Suggestion:20070826 MRES

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20070826 MRES

MikhailA 17:53, 26 August 2007 (BST)

Suggestion type
Healing Food Suggestion scope
Survivors Suggestion description
MRES are known in the military as Meals, Ready to Eat. They were invented for the military as a better meal to the C-rations. They are well known to also be used in times of famine, national disaster (example: Hurricane Katrina, Flooding in England), and behind military quarantines. With the military quarantine in Malton, MRES would be, without a doubt, present in key tactical locations and military food storage areas used by the army before the quarantine, during the early outbreaks.
MRES would weigh 2 points of encumberence due to having enough MRES meals to actually provide healing effects to characters. They would heal 2 hitpoints and are one use only. They cost one AP to use. They would be listed as a button called "MRES" each time you find a pack of MRES. Once you eat the pack of MRES, it is gone and you heal by 2 points. They can be used to heal either yourself or survivors as zombies don't like the taste of MRES, much less the chili with beans, which gives them deadly gas. Zombies would rather have human flesh also. With the MRES being mainly found in far-off, dangerous, or unbarricaded places, it would give characters an incentive to going to these places. MRES don't come in 'flavors', they are just listed as MRES. MRES would help low-level characters that start off in far locations with the abundance of places where MRES could be found. MRES would also help to prevent zombie spies from healing their undead comrades because MRES can only be used on survivors.
MRES would be found in these places due to the fact that the Army previously held them a Tactical Resource Points and, with their extraction and the quarantine, has since left behind all military food. MRES are found in:
Warehouses at 6% (or 8% with lights running) successful search percentage.
Fort Storage Rooms at 4% (or 6% with lights running) successful search precentage.
Power Stations at 3% (or 4% with lights running) successful search percentage.
Fire Stations at 2% (or 3% with lights running) successful search percentage.
Also, Supply Drops could contain packs of MRES.

Successfully finding some MRES would result in a message like this:
"You find some MRES amongest the boxes."
In your inventory, the button would be like:
MRES use on: yourself
Or like this:
MRES use on: and then it would display the first survivor's name with a drop down box.
After you use the MRES, it would say something like this:
The several packs of food help refill your stomach and revitalizes your body.
Finding them in a supply crate say something like this:
"You smash open a crate and find 3 large bundles of MRES."
MRES are not meant to replace FAKs as they is no skill to increase the healing properties of MRES. They will help many low-level characters until they recieve enough training to increase the healing of FAKs. MRES in the game also adds some realism to the game. MRES, as anyone who used to be or is in the military, are not the best tasting thing in the world. But here in Malton, while camped out in some warehouse with nothing but a group of zombies knocking down the 'cades, some MRES and a bottle of wine, they're delicious. Plus, any zombie that eats you is going to have some bad gas after you eat those chili with beans MRES.
EDIT: Now its 2 encumberence and 2 hitpoint healing.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep Why not? --Secruss 23:45, 26 August 2007 (BST)
  2. Keep - My military character hungers for MREs! --Hhal 01:01, 27 August 2007 (BST)
  3. Keep Sure, why not. Besides, it'd be something more feasible in the helicopter drops. --DrBowman 14:19, 27 August 2007 (BST)
  4. Keep/Change - Sure, it's realistic and it wouldn't hurt anything. I would rather see the name changed to emergency or military ration though. --Sonofagun18 16:13, 27 August 2007 (BST)
  5. Keep - 2 HP is not much. I like it. --Abi79 AB 17:00, 27 August 2007 (BST)
  6. Keep - It's ok! I sort of like it...
  7. Seriously Weak Keep - I've seen worse ideas, it is fairly unrealistic but its neither overpowered nor totally useless because a lot of new players don't have Free running and have trouble finding a hospital that they can get into. --WOOT 23:15, 27 August 2007 (BST)
  8. Author Keep As the author, I think this would be a cool addition to Urban Dead. --MikhailA 19:41, 28 August 2007 (BST)
  9. Keep Interesting idea. I don't like the idea of having even more healing items, since FAKs are the undeniably best method of healing. --Kazakum 03:45, 30 August 2007 (BST)

Kill Votes

  1. Kill Heals the same. Not worth it. But, with the detail you posted this in, I'm sure some work with the same idea could possibly work out a solution. --User:Axe27/Sig 18:38, 26 August 2007 (BST)
  2. Change - Don't buy the flavour (no pun intended). Beer and wine for HP are bad enough, but being able to heal, say, a gunshot wound by eating takes it a bit far. I do like the idea of a healing item which is easy to find and doesn't work on zombies though, so I think this has potential. Here's a good place to develop it. -- Pavluk 19:14, 26 August 2007 (BST)
  3. Kill - We don't take gunshot victims to buffet tables for a good reason. --Pgunn 15:20, 27 August 2007 (BST)
  4. Kill - Beer is bad enough, --Druuuuu 17:24, 27 August 2007 (BST)
  5. Kill - "They would heal 2 hitpoints and are one use only." "Once you eat the pack of MRES, it is gone and you heal by 4 points." Eh?-Kinkade~ 8:14AM... Aussie Time(EST EasternStandard)- 28/8/07
  6. Clean up - "MRES would weigh 2 points of encumberence due to having enough to actually provide healing effects to characters. They would heal 2 hitpoints and are one use only. They cost one AP to use. They would be listed as a button called "MRES" each time you find a pack of MRES, and are a one-use item. Once you eat the pack of MRES, it is gone and you heal by 4 points." What the hell? Clean up this suggestion; run it through Microsoft Word, check through your paragraphs for repeats.--Private Mark 01:40, 28 August 2007 (BST)
  7. Kill - for the reasons already given-- Vista  +1  12:04, 4 September 2007 (BST)

Spam/Dupe Votes

  1. Spam - If Kevan wanted eating anything other than brains to be part of the game mechanics, he'd have put it there... 'sides, frozen TV Dinners are more plausible than grunt food.. and -TV dinners would have a 50% chance of causing 1 hp damage to be realistic.... ;P --WanYao 19:31, 26 August 2007 (BST)
  2. Spam - I've always been completely against food in UD. --Ducis DuxSlothTalk 00:23, 27 August 2007 (BST)
  3. Spam - Uggh. I've eaten them before and I'm gonna have to again tomorrow and believe me. No one should ever go through that pain. --Sonny Corleone RRF DORIS CRF pr0n 00:25, 27 August 2007 (BST)
  4. Spam - This would be a kill vote, but you edited during voting. DO NOT EDIT DURING VOTING! --Wooty 18:32, 27 August 2007 (BST)
  5. Spam - Did anybody else play GTA: San Andreas and get pissed off because you had to remember to eat? Some aspects of reality, such as eating, are just too boring to be in a game. --Steakfish 03:00, 28 August 2007 (BST)
  6. DIE DIE DIE -NO FOOD! --AlexanderRM 14:20, 29 August 2007 (BST)
  7. Spam - A)MRE=Nasty, B) we have FAKs, which are still better, and don't leave that odd taste in your mouth.-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 16:51, 9 September 2007 (BST)
  8. Guess what? Nobody here really cares about food. Just take a look at what they did to my old suggestions that has to do with food. It's in Rejected, so you know... --•▬ ▬••▬ • •••• •▬ ▬•▬• ▬•▬ #nerftemplatedsigs 00:56, 10 September 2007 (BST)