The Lance Building
the Lance Building
Pashenton [76,12]
Basic Info:
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The Lance Building Ruined for several weeks, dark. AndyMatthews (talk) 03:59, 19 November 2024 (UTC)
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Description
The Lance Building is a NecroTech facility located in the suburb of Pashenton. Staff at this building commonly revive zombies at nearby revive points.
Mandate
NecroTech staff continue to follow Directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. They have been charged with governing the Homer Street (77,12) revivification zone and seeing to the restoration of life to all zombies located therein.
Homer Street is one of two BOW revive points within the suburb. It is suggested that scientists and other NecroTech personnel use this building to restock on revive syringe supplies.
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. Standard protocol dictates that all staff be equipped with a standard issue DNA Extractor to tag any zombies they come across during field research.
NecroNet Reports
Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Lance Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).
(76,12)
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NecroTechnician: -- ~~ Chief Seagull ~~ talk 11:38, 21 May 2012 (BST)
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Barricade Policy
In accordance with the Pashenton Barricade Plan, this site is to be kept at Very Strongly Barricaded (VSB+2), in order to permit entry by rookies and those needing Free Running access. The Department of Emergency Management mandates that all resource points including NecroTech facilities, be barricaded Very Strongly (VSB+2). This is in contrast to NecroNet Policy and the custom in other suburubs, so the actual status of the building will often be uncertain.
Current Status
January 15, 2010 -Building is safe, one zombie outside. --Leafy'Greens
December 12, 2009 -Building has fallen, it's ruined. --Arsewisely 17:01, 12 December 2009 (UTC)
December 10, 2009 -One man inside revivifying zeds at Homer. Building is VHB, with roughly ten zombies in a 5 square block radius. For how long this will go on before the building falls again is unknown. --PrivateZincon 20:43, December 10, 2009 (BST)
November 21st, 2009 -Ruined, mob of 33 zombies inside, 14 outside. Very few survivors, extremely unsafe. --PrivateZincon 10:35, November 22, 2009 (BST)
History
News older than one month should be moved here, newest one on top.
September 11th, 2009 - Ruined, mob of 12 zombies inside. Very unsafe. --FatLoser 09:48, 11 September 2009 (BST)
September 8th, 2009 - EHB (contrary to plan) and safe. Radio is transmitting at 27.91 MHz. Plenty of survivors present, and only one DNA-scanned zombie on the entire NecroNet Scan. So, yeah: safe. --Lariat2301 12:26, 8 September 2009 (BST)
date unknown - Certain people whom head the projects there are Mr. Sweeney (currently missing) and Dr. Greastave Muflaw. —The preceding unsigned comment was added by Dr Greastave Muflaw (talk • contribs) 05:23, 27 April 2009 (UTC).
April 27th, 2009 - Sweeney's gone. I can't tell if hes just left of dead. I've searched the corpses and hes not near by... Dr Greastave Muflaw April 25, 2009 16:49
April 25th, 2009 - Works been slow, we've squeezed in about 4 revives each per day. Sweeney hasn't come back from his scout east. Dr Greastave Muflaw April 25, 2009 15:29
December 13th, 2008 - Lightly barricaded, zombie take over seems VERY likely. LordLoss December 13, 2008 19:08 (GMT -5)
May 9th. - bldg emptied of survivors and ransacked, heavily damaged