Talk:Borehamwood: Difference between revisions
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I'ld like to thank [[User:Lexi|Lexi]] and [[User:Maunder|Maunder]] for data management, and these people for valueable data contributions (alphabetically): [[User:Bigmaddrongo|Bigmaddrongo]], [[User:Cjo9911|Cjo9911]], [[User:Co fragment|Co fragment]], [[User:GeraldThompson|GeraldThompson]], [[User:Janus Abernathy|Janus Abernathy]], [[User:Jen|Jen]], [[User:Lexi|Lexi]], [[User:Mvario|Mvario]], [[User:Rosslessness|Rosslessness]], [[User:Pyxis|Pyxis]], [[User:Zarneverfike|Zarneverfike]], [[User:Zolt|Zolt]]. And of course, those who anonymously used Lexi's plugin for scouting --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[User:Duke Garland/BHW|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:08, 22 November 2008 (UTC) | I'ld like to thank [[User:Lexi|Lexi]] and [[User:Maunder|Maunder]] for data management, and these people for valueable data contributions (alphabetically): [[User:Bigmaddrongo|Bigmaddrongo]], [[User:Cjo9911|Cjo9911]], [[User:Co fragment|Co fragment]], [[User:GeraldThompson|GeraldThompson]], [[User:Janus Abernathy|Janus Abernathy]], [[User:Jen|Jen]], [[User:Lexi|Lexi]], [[User:Mvario|Mvario]], [[User:Rosslessness|Rosslessness]], [[User:Pyxis|Pyxis]], [[User:Zarneverfike|Zarneverfike]], [[User:Zolt|Zolt]]. And of course, those who anonymously used Lexi's plugin for scouting --[[User:Duke Garland|<nowiki>~~~~</nowiki>]] [[User:Duke Garland/BHW|<nowiki>[</nowiki>]][[User talk:Duke Garland|talk]][[Signature Race|<nowiki>]</nowiki>]] 14:08, 22 November 2008 (UTC) | ||
==Questions== | |||
Where are people finding syringes to revive with? And why can't my zombie Rage when he's on the same square as a survivor (and no, I don't already have Lurching Gait). Any response would be appreciated. [[User:The Fossa|The Fossa]] 04:46, 2 December 2008 (UTC) |
Revision as of 04:46, 2 December 2008
Strategy
I have a proposal for all the survivors of Borehamwood. In order to keep the zombies from winning just like they did in Monroeville, I suggest that we form a "supra-coalition" or something of the sort. My proposal is to add every non-PKer/GK-er/Death Cultist human that one crosses paths with into a list of contacts with the same color. With this, we will know who our true allies are. Then, once one dies, humans will be able to recognize zombies and vice versa. All survivors should pledge not to attack humans if they die, and humans in return should not attack zombies that they recognize from the contact list. This way, humans actually have a shot at surviving as they are left at a huge disadvantage due to the lack of revives. This would balance the game out a bit by keeping humans on an even ground with those who actually start off as zombies. --Ragrillo 01:07, 31 October 2008 (UTC)
Monroeville isn't over yet :) --Lostcauseman 13:35, 4 November 2008 (UTC) All survivors should pledge not to attack humans if they die YES. Mention it on the radio, someone. I was going to do that, but if someone else wants to... Monroeville survivors are probably alive simply because all the zombies have stooped playing.--Rachel Akebre 07:28, 5 November 2008 (UTC)
River
I confirm the existence of a river. Screenshot coming. --Skritz
- Does it effect movement? --RosslessnessWant a Location Image? 19:41, 28 October 2008 (UTC)
a river | a river | a river |
a river | a river | a river |
i'm pretty sure the river is the border. quite witty, don't you find? --~~~~ [talk] 22:49, 28 October 2008 (UTC)
- V. Clever =] DANCEDANCEREVOLUTION (TALK | CONTRIBS) 23:08, 28 October 2008 (UTC)
- The river is used by Riq in tonights episode of Dead Set - Shaft121 16:02, 30 October 2008 (UTC)
- Actually, you can get around the river. Its fields as far as the eye can see past it, though. Eventually you hit a black line and get the message "You have reached the impassable edge of the quarantine zone, with layers of razorwire, low fencing and concrete-slab walls blocking your way." Kaisar 17:42, 1 November 2008 (UTC)
- Actually, there are farm buildings and corn fields across the river - Shaft121 20:17, 1 November 2008 (UTC)
- Actually, you can get around the river. Its fields as far as the eye can see past it, though. Eventually you hit a black line and get the message "You have reached the impassable edge of the quarantine zone, with layers of razorwire, low fencing and concrete-slab walls blocking your way." Kaisar 17:42, 1 November 2008 (UTC)
- The river is used by Riq in tonights episode of Dead Set - Shaft121 16:02, 30 October 2008 (UTC)
Big Brother House
I wonder if it will follow the general layout as shown here: http://www.backdrifts.co.uk/bro.JPG ? I think I'll head for the south east. Iggles 11:22, 28 October 2008 (UTC)
- I think the map will be a lot smaller, since the competition is to end in one month. Maybe 3x4 or 4x4? We already know that it will be at least 3x3 (district names "<cardinaldirection> Borehamwood", but there is also Elstree, which is located southwest from Borehamwood. --Tybalt Peroni 11:45, 28 October 2008 (UTC)
- That didn't mean much in Monroeville. -- . . <== DDR Approved Editor 11:46, 28 October 2008 (UTC)
- Looking at the map there might be a railway station in west or south-west Borehamwood --William2 17:36, 28 October 2008 (UTC)
- That didn't mean much in Monroeville. -- . . <== DDR Approved Editor 11:46, 28 October 2008 (UTC)
Creation
I've replaced the blurb by Link The Window with some of the details we currently know. I've based it (read stolen from) on the Monroeville page. -- . . <== DDR Approved Editor 09:48, 28 October 2008 (UTC)
- No worries. That blurb was meant to be a stopgap anyway until more information was known. Linkthewindow Talk 21:03, 28 October 2008 (UTC)
Automapper
Anyone know if a Firefox Automapper is being set up for Borehamwood? --Hunter X 10:05, 28 October 2008 (UTC)
- User:Duke Garland made one for Monroe so ask him i guess.--xoxo 09:54, 28 October 2008 (UTC)
- I set up a crude copy of the Malton Map, so we can add whatever we find. So far, I've seen a lot of fields and rivers. --Hunter X 10:05, 28 October 2008 (UTC)
- I doubt the city follows that structure. Check out the Monroeville map, it'll more likely resemble that. --xoxo 10:16, 28 October 2008 (UTC)
- There are alot of new things. Read found a gas station. I found a huge North to South railroad. I never made it to the end. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 10:20, 28 October 2008 (UTC)
- We're talking about the map....but ja i saw those things too, fuckwit. Nah lol you're alright.--xoxo 10:28, 28 October 2008 (UTC)
- It was a "petrol station", also, the pubs aren't just called "Blah Arms", they have full names, one was "The Boars Head". I don't know if this was a feature in Monroeville coz I rage quitted that shitness--CyberRead240 11:09, 28 October 2008 (UTC)
- We're talking about the map....but ja i saw those things too, fuckwit. Nah lol you're alright.--xoxo 10:28, 28 October 2008 (UTC)
- There are alot of new things. Read found a gas station. I found a huge North to South railroad. I never made it to the end. DANCEDANCEREVOLUTION (TALK | CONTRIBS) 10:20, 28 October 2008 (UTC)
- I doubt the city follows that structure. Check out the Monroeville map, it'll more likely resemble that. --xoxo 10:16, 28 October 2008 (UTC)
- I set up a crude copy of the Malton Map, so we can add whatever we find. So far, I've seen a lot of fields and rivers. --Hunter X 10:05, 28 October 2008 (UTC)
Oh yeah. Mapping. --~~~~ [talk] 19:19, 28 October 2008 (UTC)
You can see my progress at User:Duke_Garland/BHW. i'm adding other people's stuff only from iwitty this time, capice? --~~~~ [talk] 21:08, 28 October 2008 (UTC)
Try this. Feeds the data direct to Duke, helping with his map. --Lexicality 07:06, 5 November 2008 (UTC)
quick wiki map template
Here is a java source code file that can be used to create map templates of dimensions x by y from the console/terminal. Any improvements highly appreciated. (You'll need a java compiler to run.) [2] --Quicksivlerzxc 14:17, 31 October 2008 (UTC)
Media in Borehamwood
Thought I'd share the local news with everyone.--DI Sweeny 10:47, 28 October 2008 (UTC)
- Found a newspaper too (after using 15AP I ended up with 5 FAK's and one Newspaper). It's a recent tabloid. The main story seems to be about Marky from Big Brother. - User:Whitehouse 14:48, 28 October 2008 (UTC)
relationships
South B starts at y=66. Directly below central B. --RosslessnessWant a Location Image? 13:13, 28 October 2008 (UTC)
- South B also starts at x=544, (unsurprisingly) directly east of SW B. --Tybalt Peroni 16:11, 28 October 2008 (UTC)
- I have aligned South B suburb map so that location1 starts at 544-66, but I'm running out of the 10x10 grid to the south. I'll rest a bit and try to find southern border. --Tybalt Peroni 16:19, 28 October 2008 (UTC)
Obvious
Petrol stations contain fuel cans. I know. Amazing. --RosslessnessWant a Location Image? 13:19, 28 October 2008 (UTC)
CCTV
Not sure if this is unique to Borehamwood, but it's the first time I've noticed them.
In an unlit side room, you can see a darkened CCTV console. inside Grinter Terrace Police Station.
Mounted on the walls of the building are several CCTV cameras. outside Bewsey Grove Police Station.
A defunct cashpoint machine has a CCTV camera mounted above it. outside Haselshaw Bank.
I guess they are most likely just for flavor purposes. - User:Whitehouse 14:29, 28 October 2008 (UTC)
- There was one outside the O'lEary building as well.--RosslessnessWant a Location Image? 14:34, 28 October 2008 (UTC)
- I've seen several of them as well, with CCTV consoles mostly in police stations. A wild idea is, that once they are powered, we will be able to peek inside of the Big Brother house (check wikipedia for Dead Set episodes short synopsis, in one of them a character from outside does just that. Although, this being CCTV system, it will probably only monitor few nearby cameras. --Tybalt Peroni 16:09, 28 October 2008 (UTC)
A battered portable generator has been set up here. It is running, and powering a dented radio transmitter that's currently set to 27.56 MHz. In a side room, you can see the glowing screen of a CCTV console.
Button "View CCTV" produces:
The console is showing a view of Denney Lane.
Button "Switch CCTV camera":
The screen flickers, and the console shows a view of Craddy Road.
Neither Denney Lane nor Craddy Road are amongst 1-block-away streets. --~~~~ [talk] 19:49, 28 October 2008 (UTC)
main article: CCTV
Map Relations
So. Weve got all the compass points for Borehamwood now. What about these other 3 locations. Anyone know where they are in relation? --RosslessnessWant a Location Image? 15:13, 28 October 2008 (UTC)
- They are also bigger than 10*10 areas. Please god automap! --RosslessnessWant a Location Image? 15:24, 28 October 2008 (UTC)
- Jens scouting suggests 15*15 areas, with all the west being transected by a railway line. --RosslessnessWant a Location Image? 17:42, 28 October 2008 (UTC)
- I dunno...I'd bet it's probably more like Monroeville, with all sorts of crazy boundaries. :( A nice clean 15x15 would be much easier to figure out, though, so I hope you're right.
- In either case...BWHAHAHA! ANOTHER HARDCORE MAP! I think I'm going to be abandoning Malton for a while... :D --Jen 17:49, 28 October 2008 (UTC)
- Yep. If extinction overtake the pask building today, we'll know why. --RosslessnessWant a Location Image? 17:50, 28 October 2008 (UTC)
- Ive created the Template:Railway so it can be mapped. Garages are the same as autorepairs aren't they? Not as garages, its just how theyve been marked on some maps. --RosslessnessWant a Location Image? 18:51, 28 October 2008 (UTC)
- Yep. If extinction overtake the pask building today, we'll know why. --RosslessnessWant a Location Image? 17:50, 28 October 2008 (UTC)
- Jens scouting suggests 15*15 areas, with all the west being transected by a railway line. --RosslessnessWant a Location Image? 17:42, 28 October 2008 (UTC)
I set up a basic grid on the map - it doesn't update dangers - but it will almost certainly need expanding and moving. --Hunter X 18:58, 28 October 2008 (UTC)
- Its a start though. I'll add a note. --RosslessnessWant a Location Image? 19:00, 28 October 2008 (UTC)
- Here's some corners: --Jen 21:08, 28 October 2008 (UTC)
- Contributing to the map thing--I cut-and-pasted together a simple one, with parts of Elstreet, SW and W Borehamwood--much of it not covered on the Wiki. --Mithos Yggdrasill 20:20, 30 October 2008 (UTC)
- http://i36.tinypic.com/w3faa.jpg
Suburb Templates
At the moment they're all geared towards Malton, and as such are full of non relevant stuff. Ive stolen some basic stuff from the monroeville maps and mocked up a basic one for Northwest Borehamwood (Just altered the template code and pasted it) improve, or steal the code, whatever. --RosslessnessWant a Location Image? 19:29, 28 October 2008 (UTC)
Main Page
Can someone with the appropriate privilages add a link to Borehamwood on the index of the wiki please? --Hunter X 20:24, 28 October 2008 (UTC)
- Dont know if anyone is online. Ive added a link in the news section at the top of the page for now, --RosslessnessWant a Location Image? 20:32, 28 October 2008 (UTC)
Mall?
If anyone finds a mall I and probably a lot of other people would like to know. So if you find one, post here and tell us which part of the city it's in. Thanks. --Robert Riste 22:38, 28 October 2008 (UTC)
- I managed to stumble upon Borehamwood Shopping Centre, in East Borehamwood. Here's a screenshot: http://iwrecords.urbandead.info/10-29-08_0300hrs_PRIVATE/OUT_570-56_1_4df-b3e-439.html.
- There's one about 6 squares into North Borhamwood too, which is labelled "Supermarket". I think it was due north of Gamis Lane (Central Borhamwood), if not, it's within a square or two either way, and no more than about 10 into North. (Sorry I can't be more precise, I wasn't paying enough attention when I walked past) - Ricold 22:16, 30 October 2008 (UTC)
- i've got that on my map too. By the way, it looks like it's slight different from common malls, maybe eve mechanic-wise... --~~~~ [talk] 07:32, 31 October 2008 (UTC)
- Also one in Radlett. Anyone got an inside shot? --RosslessnessWant a Location Image? 23:13, 2 November 2008 (UTC)
- I can shortly, My character is up there. ■■ 03:28, 3 November 2008 (UTC)
- outside a supermarket and inside a supermarket. I've found some beer and wine searching the aisles . ■■ 04:00, 3 November 2008 (UTC)
- I can shortly, My character is up there. ■■ 03:28, 3 November 2008 (UTC)
- Also one in Radlett. Anyone got an inside shot? --RosslessnessWant a Location Image? 23:13, 2 November 2008 (UTC)
- i've got that on my map too. By the way, it looks like it's slight different from common malls, maybe eve mechanic-wise... --~~~~ [talk] 07:32, 31 October 2008 (UTC)
Even with Shopping, there are no separate stores in "supermarkets". at least in the southern one. Also there are no clothes to put on in there --~~~~ [talk] 23:25, 6 November 2008 (UTC)
Bloodied Eye
My most sincere apologies if this has already been posted or if I am doing this incorrectly. Has anyone else seen a Bloodied Eye spraypainted on a wall? Here is a screenshot: http://img266.imageshack.us/my.php?image=36738052ls1.png
- Yes, check the article, "Playing in Borehamwood" section, near the top. I have seen several of those across the city. --Tybalt Peroni 00:29, 29 October 2008 (UTC)
Ruined Abbey
There's a new building type, the ruined abbey. I don't know if it's the only one, but it's located in East BHW. it's 2x2.
It's strange. I can't close its doors - there's not button for it - but I did successfully barricade it with a length of pipe.
http://iwrecords.urbandead.info/10-29-08_1600hrs_PUBLIC/IN_581-65_pipe_505-d80-979.html Leon Rosenfeld 16:52, 29 October 2008 (UTC)
- the fact that you barricaded it with a pipe looks like a good thing to write about on Bug Reports --~~~~ [talk] 21:58, 29 October 2008 (UTC)
- This can be seen in tonights episode of Dead Set when Riq lands from the boat - Shaft121 16:01, 30 October 2008 (UTC)
The North West corner
Looking at Dukes map does Northwest Borehamwood extend all the way to the NW corner? --RosslessnessWant a Location Image? 22:37, 29 October 2008 (UTC)
Amusing Locations in Borehamwood
Hiaz. If you seen any potential ALiB lolcations please feel free to add them to the list! Similiar to ALiMv, ALiB operates around a temporary town so there's no requirements or community consultation, if you think it's funny chuck it on the list! --xoxo 06:06, 30 October 2008 (UTC)
Naming whilst mapping
By and large there will be no location pages for individual locations (that is specific named places rather than generic buildings such as "a factory") in Borehamwood yet.
If our intrepid mappers could please check their links after they update their entries, if their link is blue (i.e. live) then chances are that it's a name already used by a place in Malton. As per wiki naming conventions the link should be altered.
For example, The Shiel Building is in both Malton and West Borehamwood.
The link [[The Shiel Building]] directs a user to The Shiel Building in Malton.
The Borehamwood link should be rendered as [[The Shiel Building (Borehamwood)|The Shiel Building]] which will be a red (i.e. dead) link until the page is created, for example The Shiel Building.
In time disambiguation pages will need to be made to allow users to find the two locations from one search, and utilising these naming conventions now will allow us to find them easier to perform these tasks.
Doing this helps the newbies find where there are, especially players who have come aboard with this new promotion and may not yet be familiar with Malton.
Cross posting this to all Borehamwood suburb talk pages so that everyone sees it.
Cheers. -- . . <== DDR Approved Editor 11:08, 30 October 2008 (UTC)
- IMHO wikilinks should be removed from maps. I insisted on it for Monroeville and want to have the same here. City is temporary, no autoblocking, please. big locations, like Mall, ruined abbey, etc. - fine, just like articles from Category:Monroeville Complexes --~~~~ [talk] 12:47, 30 October 2008 (UTC)
- I agree, no wikilinks by default. Anyone can add a wikilink later, if they feel the building is important (group HQ or something). --Tybalt Peroni 13:01, 30 October 2008 (UTC)
- Sure thing it'd be much easier and faster. Should the wikilinks to "a factory", "a carpark" etc. be removed as well? --Janus Abernathy 13:29, 30 October 2008 (UTC)
- I'd say lose them all!--RosslessnessWant a Location Image? 19:24, 30 October 2008 (UTC)
- Roger that. :) --Janus Abernathy 21:19, 30 October 2008 (UTC)
- I'd say lose them all!--RosslessnessWant a Location Image? 19:24, 30 October 2008 (UTC)
- Sure thing it'd be much easier and faster. Should the wikilinks to "a factory", "a carpark" etc. be removed as well? --Janus Abernathy 13:29, 30 October 2008 (UTC)
Elstree Studios
south of Elstree lies Elstree Studios. --People's Commissar Hagnat talk 13:46, 30 October 2008 (UTC)
Big Brother Building
I would like to ask everybody who finds the location of the big brother building to NOT tell where it is. Let others find it on their own. --People's Commissar Hagnat talk 15:53, 30 October 2008 (UTC)
- So what do you expect the mappers to do when it's found? Leave a big blank on the map? Seriously, someone post it soon so I can enter the competition and get on with actually playing. -- . . <== DDR Approved Editor 15:56, 30 October 2008 (UTC)
- The Big Brother House does not appear to be in the South East corner of the map just so everyone knows. In fact, all that appears to be there are fields. I spent most of my points trying to return to society. Would have gotten there much sooner had the river not been in my way. --Gamee Shark 19:48, 30 October 2008 (UTC)
Judging by the news reports on the Borehamwood page, the house is somewhere in South Borehamwood. --Hunter X 08:33, 31 October 2008 (UTC)
You are inside the diary room, a blank room with a large, purple chair in the middle. Also here are (list of players)
(Congratulations, you have now been entered into the prize draw!)
=) --~~~~ [talk] 21:45, 31 October 2008 (UTC)
- May I add that if anybody does wish to find the house, the clues are there on the map. If you've been watching the show than the trail to the house should be known to you. Or you can look at the suburbs in general, there are clues there. Or you can drop a line on my Talk page and I will be happy to tell you. After all, some people do not want suspense - Shaft121 22:52, 31 October 2008 (UTC)
Television Feed
If you find a working television, you can watch it and see which people are in the Big Brother House ingame. See http://img184.imageshack.us/my.php?image=zomboxb6.jpg for an example - Shaft121 10:37, 31 October 2008 (UTC)
Lock
Just like Episode 4 of the series, you can cross the river at the river lock square east of East Borehamwood, NE of the ruined abbey. However, I believe the house to be close to the woodland by the river in SE Borehamwood - Shaft121 10:46, 31 October 2008 (UTC)
Country farmhouse
Does anybody know if there is a country/farm house such as the one which appeared in episode 4? All of the other landmarks are there - Shaft121 00:12, 1 November 2008 (UTC)
- dunno about tv series, but there are farmhouses on the map --~~~~ [talk] 00:18, 1 November 2008 (UTC)
- Could this be it?: http://img353.imageshack.us/img353/258/13875115ly9.png --Gamee Shark 02:13, 2 November 2008 (UTC)
- Yeah, as it has the boat house and is just north of the locks and the ruined abbey --Co fragment 11:37, 2 November 2008 (UTC)
Rage
So... the rage action. I heard the word that there is something new called like that in the game --~~~~ [talk] 21:02, 1 November 2008 (UTC)
- Eh? Yeah if you don't have gait and you see a harman you can press rage and automatically get gait :D --xoxo 01:13, 2 November 2008 (UTC)
- Yep :) You become enraged at the sight of the survivor, and feel your muscles burning. (You have gained the Lurching Gait skill.) --Janus Abernathy 14:01, 2 November 2008 (UTC)
- Permanently? wow... I wonder if this can be url-spoofed in malton --~~~~ [talk] 15:07, 2 November 2008 (UTC)
- Haha, ooo hadn't thought of that. If the bloodied eye accidentally came across you could see how this would. Shame i have no characters w/o gait...give it a try duke. --xoxo 21:45, 2 November 2008 (UTC)
- It was possible to url-spoof rage in Malton, but Kevan fixed this on the first day. --People's Commissar Hagnat talk mod 23:02, 2 November 2008 (UTC)
- Haha, ooo hadn't thought of that. If the bloodied eye accidentally came across you could see how this would. Shame i have no characters w/o gait...give it a try duke. --xoxo 21:45, 2 November 2008 (UTC)
- Permanently? wow... I wonder if this can be url-spoofed in malton --~~~~ [talk] 15:07, 2 November 2008 (UTC)
- Yep :) You become enraged at the sight of the survivor, and feel your muscles burning. (You have gained the Lurching Gait skill.) --Janus Abernathy 14:01, 2 November 2008 (UTC)
Borehamwood is real
I'm not sure if anyone's mentioned this yet, but, like Monroeville, Borehamwood is a real town. It's actually the location of the current Big Brother house in the UK.--Felix Weiss 14:50, 3 November 2008 (UTC)
- Well, and as well as it being the location of Dead Set, it shares other properties of Dead Set's Borehamwood... Yeah, i guess it should be mentioned in the article, though it is more obvious than in case of Monroeville --~~~~ [talk] 15:50, 3 November 2008 (UTC)
Like with Monroeville, someone who lives nearby could go take a tour through the city, take somes pics and post it here :) --People's Commissar Hagnat talk mod 00:02, 4 November 2008 (UTC)
- Whay cant Kevan do a version of a town from Australia!11 DANCEDANCEREVOLUTION (TALK | CONTRIBS) 01:40, 4 November 2008 (UTC)
Several major scenes from the film The Shining were filmed in Borehamwood, horror fans. Fact. --RosslessnessWant a Location Image? 20:05, 9 November 2008 (UTC)
- A lot of films were filmed in Borehamwood...Elstree Studios is there after all. In fact, Harrison Ford asked for healing for his back from my nan-in-law when he was in Borehamwood filming one of the Indiana Jones films - Shaft121 22:01, 9 November 2008 (UTC)
Railway
There is only one railway station on Borehamwood map. it's on the side of the railway line. Interesting... --~~~~ [talk] 13:41, 8 November 2008 (UTC)
- There's two! --RosslessnessWant a Location Image? 14:25, 8 November 2008 (UTC)
- ooo? Elstree and borehamwood?? ;) --xoxo 03:05, 9 November 2008 (UTC)
- No you div. there's one in the middle of the fields in NW borehamwood. --RosslessnessWant a Location Image? 09:55, 9 November 2008 (UTC)
- Yeah, [534,8]. However, that one looks weird... According to my database, it doesn't have an unique look of railway station, but is a new type of location. Yup, just re-checked the iwitness record from which it came in. I'll update it's look on my map today later, when i'll be parsing new data --~~~~ [talk] 15:39, 9 November 2008 (UTC)
- No you div. there's one in the middle of the fields in NW borehamwood. --RosslessnessWant a Location Image? 09:55, 9 November 2008 (UTC)
- ooo? Elstree and borehamwood?? ;) --xoxo 03:05, 9 November 2008 (UTC)
To-scale region map
Greetings, comraden. Lately, i've laid my hands on all information i could find about region borders/corners of BHW, and now i present the results. Enjoy.
p.s. i'm not good at picking colors
p.p.s. 2nd one is colors laid upon my data --~~~~ [talk] 20:16, 9 November 2008 (UTC)
- Duke. You're bloody marvellous. Can we have a NW borehamwood map then? --RosslessnessWant a Location Image? 20:03, 9 November 2008 (UTC)
- um... i lack few blocks there --~~~~ [talk] 20:16, 9 November 2008 (UTC)
- Look on Northwest Borehamwood . I've got all the blocks you're missing on that pages map. --RosslessnessWant a Location Image? 20:29, 9 November 2008 (UTC)
- hmmm... according to my drawings Parsley Grove School, Keen Bank, Alberic General Hospital and streets near them are cut out into radlett, but on that page are shown as part of Northwest Borehamwood and Radlett starts only few blocks more to the west. need to check --~~~~ [talk] 20:36, 9 November 2008 (UTC)
- the border between Radlett and Northwest Borehamwood might be very weird. the one thing i'm 100% sure is that when GeraldThompson walked from 524-11 to 523-12 he changed suburbs. that was from where i drew on... --~~~~ [talk] 20:39, 9 November 2008 (UTC)
- Look on Northwest Borehamwood . I've got all the blocks you're missing on that pages map. --RosslessnessWant a Location Image? 20:29, 9 November 2008 (UTC)
- um... i lack few blocks there --~~~~ [talk] 20:16, 9 November 2008 (UTC)
- There's still uncertainty in what maximium x coordinate of Elstree suburb is and where SW BHW starts. I know that 525 is Elstree and 528 - SW BHW, but 2 columns in between... --~~~~ [talk] 21:57, 9 November 2008 (UTC)
river funny fact
In the southert half of the map there are spots in the middle of the river that are unreachable, there's no way to see them. Well, we can assume that it's just river, but noone would be able to check :) Maybe there's secret Kevan's hideout! --~~~~ [talk] 19:58, 12 November 2008 (UTC)
- Are they impassable to the living and dead? Would binoculars see these? --RosslessnessWant a Location Image? 20:22, 12 November 2008 (UTC)
pkers
anyone seen any pkers heres one http://iwrecords.urbandead.info/11-18-08_1500hrs_PUBLIC/IN_544-19_borehamwood_pke_da8-476-5d8.html
- now I dead http://iwrecords.urbandead.info/11-28-08_1100hrs_PUBLIC/OUT_542-19_me_killed_by_pk_e56-90c-8ef.html
Mapping Complete
Barring the possibility of a few style errors, the Borehamwood map is now complete. There are 12 blocks which cannot be discovered, in the deep river. All other blocks have been discovered. I have put a complete map on a free web host at http://maunder.fileave.com/mmap.html (487K) -- save a copy! Thanks to everyone for their good work (especially Duke Garland). -- Maunder 05:35, 22 November 2008 (UTC)
- Yay :D Thank you all for your work! --Janus Abernathy 13:24, 22 November 2008 (UTC)
I'ld like to thank Lexi and Maunder for data management, and these people for valueable data contributions (alphabetically): Bigmaddrongo, Cjo9911, Co fragment, GeraldThompson, Janus Abernathy, Jen, Lexi, Mvario, Rosslessness, Pyxis, Zarneverfike, Zolt. And of course, those who anonymously used Lexi's plugin for scouting --~~~~ [talk] 14:08, 22 November 2008 (UTC)
Questions
Where are people finding syringes to revive with? And why can't my zombie Rage when he's on the same square as a survivor (and no, I don't already have Lurching Gait). Any response would be appreciated. The Fossa 04:46, 2 December 2008 (UTC)