The Fortress/Anaconda

From The Urban Dead Wiki
Revision as of 20:20, 2 August 2011 by Destro Night (talk | contribs)
Jump to navigationJump to search
Anaconda
AFBanner2.gif
The Fortress Team Anaconda Team Battlehawk Team Cold Cell Team Dark Watch Fortress News Join Today!
The Malton Incident Chain of Allies Careers Group History Survivor's Guide Past Teams Fortress Laws
Anaconda1024x768.jpg

Team Anaconda

Team Anaconda - About the Team - Joining - Recent Operations - Past Leadership - Related Pages


Structure of Anaconda

Nickname - The Condas


Our Team Roster

  • Commander: Puppiemaster (VO) (Aug 1, 2010 - present)
  • Lieutenant: Destro Night (HL)
  • Sergeant: ---(AO)
  • Vigilance Legend: Miss Elainious
  • Vigilance Overlord: ---
  • Havoc Lord: Beatlepuss
  • Havoc Knight: Hawke2019, Igor Dolvitch
  • Campaign Master: ---
  • Campaign Warrior: ---
  • Chief Assault Officer: ---
  • Assault Officer: Grevane, Serence, Zula B Goode, Milrom Morlim, Thoroaeborus
  • Battalion Ranger: ---
  • Conflict Trooper: ---
  • Deployment Soldier: ---
  • Engagement Squaddie: Vealor, Eskymo Welzl
  • Freedom Fighter: clockworkArchivist, Vealor
  • General Enforcement: ---


Current leadership expectations and style

Commander Puppiemaster - Young and passionate Commander with a deep sense of pride for his team. Commander Puppiemaster ensures that Anaconda exploits every AP in order to gain the advantage, especially when outnumbered. Frequently organizes real-time strikes with MSN coordination. Expects exceptional results, but likes to see the troops having fun above anything else.


The Identity of Anaconda Anaconda has had a solid and noble history and led the way in innovation and standards. Condas are serious about their daily work and love to be challenged. Anaconda’s goals are not accomplished by individual efforts, but rather by collective efforts: the team working as one, strong, singular force. To be an Anaconda is a stamp of approved quality.


The Style of Anaconda

  • Challenging operations
  • AP efficient
  • MSN use common
  • Real Time Coordination
  • FUN


Anaconda is for those who wish to maximize their in-game performance and are not heavily into role play. Although RP is welcome it is not mandatory and is left to the discretion of individual team members. Anaconda's main focus is efficient tactical game play, friendly camaraderie and getting the job done. Anaconda pioneered Real Time coordination within The Fortress and often enjoys them on a daily basis, however we also recognize that coordinated activities need not be done for the sake of doing them, therefore they decrease or increase depending on situational requirements. It isn't mandatory that all members participate; those unable to participate in RT coordinated activity provide valuable recon, medical aid and other independent activities which are highly valued by the team.



Most Recent Operations

OPresident.png

  • Operation: Resident Evil Mar 21 - Apr 16, 2011

One story houses and white picket fences litter this suburb. Lawns are well cared for and gardens are tended to at all times. One of your neighbors always seems to be throwing a barbecue. This was before the zombie attack, Mornington was abandoned for a long time. After all, it is very difficult to protect ranch-style houses from attacks. Perhaps one day, the town will be filled with laughter and happiness, but for right now, everyday is a struggle, but at least we have a home and friends. It's far worse being alone in this mess, the moaning all night long is enough to make you lose your mind.
Anaconda once again leaves for a hardcore OP on a red suburb! Despite having no NecroTech buildings nor Malls the zeds were on a sleeping fever and Anaconda rushed over 4 suburbs at the time.


OPPiratesVsNinjas.png

  • Operation: Pirate's V Ninja's Feb 26 - Mar 17, 2011

A fun competitive OP among the members of Team Anaconda. The participants were divided into Team Pirates and Team Ninjas with the aim of completing tasks and performing actions to collect the most number of points. The teams had to solve and follow clues about the history of Malton and move to specific locations completing the designated challenges.
Team Ninjas: Grevane, Miss Elainious, Thoroaeborus, Elizabeth Mackenzie, Tommy Crowbar, Hawke2019 and Destro Night
Team Pirates: Devom Hampton, Beatlepuss, Igor Dolvitch, Sprontalic2, Milrom Morlim and Samuel Fuchs

This operation saw the debut of Destro Night on Team Anaconda (who also became MVP of this OP) and an impressive set of achievments completed. Final scores were:
Ninjas: 14,199
Pirates: 13,565


OPDead.png

  • Operation: Dead Space Feb 13 - Feb 19, 2011

After getting tired of promissing OPs that in the end show to be too easy for the Team, Anaconda decides to venture deep into the suburb of Ridleybank to take on the RRF head! Beginning in the most North Western corner of Stanbury Village, the team struck into the heart of RRF territory in a guerrilla style attack. It seemed that the RRF was asleep though as the assault went largely unanswered. Ridleybank was slowly restored with many buildings repaired and barricaded. This operation resulted in several obtained Assassinations and two Silent Sentinel attempts. The first was successfull but Beatlepuss got ill-starred and found a horde of 22 knocking at his door. Many members died to protect him but the operation was a success with Ridleybank being brightened up from its usually dark state.


OPLeft.png

  • Operation: Left4Dead Feb 3 - Feb 13, 2011

The Team started February operating around the legendary Caiger Mall. With high zombie activity, many ruined buildings and a high number of PKers in the area following our shadows, the work was centered at the suburb of Darvell Heights preparing the region for an eventual strike at the Mall itself. The surrounding region was quickly restored with the Mall soon following due to the combined efforts of Alexander Brower and Lieutenant Jeremy Monroe. The first attempt did not last long but the powerful duo once again singlehandedly reclaimed the Mall. This final act solidified the human control of Caiuger Mall as the local population flooded back. This also offered the opportunity to reclaim both local NTs, all the hospitals and other important buildings at the area. The mission was a resounding success!


ChainofDoomFINAL.jpg

  • Operation: Conda Chain of Doom Jan 28 - Jan 30, 2011

Anaconda embarks on a (attempted) record breaking chain kill! With 11 participants achieving a 32 kill chain lasting almost 32 hours. This chain kill had all the excitement one could expect with Tommy Crowbar surviving amongst a 40 strong zombie horde for 4 hours and Puppiemaster and Jeremy Monroe dying for their link in their chain, sacrificing their 2011 Vigilance Challenge in the process. Great teamwork mean the team was able to last just a few extra hours at the end when everyone was running low on AP in order to make the Chain Kill the 4th best in history.


Bogo.png

  • Operation: Bogo Jan 22 - Jan 25, 2011

A joint operation with Dark Watch in Whittenside with the aim of recovering Fort Perryn. After the successful operation Black Ops, the team was well versed in retaking forts. They were so good that by the time they'd gotten there the Fort was already retaken! (technically retaken by Dark Watch in an RTS, but retaken nonetheless). The rest of the op involved hitting the heavily targeted local NT and Hospital. The fort was held easily with the aid of allies so the Op was short lived, but nonetheless successful.


OPMeat.jpg

  • Mini Operation: Meatshield Jan 18 - Jan 20, 2011

Much loved team member Miss Elainious is seriously sick and not able to login to her account while was stuck in Fort Creedy! In order to prevent her from losing the 2010 AND 2011 Vigilance Challenge, the team initiated a search and meatshield effort. After a couple of days, she had recovered without losing a single strand of hair. The mission was a complete success!


Army021.jpg

  • Operation: Black Ops Jan 7 - Jan 18, 2011

Anaconda ran a strategic OP in Pitneybank to assist CDF and locals in retaking the mall and Fort Creedy. Anaconda knew that Pitneybank was completely ruined with 50+ waiting in the RPs. We knew that in order to get the burb back on its feet we first needed to increase the number of survivors in the area. Anaconda ran 2 mass revive coordinated real time strikes over 24 hours, clearing the RPs in quick succession. This lead to the mall being recovered in short order. The Undeadites made an unexpected U-Turn and returned to sack the mall so Anaconda, the Fortress' own tactical machine,, countered by recovering the Fort Creedy. We knew that zeds are attracted to a Fort like moths to a flame! The strategy worked and the recovered Fort drew the zeds attention from the mall, allowing it to be recovered once again before Anaconda bid farewell and moved on to our next challenge.


EvsRBadge.png

  • Operation: Elves versus Reindeer Dec 23, 2010 - Jan 4, 2011

For the 2010 Christmas and New Years party, the Fortress returns to F4 for a friendly game of Reindeers vs Elves. Team Anaconda worked with Cold Cell as Reindeers competing with Battlehawk and Dark Watch with some of ever-vigilant Combat Vets split between both side. The objective was repairing a designated half of a chosen suburb, earning points in the process. The competition took the teams to Shackleville, Tollyton and the dangerous Stanbury Village. Much frivolities were also had during the fun operation. In the end the Elves just snuck out in front by 80pts but Anaconda's influence was unquestionable as the combat team that scored the most points. We really did outparty and outplay the others.


PubCrawl.png

  • Operation: Pub Crawl Nov 22 - Dec 19, 2010

The Mission: LIBERATE, REPAIR, BARRICADE, DRINK. It'd been a while since a good pissup and Commander Puppiemaster took it upon himself to right this wrong. Through 13 suburbs and 31 pubs, much unsoberity was had. Amongst the drunken debauchery, much newspaper slapping and late night snacking (on each other) were had with Miss Elainious declaring a "newspaper whupass" on the boys. The Op ended at F3 in Buttonville with a reunion with The Randoms before more drunkenness over Christmas.

Enjoy Anaconda's 2008/2009 and 2010 Operations.



Why Join the 'A' Team?

  1. Our Impressive History: The original Team with a rich and distinguished history in The Fortress and in Malton.
  2. Our Promising Future: We have some of the brightest new members in the game.
  3. We're Innovators: We wrote, and write, the book and create the plays that others still follow.
  4. We Get The Job Done: It doesn't matter how damaged a suburb is, when Anaconda rolls in it will get back to its feet.
  5. We Produce Leaders: Anaconda has a history of producing many of the finest leaders in the faction.
  6. Recognition: We recognize our members' achievements and efforts as instrumental for success.
  7. Self Improvement: Tactical discussion and debate is welcome and encouraged.
  8. Collective Work: We stick together and do the work as one; every member is valued.
  9. Award Winning Commanders:: Anaconda's commanders reads like a Who's Who of The Fortress' best.
  10. Operational Variety: Our operations offer a mixture of challenge, competition and fun.



Anaconda: The Original Fortress Combat Team

Anaconda3.png


The Origin of Anaconda

When Fortress Four - the original Fortress - was finally secured in September 2005, The Ears organised a roaming squad to explore the nearby suburbs and report back its findings. He didn't realise at the time that this brave squad of vigilant crusaders, including legends Jensonson, Fet, Fishel and LePaige, and led by Bensonson, would form the initial Anaconda combat team. Three years later and the team is unrecognisable from its humble early days. Anaconda, named for being the 'A' Team of The Fortress, is a considerable force to be reckoned with.

The History of Anaconda

Commander Bensonson led the Condas for a remarkable 78 days before it was finally revealed that Jensonson - his older brother - was in fact the mysterious force behind The Fortress itself. Then, as Battlehawk and Cold Cell were launched, Commander and Fortress Legend DeathAxe took up the reigns and led them for a tremendous 140 days. DeathAxe set the standard for the group - he was solid, consistant and demanded regular activity and reporting - Condas played things by the book - and in many ways they wrote the book. Reporting styles, group tactics, teamwork and many other innovations were developed by Anaconda. Jensonson and Danny Lee led the Condas solidly for many more months and the squad was set with rigid discipline and procedures - ready for the innovation of Legend, Tommy Crowbar. The 400+ day reign of Commander Crowbar pushed Anaconda to new heights as he built the Team to lead the way in Fortress combat work in Malton. Crowbar’s LT, Miss Elainious, rose to command the team next, and was one of the most loved and respected leaders of all time. After leading Anaconda to a Best Team of 2008 award, Miss E felt it was time to step down, and handed the reins to Charlie mon, a Havoc Lord with plenty of command experience. Under Commander Charlie, Anaconda helped Malton’s survivors regain their confidence after a dark and difficult time in the city. This true leader nobly resigned when he could no longer commit the time he felt his team deserved. To fill his place Lucy Daniels, a truly remarkable Fortress Legend in the making, took command of Anaconda. With high expectations and a great leadership the Condas were once more ruling over Malton: they donned their detective caps to solve a baffling mystery, played hide 'n seek and killed 24 zeds during 21 hours at their Summer Chain Kill. In the Judge Crusades, the Condas stood out above all the others with a perfectly orchestrated operation. The spectacular Commander Lucy Daniels finally stepped aside (after a record-breaking run of 531 days) and Puppiemaster comfortably filled the void, organising the Warlord Games.


Anaconda's Greatest Moments

  • Nov 2005 - The name of The Fortress became global as LePaige's Anaconda resists the RRF in Ridleybank.
  • Feb 2006 - DeathAxe teaches new standards of reporting and operation design. Anaconda leads the way.
  • Winter 2007 - Tommy Crowbar rebuilds the Condas into the strongest group in The Fortress, claiming the crown of the Hawks.
  • Sept 2008 – Miss Elainious leads Anaconda to a ‘Best Team of 2008’ award, amidst fierce competition.
  • May 2009 – Anaconda unites with Battlehawk to Chain Kill 60 zeds at Caiger Mall under Lucy Daniels' command.
  • Summer 2010 – The Condas meet at Mitchen Mall to slaughter the horde at the Conda Summer '10 Chain Kill.


Famous Anaconda Legends

  • Bensonson - The First Fortress and Conda Commander.
  • DeathAxe - CO that set the bar for the group's standards and expectations.
  • Trong Tran - First Fortress recruit and long term loyal Conda. The first ever to hold the barkeeper position.
  • Stubblyhead - Swinky's better half. Stable and sensible Lieutenant and gentleman.
  • Danny Lee - Stabilised the team as CO at a difficult time.
  • Daniel181 - Top ABA king for well over a year and Conda Commander.
  • Tommy Crowbar - Commanded Anaconda for 400+ days and built them to be the best team in The Fortress.
  • Miss Elainious - Beloved Anaconda Lieutenant with CO Crowbar before becoming an epic Commander herself. Helped lead the team to a victory of Best Team of 2008 and Best Commander of 2008.
  • Lucy Daniels - In charge of the Condas for over a year and a half, this proud Commander raised the standards to even greather heights. A Conda Commander per se.

Other Legends: Fallout10mm, Mondie, Necrotic Hunter



The Commanders of Anaconda

  • Commander Puppiemaster August 2, 2010-Present (365 Days)
  • Commander Lucy Daniels (VO) 15 Feb 2009 - 1 Aug 2010 (531 days)
  • Commander Charlie mon (HL) 13 Nov 2008 - 30 Jan 2009 (79 days)
  • Commander (Brigadier) Tommy Crowbar (VL) 14 Mar 2007 - 20 May 2008 (432 days)
  • Commander Daniel181 (HK) 2 Feb 2007 - 13 Mar 2007 (39 days)
  • Commander Danny Lee (HK) 28 Sep 2006 - 27 Jan 2007 (121 days)
  • Commander Shrimper (HL) 13 Sep 2006 - 22 Sep 2006 (9 days)
  • Commander Jensonson 8 Jun 2006 - 13 Sep 2006 (97 days)
  • Commander DeathAxe 20 Jan 2006 - 8 Jun 2006 (140 days)
  • Commander Connor Belmont (AO) 26 Dec 2005 - 5 Jan 2006 (11 days)
  • Commander LePaige (CAO) 1 Dec 2005 - 26 Dec 2005 (26 days)
  • Commander Bensonson (HK) 15 Sep 2005 - 1 Dec 2005 (78 days)


Read more about our Commanders here: Our Former Commanders



Related Pages

Main Page - Hall of Fame - 2008 and 2009 Operations - 2010 Operations - The Fortress