The Flooks Building: Difference between revisions
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Latest revision as of 06:39, 8 October 2024
The Flooks Building 27.77 MHz: "1111 currently holding it down over at Flooks" |
the Flooks Building
Brooksville [31,64]
Basic Info:
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The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.
Description
Short-wave Radio Info | |
This group or location has a dedicated radio frequency.
Frequency: 27.77 MHz |
The Flooks Building is a NecroTech facility located in the suburb of Brooksville. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of R&D for NecroTech within the suburb. Located in a prime resource area, the Matthias General Hospital and Bidgood Way PD are located just one block away. The revivification syringes found and manufactured in the Flooks Building are used to supply the suburb's revivification point at the cemetery (34,65), just 3 blocks away. Staff at this building commonly revive zombies at nearby revive points. This facility is one of three NecroTech facilities found in the suburb.
Due to the nearly constant zombie attacks against the Flooks Building, a new lingo arisen in Brooksville ... "that place is flooked", referring to any building that has been infiltrated by zombies. The exact meaning of this statement has yet to be determined.
Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.
This building is the offical HQ of the NNRC and the Bandit Queens
Mandate
NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Flooks Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Brooksville.
Barricade Policy
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the Free Running skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a zombie spy/death cultist and be judged accordingly.
NecroNet Reports
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Flooks Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).
(31,64)
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NecroTechnician: |
Current Events
Feb 12th, 2012 You are inside the Flooks Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been extremely heavily barricaded. Also here are Necro Philic, man who gets eaten, Sherwood, staypuft001, Dont Move and thek.
A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.77 MHz. The building has been decorated with a conceptual painting and a stuffed monkey.
Somebody has spraypainted 1111NeverForgets onto a wall.
May 4th, 2010 You are inside the Flooks Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been extremely heavily barricaded. (Populated by 24 survivors)
A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.77 MHz. --Shotgunchief
March 20th, 2010 You are inside the Flooks Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been extremely heavily barricaded. Also here are Arkat Ook (50HP), jokester103 (50HP), StillCountCrows (50HP), Petro366 (60HP), James Armstrong (60HP), shirkan (60HP), scared2buggery (60HP) and staypuft001 (60HP).
A portable generator has been set up here. It is running, and powering a radio transmitter that's currently set to 27.77 MHz. --Shotgunchief
July 10th You are inside the Flooks Building. The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories. The laboratories have been ruined, with broken equipment smashed to the floor. The doors to the street have been left wide open. --Talunex 22:59, 10 July 2009 (BST)
5/25/2009 You are inside the Flooks Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been extremely heavily barricaded. Also here is Wallsh1 (50HP).A portable generator has been set up here. It is running.Somebody has spraypainted Vivisection1111 onto a wall.--Dr Mycroft Chris 08:32, 25 May 2009 (BST)
April 29th, 2009 - Place is active, being inhabited and powered.
August 27th, 2008 - Cades built up to heavily barricaded, at least seven zombies besieging the building. --Viviena 03:40, 27 August 2008 (BST)
February 28th, 2008 - Recently returned to survivor possession, barricaded, and powered! There are a handful of zombies outside.
February 13th, 2007 - The building ia barricaded and powered. A scan detected 42 zombies within range, with one zombie currently inside the building and another one still outside. --Mobius187 16:58, 13 February 2008 (UTC)
December 25th, 2007 - Door Closed --Furman 16:55, 25 December 2007 (UTC)
Tagging Policy
Tagging this building yields no XP
Needs Generator | |
This building requires a generator for maximum usefulness. |