Suggestion:20090712 New Suicidal Side Effects: Difference between revisions

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#'''Kill''' - This could be used for trading.  Try the suggestion with just the suicide part. --{{User:Giles Sednik/sig}} 07:41, 12 July 2009 (BST)
#'''Kill''' - This could be used for trading.  Try the suggestion with just the suicide part. --{{User:Giles Sednik/sig}} 07:41, 12 July 2009 (BST)
#'''Kill''' - dupish of [[Suggestion:20071210 Suicide By Firearm|this]] with the addition of the strange ammo drop. Please use [[Developing Suggestions]] <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 07:58 12 July 2009 (BST)</small>
#'''Kill''' - dupish of [[Suggestion:20071210 Suicide By Firearm|this]] with the addition of the strange ammo drop. Please use [[Developing Suggestions]] <small>-- [[User:Boxy|<span style="color: Red">boxy</span>]] <sup>[[User talk:Boxy|<span style="color: Red">talk</span>]] • [[The Rules|teh rulz]]</sup> 07:58 12 July 2009 (BST)</small>
#'''Change'''- remove losing all the ammo. No trading in UD. [[User:Nemesis645|Nemesis645]] 09:19, 12 July 2009 (BST)


'''Spam/Dupe Votes'''
'''Spam/Dupe Votes'''

Revision as of 08:19, 12 July 2009


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20090712 New Suicidal Side Effects

Aka Paradox 05:54, 12 July 2009 (BST)

Suggestion type
Game mechanics

Suggestion scope
To anyone who commits suicide

Suggestion description
I would like to implement two new game mechanics which would not considerably alter the game but would also not be so minuscule that its effect would not be needed. The first change which would be implemented is the ability for a human to commit suicide with a firearm. This would take only one AP, which is the same amount needed to jump off of a building, and will provide an easier means for those unhappy revivified zombies. The second change would be the result of the suicide which would be that all the ammo which the suicider had would be discarded on the ground. What would happen next is that the remaining survivors would be able to pick up the ammo from the ground. Now here are the rules: only ammo would be discarded and placed on the ground. Everything else the suicider would keep. The only problem which I could foresee is that some people with multiple accounts would trade ammo with each other but that is why I said only ammo for ammo can be easily found in any armory or police department.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author Keep - I am the author and I am entitled to one vote on my own suggestion. This is a great suggestion due to the fact that it won't break the game. Aka Paradox 05:58, 12 July 2009 (BST)
  2. Weak Keep Good, but the ammo part needs to go.--Truezombieboy 07:33, 12 July 2009 (BST)

Kill Votes

  1. Kill You had my vote right up until the 'drops all their ammo' part. --Blake Firedancer T E RNL? P.I.S.I.T. 06:49, 12 July 2009 (BST)
  2. Kill - That ammo thing is stupid... Why would he drop ammo instead of the gun? -- Zekkuzu 03:02, 12 July 2009 (GMT -3)
  3. Kill - This could be used for trading. Try the suggestion with just the suicide part. --GANG Giles Sednik CAPD 07:41, 12 July 2009 (BST)
  4. Kill - dupish of this with the addition of the strange ammo drop. Please use Developing Suggestions -- boxy talkteh rulz 07:58 12 July 2009 (BST)
  5. Change- remove losing all the ammo. No trading in UD. Nemesis645 09:19, 12 July 2009 (BST)

Spam/Dupe Votes




Voting Rules
Current Suggestions

Advice to Suggesters

  1. Adding options to your suggestion is not good practice. Others will not vote on the options, only the main body; please don't ask them to do so.
  2. Once you have posted your suggestion, it is considered complete. Altering the suggestion mechanics after voting has begun nullifies existing votes, and is considered an abuse of the suggestions system. Doing so will result in your suggestion being removed from the voting system to removed suggestions, where you can work out the details and resubmit later if you desire. It is preferred that you remove your own suggestion and resubmit a new version with changes, if changes are needed.
  3. "Notes" added for clarification purposes, and correcting spelling/typos are permitted. When considering adding a clarification note, it is often better for all parties involved, for the author to remove the suggestion and resubmit it with the clarification included for the voters who have already placed their votes.

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Valid Votes
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  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
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Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
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Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)