Anti-zombie squad: Difference between revisions
Penguinpyro (talk | contribs) (→Squads) |
Penguinpyro (talk | contribs) (→Squads) |
||
Line 104: | Line 104: | ||
===Squads=== | ===Squads=== | ||
The Anti-Zombie Squad is divided into three subdivisions. <br> | {|style="border:blue 6px solid; height:45%; width:63%; padding:10px; background-color:white; -moz-border-radius:40px;" | ||
|- | |||
Relief Squad- Relief Squad's duty is to convert deceased loyal survivors into zombies, as well as to restore vandalized buildings. They become resurrecting maniacs if given a few syringes, but not in the [[CRAP|idiotic way]]. Our most valuable and secure squad. <br> | | | ||
Psychiatric Squad- Psychiatric Squad's role is to diagnose and [[Guns|cure]] [[Pker|homicidal lunatics]], as well as to conduct psych-ops warfare on zombies and lunatics when appropriate. Our most badass squad. | <font color="Black" size="3"> | ||
__NOTOC__ | |||
The Anti-Zombie Squad is divided into three subdivisions. | |||
Sanitation Squad- | |||
''Our job is to make sure zeds get daily recommended amounts of steel and lead.''<br> | |||
Sanitation Squad's job is to sterilize Malton of zombie scum and isolate survivors from them via barricades. Our biggest and strongest squad. Approx. numbers: 20+ <br> | |||
Relief Squad- | |||
''I see dead people!... I poke dead people!... I see ex-dead people!''<br> | |||
Relief Squad's duty is to convert deceased loyal survivors into zombies, as well as to restore vandalized buildings. They become resurrecting maniacs if given a few syringes, but not in the [[CRAP|idiotic way]]. Our most valuable and secure squad. Approx. numbers: 7+ <br> | |||
Psychiatric Squad- | |||
''Diagnosis: Stupidity. Treatment: Lead pills & special axe neurosurgery.''<br> | |||
Psychiatric Squad's role is to diagnose and [[Guns|cure]] [[Pker|homicidal lunatics]], as well as to conduct psych-ops warfare on zombies and lunatics when appropriate. Our most badass squad. Approx. numbers: 5+ |} | |||
===Allies=== | ===Allies=== |
Revision as of 04:50, 17 May 2010
There are two groups that go by the name Anti Zombie Squad. For the group run by Dra13, click here
Forums | |
This group uses a forum for communications. |
(Pictured, left to right: Dark Butters, Dr Freakenstein, Dragei, bhuwannabe, penguinpyro.
The other AZS members were too busy crushing zombies into squishy giblets to pose.
Artwork by Penguinpyro.)
Anti-Zombie Squad | |
Abbreviation: | AZS |
Group Numbers: | 22 |
Leadership: | Dark Butters, dr Freakenstein, Bhuwannabe, Dragei |
Goals: | Speak softly and bludgeon zombies with a big stick. While repairing stuff, healing peoples and lighting bad peoples on fire. |
Recruitment Policy: | Visit and post in the forum weekly. No zerging or Rking, Gking or PKing. Only exception is bounty hunting. |
Contact: | Forum |
Anti-Zombie squad
Teaching zombies how to fall facefirst since 2008!
For info on building status, please visit, Zone Information Center.File:Zombie Pile up.gif
Q&A
Q: Who are you guys?
A: We are a dedicated pro-survivor group. We specialize in vaporizing zombies and death cultists. That's why we are the Anti-Zombie Squad. (We occasionally kill zergs when Malton gets cold and there are no other flammable materials.)
Our mission statement: defend the city, cap them zeds, and keep the survivors of Malton well supplied with Pie and Tequilas- AKA medkits and needles.
We are currently recruiting. Join today and see what AZS can do for you!
Q: What are the rules of the AZS?
A:
- You do not let zombies stand.
- You do not let zombies stand.
- No PKing or GKing, except bounty hunting.
- No zerging. Ever.
- Be courteous and civil, especially when blowing out people's brains with a shotgun.
- Keep in contact with us on the forum. Post at least once a week and regularly read the "News" and "AZS Discussion" threads. Failure to do so will result in membership loss. You'll regain it by reapplying.
- Help out survivors with barricades, revives and healing.
- Kick ass.
- Take names.
- Have fun.
Q: Briefs or boxers?
A: Whatever keeps the zombie guts out.
Q: Are there any advantages to being in AZS?
A: Duh. It's not like we'd go to the trouble of forming a group just because we want to wade in dead zombie and death cultist blood. Although that is a particularly refreshing experience, let me tell you.
As a member of the AZS:
- You have first priority for revives by our fellow pro-survivor groups, and by ourselves.
- You get up-to-date strategic information on where to find the best zombies to shoot and places to go.
- You get some awesome training, advice and protection from our survivor group.
- You get some serious badass cred.
- You will vaporize zombies and death cultists with style, as your squadmates will back you up with well-coordinated firepower, scouting, revives and medkits.
- Coming soon: Badass achievement and recognition medals!
Q: What else does "AZS" stand for?
A:
- Always Zlaying Sociopaths
- Angry Zealot Snipers
- Aggressive Zombie Slaughterers
- Awesome Zapping Specialists
- Amazing Zen Sensation
Q: How do I join?
A: See our forums (link on top of page). Our only requirements are that you be honest, eager and ready to achieve some legendary badassery.
Q: Are you guys awesome, or are you super-awesome?
A: You know, that's a very inappropriate question.
I hate having to answer the obvious.
Q: Where did you guys come from? A: Our origins: Bitten by a radioactive axe-wielding zombie hunter, our leader Eric Bessette of Malton was endowed with the proportional strength, agility and kickassery of a..... No. Wait, that's wrong.
Our origins: One fateful night, as our future leader Janus Abernathy and her parents walked home from a theater, a zombie walked up to them and told them to give him their money at clawpoint. When Mr. Abernathy resisted, the zombie ate Janus' parents in cold and unhygienic blood. Witnessing this tragedy, Janus Abernathy swore revenge on undead crime. She spent the next ten years training in various martial arts and designing gadgets. While searching for a symbol and a costume to strike fear into the undead, she was inspired by a Tequila-Pie (Pequilieat) flying through a window and thus decided to assume a persona of the....
Um....er.... Nevermind that. Here's the real information: Anti-Zombie squad's home town is Dartside where we were born in 2008. Our first leader was Truemaggot. After a brief disbanding of the group, the HQ was moved to West Grayside to The Bellamy Building (55,80), under the leadership of Eric Bessette.
Joining the AZS
All prospective recruits looking for our badass clan, please sign up at our forums (link at top of page) and post in the "Joining the AZS" section. Be sure to include a link to your Urban Dead profile.
Squads
The Anti-Zombie Squad is divided into three subdivisions. Sanitation Squad- Our job is to make sure zeds get daily recommended amounts of steel and lead. Relief Squad- I see dead people!... I poke dead people!... I see ex-dead people! Psychiatric Squad- Diagnosis: Stupidity. Treatment: Lead pills & special axe neurosurgery. Allies○ The Abandoned
ContactsMembers, you may post your contact info, as well as any questions or concerns, here: AZS Forum The AZS Theme SongAttention Malton- The AZS theme rap! Sup folks I be bhuwannabe/ We also hand Pkers their asses/ Blasting zed and whupping PK/ We help the common folk, yes that’s right/ Former AZS MembersA list of former members who have either lost the will to continue living in Malton or have ceased to communicate with the rest of AZS. Anita Blair Known ScumHere's the list of PKers and GKers we currently know of and we are still searching for. → Check the list for oldest entries.
Supported Policies
Use our template:
|