Barrville

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Suburb of Barrville
Richmond Hills Ketchelbank Roachtown
Havercroft Barrville Ridleybank
Shore Hills Galbraith Hills Stanbury Village
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Barrville's location in Malton

Resource buildings in Barrville

Latest EMR:
z: 0~i: **-
p: BJune 15

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{{User:DangerReport/Olivey Library [45,44]|template=SuburbMastStatus}}

[[User:DangerReport/Olivey Library [45,44]|Update Mast]]

Known groups in this suburb:
— Survivor Groups —
  • Only scattered survivors...
— Zombie Groups —
— Hostile Groups —
  • Only freelance killers...

Key buildings in Barrville:

Malls: none
NecroTech Buildings: 4

(45,40) (40,43) (43,46) (44,47)

Police Departments: 3
Hospitals: 3
Fire Stations: 2
Bulletin Boards: unknown
Others: Floyde Stadium, Schools 2, Churches 3, Auto Repair 4, Railway Stations 1
Suburb Number: 45
Scales.png Please remember to keep this article neutral.

Barrville (aka Barhahville) is a suburb of Malton located in the centre of the city. It is commonly a hotly contested battle zone between zombies and humans. Barrville is notable for being home to Floyde Stadium, one of Malton's three sports arenas and former home to the Malton Rover football club.

History books about Barrville, raided from the Twycrosse Place School, are being mass reproduced and distributed to everyone who still has hands. Excerpts from can be found here.

Resource Buildings

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

Malls

  • none

Bulletin Boards

Revive Points

Important Revive Point Information

Though there are two cemeteries in the suburb of Barrville, these are rather inconvenient for the purpose of planned, sustained revivification efforts. Should you require a revive, it would be to your maximum benefit to use either Knill Rd (43,47) or Gilling Crescent (44,42) as revive points (As they are, in fact, the only officially listed RPs in the suburb). These locations are both used by local groups, and give you the best chance of a timely revive. The cemeteries are occasionally patrolled, but only after the two officially designated RP's are cleared.

Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.

January 2009

January 13th

Barrville is back on its feet and the area is stabilizing once again. Survivor groups in the suburb are becoming increasingly organized and working together and the membership in these groups is growing as well. --Invidous 19:36, 13 January 2009 (UTC)

December 2008

December 15th

With much of the suburb in ruins, MOB moves on to seek out a new target. --FLZombie 02:06, 15 December 2008 (UTC)

December 11th

Militant Order of Barhah has announced that they're moving into Barrville. Expect the status of the suburb to go from Moderate to Very Dangerous in a matter of days, if not hours. My suggestion is that anybody holed up in Barrville start looking for a new place to hang out for a few days.GeraldThompson 06:50, 11 December 2008 (UTC)

December 9th

Barrville is returning to life thanks to the efforts of the NMC and The Snowball as well as efforts by local survivor groups such as Axes High and AMS. Nearly every resource building in the suburb has been reclaimed and most other buildings are repaired and caded. Break ins still occur but there are no major zombie mobs about. If you'd like to join in the cause visit here.--Lord Wulfgar 21:35, 9 December 2008 (UTC)

October 2008

October 25th

External Military: leaving Barrville, counted about sixty outside ... mostly just stragglers, no organised groups ... a few buildings with lights on ... most of the buildings are ruined ... lights are on in the Eagan Building ... the Neagle Building has fallen - --Jakezing 21:04, 25 October 2008 (BST)

October 19th

Almost every building is ruined or open and zombie numbers are over 100. Bumped to Very Dangerous. --Zoey Zarg 18:03, 19 October 2008 (BST)

October 18th

A sizable portion of SW Barrville is currently ruined. All TRPs in that area non-operational. Further ruination will warrant a danger status change to Dangerous. --DJ Deadbeat 20:17, 18 October 2008 (BST)

September 2008

September 28th

At least 40 zombies on the streets. Breakdown of the Tactical Resource Points:

  • 4 NecroTechs: powered.
  • 3 Police depts: 1 powered, 2 not.
  • 3 hospitals: 1 powered, 2 not.
  • 4 factories: 3 powered, 1 not.
  • 4 auto repairs: 1 powered, 2 not, 1 ruined.

Moderate. --Funt Solo QT Scotland flag.JPG 19:47, 28 September 2008 (BST)

Barrville Barricade Plan

The Barrville Barricade Plan has been devised by local survivor groups. Users are asked to give several days' notice on the discussion page before making any changes to the plan, so that there is time for the changes to be discussed and a compromise reached if necessary.


Barrville Barricade Plan
40 41 42 43 44 45 46 47 48 49
40 Bl
41 Cl
42 F
43 NT
44 F Ch L
45 F
46 AR
47 NT FS
48 F Ch
49 SC H


Legend
Unenterable Buildings
Extremely Heavily Barricaded Phone Mast
Enterable Buildings
Auto Shop Fire Station
Hospital NecroTech
Police Department School
Other VSB Buildings Unbarricaded Buildings
Other Locations
Street Monument
Cemetery Revivification Point

Barrville Building Information Center

Check out the status of many buildings at the newly created Building Information Center
--Scotw 19:16, 6 February 2008 (UTC)

Suburb Map

The Malton Suburb of Barrville
NW N NE
W
Brownsell Plaza Railway Station Gaze Library the Gumm Building the Tapp Motel a junkyard the Neagle Building Bassett Way a junkyard Wyndham Auto Repair wasteland
a junkyard Trick Plaza Masey Auto Repair the Membery Arms Club Whitting Brendon Library Cazalet Library a carpark Hagerty Place the Furze Building
the Scorse Building Highmore Street St. Philomena's Church a carpark Gilling Crescent - RP a factory Bealey Towers Head Grove wasteland a junkyard
the Nix Building Mawdley Walk a cemetery Wheare Boulevard Willies Square Davies Alley Forshaw Towers Floyde Stadium Floyde Stadium Blackman Drive
a factory Twycrosse Place School Roe Crescent St. Egbert's Church Moran Drive Olivey Library Peat Way Floyde Stadium Floyde Stadium Club Dibsdall
a factory Keane Boulevard Police Department Strange Bank a carpark Kitting Alley wasteland the Radnedge Arms a junkyard Derryman Plaza Police Department the Start Arms
Greenhow Alley St. Wilfrid's Hospital Kebby Auto Repair the Eagan Building Burchall Way Brunt Row Elvins Road the Gaston Building St. Agnes's Hospital Lavis Walk
wasteland Westropp Bank Baverstock Park Knill Road - RP the Woolsett Building Reginaldus Plaza Fire Station Earlham Grove Dalwood Alley Sowler Boulevard Coombes Auto Repair
a warehouse Ranson Road a factory Tordoffe Way St. Symmachus's Church Frederick Walk Voke Row Gerrish Place Police Department Zinnecker Boulevard Withyman Road Fire Station
the Pinney Hotel Deanesly Drive School a carpark a warehouse Patriarch General Hospital a cemetery a carpark the Chiles Monument Crossing Lane the Eyles Building
E
SW S SE