Whittenside: Difference between revisions

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===What To See In Whittenside===
===What To See In Whittenside===


====[[Fort Perryn|Fort Feral]]: Arc de Triomphe of Whittensdie's De-Vivification====
====[[Fort Perryn|Fort Perryn or Fort Feral]]: The Struggle That Shapes the Suburb====
[[Image:Ep1224finger.jpg|100px]]


Ever since the first successful conquest in May 2006, Fort Feral's crumbling ruins have been '''the''' closest thing the [[Feral Undead]] might have to an HQ. Keeping their grubby claws on it serves not only to deny the fort's convenient resources and defenses to breathing visitors of the FU homeland. Keeping it under undead control serves even more so as a highly visible symbol of FU's claim on the whole suburb of [[Whittenside|Whittensdie]].
[[Image:Struggle.png|250px]]


Undead visitors may want to visit this prominent and history-laden structure to soak up some of the local history, and to do their bit to keep it in the fine ruined state it is.<br>
Breathing visitors are welcome as well, as long as they don't act rude - such as by revivifying or attacking the landlords. Or even going as far as dumping their headshot corpses like trash and then pushing tables in front of the door to deny them access to their own homes.<br>
Breathing visitors also should do their best to entertain their undead hosts, whether as singers, as story-tellers or (preferably) as chew toys.


Regardless, every now and then harmanz manage to reclaim Fort Feral. Especially [[Cannonball Crew/Fort Perryn Defense Force|Fort Perryn Defense Force]] has been notorious for this, as they claim the fort likewise as their HQ (although they prefer to reference to it as Fort Perryn, rather than as Fort Feral). In the wake of their more successful efforts, Bob Boberton and other breathers from [[The Fortress|Fortress]] are often seen as well.<br>
Historic Fort Perryn forms the centerpiece of both Whittenside’s defensive strength and its strategic vulnerability. Its high walls and well-manned gatehouse keep out unwanted undead and its buildings provide most of the amenities needed to survive in an urban wasteland.
However, this usually works out only for brief periods. At least as soon as the Feral Undead call for another Spring Picnic in their home turf, plenty of higher-case [[Feral Undead|Ferals]], lower-case [[Feral|ferals]] and [[:Category:Zombie Groups|organized zambahs]] can be seen clawing their way into the premises and restoring the natural order of the fort.<br>
 
The rest of the time, survivors dedicated to the reclamation of the fort can be seen headshotting zombies, repairing less observed structures of Whittensdie, or ocassionally even hiding out in a lit and caded [[TRP]], keeping up their hope to be able to launch another invasion against Fort Feral.
 
This building, erected in October of 1912 and named in honor of Brig. Gen. Perryn-Moore, is the major point of contention in the suburb.  While survivors clamor to walk the battlements where giants have fought and died, Zombies have been no less draw to this prominent strategic spot. Over the years since its reactivation at the onset of the zombie outbreak, Fort Perryn has fallen to the zombie hoards time and again (usually at the hands of The [[Feral Undead]]).
 
 
Since the first successful conquest of Whittenside by the Feral Undead in May 2006, Fort Perryn's crumbling ruins have been ''the'' closest thing the FU have to an HQ. Since then, they have even gone so far as to rename it '''Fort Feral'''. Maintaining their hold on the fort serves not only to deny the fort's convenient resources and defenses to breathing visitors of the FU homeland, but to create a highly visible symbol of the FU's claim on the whole suburb of Whittensdie. Contesting this is the [[Cannonball Crew/Fort Perryn Defense Force|The Fort Perryn Defense Force]], who also claim this building as their headquarters, and various other groups (including [[The Fortress|Fortress]] and [[Army Control Corps]]). While the actual battle for controll is waged within the fort itself, the outcome determines the shape of the entire suburb. When the fort is under zombie controll, the members of the Feral Undead who call Whittenside home are free to roam the streets bringing death and destruction to every door. While it is being held by survivors, the local zombies spend most of their time at the gatehouse allowing the rest of the suburb to rebuild.
 
 
While in Zombie hands, undead visitors may want to visit this prominent and history-laden structure to soak up some of the local flavor, and to do their bit to keep it in the ruined state it is.<br>
Breathing visitors are welcome as well during these times, as long as they don't act rude by revivifying or attacking their undead hosts, or dumping their headshot corpses like trash and then pushing tables in front of the door to deny them access to their own homes. Breathing visitors also should do their best to entertain their undead hosts, whether as singers, as story-tellers or (preferably) as chew toys.
 
 
For survivors, Fort Perryn offers protection, ammunition, medical treatment and the occasional game of naked twister. Others come to rub elbows with some of the top brass from some of Malton’s largest survivor groups who may be regularly seen walking the battlements, holding back the hoards of zombies that can always be found stalking the ample streets of Whittenside picking off stranded survivors (street treats), or piled up outside the Gatehouse of Fort Perryn chewing on the doors. While zombies don't seem to be too welcome in the times when Fort Perryn is repaired and caded, PKers feel particularly at home in the bustling place the Fort turns into under human control.


==Resource Buildings==
==Resource Buildings==

Revision as of 00:14, 18 April 2010

Suburb of Whittenside
Scarletwood Pennville Fryerbank
Danversbank Whittenside Miltown
Border Border Border
Update Whittenside's Danger Level
View full-city Danger Center

Whittenside's location in Malton

Resource buildings in Whittenside

Latest EMR:
z: 24~i: ***
p: BJul 31

Update EMR

Phone Mast: (84,94)

The Sherwel Building

Maltel-destroyed-small.jpg

Update Mast

Known groups in this suburb:

Key buildings in Whittenside:

Malls: none
NecroTech Buildings: 3

(88,90) (85,95) (84,98)

Police Departments: 2
Hospitals: 2
Fire Stations: 2
Bulletin Boards: 4
Others: Part of Fort Perryn, including the Armory, Schools 2, Churches 3, Railway Station 3
Suburb Number: 99

Whittenside is a suburb on the south eastern edge of Malton and is a somewhat spartan neighbourhood. Even before the outbreak, life in Whittenside revolved around the Fort Perryn army base, where most of its residents dwelt. The suburb -- as well as its neighbour to the west, Danversbank -- thus lacks some of the amenities and consumer conveniences most Maltonians took for granted, such as a nearby mall, a variety of bars and clubs, museums, libraries, etc. Nor did it ever develop much in the way of local industry. This was never much of an issue for the soldiers who called Perryn their home.

Whittenside contains the southern portion of Fort Perryn and its Armoury as well as two Police Departments, two Fire stations, two Hospitals, and three Necrotech facilities.


What To See In Whittenside

Fort Perryn or Fort Feral: The Struggle That Shapes the Suburb

Struggle.png


Historic Fort Perryn forms the centerpiece of both Whittenside’s defensive strength and its strategic vulnerability. Its high walls and well-manned gatehouse keep out unwanted undead and its buildings provide most of the amenities needed to survive in an urban wasteland.


This building, erected in October of 1912 and named in honor of Brig. Gen. Perryn-Moore, is the major point of contention in the suburb. While survivors clamor to walk the battlements where giants have fought and died, Zombies have been no less draw to this prominent strategic spot. Over the years since its reactivation at the onset of the zombie outbreak, Fort Perryn has fallen to the zombie hoards time and again (usually at the hands of The Feral Undead).


Since the first successful conquest of Whittenside by the Feral Undead in May 2006, Fort Perryn's crumbling ruins have been the closest thing the FU have to an HQ. Since then, they have even gone so far as to rename it Fort Feral. Maintaining their hold on the fort serves not only to deny the fort's convenient resources and defenses to breathing visitors of the FU homeland, but to create a highly visible symbol of the FU's claim on the whole suburb of Whittensdie. Contesting this is the The Fort Perryn Defense Force, who also claim this building as their headquarters, and various other groups (including Fortress and Army Control Corps). While the actual battle for controll is waged within the fort itself, the outcome determines the shape of the entire suburb. When the fort is under zombie controll, the members of the Feral Undead who call Whittenside home are free to roam the streets bringing death and destruction to every door. While it is being held by survivors, the local zombies spend most of their time at the gatehouse allowing the rest of the suburb to rebuild.


While in Zombie hands, undead visitors may want to visit this prominent and history-laden structure to soak up some of the local flavor, and to do their bit to keep it in the ruined state it is.
Breathing visitors are welcome as well during these times, as long as they don't act rude by revivifying or attacking their undead hosts, or dumping their headshot corpses like trash and then pushing tables in front of the door to deny them access to their own homes. Breathing visitors also should do their best to entertain their undead hosts, whether as singers, as story-tellers or (preferably) as chew toys.


For survivors, Fort Perryn offers protection, ammunition, medical treatment and the occasional game of naked twister. Others come to rub elbows with some of the top brass from some of Malton’s largest survivor groups who may be regularly seen walking the battlements, holding back the hoards of zombies that can always be found stalking the ample streets of Whittenside picking off stranded survivors (street treats), or piled up outside the Gatehouse of Fort Perryn chewing on the doors. While zombies don't seem to be too welcome in the times when Fort Perryn is repaired and caded, PKers feel particularly at home in the bustling place the Fort turns into under human control.

Resource Buildings

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

Malls

  • none

Bulletin Boards

Revive Points

Whittenside Information Resources

AquaInfo.jpg

The Whittenside Building Information Center contains status reports and updates on key buildings in the suburb.

View zombie activity and locations in Whittenside from External Military Reports and NecroWatch.

Recent News

Please: recent news at the top (signed & NPOV). Old news can be archived.


April

April 9th

25.96 MHz: "... Whittenside is still active, about sixty on the streets ... mostly just stragglers, no organised groups ... only one building with lights on ... heavy structural damage ... Fort Perryn is out of action ..." --Ryan Rocksmith 12:48, 9 April 2010 (BST)

April 6th

25.96 MHz: "... leaving Whittenside, counted maybe seventy outside ... mostly just small groups ... the Malcolm Building is the only building with any lights on ... the whole suburb's wrecked ... Fort Perryn is out of action ..." -- Kittithaj 01:36, 6 April 2010 (BST)

April 4th

25.96 MHz: "... Whittenside is still active, maybe seventy on the streets ... mostly just small groups ... no lights on down there ... it's a wasteland down there ... Fort Perryn has fallen - repeat, Fort Perryn has fallen ..." --Ryan Rocksmith 02:45, 5 April 2010 (BST) (broadcast April 4)

Barricade Plan


For more information, see Whittenside Barricade Plan.


80 81 82 83 84 85 86 87 88 89
90 RP 90
91 91
92 92
93 93
94 MPM RP 94
95 95
96 96
97 97
98 RP 98
99 99
80 81 82 83 84 85 86 87 88 89


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

Suburb Map

The Malton Suburb of Whittenside
NW N NE
W
Gulliver Street School Babb Lane Stovin Place Udy Boulevard Fort Perryn Infirmary the Armoury Fort Perryn storehouse a cemetery
-RP-
the Malcolm Building Beamer Drive
Gillett Way the Devine Motel Bugg Crescent Cowdry Cinema Fort Perryn Storehouse Fort Perryn Gatehouse Fort Perryn Barracks wasteland Potts Street Selley Plaza
Somerside Drive Police Department Pitt Way Clinker Avenue Kemmis Walk the Leach Motel Went Street Seymour Bank Petherbridge Way the Allsop Building Wilsdon Park
the Wyche Building Gatclin Square a warehouse Garton Place Railway Station Collinns Road Tikanoff Square Railway Station Banton Cinema Jepp Way Hellings Lane Ackermen Way
Kean Place a factory a factory the Beagly Hotel the Sherwel Building Anne General Hospital Woolley Grove
-RP-
the Gullick Building Whitemore Library a warehouse
Smallwood Walk the Phelips Museum Stott Cinema a warehouse a warehouse the Colglough Building the Mais Motel the Beable Arms Charteris Bank Bisdee Road Fire Station
a warehouse Agapitus General Hospital Greensill Lane a warehouse a factory the McLaren Motel a carpark a carpark Brymer Drive the Bellamy Building
Stoy Alley the Nathan Monument the Sleeman Monument Bidgood Street the Rayment Building wasteland the Roche Hotel Dewfall Cinema Sprackling Square Police Department Clough Towers
Powers Bank St. Cunigunde's Church a cemetery
-RP-
wasteland the Hurst Building Herridge Way School Forst Alley Copping Drive Skilton Crescent Club Adey
Tims Grove wasteland St. Symmachus's Church Club Hucker Hitchens Street Fire Station wasteland Creyghton Crescent Railway Station Wheddon Square St. Juan's Church Walters Cinema
E
SW S SE