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{{Fortress Banner|Anaconda|[[Image:AFBanner2.gif|845px]]|[[Image:Anaconda1024x768.jpg]]}}
{{Fortress Banner|Anaconda|[[Image:AFBanner2.gif|845px]]|[[Image:Anaconda1024x768.jpg]]}}
[[Category:The Fortress/Anaconda|A]]
=<u><font color=#b80000><center><b>'''Team Anaconda'''</b></center></font></u>=
=<u><font color=#b80000><center><b>'''Team Anaconda'''</b></center></font></u>=



Latest revision as of 16:41, 19 October 2011

Anaconda
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The Fortress Team Anaconda Team Battlehawk Team Cold Cell Team Dark Watch Fortress News Join Today!
The Malton Incident Chain of Allies Careers Group History Survivor's Guide Past Teams Fortress Laws
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Team Anaconda

Team Anaconda - About the Team - Joining - Recent Operations - Past Leadership - Related Pages


Structure of Anaconda

Nickname - The Condas


Our Team Roster

  • Commander: Destro Night (HL) (Aug 4, 2011 - present)
  • Lieutenant: Zula B Goode (CAO)
  • Sergeant: ---
  • Vigilance Legend: Miss Elainious, Puppiemaster
  • Vigilance Overlord: Lucy Daniels
  • Havoc Lord: Beatlepuss
  • Havoc Knight: Hawke2019, Igor Dolvitch
  • Campaign Master: ---
  • Campaign Warrior: Rob Kirkman
  • Chief Assault Officer: Grevane, Serence
  • Assault Officer: Joe Rocket, Ieatflesh01, Serence, Thoroaeborus, Milrom Morlim (ESL)
  • Battalion Ranger: ---
  • Conflict Trooper: Eskymo Welzl
  • Deployment Soldier: Vealor
  • Engagement Squaddie: clockworkArchivist
  • Freedom Fighter: Sargentsmiles1(ESL)
  • General Enforcement: ---


Current leadership expectations and style

Commander Destro Night - Young and passionate Commander with a deep sense of pride for his team. Commander Destro Night ensures that Anaconda exploits every AP in order to gain the advantage, especially when outnumbered. Frequently organizes real-time strikes with MSN coordination. Expects exceptional results, but likes to see the troops having fun above anything else.


The Identity of Anaconda Anaconda has had a solid and noble history and led the way in innovation and standards. Condas are serious about their daily work and love to be challenged. Anaconda’s goals are not accomplished by individual efforts, but rather by collective efforts: the team working as one, strong, singular force. To be an Anaconda is a stamp of approved quality.


The Style of Anaconda

  • Challenging operations
  • AP efficient
  • MSN use common
  • Real Time Coordination
  • FUN


Anaconda is for those who wish to maximize their in-game performance and are not heavily into role play. Although RP is welcome it is not mandatory and is left to the discretion of individual team members. Anaconda's main focus is efficient tactical game play, friendly camaraderie and getting the job done. Anaconda pioneered Real Time coordination within The Fortress and often enjoys them on a daily basis, however we also recognize that coordinated activities need not be done for the sake of doing them, therefore they decrease or increase depending on situational requirements. It isn't mandatory that all members participate; those unable to participate in RT coordinated activity provide valuable recon, medical aid and other independent activities which are highly valued by the team.


Most Recent Operations

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  • Operation: Stalkers XXX - XXX

With LT Destro Night gone off to assist in running Boot Camp, he thought he would have to go for two weeks without the support of his team. Alas, there was no time for tears of longing, for as soon as the LT arrived at the BC grounds, he turned and found Anaconda hot on his tracks, and he feared that there wasn't a whole lot of 'support' in those rolled up newspapers...
Anaconda joined up with Boot Camp and assisted in retaking Whittenside, the home of Fortress 1. It was a slow and uneasy battle, for both Anaconda in dealing with the zeds, and Boot Camp in dealing with Anaconda. In a competitive OP centered around some harsh newspaper smacking, the Conda's set out to make sure of one thing: Though LT Destro and LT Sac were covering for Chucks vacation, it would be no vacation for them!


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  • Operation: Relight The Spark XXX - XXX

Our allies made a call to Anaconda for assistance, and of course, we immediately answered the call and rushed over to Shore Hills and Hovercroft to lend a pistol packing hand. Anaconda came in and fought alongside members from the DEM Academy, Malton Forensics Unit, and the Malton Police Department. With a combination of straight forward brutal attacks and clever ploys, a fair amount of peace was restored to the DEM Academy grounds, securing them their much needed TRP's and the precious Mall.


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  • Operation: Resident Evil Mar 21 - Apr 16, 2011

One story houses and white picket fences litter this suburb. Lawns are well cared for and gardens are tended to at all times. One of your neighbors always seems to be throwing a barbecue. This was before the zombie attack, Mornington was abandoned for a long time. After all, it is very difficult to protect ranch-style houses from attacks. Perhaps one day, the town will be filled with laughter and happiness, but for right now, everyday is a struggle, but at least we have a home and friends. It's far worse being alone in this mess, the moaning all night long is enough to make you lose your mind.
Anaconda once again leaves for a hardcore OP on a red suburb! Despite having no NecroTech buildings nor Malls the zeds were on a sleeping fever and Anaconda rushed over 4 suburbs at the time.


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  • Operation: Pirate's V Ninja's Feb 26 - Mar 17, 2011

A fun competitive OP among the members of Team Anaconda. The participants were divided into Team Pirates and Team Ninjas with the aim of completing tasks and performing actions to collect the most number of points. The teams had to solve and follow clues about the history of Malton and move to specific locations completing the designated challenges.
Team Ninjas: Grevane, Miss Elainious, Thoroaeborus, Elizabeth Mackenzie, Tommy Crowbar, Hawke2019 and Destro Night
Team Pirates: Devom Hampton, Beatlepuss, Igor Dolvitch, Sprontalic2, Milrom Morlim and Samuel Fuchs

This operation saw the debut of Destro Night on Team Anaconda (who also became MVP of this OP) and an impressive set of achievments completed. Final scores were:
Ninjas: 14,199
Pirates: 13,565


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  • Operation: Dead Space Feb 13 - Feb 19, 2011

After getting tired of promissing OPs that in the end show to be too easy for the Team, Anaconda decides to venture deep into the suburb of Ridleybank to take on the RRF head! Beginning in the most North Western corner of Stanbury Village, the team struck into the heart of RRF territory in a guerrilla style attack. It seemed that the RRF was asleep though as the assault went largely unanswered. Ridleybank was slowly restored with many buildings repaired and barricaded. This operation resulted in several obtained Assassinations and two Silent Sentinel attempts. The first was successfull but Beatlepuss got ill-starred and found a horde of 22 knocking at his door. Many members died to protect him but the operation was a success with Ridleybank being brightened up from its usually dark state.


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  • Operation: Left4Dead Feb 3 - Feb 13, 2011

The Team started February operating around the legendary Caiger Mall. With high zombie activity, many ruined buildings and a high number of PKers in the area following our shadows, the work was centered at the suburb of Darvell Heights preparing the region for an eventual strike at the Mall itself. The surrounding region was quickly restored with the Mall soon following due to the combined efforts of Alexander Brower and Lieutenant Jeremy Monroe. The first attempt did not last long but the powerful duo once again singlehandedly reclaimed the Mall. This final act solidified the human control of Caiuger Mall as the local population flooded back. This also offered the opportunity to reclaim both local NTs, all the hospitals and other important buildings at the area. The mission was a resounding success!


Enjoy Anaconda's 2008/2009 and 2010 Operations.


Why Join the 'A' Team?

  1. Our Impressive History: The original Team with a rich and distinguished history in The Fortress and in Malton.
  2. Our Promising Future: We have some of the brightest new members in the game.
  3. We're Innovators: We wrote, and write, the book and create the plays that others still follow.
  4. We Get The Job Done: It doesn't matter how damaged a suburb is, when Anaconda rolls in it will get back to its feet.
  5. We Produce Leaders: Anaconda has a history of producing many of the finest leaders in the faction.
  6. Recognition: We recognize our members' achievements and efforts as instrumental for success.
  7. Self Improvement: Tactical discussion and debate is welcome and encouraged.
  8. Collective Work: We stick together and do the work as one; every member is valued.
  9. Award Winning Commanders:: Anaconda's commanders reads like a Who's Who of The Fortress' best.
  10. Operational Variety: Our operations offer a mixture of challenge, competition and fun.


Anaconda: The Original Fortress Combat Team

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The Origin of Anaconda

When Fortress Four - the original Fortress - was finally secured in September 2005, The Ears organised a roaming squad to explore the nearby suburbs and report back its findings. He didn't realise at the time that this brave squad of vigilant crusaders, including legends Jensonson, Fet, Fishel and LePaige, and led by Bensonson, would form the initial Anaconda combat team. Three years later and the team is unrecognisable from its humble early days. Anaconda, named for being the 'A' Team of The Fortress, is a considerable force to be reckoned with.

The History of Anaconda

Commander Bensonson led the Condas for a remarkable 78 days before it was finally revealed that Jensonson - his older brother - was in fact the mysterious force behind The Fortress itself. Then, as Battlehawk and Cold Cell were launched, Commander and Fortress Legend DeathAxe took up the reigns and led them for a tremendous 140 days. DeathAxe set the standard for the group - he was solid, consistant and demanded regular activity and reporting - Condas played things by the book - and in many ways they wrote the book. Reporting styles, group tactics, teamwork and many other innovations were developed by Anaconda. Jensonson and Danny Lee led the Condas solidly for many more months and the squad was set with rigid discipline and procedures - ready for the innovation of Legend, Tommy Crowbar. The 400+ day reign of Commander Crowbar pushed Anaconda to new heights as he built the Team to lead the way in Fortress combat work in Malton. Crowbar’s LT, Miss Elainious, rose to command the team next, and was one of the most loved and respected leaders of all time. After leading Anaconda to a Best Team of 2008 award, Miss E felt it was time to step down, and handed the reins to Charlie mon, a Havoc Lord with plenty of command experience. Under Commander Charlie, Anaconda helped Malton’s survivors regain their confidence after a dark and difficult time in the city. This true leader nobly resigned when he could no longer commit the time he felt his team deserved. To fill his place Lucy Daniels, a truly remarkable Fortress Legend in the making, took command of Anaconda. With high expectations and a great leadership the Condas were once more ruling over Malton: they donned their detective caps to solve a baffling mystery, played hide 'n seek and killed 24 zeds during 21 hours at their Summer Chain Kill. In the Judge Crusades, the Condas stood out above all the others with a perfectly orchestrated operation. The spectacular Commander Lucy Daniels finally stepped aside (after a record-breaking run of 531 days) and Puppiemaster comfortably filled the void, organising the Warlord Games.


Anaconda's Greatest Moments

  • Nov 2005 - The name of The Fortress became global as LePaige's Anaconda resists the RRF in Ridleybank.
  • Feb 2006 - DeathAxe teaches new standards of reporting and operation design. Anaconda leads the way.
  • Winter 2007 - Tommy Crowbar rebuilds the Condas into the strongest group in The Fortress, claiming the crown of the Hawks.
  • Sept 2008 – Miss Elainious leads Anaconda to a ‘Best Team of 2008’ award, amidst fierce competition.
  • May 2009 – Anaconda unites with Battlehawk to Chain Kill 60 zeds at Caiger Mall under Lucy Daniels' command.
  • Summer 2010 – The Condas meet at Mitchen Mall to slaughter the horde at the Conda Summer '10 Chain Kill.


Famous Anaconda Legends

  • Bensonson - The First Fortress and Conda Commander.
  • DeathAxe - CO that set the bar for the group's standards and expectations.
  • Trong Tran - First Fortress recruit and long term loyal Conda. The first ever to hold the barkeeper position.
  • Stubblyhead - Swinky's better half. Stable and sensible Lieutenant and gentleman.
  • Danny Lee - Stabilised the team as CO at a difficult time.
  • Daniel181 - Top ABA king for well over a year and Conda Commander.
  • Tommy Crowbar - Commanded Anaconda for 400+ days and built them to be the best team in The Fortress.
  • Miss Elainious - Beloved Anaconda Lieutenant with CO Crowbar before becoming an epic Commander herself. Helped lead the team to a victory of Best Team of 2008 and Best Commander of 2008.
  • Lucy Daniels - In charge of the Condas for over a year and a half, this proud Commander raised the standards to even greather heights. A Conda Commander per se.

Other Legends: Fallout10mm, Mondie, Necrotic Hunter


The Commanders of Anaconda

  • Commander Puppiemaster 2 August 2010 - 4 August 2011 (367 Days)
  • Commander Charlie mon 13 Nov 2008 - 30 Jan 2009 (79 days)
  • Commander Daniel181 2 Feb 2007 - 13 Mar 2007 (39 days)
  • Commander Danny Lee 28 Sep 2006 - 27 Jan 2007 (121 days)
  • Commander Shrimper 13 Sep 2006 - 22 Sep 2006 (9 days)
  • Commander Jensonson 8 Jun 2006 - 13 Sep 2006 (97 days)
  • Commander DeathAxe 20 Jan 2006 - 8 Jun 2006 (140 days)
  • Commander Connor Belmont 26 Dec 2005 - 5 Jan 2006 (11 days)
  • Commander LePaige 1 Dec 2005 - 26 Dec 2005 (26 days)
  • Commander Bensonson 15 Sep 2005 - 1 Dec 2005 (78 days)


Read more about our Commanders here: Our Former Commanders


Related Pages

Main Page - Hall of Fame - 2008 and 2009 Operations - 2010 Operations - The Fortress