User:Sherry Stringfield/Darvall Heights: Difference between revisions

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Members, allies and friends of [[Malton College of Medicine]]: this plan is for you! Update it whenever you change the status of any building in Darvall Heights, or notice that it has changed.
Members, allies and friends of [[Malton College of Medicine]]: this plan is for you! Update it whenever you change the status of any building in [[Darvall Heights]], or notice that it has changed.


=== Map: Current State of Darvall Heights ===
* Information to be included: the barricade level, or 'ruined' as applicable (include the AP cost for a repair), the number of zombies inside the building (with parentheses), the number outside without parentheses. Where there is space, you could also add a datestamp, in the form 24.11 (for 24 November), so that people looking at the map know how fresh the information is.
* The boundary around each block - full, dotted or absent - indicates what the barricade level '''should''' be. The text indicates what it currently '''is'''.
* For ease of updating and reading, and so that the map doesn't become cluttered with inessential information that won't be updated very often in any case, I suggest that we update labels only for the hospitals, NTs, RPs, PDs, the factories, auto repairs and the phone mast. However, '''ruined''' buildings should always be labelled, wherever they are.
* Things that are as they should be will be labelled in <span style="color:green">green</span>. Anything that needs urgent attention will be marked in <span style="color:red">red</span>.
* When events happen in-game that produce remarkable changes in our situation - a zerg attack, for example, or a visit from the MOB - they can be recorded under 'Notable Events' below the map.
* Information more than a couple of days old is liable to be deleted.
* Notes on how to add or change labels are at the bottom of the page.


{{EXP_Suburbblock|suburb=Darvall Heights|
NW_Suburb=[[Judgewood#Suburb_Map|NW]]|
N_Suburb=[[Gatcombeton#Suburb_Map|N]]|
NE_Suburb=[[Shuttlebank#Suburb_Map|NE]]|
W_Suburb=[[Chudleyton#Suburb_Map|W]]|
E_Suburb=[[Eastonwood#Suburb_Map|E]]|
SW_Suburb=[[West_Becktown#Suburb_Map|SW]]|
S_Suburb=[[East_Becktown#Suburb_Map|S]]|
SE_Suburb=[[Richmond_Hills#Suburb_Map|SE]]|


location1=[[Halse Crescent Police Department]]|location1_color=Police Dept|
=== Map: Current State of Darvall Heights ===
location2=[[the Brodribb Building]]|location2_color=Building|
location3=[[Burdock Walk]]|location3_color=Street|
location4=[[Howel Bank]]|location4_color=Bank|
location5=[[Factory 24,20|a factory]]<br>VSB GNF|location5_color=Factory|
location6=[[Crossman Grove Police Department]]<br>EHB Lit<br>(4W)|location6_color=Police Dept|
location7=[[Williames Bank]]<br>VHB<br>Dark|location7_color=Bank|
location8=[[Dustan Towers]]<br>Lit|location8_color=Tower|
location9=[[the Goodson Motel]]|location9_color=Hotel|
location10=[[Taylor Bank]]<br>EHB Unlit|location10_color=Bank|
location11=[[Altham Row]]|location11_color=Street|
location12=[[Yorke Grove]]|location12_color=Street|
location13=[[Postlethwaite Crescent Fire Station]]|location13_color=Fire Station|
location14=[[the Cranfield Museum]]<br>HB (1W)|location14_color=Museum|
location15=[[Dandison Auto Repair]]<br>EHB Lit|location15_color=Auto Repair|
location16=[[Nurten Avenue]]<br>RP|location16_color=Street|
location17=[[Freeman Towers]]<br>EHB Unlit<br>|location17_color=Tower|
location18=[[the Stothert Building]]<br>VSB Unlit<br>EP|location18_color=Building|
location19=[[the Scaife Building (Darvall Heights)|the Scaife Building]]<br>VSB Unlit|location19_color=Building|
location20=[[Shehan Way Fire Station]]<br>VSB Unlit|location20_color=Fire Station|
location21=[[Bussell Way (Darvall Heights)|Bussell Way]]|location21_color=Street|
location22=[[Wenmouth Park]]|location22_color=Park|
location23=[[Lilly Square]]|location23_color=Street|
location24=[[Piers Park]]|location24_color=Park|
location25=[[the Rugvie Monument]]|location25_color=Monument|
location26=[[Lascelles Library]]<br>VSB Lit<br>|location26_color=Library|
location27=[[Doon Avenue]]|location27_color=Street|
location28=[[Teek Road (Darvall Heights)|Teek Road]]|location28_color=Street|
location29=[[Cottingham Plaza]]|location29_color=Street|
location30=[[the Smithfield Building]]<br>VSB unlit|location30_color=Building|
location31=[[Junkyard 20,23|a junkyard]]|location31_color=Junkyard|
location32=[[the Farris Building]]|location32_color=Building|
location33=[[Butt Road Railway Station]]|location33_color=Railway Station|
location34=[[Caplen Way]]|location34_color=Street|
location35=[[the Hallett Building]]<br>VSB Unlit|location35_color=Building|
location36=[[St. Eutychian's Hospital (Darvall Heights)|St. Eutychian's Hospital]]<br>Ruined<br>|location36_color=Hospital|
location37=[[Wheelhouse Auto Repair]]<br>Ruined<br>|location37_color=Auto Repair|
location38=[[Sherriff Place]]|location38_color=Street|
location39=[[the Waddington Building]]<br>EHB unlit|location39_color=Building|
location40=[[Tayler Lane Police Department]]<br>EHB Lit|location40_color=Police Dept|
location41=[[Wasteland 20,24|wasteland]]|location41_color=Wasteland|
location42=[[the Papps Building]]|location42_color=Building|
location43=[[Hallinan Towers]]|location43_color=Tower|
location44=[[Junkyard 23,24|a junkyard]]<br>EHB|location44_color=Junkyard|
location45=[[Clissold Road]]|location45_color=Street|
location46=[[Pirrie Park]]|location46_color=Park|
location47=[[St. Pius's Hospital]]<br>EHB Lit<br>29Z|location47_color=Hospital|
location48=[[Edbrooke Street]]<br>RP|location48_color=Street|
location49=[[Lance Towers]]<br>VSB Lit|location49_color=Tower|
location50=[[the Bathe Building]]<br>VSB unlit|location50_color=Building|
location51=[[Lorgh Walk (Darvall Heights)|Lorgh Walk]]|location51_color=Street|
location52=[[Hibbert Walk]]|location52_color=Street|
location53=[[Pilcher Avenue (Darvall Heights)|Pilcher Avenue]]|location53_color=Street|
location54=[[the Chubb Building]]<br>HB Unlit|location54_color=Building|
location55=[[Silley Park]]|location55_color=Park|
location56=[[the Nurcombe Building]]<br>Ruined<br>(5Z)|location56_color=Building|
location57=[[Carpark 26,25|a carpark]]|location57_color=Carpark|
location58=[[St. Matheos's Hospital (Darvall Heights)|St. Matheos's Hospital]]<br>Ruined<br>(5Z)|location58_color=Hospital|
location59=[[the Rippon Building]]<br>EHB Unlit|location59_color=Building|
location60=[[the Henslow Arms]]|location60_color=Arms|
location61=[[Warehouse 20,26|a warehouse]]|location61_color=Warehouse|
location62=[[Coker Avenue]]|location62_color=Street|
location63=[[Stocker Lane]]|location63_color=Street|
location64=[[Tompson Walk]]|location64_color=Street|
location65=[[the Herman Building]]<br>PM<br>Ruined (5Z)|location65_color=Necrotech|
location66=[[Priddy Bank]]<br>EHB Dark|location66_color=Bank|
location67=[[Stockham Towers]]<br>EHB Unlit|location67_color=Tower|
location68=[[Hebdidgh Road]]|location68_color=Street|
location69=[[Scallon Crescent]]|location69_color=Street|
location70=[[the Davidge Building]]<br>EHB Lit|location70_color=Building|
location71=[[Caiger Mall]]<br>Ruined|location71_color=Mall|
location72=[[Holloms Auto Repair]]<br>|location72_color=Auto Repair|
location73=[[the Wagner Building (Darvall Heights)|the Wagner Building]]<br>|location73_color=Building|
location74=[[St. Isidore's Church (Darvall Heights)|St. Isidore's Church]]<br>VSB EP|location74_color=Church|
location75=[[Cemetery 24,27|a cemetery]]<BR>RP|location75_color=Cemetery|
location76=[[the Gadd Motel]]<br>VHB unlit|location76_color=Hotel|
location77=[[Warehouse 26,27|a warehouse]]<br>VHB Unlit|location77_color=Warehouse|
location78=[[Nettleton Way Railway Station]]<br>EHB Lit|location78_color=Railway Station|
location79=[[Cundham Library]]<br>EHB Unlit|location79_color=Library|
location80=[[the Jillard Museum]]<br>EHB Lit|location80_color=Museum|
location81=[[Caiger Mall]]<br>Ruined|location81_color=Mall|
location82=[[the Latrobe Building]]<br>Ruined|location82_color=Necrotech|
location83=[[Cockle Street]]|location83_color=Street|
location84=[[Yeandill Towers]]|location84_color=Tower|
location85=[[Perram Avenue School]]<br>VHB|location85_color=School|
location86=[[Mudford Plaza]]|location86_color=Street|
location87=[[Sherman Road]]|location87_color=Street|
location88=[[Allan Square]]|location88_color=Street|
location89=[[Keevil Walk]]|location89_color=Street|
location90=[[Bonville Drive]]|location90_color=Street|
location91=[[Pagram Library]]<br>Ruined|location91_color=Library|
location92=[[Salopia Row]]<br>RP<br>15 waiting|location92_color=Street|
location93=[[the Blackholler Arms]]|location93_color=Arms|
location94=[[Selwood Crescent]]|location94_color=Street|
location95=[[Snygge Boulevard]]|location95_color=Street|
location96=[[Adney Auto Repair]]<br>EHB Lit|location96_color=Auto Repair|
location97=[[Factory 26,29|a factory]]<br>EHB Lit|location97_color=Factory|
location98=[[the Desmond Monument]]|location98_color=Monument|
location99=[[Club Colridge]]|location99_color=Club|
location100=[[North Library]]|location100_color=Library}}
 
===Notes===
::1) Caded buildings to be labelled 'lit' or 'unlit'. Only banks, cinemas and clubs to be labelled 'Dark' when not powered.
::2) Ruined buildings are labelled with the AP required to repair them.
::3) Figures inside brackets indicate the number of zombies (Z) and of wounded survivors (W) inside a building. The number of zombies outside a building is indicated without brackets.
::4) RP = Revive Point. The number currently swaying is indicated (if we're doing our job properly, this number should always be out of date ...)
::5) EP = Entry Point.
::6) PM = Phone Mast. To be powered up and EHB at all times.
::7) GNF = Generator, no fuel.


Don't forget to consult the '''official barricade plan for Darvall Heights''' before you change a building's status:
{{BarricadePlan{{{1|Large}}}
|x=2|y=2


{{BarricadePlan|x=2|y=2|suburb=Darvall Heights
| name00=Halse Crescent Police Department | cade00=VSB | type00=PD | text00=
| type00=PD | text00=Halse Crescent Police Dept | content00=
| name10=the Brodribb Building | cade10=EHB | type10=Generic
| type10=EH | text10=the Brodribb Building | content10=
| name20=Burdock Walk
| type20=Street | text20=Burdock Walk | content20=
| name30=Howel Bank | cade30=EHB | type30=Generic | text30=
| type30=EH | text30=Howel Bank | content30=
| name40=Factory 24,20 | alt40=a factory | cade40=EHB | type40=Factory | text40=
| type40=EH | text40=a factory | content40=
| name50=Crossman Grove Police Department | cade50=VSB | type50=PD | text50=
| type50=PD | text50=Crossman Grove Police Dept | content50=
| name60=Williames Bank | cade60=EHB | type60=Generic | text60=
| type60=EH | text60=Williames Bank | content60=
| name70=Dustan Towers | cade70=EHB | type70=Generic
| type70=EH | text70=Dustan Towers | content70=
| name80=the Goodson Motel | cade80=EHB | type80=Generic
| type80=EH | text80=the Goodson Motel | content80=
| name90=Taylor Bank | cade90=EHB | type90=Generic | text90=
| type90=EH | text90=Taylor Bank | content90=


| type01=Street | text01=Altham Row | content01=
| name01=Altham Row
| type11=Street | text11=Yorke Grove | content11=
| name11=Yorke Grove
| type21=FS | text21=Postlethwaite Crescent Fire Station | content21=
| name21=Postlethwaite Crescent Fire Station | cade21=VSB | type21=Generic
| type31=EH | text31=the Cranfield Museum | content31=
| name31=the Cranfield Museum | cade31=EHB | type31=Generic
| type41=AutoShop | text41=Dandison Auto Repair | content41=
| name41=Dandison Auto Repair | cade41=VSB | type41=ARS
| type51=Street | text51=Nurten Avenue | content51=
| name51=Nurten Avenue | text51=RP
| type61=EH | text61=Freeman Towers | content61=
| name61=Freeman Towers | cade61=EHB | type61=Generic
| type71=EH | text71=the Stothert Building | content71=
| name71=the Stothert Building | cade71=EHB | type71=Generic
| type81=EH | text81=the Scaife Building | content81=
| name81=The Scaife Building (Darvall Heights) | alt81=the Scaife Building | cade81=EHB | type81=Generic
| type91=FS | text91=Shehan Way Fire Station | content91=
| name91=Shehan Way Fire Station | cade91=VSB | type91=Generic


| type02=Street | text02=Bussell Way | content02=
| name02=Bussell Way (Darvall Heights) | alt02=Bussell Way
| type12=Street | text12=Wenmouth Park | content12=
| name12=Wenmouth Park
| type22=Street | text22=Lilly Square | content22=
| name22=Lilly Square
| type32=Street | text32=Piers Park | content32=
| name32=Piers Park
| type42=Monument | text42=the Rugvie Monument | content42=
| name42=the Rugvie Monument
| type52=EH | text52=Lascelles Library | content52=
| name52=Lascelles Library | cade52=EHB | type52=Generic
| type62=Street | text62=Doon Avenue | content62=
| name62=Doon Avenue
| type72=Street | text72=Teek Road | content72=
| name72=Teek Road (Darvall Heights) | alt72=Teek Road
| type82=Street | text82=Cottingham Plaza | content82=
| name82=Cottingham Plaza
| type92=EH | text92=the Smithfield Building | content92=
| name92=the Smithfield Building | cade92=EHB | type92=Generic


| type03=EH | text03=a junkyard | content03=
| name03=Junkyard 20,23 | alt03=a junkyard | cade03=EHB | type03=Generic
| type13=EH | text13=the Farris Building | content13=
| name13=the Farris Building | cade13=EHB | type13=Generic
| type23=VSB | text23=Butt Road Railway Station | content23=
| name23=Butt Road Railway Station | cade23=VSB | type23=Generic
| type33=Street | text33=Caplen Way | content33=
| name33=Caplen Way
| type43=EH | text43=the Hallett Building | content43=
| name43=the Hallett Building | cade43=EHB | type43=Generic
| type53=H | text53=St. Eutychian's Hospital (Darvall Heights) | content53=
| name53=St. Eutychian's Hospital (Darvall Heights) | alt53=St. Eutychian's Hospital | cade53=VSB | type53=Hospital
| type63=EH | text63=Wheelhouse Auto Repair | content63=AR
| name63=Wheelhouse Auto Repair | cade63=EHB | type63=ARS
| type73=Street | text73=Sherriff Place | content73=
| name73=Sherriff Place
| type83=EH | text83=the Waddington Building | content83=
| name83=the Waddington Building | cade83=EHB | type83=Generic
| type93=PD | text93=Tayler Lane Police Dept | content93=
| name93=Tayler Lane Police Department | cade93=VSB | type93=PD


| type04=Street | text04=wasteland | content04=
| name04=Wasteland 20,24 | alt04=wasteland
| type14=EH | text14=the Papps Building | content14=
| name14=the Papps Building | cade14=EHB | type14=Generic
| type24=EH | text24=Hallinan Towers | content24=
| name24=Hallinan Towers | cade24=EHB | type24=Generic
| type34=EH | text34=a junkyard | content34=
| name34=Junkyard 23,24 | alt34=a junkyard | cade34=EHB | type34=Generic
| type44=Street | text44=Clissold Road | content44=
| name44=Clissold Road
| type54=Street | text54=Pirrie Park | content54=
| name54=Pirrie Park
| type64=EH | text64=St Pius's Hospital | content64=H
| name64=St. Pius's Hospital | cade64=EHB | type64=Hospital
| type74=Street | text74=Edbrooke Street | content74=
| name74=Edbrooke Street | text74=RP
| type84=EH | text84=Lance Towers | content84=
| name84=Lance Towers | cade84=EHB | type84=Generic
| type94=EH | text94=the Bathe Building | content94=
| name94=the Bathe Building | cade94=EHB | type94=Generic


| type05=Street | text05=Lorgh Walk | content05=
| name05=Lorgh Walk (Darvall Heights) | alt05=Lorgh Walk
| type15=Street | text15=Hibbert Walk | content15=
| name15=Hibbert Walk
| type25=Street | text25=Pilcher Avenue | content25=
| name25=Pilcher Avenue (Darvall Heights) | alt25=Pilcher Avenue
| type35=EH | text35=the Chubb Building | content35=
| name35=the Chubb Building | cade35=EHB | type35=Generic
| type45=Street | text45=Silley Park | content45=
| name45=Silley Park
| type55=EH | text55=the Nurcombe Building | content55=
| name55=the Nurcombe Building | cade55=EHB | type55=Generic
| type65=Street | text65=a carpark | content65=
| name65=Carpark 26,25 | alt65=a carpark
| type75=H | text75=St. Matheos's Hospital (Darvall Heights) | content75=
| name75=St. Matheos's Hospital (Darvall Heights) | alt75=St. Matheos's Hospital | cade75=VSB | type75=Hospital
| type85=EH | text85=the Rippon Building | content85=
| name85=the Rippon Building | cade85=EHB | type85=Generic
| type95=EH | text95=the Henslow Arms | content95=
| name95=the Henslow Arms | cade95=EHB | type95=Generic


| type06=VSB | text06=a warehouse | content06=
| name06=Warehouse 20,26 | alt06=a warehouse | cade06=VSB | type06=Generic
| type16=Street | text16=Coker Avenue | content16=
| name16=Coker Avenue
| type26=Street | text26=Stocker Lane | content26=
| name26=Stocker Lane
| type36=Street | text36=Tompson Walk | content36=
| name36=Tompson Walk
| type46=Mast | text46=the Herman Building | content46=NT
| name46=the Herman Building | cade46=EHB | type46=NT | text46=PM
| type56=EH | text56=Priddy Bank | content56=
| name56=Priddy Bank | cade56=EHB | type56=Generic | text56=
| type66=EH | text66=Stockham Towers | content66=
| name66=Stockham Towers | cade66=EHB | type66=Generic
| type76=Street | text76=Hebdidgh Road | content76=
| name76=Hebdidgh Road
| type86=Street | text86=Scallon Crescent | content86=
| name86=Scallon Crescent
| type96=EH | text96=the Davidge Building | content96=
| name96=the Davidge Building | cade96=EHB | type96=Generic


| type07=EH | text07=Caiger Mall | content07=
| name07=Caiger Mall | cade07=EHB | type07=Mall
| type17=EH | text17=Holloms Auto Repair | content17=
| name17=Holloms Auto Repair | cade17=EHB | type17=ARS
| type27=EH | text27=the Wagner Building | content27=
| name27=The Wagner Building (Darvall Heights) | alt27=the Wagner Building | cade27=EHB | type27=Generic
| type37=VSB | text37=St Isidore's Church | content37=
| name37=St. Isidore's Church (Darvall Heights) | alt37=St. Isidore's Church | cade37=VSB | type37=Generic
| type47=Cemetery | text47=a cemetery | content47=RP
| name47=Cemetery 24,27 | alt47=a cemetery | text47=RP
| type57=EH | text57=the Gadd Motel | content57=
| name57=the Gadd Motel | cade57=EHB | type57=Generic
| type67=EH | text67=a warehouse | content67=
| name67=Warehouse 26,27 | alt67=a warehouse | cade67=EHB | type67=Generic
| type77=EH | text77=Nettleton Way Railway Station | content77=
| name77=Nettleton Way Railway Station | cade77=EHB | type77=Generic
| type87=VSB | text87=Cundham Library | content87=
| name87=Cundham Library | cade87=VSB | type87=Generic
| type97=EH | text97=the Jillard Museum | content97=
| name97=the Jillard Museum | cade97=EHB | type97=Generic


| type08=EH | text08=Caiger Mall | content08=
| name08=Caiger Mall | cade08=EHB | type08=Mall
| type18=EH | text18=the Latrobe Building | content18=NT
| name18=the Latrobe Building | cade18=EHB | type18=NT
| type28=Street | text28=Cockle Street | content28=
| name28=Cockle Street
| type38=Open | text38=Yeandill Towers | content38=RP
| name38=Yeandill Towers | cade38=None | type38=Generic | text38=RP
| type48=EH | text48=Perram Avenue School | content48=
| name48=Perram Avenue School | cade48=EHB | type48=Generic
| type58=Street | text58=Mudford Plaza | content58=
| name58=Mudford Plaza
| type68=Street | text68=Sherman Road | content68=
| name68=Sherman Road
| type78=Street | text78=Allan Square | content78=
| name78=Allan Square
| type88=Street | text88=Keevil Walk | content88=
| name88=Keevil Walk
| type98=Street | text98=Bonville Drive | content98=
| name98=Bonville Drive


| type09=VSB | text09=Pagram Library | content09=
| name09=Pagram Library | cade09=VSB | type09=Generic
| type19=Street | text19=Salopia Row | content19=
| name19=Salopia Row | text19=RP
| type29=EH | text29=the Blackholler Arms | content29=
| name29=the Blackholler Arms | cade29=EHB | type29=Generic
| type39=Street | text39=Selwood Crescent | content39=
| name39=Selwood Crescent
| type49=Street | text49=Snygge Boulevard | content49=
| name49=Snygge Boulevard
| type59=AutoShop | text59=Adney Auto Repair | content59=
| name59=Adney Auto Repair | cade59=VSB | type59=ARS
| type69=EH | text69=a factory | content69=
| name69=Factory 26,29 | alt69=a factory | cade69=EHB | type69=Factory
| type79=Monument | text79=the Desmond Monument | content79=
| name79=the Desmond Monument
| type89=EH | text89=Club Colridge | content89=
| name89=Club Colridge | cade89=EHB | type89=Generic | text89=
| type99=EH | text99=North Library | content99=
| name99=North Library | cade99=EHB | type99=Generic


}}
}}<noinclude>[[Category:Barricade Plan Templates|Darvall Heights]]</noinclude>


===Scouting Notes===
===Scouting Notes===
Line 243: Line 132:
==Editing Notes==
==Editing Notes==


Some edits are easier than others. If you're dealing with a building or a block that's already labelled, it's very easy. Click on the 'edit' tab, then find the line of code corresponding to that block. Edit the label as you would any text document (don't disturb the more mysterious bits of code, just the information text). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.
Click on the 'edit' tab, then find the line of code corresponding to the block you're interested in. You're going to add text, or alter the text that's already there, after 'textxx='. Edit the label as you would any text document (don't disturb the more mysterious bits of code). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.


To add status information to a blank block, add <nowiki><br></nowiki> after the location's template (second brackets), followed by the information you want to add: the barricade level, whether it's ruined, the number of zombies inside in parenthesis, and the AP cost for a repair. If you can see that one of the adjacent buildings in your 3x3 map is ruined or repaired, but you don't actually go into the building, you can just note that it is ruined or repaired until you can add more details or someone else does.
If you're adding more than one bit of information, and want to put them on separate lines within the block, use <nowiki><br></nowiki>: that's wiki code for a return.  


For example, this is what the code for '''St Pius's Hospital''' looks like unedited:
For example, this is what the code for '''Crossman Grove Police Department''' looks like unedited:
:location47=<nowiki>[[St. Pius's Hospital]]</nowiki>|location47_color=Hospital|
:name50=Crossman Grove Police Department | cade50=VSB | type50=PD | text50=
This is what it would look like edited, if you found that on 24 February it was a 3AP ruin with 1 zombie inside:
:name50=Crossman Grove Police Department | cade50=VSB | type50=PD | text50=Ruin (3AP)<nowiki><br></nowiki>(1Z) 24.2
"Ruin (3AP)<nowiki><br></nowiki>(1Z) 24.2" was added directly after the equals sign.


This is what it would look like edited, if you found that it was a 3AP ruin with 1 zombie inside:
Since writing these instructions, I've introduced a colour code. Things that are as they should be are labelled in <span style="color:green">green</span>. Anything that needs attention is marked in <span style="color:red">red</span>. That makes the code look rather more complicated, but as with everything here, it's simpler than it looks. To colour text green, for example, use the following code: <nowiki><span style="color:green">"text"</span></nowiki>.
:location47=<nowiki>[[St. Pius's Hospital]]<br></nowiki>Ruined (1) 3AP|location47_color=Hospital|
"<nowiki><br>Ruined (1) 3AP</nowiki>" was added directly after the second brackets.




'''Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.'''
'''Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.'''

Revision as of 15:37, 1 February 2010

Members, allies and friends of Malton College of Medicine: this plan is for you! Update it whenever you change the status of any building in Darvall Heights, or notice that it has changed.

  • Information to be included: the barricade level, or 'ruined' as applicable (include the AP cost for a repair), the number of zombies inside the building (with parentheses), the number outside without parentheses. Where there is space, you could also add a datestamp, in the form 24.11 (for 24 November), so that people looking at the map know how fresh the information is.
  • The boundary around each block - full, dotted or absent - indicates what the barricade level should be. The text indicates what it currently is.
  • For ease of updating and reading, and so that the map doesn't become cluttered with inessential information that won't be updated very often in any case, I suggest that we update labels only for the hospitals, NTs, RPs, PDs, the factories, auto repairs and the phone mast. However, ruined buildings should always be labelled, wherever they are.
  • Things that are as they should be will be labelled in green. Anything that needs urgent attention will be marked in red.
  • When events happen in-game that produce remarkable changes in our situation - a zerg attack, for example, or a visit from the MOB - they can be recorded under 'Notable Events' below the map.
  • Information more than a couple of days old is liable to be deleted.
  • Notes on how to add or change labels are at the bottom of the page.


Map: Current State of Darvall Heights

20 21 22 23 24 25 26 27 28 29
20 Halse Crescent Police Department
the Brodribb Building
Burdock Walk
Howel Bank
a factory
Crossman Grove Police Department
Williames Bank
Dustan Towers
the Goodson Motel
Taylor Bank
20
21 Altham Row
Yorke Grove
Postlethwaite Crescent Fire Station
the Cranfield Museum
Dandison Auto Repair
Nurten Avenue
RP
Freeman Towers
the Stothert Building
the Scaife Building
Shehan Way Fire Station
21
22 Bussell Way
Wenmouth Park
Lilly Square
Piers Park
the Rugvie Monument
Lascelles Library
Doon Avenue
Teek Road
Cottingham Plaza
the Smithfield Building
22
23 a junkyard
the Farris Building
Butt Road Railway Station
Caplen Way
the Hallett Building
St. Eutychian's Hospital
Wheelhouse Auto Repair
Sherriff Place
the Waddington Building
Tayler Lane Police Department
23
24 wasteland
the Papps Building
Hallinan Towers
a junkyard
Clissold Road
Pirrie Park
St. Pius's Hospital
Edbrooke Street
RP
Lance Towers
the Bathe Building
24
25 Lorgh Walk
Hibbert Walk
Pilcher Avenue
the Chubb Building
Silley Park
the Nurcombe Building
a carpark
St. Matheos's Hospital
the Rippon Building
the Henslow Arms
25
26 a warehouse
Coker Avenue
Stocker Lane
Tompson Walk
the Herman Building
PM
Priddy Bank
Stockham Towers
Hebdidgh Road
Scallon Crescent
the Davidge Building
26
27 Caiger Mall
Holloms Auto Repair
the Wagner Building
St. Isidore's Church
a cemetery
RP
the Gadd Motel
a warehouse
Nettleton Way Railway Station
Cundham Library
the Jillard Museum
27
28 Caiger Mall
the Latrobe Building
Cockle Street
Yeandill Towers
RP
Perram Avenue School
Mudford Plaza
Sherman Road
Allan Square
Keevil Walk
Bonville Drive
28
29 Pagram Library
Salopia Row
RP
the Blackholler Arms
Selwood Crescent
Snygge Boulevard
Adney Auto Repair
a factory
the Desmond Monument
Club Colridge
North Library
29
20 21 22 23 24 25 26 27 28 29


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

Scouting Notes

(Status of blocks seen from adjacent blocks, inside, and outside buildings)

Editing Notes

Click on the 'edit' tab, then find the line of code corresponding to the block you're interested in. You're going to add text, or alter the text that's already there, after 'textxx='. Edit the label as you would any text document (don't disturb the more mysterious bits of code). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.

If you're adding more than one bit of information, and want to put them on separate lines within the block, use <br>: that's wiki code for a return.

For example, this is what the code for Crossman Grove Police Department looks like unedited:

name50=Crossman Grove Police Department | cade50=VSB | type50=PD | text50=

This is what it would look like edited, if you found that on 24 February it was a 3AP ruin with 1 zombie inside:

name50=Crossman Grove Police Department | cade50=VSB | type50=PD | text50=Ruin (3AP)<br>(1Z) 24.2

"Ruin (3AP)<br>(1Z) 24.2" was added directly after the equals sign.

Since writing these instructions, I've introduced a colour code. Things that are as they should be are labelled in green. Anything that needs attention is marked in red. That makes the code look rather more complicated, but as with everything here, it's simpler than it looks. To colour text green, for example, use the following code: <span style="color:green">"text"</span>.


Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.