User talk:Aichon

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Revision as of 06:35, 2 April 2010 by Aichon (talk | contribs) (Archiving and answering)
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Aichon:Talk
Aichon
ˈīˌkän :Talk
Please be aware of the following guidelines before posting here.

  • New conversations should be started at the bottom using a level two header (e.g. ==Header==).
  • I like to keep conversations wherever they start, but if a conversation ends up here, I will keep it here.
  • I will format comments for stylistic reasons, delete comments for whatever reason, and generally do anything else within reason.

Thanks. Aichon

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Barrista Feedback

Hello again. I tried Barrista but isn't working properly. I thought that the others scripts/extensions could be messing with it, so I disabled them all but with no luck. Here's a screencapture. I'm using Firefox 3.0.15 with latest Greasemonkey. Regards.--telepibe 03:50, 5 November 2009 (UTC)

How very odd, but you're completely correct...it does the same thing in my copy of Firefox. Thanks for letting me know. I hadn't yet tested it in Firefox, just because it and Safari usually render things similarly and I wasn't calling this a full release yet, but obviously they didn't render the same this time. Not quite sure what to make of that. I'll look into it when I get a chance, but I'm not sure what the issue is or how much work it'll take to fix. Thanks again for cluing me in. Hopefully I'll get that cleaned up so the Firefox folks can use it. Aichon 05:13, 5 November 2009 (UTC)
I've given Barrista a try and it seems to work fine in Opera 10. Chief Seagull (talk) 09:44, 14 January 2010 (UTC)
Glad to hear it. From what I saw, it mostly works in Chrome as well, though I had to make a few modifications. I've been keeping this message here all this time, rather than archiving it, because I still plan to go back and fix it for Firefox one of these days. Just haven't gotten around to it yet. Once I make the Firefox fixes, I'll roll them in with my Chrome fixes, and will hopefully have v1.0 ready then. Aichon 15:02, 14 January 2010 (UTC)

Hey, I've really been enjoying your scripts, especially Barrista (it works beautifully on Chrome 5.0.360.0). Since the Rogues Gallery has moved from ud-malton.info to urbandead.net, I took the liberty of changing that one line of the script to get RG working again, and uploaded it here (I zipped it up so it doesn't automatically try to install in your browser, since I figured you would want to look at the script before installing it). Anyway, thanks for all your hard work, it is certainly appreciated! Cam moo 06:47, 30 March 2010 (BST)

Thanks for the update and the fix! I actually wasn't even aware that RG had moved yet, truth be told. I really should get around to fixing Barrista proper, since it's by far my favorite script, yet it doesn't work across the board. In older versions of Chrome, it has issues with text placement, in Firefox it doesn't work at all, etc. Anyway, I just wanted to say thanks. I don't have time at the moment to give it a once-over, but the fix should've been straightforward, so I'm sure you nailed it. I'll try to remember to post the update sometime this week, and thanks again! Aichon 09:21, 30 March 2010 (BST)
Ok, I went ahead and rolled in your change (I actually went with the link it resolved to, rather than the one you used, but they go to the same place in the end) to a newer beta version I've been using for a few months. Hopefully everything works out okay with it, but it's working fine on my end. Aichon 18:27, 31 March 2010 (BST)
Cool! I wish I knew more about JavaScript, I would try and help you work on it. Unfortunately, copy-pasting URLs is pretty much the extent of my scripting knowledge. But, thanks again for all the work you've put into it, and if there are any more super easy fixes that I find, I'll let you know. - Cam moo 21:21, 31 March 2010 (BST)

Feeding Groan (from Fighting the AP War)

Surely worth a mention?

Also your numbers on FAK searching look a bit odd. Is it based of unpowered hospital?

--RosslessnessWant a Location Image? 11:59, 17 December 2009 (UTC)

*cough* I just typed this thing up in one sitting without really going back through and checking it for completeness...wasn't exactly expecting commentary just yet. But yeah, FG probably does deserve a mention. I was planning to do an inventory of the skills to see which I had missed before I posted it, but hadn't gotten around to it yet, since it's not really that close to done yet.
As for the search rates, I got the FAK search number from here, which, in looking at it again, has slightly better odds than I stated. It should be 7 AP to locate a FAK, based on that, rather than 8 AP like I said. Do you have different numbers from those somewhere? If not, I'll correct it accordingly (really, all of my numbers are gonna need to be checked again, since I rearranged sections at one point and may have misplaced a few things). Aichon 12:41, 17 December 2009 (UTC)
Springtime I'm going to donate for a bunch of characters and as such have spare ap's to redo search rates, an article I want to do on spawning criteria and some other stuff. --RosslessnessWant a Location Image? 12:52, 17 December 2009 (UTC)
I'd have redone the search rate articles myself by now (one of them still has Drug Stores listed as a good source of FAKs!), but, well, it all kinda seems meaningless once you find out about Groove Theory and realize that it actually works. After that, it's pretty hard to conduct fair searches, since you can see where the grooves are and either end up clicking to meet them or not meet them, either of which biases the results. Talk about massive sampling bias. Aichon 13:00, 17 December 2009 (UTC)
Thats why Im getting some throwaway characters I don't care about. I can click search completely at random that way. Never going to use the stuff anyway. --RosslessnessWant a Location Image? 13:10, 17 December 2009 (UTC)
But "how can it truly be random?", is what I'm getting at, rather than that you'd be wasting perfectly good chances to get useful items. If you click at regular intervals, you'll suffer from sample bias. If you click as often as the page loads, same problem. The best I can think of is to generate a series of pseudo-random numbers in advance and then click at the times designated by them. Or, perhaps better, generate pseudo-random numbers in the range of, say, 10-100, then treat those as the deltas between adjacent clicks. It'd be awfully wearisome though. Aichon 13:53, 17 December 2009 (UTC)
True, but having 3 or 4 characters clicking search every day for a week should give a quite impressive sample size of, what? 1400 searches?--RosslessnessWant a Location Image? 14:11, 17 December 2009 (UTC)
Yes, 1400 searches, roughly...with sample bias. :P
For instance, imagine that you wanted to determine how much of the road was depressed in a series of ruts by walking down it and seeing how many ruts you stepped in. The ruts aren't random: they're equally spaced apart. It doesn't matter where you start on the road, because if you maintain a constant stride once you start, the number of ruts you'll hit is already predetermined, so there's no point in even conducting the test at all. The only way you can change it is by changing the length of your stride, but then you'd be changing your test in response to the results you're getting, which would taint the results.
The unfortunate truth is that your stride length and starting position effectively determines the success rate you'll have, making the experiment moot. If your stride length matches the distance between the ruts, and you're already in a rut, you'll have a 100% rate. If your stride length is the same but you're not in a rut, you'll have a 0% rate. If your stride is 1/3 that of the distance between ruts, you might have a 33% rate. None of those provides an accurate indication of the true frequency of ruts, however, because the frequency of ruts can't be 0%, 33%, and 100% simultaneously, yet all three of the tests would seem valid at first glance.
Hence my assertion that the only effective way to determine the rate of success is to create a randomized stride length that is non-uniform and does not react in response to the results you're getting. It has to be a set of strides that are determined before starting the test, or else you'll either taint the test by changing your stride or will end up with sampling bias by not changing it.
Alternatively, you could conduct two sets of tests. If you use Groove Theory, you could determine the breakdown of items within a given structure, since only the chance of finding any item is affected by Groove Theory, rather than the chance of finding a specific item. After that, you could try to determine the likelihood of finding any item. Aichon 16:39, 17 December 2009 (UTC)
Come to think of it, I think I could rig up a bot that searches for the groove and then tries to stay in it so as to collect as many items as possible and figure out the breakdown, though I'm not sure how I'd get it to output the results...hmm... Aichon 16:44, 17 December 2009 (UTC)
Oh, I wansn't going to click at a certain frequency, just random clicking every couple of seconds, as the mood took me. --RosslessnessWant a Location Image? 17:02, 17 December 2009 (UTC)
But...but...sampling taint. And stuff. I'm rambling since I've been awake for far too long. It's Thursday now, right? Aichon 17:47, 17 December 2009 (UTC)


Sup, Sop?

Promotion eh? Well done sir. This may be vaguely helpful. Help:The_NOT_so_secret_diary_of_a_sysop --RosslessnessWant a Location Image? 11:21, 26 March 2010 (UTC)

Mucho gracias. I was about five minutes away from searching for it since I knew I needed to read through it again. Aichon 11:25, 26 March 2010 (UTC)
I really should rewrite it, as I know most of the answers anyway now. --RosslessnessWant a Location Image? 11:32, 26 March 2010 (UTC)
Yeah, it'd be useful. The red exclamation marks were the first new thing I noticed, and I still don't quite get them. It'd also be useful if it covered some of the sysop perks that aren't really mentioned in guidelines much (such as when we can use the buttons to do things in our own userspace that would otherwise need to have gone through the admin pages first had they been any other page). Anyway, I'm sure I'll figure it all out, but I'll probably be hitting up the first sysop I see on IRC with some questions. Aichon 11:38, 26 March 2010 (UTC)
Speaking of IRC, any idea who I talk to in order to get made an op in #urbandeadwiki? Aichon 11:44, 26 March 2010 (UTC)
Pass. I'm off the firm belief that all my wiki discussion should be done on the wiki. I did discuss one case wity Karek once, but thats about it. As for the red exclamation marks they pop up on many things, basically any new page or edit to a page that isnt a user editting their own namespace or any sysop edit is "Flagged" as potential vandalism that needs to be checked. I barely notice them anyway. --RosslessnessWant a Location Image? 11:53, 26 March 2010 (UTC)
Yeah, the trouble I was having with them was understanding their handling in actual practice, as opposed to what they meant. I.e. do we actually use them here for their intended purpose? From what I've seen, it appears that the answer is "no". Is that correct? Anyway, off to bed...played Demon's Souls way too late and then discovered the promotion right as I was heading to hit the sack. Aichon 12:02, 26 March 2010 (UTC)
They're quite good for newb sops, but after a while you get a feel. You realise that a red user name is most likely to commit vandalism, and that if Player X is editing page Y its going to cause nothing but drama. I hate the welcome template and would much rather write welcome messages to those noobs who look like they might well be newbs. --RosslessnessWant a Location Image? 12:04, 26 March 2010 (UTC)
Speaking of which, I could have a bit to add onto that article for both lols and bureaucrat POV. -- 12:07, 26 March 2010 (UTC)
Main namespace. Go mad. --RosslessnessWant a Location Image? 12:08, 26 March 2010 (UTC)

Well done on your promotion mate! Chief Seagull squawk don't mess with the Seagull! 11:30, 26 March 2010 (UTC)

Thanks! Aichon 11:38, 26 March 2010 (UTC)

Am I too late to party? I brought wines. Nothing to be done! 15:52, 26 March 2010 (UTC)

I came back to this yay. I'll go get some party. -- Rahrah wants you all to speak to him. 16:06, 26 March 2010 (UTC)
D'aww, guys. You know me. I like to keep it low-key. Aichon 19:00, 26 March 2010 (UTC)
Aichon for crat!--Yonnua Koponen Talk ! Contribs 19:07, 26 March 2010 (UTC)
Shhh! Keep your voice down and head over to DDR's talk. ;) Aichon 19:19, 26 March 2010 (UTC)
Congratulations man! --Jesant13 00:39, 29 March 2010 (BST)

I'm also late, but congrats on getting sysop. This wiki could always use more helpful users. Linkthewindow  Talk  07:25, 2 April 2010 (BST)

That it could, but I fail to see the connection to my promotion... :P Aichon 07:35, 2 April 2010 (BST)


CHUD

Hi Aichon! I've found that using last version of UD Better HP Colorizer CHUD doesn't show up and Firefox gives a "some script it's taking too long to respond" warning. I'm sorry I am always the bearer of bad news. Regards. --telepibe 22:59, 26 March 2010 (UTC)

Somehow I missed this comment in all of the hubbub a few days ago. Anyway, I'm glad someone's letting me know about these issues, so it's not bad news at all. I'm just sorry I haven't gotten around to responding to them in a timely manner. With chud, is it doing it in every building, or just some (particularly in ones with lots of people)? I know chud needs some work, since my version doesn't seem to function at all in Chrome...I'll have to go through and give it a hard look at some point, since it seems to have quite a few issues holding it up. Sorry about these bugs. Aichon 02:04, 29 March 2010 (BST)
You don't have to be sorry at all. I have last version of CHUD (2009-12-08) and UD Better HP Colorizer too (1.1.1). Yes, as far as I noticed, it does it in every building (inside or outside) whether there are many people or few. What's true is that if there's a lot of people the page loads terribly slow and sometimes Firefox gave me the warning I told you before (I've pretty much get rid of that warning sending UD Profile Links to the bottom of script's list, no idea why though). Hope that helps.--telepibe 16:37, 30 March 2010 (BST)


Thanks!

I heard you were one of the main designers of the circle format coding. It turned out great! Thanks! --TheBardofAwesome 02:40, 29 March 2010 (BST)

Well, to be clear, I wrote the code that Misanthropy is using to make it possible to click on an image like that, but he's the one that applied my code to make the circle. Actually, that brings up another point: he's using a template that's in my Sandbox still, since we haven't put it into main space yet. We'll probably need to do that before you can actually use your new circle. :P Aichon 03:10, 29 March 2010 (BST)


Someone killed the wiki map

It said you have become the sysop on the man page so I thought I should tell this to you, I don't really know what to tell you other then "someone killed the wiki map." You have to see this for yourself; I hope my reporting this helps in it getting fixed, sorry if I sent this to the wrong person.--Truezombieboy 05:00, 1 April 2010 (BST)

You talked to one of the right people, and thanks for letting me know. I've fixed it. It was someone's April Fool's Day prank. Aichon 07:23, 1 April 2010 (BST)