)
- Also, that table was 727px for a reason (the nav table was 6.5em, which ended up being 74px, and 801-74=727). In my browser, there's now a black strip along the outside of the red border on the right side of the table. It might look different in IE though, since IE, quite possibly, still handles the display of borders completely contrary to the web standards that every other browser abides by, despite having that as a bug for the last 15 years... —Aichon— 02:23, 29 November 2010 (UTC)
- I see. If it is too large, it wraps to the bottom. Many thanks for all your help kind sir. -MHSstaff 01:30, 29 November 2010 (UTC)
Hah
Definitely one of the more helpful users around the wiki. Thanks again. --Ash | T | яя | 15:33, 8 December 2010 (UTC)
- Right now, my head seems to be working in reverse. Whoops. --Ash | T | яя | 15:34, 8 December 2010 (UTC)
Oh...Oops
And yet again, you have pointed out that I have missed a spot. I fail. >_< --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 03:25, 9 December 2010 (UTC)
- Nobody else, including me, caught it either when we checked awhile back. I wouldn't sweat over it. It's hard at first, but then you get the hang of it. I remember the first time that some of us did it after Iscariot left. There were like 4 sysops in IRC, all debating about what needed to be done and none of us wanting to do it. Pretty hilarious. —Aichon— 03:27, 9 December 2010 (UTC)
- Yer all a bunch of lazy bums! --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 03:29, 9 December 2010 (UTC)
- And I don't ever want to do it again. We should mete it out as punishment. 03:30, 9 December 2010 (UTC)
- It could be a rite of passage for all new sysops. Or perhaps a test of anyone that wants to be a sysop: successfully do so and you'll prove your wiki-fu. —Aichon— 03:32, 9 December 2010 (UTC)
- And I seem to be taking steps backwards instead of forward. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 03:37, 9 December 2010 (UTC)
- Wiki-fu is a journey that begins with but a single step. Make it, and there are...well...a lot to go. And be careful of wading too deep into the drama, otherwise you'll end up fighting off the cannibalistic whales. They're mean suckers since they don't see too well. —Aichon— 03:40, 9 December 2010 (UTC)
- And I seem to be taking steps backwards instead of forward. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 03:37, 9 December 2010 (UTC)
- It could be a rite of passage for all new sysops. Or perhaps a test of anyone that wants to be a sysop: successfully do so and you'll prove your wiki-fu. —Aichon— 03:32, 9 December 2010 (UTC)
chud
If it helps, here's a list of the other enabled scripts I'm using (in the order I have placed them. chud comes directly after UD Zero Out Buttons, by the way)...:
- UD Travel
- ActOnProfile
- UD A-GPS Coordinates
- UD Survivor Aggregator
- UD Item Combiner, Organizer, and Sorter
- UDMap
- UD Quicklinks
- UD Zero Out Buttons
- Mass COntacts
- UD Same Character Highlighter
- Show recovery time for AP in Urban Dead
- UD Radio Accelerator
- Profile Viewer
- DSS Satellite Phone
--•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 19:18, 10 December 2010 (UTC)
- Thanks. I'll look into it on my copy of FF and see if I can come up with an idea of what's up. I don't really check most of my releases in FF, since 99% of the stuff just works in it as well as Safari, but it's possible it's something I miscoded for FF or else something interacting oddly with those scripts. —Aichon— 19:45, 10 December 2010 (UTC)
Hey, Aichon. I just noticed something. [3] Take a look at the inventory. Now look through the drop-down list for dropping items. It says I have a Toolbox, but it doesn't show up in my inventory. If I disable the Item Combiner of yours, the toolbox will appear, like seen here: [4]. --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 00:24, 15 December 2010 (UTC)
- I have that script and I do believe it hides certain buttons like spray can and flak jacket. Stuff that wastesAP if clicked on fron your inventory. That's probably it but Aichon could tell you for sure. ~ 00:38, 15 December 2010 (UTC)
Could really use some help....
I'm really confused on the if then templates, and was hoping you could help me. I'm looking to use the templates to create a chunk of code that would work similarly to the random page feature, but for items underneath my user namespace. Is it possable to do with the if then templates? -EstacadoTalk 23:17, 14 December 2010 (UTC)
- You have run out of Aichon Points
Aichon Points regenerate at the rate of 1 per non-douchebag move. Please come back tomorrow or when you've proven you aren't a douche. - ~ 00:09, 15 December 2010 (UTC)
- I'm having trouble understanding exactly what you're asking for (I blame it on the lack of sleep and illness...a few hours ago, I was speaking gibberish since I was so tired apparently). Anyway, if what you're trying to do is have a random page/template appear as a chunk of another page in your userspace, you might want to take a look at what Mis has done with his main user page. You can't actually do random, but you can have it vary by date and time. If you can explain to me, in detail, what a working concept would look like to the end user, I can probably give you better instructions for how to do it. —Aichon— 02:39, 15 December 2010 (UTC)
- Basically, Special:Random, but for my namespace.... ie,.... click the link, and you go to a random subpage of mine. -EstacadoTalk 03:09, 15 December 2010 (UTC)
- No. You can create a link that will appear random, but not a truly random one. You'd need to nest two Switches together, probably CURRENTHOUR and CURRENTMINUTE, although just the latter would probably work on its own. Then list the outcomes for each possibility, badda bing. 03:11, 15 December 2010 (UTC)
- Basically, Special:Random, but for my namespace.... ie,.... click the link, and you go to a random subpage of mine. -EstacadoTalk 03:09, 15 December 2010 (UTC)
could really use some help,,,,,,,,,,,,.............
I'm really confused on being a decent user, and was hoping you could help me. I'm looking to use the wiki to create helpful information that would work similarly to a normal website, but just for urban dead. Is it possable to do without being a shitcunt? -- LEMON #1 02:14, 15 December 2010 (UTC)
- PS I'll spam you for every minute you don't respond. Then when someone tells me not to I'll relentlessly recite lines from Diana from Paul Anka. -- LEMON #1 02:15, 15 December 2010 (UTC)
- Sorry, but I have a "no newb" policy on this page, and since you're trying to be polite, it's obvious you have no idea what you're doing around here. Unless you cause a scene right now, you're going to have to leave. I'm taking you to rabies, VD, and Miscondick anyway though. I have principles, after all. —Aichon— 02:44, 15 December 2010 (UTC)
- Image:I TROL U.jpg
- -EstacadoTalk 03:15, 15 December 2010 (UTC)
Oh, but that was really f'ing funny! -EstacadoTalk 03:25, 15 December 2010 (UTC)
- It wasn't, which is why you're such a pathetic person to watch. Every second you spend on here you think you're hilarious, when you're just projecting a 5 year old making a penis in the sand and laughing hysterically at it. -- LEMON #1 03:27, 15 December 2010 (UTC)
- Better to be someone ignorant enough to not know any better, than someone smart enough to, and care less. At least I don't instigate. -EstacadoTalk 03:31, 15 December 2010 (UTC)
- It was okay. I've never been a big fan of image-based humor, however. There are some that are good, of course, but by and large, I feel that it's overused. —Aichon— 04:17, 15 December 2010 (UTC)
You know what... DDR wins... he's always screwing with me... So.. I'll pull an iscariot and just leave... -EstacadoTalk 03:46, 15 December 2010 (UTC)
- You'll never have that man's class. 03:47, 15 December 2010 (UTC)
- Do it if you want, if the only two options for you are a) be a pest or b) leave the wiki, I'd much rather you leave. This time, I'll be left without regret. -- LEMON #1 04:18, 15 December 2010 (UTC)
Humourous suggestions
I was going through the history of our latest n00b's talk page, and noticed that you said that the humourous suggestions edits where in archives, and shouldn't be changed. AFAIK, they may be archived, but are left open for comments/mock votes regardless. After all, it is humourous, and voting is never tallied up and closed -- boxy talk • teh rulz 09:21 20 December 2010 (BST)
- Yeah, I realized that quite a bit after the fact, and you're 100% correct. I had thought the archives weren't supposed to be edited, but yesterday or the day before when I was reviewing his edits, I realized I had made a mistake in saying that when I noticed some text somewhere saying that it was permissible to edit them. Humorous Suggestions have never been a part of the wiki that I've been especially familiar with, since I don't follow them or their proceedings, so I had assumed that they functioned somewhat similarly to the main suggestion system, where once they are done, they're done. I was going to re-review his edits at some point and see if I needed to restore them, but hadn't gotten around to it yet. —Aichon— 18:16, 20 December 2010 (UTC)
Hmph
You know, I never thought you were a Knight, although in hindsight it should have really clicked a lot earlier. If not simply for the educated method of posting, then definitely for the white mask and notches in your gun. --Ash | T | яя | 13:52, 24 December 2010 (UTC)
- Well, since I play all sorts of different characters, it's not surprising that people don't realize I have ones in certain groups or playing certain ways. And unless the Knights come up around here, my affiliation with them usually goes unmentioned. Besides, having secretive members is part of who we are. —Aichon— 19:58, 24 December 2010 (UTC)
My bad
There was no bad intention in messing with your vote, just... poor judgement. My bad, please don't take it as assholery. ~m T! 03:45, 28 December 2010 (UTC)