Survivor Security Zone: Difference between revisions

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Revision as of 21:41, 25 February 2014

The Malton world view highlighting the Survivor Security Zone. Each mall has a (roughly) 10x10 green square projected out from the center of the mall. The Survivor Security Zone is near the center of town where four malls fall within close proximity.

The Survivor Security Zone (a.k.a. the SSZ or the Zone) is a specific area near the center of Malton where four malls and other resources are located closely together, allowing for efficient territory protection. The Survivor Security Zone has a high concentration of resources compared to all other areas of Malton. The Zone is different from other tactical initiatives in that it spans multiple suburbs (at least five have important resources), and cuts some suburbs in half.

Main suburbs: Stanbury Village, Roftwood, Tollyton, and Pimbank.

Other suburbs with limited coverage include Edgecombe, Crowbank, Ridleybank, Shackleville, and Peppardville.

Radio communications in the SSZ are on frequency 26.17 MHz.

The physical boundaries of the Survivor Security Zone are defined by the proximity of four malls: Tynte Mall to the north, Woodroffe Mall to the south, Hildebrand Mall to the east, and Nichols Mall to the west. Projecting out a 10-block "square of influence" from each of these malls, and combining the overlapping areas defines the boundaries of the Security Survivor Zone. The boundary has also been extended a couple blocks in a few places to "annex" some police stations on the perimeter. Having a large number of these rim PDs manned and outfitted with powered radio transmitters acts as an early warning system for the Zone.





Zoomed view of the Survivor Security Zone. See key below.



Zone Information Center

This is only a short list. For a more complete report, please click the link above.

Mall-ruined-small.jpg

The Greenhow Building
--VVV RPMBG 01:02, 13 April 2024 (UTC)


Mall-ruined-small.jpg

The Herbert Building
occupied by zombies
Dummy991 (TALK) 11:15, 19 June 2024 (UTC)


Mall-safe-small.jpg

Grimshaw Road Police Department
This police department is barricaded with no zombies outside.
ZombGG (talk) 22:11, 27 April 2023 (UTC)


Mall-in zombie hands-small.jpg

Eligius General Hospital
Recently destroyed, with loss of life, by zombies led by the Ridleybank Resistance Front.
--VVV RPMBG 05:49, 11 April 2024 (UTC)






YELLOW squares DO NOT mean EHB buildings. Survivors, check your local barricade plan!

NT Buildings - Green Revive Points - Cyan Entry Points - Orange
Hospitals - Magenta Police Stations - Blue Fire Stations - Red


Zone Core

Capture.JPG

The Core is in the center area of the Zone, and contains the Zone headquarters. It is made up of four Police Departments, a factory, a hospital, and an NT. These should be the primary fallback resources in the event of any large-scale compromise, and serve as the staging area for retaking a compromised territory. In the event that the Zone Core is compromised, each area has external fall-back positions as well.

Core Resource Buildings


Barricade Plan Discussion

Responsible barricade policies are ones that include access to resource buildings as well as strategically placed safehouses and entry points. A strategic and flexible power grid is also essential. Although we generally reference the Uniform Barricading Policy, local adjustments are vital for survival as well. Some of our suburbs are non-UBP compliant intentionally.

Barricade maps that can be easily referenced should be listed on each suburb's wiki page, and discussion is encouraged.


Please find quick links to local barricade plans below.

Stanbury Village (W) Roftwood (E) Tollyton (S)
Pimbank (N) Shackleville (SW) Ridleybank (NW)
Edgecombe (Far E) Peppardville (NE)


Communications

know what you are talking about Short-wave Radio Info
This group or location has a dedicated radio frequency.

Frequency: 26.17 MHz
Transmitter Coordinates: The SSZ

We will be using the frequency 26.17 -- the official Radio Map frequency for the SE-2 District. Three of the four main areas in the Zone fall within this district. This also facilitates communication with our partners to the SE.

Pimbank to the North is in the NE-4 District. Residents are encouraged to establish 26.17 as the official radio frequency.

How Can I Help?

To help in the creation and sustainment of the Survivor Security Zone, you need to do a few things:

  • If you are a player without a group, Join the Zone Defenders group, or another group that supports the SSZ.
  • If you are in a group, talk to your leaders about supporting the zone. If you're the leader, have a liaison join the SSZ forums. Groups can easily adopt their own section of the Zone to patrol, and all groups will need to coordinate efforts and work together to keep the Zone safe for all survivors.
  • Relocate to the Zone itself. Tune your radio to 26.17, and pick an area or specific location to support.
  • Spread the word. Speak out. Tag Buildings. TinyURL: http://tinyurl.com/yj94pm

Templates

SSZlogo2.jpg Survivor Security Zone
(Your Name Here) helps to protect the Survivor Security Zone.

{{SSZ|Character or Group Name}}

Zonedefenderslogo.GIF Zone Defenders
This user is a Zone Defender and is sworn to protect the SSZ.

{{ZDers|Your Name Here}}

Reading Material

Feel free to add more


Long term goals

  • Barricade policies that are not suburb-specific and take into account the Zone as a united entity.
  • Mall population equity. Each of the four malls should have roughly equal populations, with each corner equally populated.
  • Outpost police stations manned and the perimeter patrolled, on the look out for incoming hordes, so no one is taken by surprise.
  • Every single building in the zone is secured and, unless strategically indicated, has power and a radio.
  • Primary and Secondary fallback plans developed for each mall area. If a siege does happen to succeed, the abundant resources in the Zone should allow survivors to retake the area efficiently. Survivor lines should not collapse and randomly scatter.


Benefits

  1. Each mall is less than ten blocks from at least two other malls.
  2. Hildebrand Mall and Nichols Mall are less than ten blocks from three other malls. Hildebrand also shares a corner with an NT building (the Herbert Building), putting it on par with Caiger with its ability to sustain revive efforts during a siege.
  3. Nichols Mall is the mall closest to the center of the city, offering a staging point for rescue operations. People in Nichols could be just about anywhere else in Malton in, at most, one day's travel — including every other mall in Malton.
  4. Standing at the center of the Security Survivor Zone, a survivor will be less than 10 blocks away from four malls.
  5. The Zone has a number of police stations that dot the perimeter as outposts and fall back positions.
  6. The Zone has 9 NT buildings and six revive points. The NT buildings are well distributed — some along the perimeter, some in the center of the zone, all within 5 blocks of a mall.
  7. Each mall is a fall-back position for two other malls, and a staging point for retaking two other malls.
  8. The Survivor Security Zone is a resource rich area for survivors, and is located near the center of town so that quick aid can be supplied elsewhere on a limited basis.
  9. The Zone also allows Survivors to develop strategies that are beyond mall-level defense and even beyond suburb-level defense. The Zone exists across multiple suburbs; the definition of the zone was developed by looking only at resource points and proximity to malls.


SSZ History

A complete history of the SSZ has not been yet compiled. The project started in late 2006 when Foobarosa came up with the idea. He also founded the Zone Defenders group. In mid 2007, Benigno assumed control over the project, with the help of many key people and the hundreds of survivors that have supported the area. From about march 2008 through late 2011, Benigno didn't play much.

Since that's who's writing this right now I don't know a whole lot about what went on, but I saw the barricade plans more or less stay the same, as well as revive and entry points. The protocols we established for the area (and by "we" I mean the ZDers and local groups we worked with) largely remained unchanged. However, any history compilation involves a group of people and a great deal of research. I hope a complete history of the Zone since its inception can be written at some point. I have lists of the historical supporters of the SSZ, as well as the past members of the Zone Defenders.

In 2007, the population of the zone was pushing 1000 or so, and the Zone was on the menu of the largest hordes in the game. RRF forces numbered in the hundreds, and their strike teams and death cultists were in full swing. Mall Tours came. LUE had an army of hundreds. There were valiant survivor efforts, and there were defeats as well. Many of the tactics and organization of this area are in response to facing hordes of these sizes.

The area was popular and home to about 3 dozen small groups, each controlling a small piece of territory. Many also shifted their attention around the Zone as needed. This is still the model that is followed today. However, there has been a shift away from group membership on the part of the general populous. The SSZ can easily function like one big group, as it has its own forums. An absence of group affiliation is also a natural consequence of the security of the SSZ. Unaffiliated survivors are encouraged to use Zone Defenders as their group tag.

Anyone who wishes to help compile a more complete history of the SSZ should use our old forums as a resource. You will need to contact Benigno for access. As a technical note, due to some strangeness with its host server, some words in some posts got changed to random words. It's strange but I needed to note that.