Suggestions/24th-Nov-2006

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Closed Suggestions

  1. These suggestions are now closed. No more voting or editing is to be done to them.
  2. Suggestions with a rational Vote tally of 2/3 Keeps over total of Keeps, Kills, and Spams will be moved to the Peer Reviewed Suggestions page by a moderator, unless the original author has re-suggested the Suggestion.
  3. Suggestions under the 2/3 proportion but with more or equal Keeps to Kills ration will be moved to the Undecided Suggestions page.
  4. All other Suggestions will be moved to either the Peer Rejected Suggestions page or the Humorous Suggestions page.
  5. Some suggestions may not be moved in a timely manner; moving Suggestions to Peer Reviewed Suggestions page will take higest priority.
  6. Again, DO NOT EDIT THIS PAGE IN ANY WAY, SHAPE, OR FORM. It will be used as a historical record and will eventually be locked.
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Chatting

Spaminated with 10/14 Spam votes. --Funt Solo Scotland flag.JPG 22:13, 24 November 2006 (UTC)


Necrotech Research Facility (revision of Necrotech HQ)

Mod Spaminated with 6 Spam votes. The author wants to discuss it on the talk page anyway.--Gage 20:04, 24 November 2006 (UTC)


Colo(u)r Familiar Feeding Groans

Timestamp: Rheingold 22:30, 24 November 2006 (UTC)
Type: Interface Update
Scope: Zombies, Ron Burgundy
Description: When a zombie on your contact list gives a Feeding Groan, that groan sounds "familiar" to you. From now on, if that zombie is assigned a color on your contact list, the world "familiar" will be bolded and in the same color. Repeated groans ("...and again. And again.") will not be colored so this should be a very minor strain on the server.

Keep Votes
For Votes here

  1. Author Keep The meaning of each color is up to you. You could assign a color to your horde, or to friends, or to the highest-level zombies, etc. Rheingold 22:30, 24 November 2006 (UTC)
  2. Keep I like it. And it should be the same for radio broadcasts. --Jon Pyre 00:10, 25 November 2006 (UTC)
  3. Keep - I was initially opposed to this, but I think it'll provide a nice way for hordes to stick together without meta-gaming. I'm a big fan of not meta-gaming whenever possible. --Burgan 00:11, 25 November 2006 (UTC)
  4. Keep - Makes sense to me. ... Ron Burgundy?--Labine50 MH|ME|P 00:43, 25 November 2006 (UTC)
  5. Keep - If zombies can talk, they can recognize one another. --Juri Arisugawa 12:40, 4 December 2006 (EST)
  6. Keep - I like to keep tabs on my killed zombies...a good idea.--User:SeagullSeagull 20:04, 8 December 2006 (UTC)

Kill Votes

  1. Kill - Groans are supposed to be more or less anonymous.--Gage 22:36, 24 November 2006 (UTC)
    • And they still are. Unless your update came with 300 colors ;) Rheingold 01:07, 25 November 2006 (UTC)
  2. Groans.....stay anonymous....yes. Colored contacts should be good enough. At least you can see who's a PKer, who's an enemy, and vice versa with the newly improved contacts. --Axe Hack 23:11, 24 November 2006 (UTC)
  3. Kill - Zombie moans all sound the same, just like in movies. I think this should be applied to the game as well. --Zombie slay3r 06:04, 8 December 2006 (UTC)
  4. kill Gage and Axe are right on this one. Asheets 16:01, 8 December 2006 (UTC)

Spam/Dupe Votes

  1. Spam - Groans are anonymous; and having contact list colours is enough. --Joe O'Wood 22:46, 24 November 2006 (UTC)
  2. Spam - As above--Mr yawn Scotland flag.JPG 08:52, 25 November 2006 (UTC)
  3. Spam - nerfs zombie anonymity, allows tracking. --Funt Solo Scotland flag.JPG 10:58, 25 November 2006 (UTC)
  4. Spam - This needs to be implemented when there are colored coded flares. Its unfair if one gets voted in and the other doesn't Talk to the color flares guy--Wbleak24 05:32, 6 December 2006 (UTC)

Dah? (Door?)

Timestamp: MrAushvitz Canadianflag-sm.jpg 23:44, 24 November 2006 (UTC)
Type: Memories Of Life Modification
Scope: Zombies can no longer close doors
Description: Memories Of Life Modification

Memories Of Life should read: Your zombie automatically opens doors when they enter or exit a building.

Seems simple enough, what's different however is 2 things:

  • #1: Zombies automatically open a door (for free) when they enter or exit a building. (Barricades and movements costs enough AP, as-is.)
  • #2: Zombies cannot choose to open, or close doors. (if you get in, and there's survivors in front of you.. you can't go and play with the doors!)

I feel this is nessesary because the opening and closing of doors is a preventative tactic that involves.. well... thought along the lines other than just the "here and now". I prefer to think zombies are semi-immortal but very reactive and instinctual, and don't do things based on forethought (like closing a door behind them, gathering equipment, etc.)

This also prevents recently zombified humans from getting up, and shutting a door, helping the survivors. That is a bit out of genre, don't you think?

It also seems a bit off for a zombie without MOL to be able to close a door, or (if that's not the case, I could be wrong...) for a zombie to have any reason to close a door.

This just makes zombies more like that, smashing barricades, eating people, ransacking buildings.. no closing doors.. so it doesn't "screw" newbie zombies. Or allow zombified humans a way to "screw" zombies before they get revived.

This seems fair, because now human survivors have to pay 1 AP per body to chuck them out of a building, so this will help "newbie" zombies in many respects.. but major zombie seiges will need several zombies with MOL, or with AP to spare, at times.

Note: If you're alive, you are free to open & close each and every door you wish, if you like.. I'm just saying not while a zombie. It just isn't behaviourally logical.

Keep Votes

  1. Author Keep - I think there's a similar one in PR.. but this one covers all the bases in 1 suggestion, so it is quite different. It also answers the questions, and is very simple as to what it does and doesn't do. Prevents abuse=good.MrAushvitz Canadianflag-sm.jpg 23:44, 24 November 2006 (UTC)
  2. Cool Beans.--Gage 23:46, 24 November 2006 (UTC)
  3. My bad...I misread this. --Axe Hack 23:48, 24 November 2006 (UTC)

Kill Votes

Huh? I thought Memories Of Life only opened the doors...if I'm mistaken...someone tell me... --Axe Hack 23:47, 24 November 2006 (UTC)
  1. Kill Its called memories of life for a reason...Some of us remember that the Zombies are the bad guys and/or we don't like tresspassers in our building. Conndrakamod TDHPD CFT 23:50, 24 November 2006 (UTC)
  2. Kill Eh, I'd rather you just be able to open and close doors from either side at will. --Jon Pyre 00:05, 25 November 2006 (UTC)
  3. Kill - I'm sorry, but as soon as I read "This seems fair, because now human survivors have to pay 1 AP per body to chuck them out of a building" it made me wonder how anybody could think that helps survivors in the least.--Labine50 MH|ME|P 00:41, 25 November 2006 (UTC)
  4. Kill - As above.--Mr yawn Scotland flag.JPG 08:54, 25 November 2006 (UTC)
  5. Kill - You're right about it being illogical for fallen survivors to be able to get up and close the doors to help their living comrades but the 1 AP cost should stay. Put that back in and I'll vote keep. Wfjeff 09:02, 25 November 2006 (UTC)
  6. Kill - zombies should pay 1AP to open a door, and not be allowed to close a door (and both of those from inside or outside). --Funt Solo Scotland flag.JPG 10:57, 25 November 2006 (UTC)
  7. Needs revision - As Funt. --Reaper with no name TJ! 16:38, 27 November 2006 (UTC)
  8. Kill - I'm starting to think you want one thing of yours to fall through, heres an idea...Think....It...Through.....Body dump already made up for this.Why don't you take Rheingolds idea--Wbleak24 05:27, 6 December 2006 (UTC)
  9. Kill - Nerf the zeds, nerf the zeds. Daniel Hicken 05:49, 6 December 2006 (UTC)
  10. kill -- I'd rather see the ability for MoL zeds to be able to close the door from the inside, only letting in other MoL zeds in and keeping newb zeds out if they choose. Asheets 16:04, 8 December 2006 (UTC)

Spam/Dupe Votes

  1. Spam Almost the opposite of what's needed. It doesn't make sense that a MoL zombie can open a door from outside yet if the door's closed from the inside he needs to magically go outside and then he can open them from there. Zombies need to be able to OPEN doors from inside. Rheingold 01:21, 25 November 2006 (UTC)