Southall Mansion: Difference between revisions
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'''19th January 2010''' | |||
Entire place was obliterated, every square in ruin, hospital, NT, PD and other buildings in the area also trashed. [[User:AnonBorgTech001|AnonBorgTech001]] 15:39, 20 October 2010 (BST) | |||
'''17th January 2010''' | '''17th January 2010''' | ||
Southall and the surrounding area has been reclaimed and rebuilt. {{User:VI/S}} 20:39, 17 January 2010 (UTC) | Southall and the surrounding area has been reclaimed and rebuilt. {{User:VI/S}} 20:39, 17 January 2010 (UTC) |
Revision as of 14:39, 20 October 2010
Recent Events
19th January 2010 Entire place was obliterated, every square in ruin, hospital, NT, PD and other buildings in the area also trashed. AnonBorgTech001 15:39, 20 October 2010 (BST) 17th January 2010 Southall and the surrounding area has been reclaimed and rebuilt. CITIZEN VI 20:39, 17 January 2010 (UTC) 12th January 2010 2 zombies inside. NE and SW corners ruined. Currently no survivors present. Henry Baltimore 15:32, 12 January 2010 (UTC) 7th January 2010 In the depths of winter, in the frozen streets beyond the ice-rimed windows of Southall Mansion, the Philosophe Knights fight on. CITIZEN VI 19:15, 7 January 2010 (UTC) 29th November 2009 Just another slow day. Due to its proximity to a NecroTech building, a police station and a hospital, Southall is splendidly positioned to function as the nucleus of a nice little rest stop for anyone going places. The living use the adjacent junkyard as a revive point, and the zombies tend to be reasonably passive. Power comes and goes, as fuel becomes available. -George Zip ◆◆◆ 01:35, 30 November 2009 (UTC)
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