Krinks Power Station: Difference between revisions
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== Inhabitants of the plant == | == Inhabitants of the plant == | ||
The groups currently present in the Krinks Power Station are | The groups currently present in the Krinks Power Station are Red Guards of Williamsville, Deck of 52, and several others. | ||
== Conflict in and around the Power Plant == | == Conflict in and around the Power Plant == |
Revision as of 17:48, 13 March 2012
Krinks Power Station |
Krinks Power Station
Williamsville [36,92], [37,92], [36,93], [37,93]
Basic Info:
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Description
Krinks Power Station is a four-block building located in the suburb of Williamsville in the south of the city and is one of the two defunct power stations in Malton. It was originally owned and operated by Malton Power and Light prior to the outbreak. The station was built to replace the old and small Tolman Power Station in the east of the town. It is an ideal location as a Base Of Operations and used to be inhabited by the Communist Party of Malton and Zombie Juice, two survivor groups. As of November 2009, Krinks Power Station is inhabited by people not belonging to any group, often passing through. For now the WWSIS maintains the station. They adhere to the safety standards as set by the Communist Party of Malton for this location and use LURCS to keep the population up to date on imminent threats. It is the policy to keep the Krinks Power Station at EHB++. See Williamsville Barricade Plan for details on the surrounding buildings.
Current Status
Current Status reports should be NPOV. POV messages can be posted on the Krinks talk page.
Inhabitants of the plant
The groups currently present in the Krinks Power Station are Red Guards of Williamsville, Deck of 52, and several others.
Conflict in and around the Power Plant
For more details on the conflict go to Battle of Krinks (or its discussion page), Second Battle of Krinks, and especially the Third Battle of Krinks.
Safety Standards from the Communist Party of Malton
- Try to keep this Power Station powered at all times.
- Keep this Power Station zombie-free. They're nothing but trouble.
- Repair damage when possible.
- Nobody is low priority. We're all equal.