Suggestion:20070815 Headshot Change

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This suggestion has been removed from voting I'll not have voting one something I didn't completely think through, ?rise never factored into it for me and while a crappy reason for killing/spamming the suggestion, it is something I missed, so I remove the suggestion..



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20070815 Headshot Change

Karekmaps?! 05:28, 15 August 2007 (BST)

Suggestion type
Slight Skill Change

Suggestion scope
Zombies

Suggestion description
Very simple suggestion. Change headshot so instead of taking AP when standing up it takes it when the zombie is headshot immediately. Zombies should be allowed to gain a max of 50 AP a day, not 45 or 35.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Author Keep - Makes sense, fair and balanced.--Karekmaps?! 05:29, 15 August 2007 (BST)
  2. Keep - Excellent idea. --The Hierophant 05:32, 15 August 2007 (BST)
  3. Keep - Most of the time I hear people say headshot should be used to defeat ?rise, which this still does.--Insomniac By Choice 05:36, 15 August 2007 (BST)
  4. Keep - could be helpful Zoutroi 05:39, 15 August 2007 (BST)
  5. Keep - This would allow zombies to reach 50AP and add a hindrance to ?rise. That seems like a win-win situation to me.--Globule13 05:45, 15 August 2007 (BST)
  6. Keep -Ankle grab pretty much negated headshot, and made it almost worthless. This might actually restore some value to the skill, and zombie players could still get to 50 AP if they just waited a little longer. Sounds good!--Dr Doom86 06:33, 15 August 2007 (BST)
  7. Keep - I agree, this seems like a nice little tweak. --Ducis DuxSlothTalk 07:06, 15 August 2007 (BST)
  8. Keep - It actually might work. Just to make sure: you, of course, talk only about 5 AP penalty of headshot - not 10AP/1AP cost of standing up, don't you? -- John RubinT! ZG FER 09:29, 15 August 2007 (BST)
    RE: - Yes, only the 5 AP headshot adds on would be deducted.--Karekmaps?! 09:40, 15 August 2007 (BST)
  9. Keep - A useful change that doens't destroy the balance of the game -- Pavluk 10:32, 15 August 2007 (BST)
  10. Keep - Just one more page for my sig to be on...-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 10:48, 15 August 2007 (BST)
  11. Keep - Nerfs ?rise. --Midianian 11:21, 15 August 2007 (BST)
    #Keep--Cap'n Silly T/W/P/CAussieflag.JPG 11:31, 15 August 2007 (BST)


Kill Votes

  1. Weak Kill - Messes up ?rise tactics, which are of major importantce to small zombie hordes. -- FriedFish.ca 5:39 August 15 2007 (BST)


Spam/Dupe Votes

  1. Spam - Further nerf to zombies with headshot. Guess what, we play once per day, which means 48ap total, so this is completely useless. Also nerfs our ?rise, which is our valid counter to your cadespam in large seiges. GTFO. --The Grimch Mod-U! 06:02, 15 August 2007 (BST)
    Grim, this lets you get 48 AP total instead of the 43-33 you get now. Other than that it changes absolutely nothing.--Karekmaps?! 06:05, 15 August 2007 (BST)
    No it bloody well doesnt. It snatches away 5ap instantly, meaning i will STILL have 43 or so ap at the time i play, it just fucks over zombies in a seige when they try to play "barricade" to the survivors shotgun weilding "zombie" when zombies bounce indoors. Survivors find our hopping back up irritating? We zombies find barricades absolutely infuriating, and have to deal with them every day. The bouncing zombie is a rare specimen indeed, and only found in certain rare circumstances. Get over it already and quit trying to passive nerf us. --The Grimch Mod-U! 10:45, 15 August 2007 (BST)
    Continued on talk page.--Karekmaps?! 11:17, 15 August 2007 (BST)