Jensentown/News Archive: Difference between revisions
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====March 18<sup>th</sup>==== | ====March 18<sup>th</sup>==== | ||
[[External Military]] report: ''"... can see about forty on the streets of Jensentown ... mostly just stragglers, no organised groups ... a few buildings with lights on ... heavy structural damage ... lights are on in [[the Selley Building]] ... [[the Shears Building]] is in bad shape ..."'' --[[User:SenorChi|Senor Chi]] 06:45, 18 March 2008 (UTC) | [[External Military]] report: ''"... can see about forty on the streets of Jensentown ... mostly just stragglers, no organised groups ... a few buildings with lights on ... heavy structural damage ... lights are on in [[The Selley Building (Jensentown)|the Selley Building]] ... [[the Shears Building]] is in bad shape ..."'' --[[User:SenorChi|Senor Chi]] 06:45, 18 March 2008 (UTC) | ||
: The lights are now off in the Selley Building, as are the cades and doors. A small survivor group is inside being snacked on by 20 Zombies in the area. That can't kill them or revive people fast enough to keep up. --[[User:Wke235|Wke235]] 03:43, 20 March 2008 (UTC) | : The lights are now off in the Selley Building, as are the cades and doors. A small survivor group is inside being snacked on by 20 Zombies in the area. That can't kill them or revive people fast enough to keep up. --[[User:Wke235|Wke235]] 03:43, 20 March 2008 (UTC) | ||
====March 16<sup>th</sup>==== | ====March 16<sup>th</sup>==== | ||
[[External Military]] report: ''"... can see maybe fifty on the streets of Jensentown ... all stragglers, no groups ... a few buildings with lights on ... most of the buildings are ruined ... lights are on in [[the Selley Building]] ... [[the Shears Building]] is in bad shape ..." (9 hours and 13 minutes ago)'' --[[User:WanYao|WanYao]] 06:15, 16 March 2008 (UTC) | [[External Military]] report: ''"... can see maybe fifty on the streets of Jensentown ... all stragglers, no groups ... a few buildings with lights on ... most of the buildings are ruined ... lights are on in [[The Selley Building (Jensentown)|the Selley Building]] ... [[the Shears Building]] is in bad shape ..." (9 hours and 13 minutes ago)'' --[[User:WanYao|WanYao]] 06:15, 16 March 2008 (UTC) | ||
====March 10<sup>th</sup>==== | ====March 10<sup>th</sup>==== | ||
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====December 10<sup>th</sup>==== | ====December 10<sup>th</sup>==== | ||
[[External Military]] report shows no real change: ''"... can see maybe fifty on the streets of Jensentown ... mostly just stragglers, no organised groups ... no lights on down there ... the whole suburb's wrecked ... [[the Selley Building]] is in bad shape ..."'' around 3a GMT {{User:cuio/sig}} 03:10, 10 December 2007 (UTC) | [[External Military]] report shows no real change: ''"... can see maybe fifty on the streets of Jensentown ... mostly just stragglers, no organised groups ... no lights on down there ... the whole suburb's wrecked ... [[The Selley Building (Jensentown)|the Selley Building]] is in bad shape ..."'' around 3a GMT {{User:cuio/sig}} 03:10, 10 December 2007 (UTC) | ||
====December 1<sup>st</sup>==== | ====December 1<sup>st</sup>==== | ||
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====November 23<sup>rd</sup>==== | ====November 23<sup>rd</sup>==== | ||
[[External Military]]: ''"... can see maybe fifty on the streets of Jensentown ... all stragglers, no groups ... only one building with lights on ... heavy structural damage ... [[the Selley Building]] is in bad shape ..."''--[[User:Lh778|Lh778]] 07:04, 23 November 2007 (UTC) | [[External Military]]: ''"... can see maybe fifty on the streets of Jensentown ... all stragglers, no groups ... only one building with lights on ... heavy structural damage ... [[The Selley Building (Jensentown)|the Selley Building]] is in bad shape ..."''--[[User:Lh778|Lh778]] 07:04, 23 November 2007 (UTC) | ||
====November 21<sup>st</sup>==== | ====November 21<sup>st</sup>==== | ||
[[External Military]]: ''"... can see maybe fifty on the streets of Jensentown ... mostly just stragglers, no organised groups ... no lights on down there ... heavy structural damage ... [[the Selley Building]] is in bad shape ..."'' --[[User:Lh778|Lh778]] 04:38, 21 November 2007 (UTC) | [[External Military]]: ''"... can see maybe fifty on the streets of Jensentown ... mostly just stragglers, no organised groups ... no lights on down there ... heavy structural damage ... [[The Selley Building (Jensentown)|the Selley Building]] is in bad shape ..."'' --[[User:Lh778|Lh778]] 04:38, 21 November 2007 (UTC) | ||
====November 4<sup>th</sup>==== | ====November 4<sup>th</sup>==== |
Revision as of 13:07, 11 May 2009
All news older than one month should be moved from the Jensentown page to here.
2009
January
January 9th
Life is returning, at least to the eastern side, western side not scouted yet. Very few zombies, a bunch of barricades, people behind them. -- Grogh 00:33, 9 January 2009 (UTC)
2008
December
December 20th
External Military: "... can see a couple of dozen on the streets of Jensentown ... all stragglers, no groups ... no lights on down there ... it's a wasteland down there ... the Selley Building is in bad shape ..." --Zeug 04:39, 20 December 2008 (UTC)
December 18th
I smell no zombies here. --Sigma 7 15:39, 18 December 2008 (UTC)
November
November 17th
Extinction, fresh from a rampage through Dakerstown, Roywood and Judgewood after successfully repelling a sustained Beerhah assault on the Extinction Zone, is now closing on Jensentown from the north and south. Shears NT in the town centre has already been ruined by advance Zombie Troops and all residents are advised to maintain their barricades at all times and prepare to evacuate if necessary.--Zeug 09:12, 17 November 2008 (UTC)
October
October 5th
Shears NT has been ruined with the remaining Beerhah defenders making a tactical retreat to Dakerstown's Pask NT leaving Jensentown's town centre ruined. Barricades are holding throughout the rest of the town however and the feral zombie presence remains moderate. --Zeug 09:59, 5 October 2008 (BST)
October 3rd
At least 45 zombies on the streets, with 27 of those besieging the Shear NecroTech facility, which was holding with EHB 'cades. Breakdown of the Tactical Resource Points:
- 2 NecroTechs: not powered.
- 1 Police dept: not powered.
- 1 hospital: not powered.
- 5 factories: 3 powered, 2 not.
Given the borderline zombie numbers, and the lack or ruination, this is Moderate, verging on Dangerous. --Funt Solo QT 17:44, 3 October 2008 (BST)
October 1st
Shears NT was ruined overnight by Extinction forces but has been retaken by a reduced force of approximately 10 die hard Zombie Hunters from 404: Barhah not found and The Know Nothings. External Military reports approximately 40 zombies in the streets with serious collateral damage, while at least 20 of those are currently outside the barricades at Shears NT which remains secure for the time being. Residents are advised to be wary of strangers as the use of Combat Revives by the NT defenders has let loose a number of virulently deranged former Extinction Zombies into the town's free runs. Please approach with caution and DO NOT FEED.--Zeug 19:48, 1 October 2008 (BST)
September
September 29th
Approximately thirty zombies led by Extinction have been sieging the Shears NT for the last few days with regular break ins around the clock met with equally regular re-barricading, gun fire and axe hacking by the well coordinated defence force in this lonely outpost. The battle is taking its toll however and the Shears defences are crumbling as its free runs are ruined and the defenders numbers reduced by half. In other breaking news Humphrey's Hospital on the town's southern border has been broken into and several patients and staff dragged screaming to their deaths. While much of Jensentown remains reasonably well barricaded at the moment residents are advised to remain alert but not alarmed! --Zeug 17:27, 29 September 2008 (BST)
September 24th
FUACK and Urban Guerillas are today fighting to regain the Selley NT in the north which was recently ruined by an Extinction Squad that has now turned its attention on the heavily barricaded Shears NT in the town centre. A Beerhah contingent numbering some 20 or so plucky defenders are battening down the hatches at the NT in preparation for what should hopefully be an interesting battle. --Zeug 11:34, 24 September 2008 (BST)
September 22nd
At least 24 zombies on the streets. Of the 9 Tactical Resource Points of the 'burb, only 1 NecroTech is ruined, with the other, and the single hospital both powered. The single Police Department and the 5 factories are not powered. This fits the description of a moderate danger level. --Funt Solo QT 23:46, 22 September 2008 (BST)
- But are there people in those buildings? This is the north west, no one lives here. I'm reverting this back to ghost town until someone can confirm the presence of survivours in this suburb. The man 09:31, 24 September 2008 (BST)
- 404, The Know Nothings, and a fair number of unaffiliated survivors have been running around the area for weeks. Who do you think is powering the buildings? Ghost towns don't tend to have generators. This place should have been switched to Moderate a long time ago, actually. --Jen 10:47, 24 September 2008 (BST)
- Thanks for the confirmation. The man 12:10, 24 September 2008 (BST)
- 404, The Know Nothings, and a fair number of unaffiliated survivors have been running around the area for weeks. Who do you think is powering the buildings? Ghost towns don't tend to have generators. This place should have been switched to Moderate a long time ago, actually. --Jen 10:47, 24 September 2008 (BST)
September 16th
The recent Extinction led carnage in Dakerstown is now spilling over into west Jensentown with pressure building on the Selley NT and other northern TRP's. The plucky pioneers currently inhabiting Shears NT and striking south towards Judgewood should prepare for a renewed zombie onslaught within the week as approximately 100 feral zombies are on the move looking for fresh brains to eat. --Zeug 08:27, 16 September 2008 (BST)
August
August 17th
Recent repair efforts in the suburb by intrepid residents venturing out from neighbouring Quarlesbank have met with disaster. Any remaining survivors are advised that ravenous Extinction Squads despatched from the now destroyed Quarlesbank are actively hunting for fresh brains and tearing any barricades down around Sillence Walk PD in the town's NW, Shears NT in the town centre and on through to the southern border with Judgewood. If seeking shelter while fleeing the carnage residents are advised that ruined banks, clubs and cinemas are perhaps their safest option.--Zeug 08:11, 17 August 2008 (BST)
August 15th
25.96 MHz: "... can see about sixty on the streets of Jensentown ... mostly just stragglers, no organised groups ... only one building with lights on ... most of the buildings are ruined ... the Selley Building is in bad shape ..."--xoxo 07:01, 16 August 2008 (BST)
August 7th
External Military: "... can see about forty on the streets of Jensentown ... all stragglers, no groups ... no lights on down there ... most of the buildings are ruined ... the Selley Building is in bad shape ..." Laitaine 19:17, 7 August 2008 (BST)
June
June 29th
25.96 MHz: "... can see about forty on the streets of Jensentown ... all stragglers, no groups ... no lights on down there ... it's a wasteland down there ... the Selley Building is in bad shape ..." "Laitaine 17:32, 29 June 2008 (BST)"
June 16th
The defence force at Shears NT has been eaten alive, the needle factory ruined and what remains of Jensentown is now wide open. All remaining residents are advised this town is now under Zombie occupation as Extinction forces are tearing the remaining barricades apart.--Zeug 02:13, 16 June 2008 (BST)
June 14th
A wave of ruin has spread out of Dakerstown through to Selley NT in the north and engulfing the whole of western Jensentown as Extinction Troops systematically spread east, block by block. Much of the NE sector of town is also falling into ruin while the southern border with wrecked Judgewood is also crumbling. Shears NT and its factory remain as the only bastion of survivor defence left in Jensentown today and the zombies are gathering.--Zeug 07:21, 14 June 2008 (BST)
June 9th
Small attacks on resources buildings to the south from small zombie groups. There are a few Extinction zombies amongst these groups. Suburb is still in good condition with the barricade plan being followed mostly. Keep an eye out in case more Extinction zombies spill over.--NeoSlavic 02:35, 10 June 2008 (BST)
May
May 31st
The suburb is sparsely populated with survivors but remains largely barricaded due to the low numbers of feral zombies. Sporadic fighting is occurring towards the west border with Dakerstown however as Extinction Troops spill over from the ongoing battle there. FUACK currently controls the free run in the north west of town from Sillence Walk Police Dept through to Selley NT, the last readily available needle factory in the far NW. --Zeug 10:35, 31 May 2008 (BST)
May 18th
Upgraded the danger level since there is a zombie group still in this suburb.--Brainz 11:48, 18 May 2008 (BST)
- Edit: Selley NT just got sacked by Extinction, upgraded to moderate since "safe" burbs dont have breakins!--Brainz 14:00, 19 May 2008 (BST)
May 14th
Fair bit of industry throughout the suburb, but zombies still outnumber the survivors roughly two to one. --└Frozen┘┌Flame┐ 04:47, 14 May 2008 (BST)
April
April 18
Extinction held a welcoming party for the newly arrived Cannonball Crew Able Squad in Selley NT yesterday, festivities included a keynote address by Extinction founder Dr'Brainz, the ceremonial breaking down of the doors by NT Strike Team Shadow with catering supplied by the Extinction Taccon Squad and local ferals. The Zombies were especially honoured by the brief appearance of Able Squad Leader Sergeant First Class Haff. --Zeug 03:28, 18 April 2008 (BST)
April 17
The last of the surviviors have been found and are being rooted out.Gabdewulf 16:17, 17 April 2008 (BST)
April 13
External Military: "... can see about sixty on the streets of Jensentown ... all stragglers, no groups ... no lights on down there ... the whole suburb's wrecked ... the Selley Building is in bad shape ..."--Scott Timewell 22:29, 13 April 2008 (BST)
April 1
A few heavily barricaded buildings but all the resource buildings and anything decent are in ruins. I'm not even sure if the barricaded buildings have people in them. This area basically belongs to the Zed's though. --Akkryls 13:02, 1 April 2008 (UTC)
March
March 27th
Some buildings here and there are barricaded. But the primary resource buildings and NT's are all in ruins. Seems to be the barricade activity is survivors fleeing the slaughter going on in Dakerstown, heading east. And of course small groups of zombies pursuing them taking down the cades. Not sure how to rate this zone .. not completely dead, but, not really of interest to most at this time. --Wke235 02:45, 28 March 2008 (UTC)
March 24th
Activity in the suburb has died down. Most buildings are ruined, and there are a low amount of Zombies and Survivors. This Suburb is a Ghost Town again. --Themanwhocares4 17:54, 24 March 2008 (UTC)
March 20th
Over half the buildings in town are now barricaded. Shears NT is powered with EHB barricade level. Selley NT was powered but was reruined recentely. So, suburb Status changed from Ghost Town to Dangerous level. --Wke235 11:36, 21 March 2008 (UTC)
March 18th
External Military report: "... can see about forty on the streets of Jensentown ... mostly just stragglers, no organised groups ... a few buildings with lights on ... heavy structural damage ... lights are on in the Selley Building ... the Shears Building is in bad shape ..." --Senor Chi 06:45, 18 March 2008 (UTC)
- The lights are now off in the Selley Building, as are the cades and doors. A small survivor group is inside being snacked on by 20 Zombies in the area. That can't kill them or revive people fast enough to keep up. --Wke235 03:43, 20 March 2008 (UTC)
March 16th
External Military report: "... can see maybe fifty on the streets of Jensentown ... all stragglers, no groups ... a few buildings with lights on ... most of the buildings are ruined ... lights are on in the Selley Building ... the Shears Building is in bad shape ..." (9 hours and 13 minutes ago) --WanYao 06:15, 16 March 2008 (UTC)
March 10th
I saw that this suburb was made gray so I made a scout using a long abandoned alt. This suburb is indeed a ghost town. Danger level unchanged. The man 09:17, 10 March 2008 (UTC)
February
February 6th
Almost all buildings ruined. Survivors and zombies are once more playing whack-a-mole with barricaded not-very-safe houses being erected and torn down again. Both NT buildings have several zombies camping inside. Zombies heavily outnumber human survivors.
The river Kevan flows silently in the wrecked suburb as a reminder of it`s utopian past. --Avatar Aang 21:09, 8 February 2008 (UTC)
February 1st
All buildings in Jensentownescept a few in the south east have been ruined. Iggles 19:05, 1 February 2008 (UTC)
January
January 30th
With a pair of zombies co-ordinating to break into the EHB Shears NT, Jensentown must be watchful. Also worrying is the appearance of a level 1 human with Free Run with the frankly suspicious moniker of 'Jensentown Snitch'. Zombie or zombies unknown are evidently using alternate accounts to decide where to best attack. Iggles 02:34, 31 January 2008 (UTC)
January 29th
Zombies spreading east from the dangerous Dakerstown suburb have ruined a couple of buildings at the west of Jensentown, notably Silence Walk PD. If they continue their incursion Jensentown may experience some tough times after its recent peaceful life.
January 22nd
Situation remains about the same. Small amounts of zombies are lingering outside EHB buildings, unable to break in. Some break-ins and ruinations of uninhabited buildings are quickly taken care of by killing, dumping and barricading back up to VSB. Revive queues are getting dealt with and all vital resource buildings (both NTs, the Hospital and the Police Station) are EHB, powered and occupied. Iggles 14:36, 22 January 2008 (UTC)
January 14th
- External Military 25.96 MHz: "... can see thirty or so on the streets of Jensentown ... all stragglers, no groups ... several buildings with power ... only a few buildings damaged ... lights are on in the Shears Building ..." --DaytonDead 07:32, 15 January 2008 (UTC)
January 9th
Several buildings powered and EHB, revives slowly being produced to the undead inhabitants.Iggles 01:37, 9 January 2008 (UTC)
2007
December
December 29th
I can't speak to the insides of the buildings -- I scouted the burb while dead -- but here is what I did see... About 60 standing zombies, mostly spread quite thinly, a few groups standing at wasteland squares (Mrh? cows?)... Most buildings in the eastern side of Jensenstown have been barricaded, some heavily, but at least half were VSB or lower. I didn't see a single building with power, and most resource buildings were open (unfortunately Iwitness seems to be down, so I can't check for specifics...). I would classify this suburb as Dangerous at the moment, but increased activity or coordination by either side could easily change the situation.... --WanYao 22:33, 29 December 2007 (UTC)
December 27th
Christmas has brought, along with goodwill to all men, an influx of survivors to Jensentown. Several buildings are powered, many are barricaded and the suburb lacks zombies sufficient to make the danger rating more than Dangerous Iggles 19:21, 28 December 2007 (UTC)
December 21st
I counted a only couple dozen standing zombies in this suburb. Meanwhile, with the exception of the SE quater, which is largely barricaded (though not powered), all of Jensentown's buildings are ruined. A few signs of survivor activity, but for the most part Jensentown is like the rest of Malton's North West: a ghost town. --WanYao 02:02, 21 December 2007 (UTC)
December 20th
Situation is much unchanged. About a dozen survivors keep a lonely vigil in Jensentown, repairing and barricading where possible; occasionally meeting in larger groups to talk in hushed whispers and glance nervously over their shoulders. Zombies are not very active, tearing down the odd barricade but doing nothing to claim the suburb as their own for once and all. - Iggles
December 15th
A few pockets of humanity keep a limited number of buildings Repaired and Barricaded. Zombie numbers are not high but do outnumber humans. —The preceding unsigned comment was added by Iggles (talk • contribs) at an unknown time.
December 10th
External Military report shows no real change: "... can see maybe fifty on the streets of Jensentown ... mostly just stragglers, no organised groups ... no lights on down there ... the whole suburb's wrecked ... the Selley Building is in bad shape ..." around 3a GMT --cuio (talk) (NW) 03:10, 10 December 2007 (UTC)
December 1st
External Military report: "... can see thirty or so on the streets of Jensentown ... mostly just stragglers, no organised groups ... no lights on down there ... the whole suburb's wrecked ... the Shears Building is in bad shape ..." --WanYao 07:51, 1 December 2007 (UTC)
November
November 25th
The Silence PD is currently secure. If you are a survivor and need a place to take cover all are welcome.--Mr NoName001 05:37, 25 November 2007 (UTC)
November 23rd
External Military: "... can see maybe fifty on the streets of Jensentown ... all stragglers, no groups ... only one building with lights on ... heavy structural damage ... the Selley Building is in bad shape ..."--Lh778 07:04, 23 November 2007 (UTC)
November 21st
External Military: "... can see maybe fifty on the streets of Jensentown ... mostly just stragglers, no organised groups ... no lights on down there ... heavy structural damage ... the Selley Building is in bad shape ..." --Lh778 04:38, 21 November 2007 (UTC)
November 4th
External Military report: "... can see about forty on the streets of Jensentown ... mostly just stragglers, no organised groups ... only one building with lights on ... heavy structural damage ..."
November 3rd
The Shears Building is back in survivor hands, as is The Grime Arms. Fighting is still going on in the'burb and the two buildings just mentioned are periodically in a tug of war between zeds and humans. On top of that, St. Humphrey's Hospital has been breached and ruined. There are 8 zeds at the indoor RP at St. Paschal's Church . BAR's Traveling Drunk Tank continue the fight, but the outlook is grim without further survivor intervention. --Blanemcc 09:31, 3 November 2007 (UTC)
October
October 26th
Extinction presently holds The Shears Building with little sign of leaving the area. --Xerxez 03:00, 26 October 2007 (BST)
I can confirm this. The BAR were just getting ready to move into Roywood when we were hit. The defenses are in tatters, but we of the BAR are slowly regaining our feet. We will continue to fight for the safety of Jensentown. --Blanemcc 11:53, 27 October 2007 (BST)
October 19th
BAR's Traveling Drunk Tank have reclaimed both The Shears Building and The Grime Arms, with the Shears currently powered and holding strong. Still very little help coming in from the locals, although the small numbers who are helping are a great help to us on the drunk tank. --Blanemcc 13:17, 19 October 2007 (BST)
October 17th
BAR's Traveling Drunk Tank suffered a massive blow at both The Shears Building and The Grime Arms but are once again trying to reclaim the 'burb. The ASBO wielding zeds of Extinction will be cleared out in no time. --Blanemcc 20:30, 17 October 2007 (BST)
October 16th
The Shears Building is ruined again, along with The Grime Arms next door. Extinction thanks the BAR for the party and the Rolt Heights special brew, but takes no responsibility for eating everyone and smashing up the place at the end of the night. Zombies are naturally violent drunks. --Mack 00:27, 16 October 2007 (BST)
October 12th
St. Paschal's Church has been made into a temporary RESCUE revive point. Please do not cade this building as it supplies the defenders with an EP and an RP which allows them to get inside as a zed to make it easier for them to get back to where ever they were at VIA free-running. --Blanemcc 08:54, 12 October 2007 (BST)
- Edit: This will be temporary and will only be in play whilst myself and the rest of the BAR are in town, but if you should choose to keep it then it is up to you, defenders of Jensentown. --Blanemcc 08:57, 12 October 2007 (BST)
October 11th
The Shears Building is now powered. --Blanemcc 17:17, 11 October 2007 (BST)
October 10th
A break-in at the factory 1 NE of Shears NT left 2 survivors dead. the BAR are attempting to unify survivors in the region in order to get them galvanized into action. Shears NT is still safe but has no genny. All help is welcome. --Blanemcc 21:11, 10 October 2007 (BST)
October 8th
Woohoo! The BAR just rolled into town with their Travelling Drunk Tank. A drunk named blanemcc made his way into The Shears Building and made short work of the ASBO wielding zeds there. The 'cades are holding at HB, but if this lone drunk remains the only defender then this NT shall fall again. --Blanemcc 19:03, 8 October 2007 (BST)
October 7th
"... can see thirty or so on the streets of Jensentown ... mostly just stragglers, no organised groups ... a few buildings with lights on ... serious collateral damage ... the Selley Building is in bad shape ..." --External Military
October 2nd
Drama Club staged a performance of "Army of Darkness" at St. Humphrey's Hospital as part of their Border Tour of Malton. The group is traveling clockwise around the border suburbs of Malton with one show in each suburb. Today they performed for the four survivors here. See their group page for performing groups and schedules and booking information.
September
September 19th
This suburb is still barren. The Shears NT building is in human hands but still unpowered. Most buildings are either ransacked or only barricaded up to VS. There is currently no organization as to barricading plans, so please be considerate to your neighbors and allow for entry points every few blocks. No bosses or leaders are currently welcome in this suburb. There is a lot of graffiti strewn about by the Malton Anarchist Federation. --BlackEmperor 18:12, 19 September 2007 (BST)
September 8th
External Military Reports: "... can see thirty or so on the streets of Jensentown ... mostly just stragglers, no organised groups ... only one building with lights on ... most of the buildings are ruined ... lights are on in the Shears Building ... the Selley Building is in bad ..." -- TheQ 12:50, 8 September 2007 (BST)
August
August 12th
Jensentown has been annexed into the NW Extinction Zone, any survivors remaining in the town are advised to keep very mobile as Extinction Troops and their Allies are still actively defending the NT's, other resource buildings and attacking any sign of barricading. --Zeug 12:39, 12 August 2007 (BST)
August 7th
Just took a jog through the SW area. Every single building I passed in the SW quadrant lacked barricades and had their doors open. I might have missed a building or two as it was a quick jog, and I made sure I used my last AP's to head back south out of Jensentown to safty. Still, the whole place looks completely wiped out. --Wke235 04:31, 8 August 2007 (BST)
July
July 26th
When I saw the state of this suburb yesterday it appeared to be firmly smashed. Shelly NT has been ransacked for over a months, and Shears NT for over a week; the barricades on either the PD or Hospital last less than 24 hours. Most buildings in this suburb are empty of survivors, has little or no barricades and often a zombie or two inside. Survivors still cling to existence in the SW corner, but break-ins are frequent and survivors numbers low. As a suburb, this is not a safe place to sleep - the danger level has been upgraded to Red. --'arm. 23:55, 26 July 2007 (BST)
July 19th
Zombie activity appears to be on the decline. Members of the M(A)F are now trying to rebaricade the suburb and assist any living survivors in the area. --BlackEmperor 15:47, 19 July 2007 (BST)
June
June 28th
A black cloud of Extinction now lingers over the suburbs of Roywood, Dakerstown, Jensentown and Judgewood. --Xerxez
June 26th
Following the collapse of the Crimson Clan in Dakerstown last week organized Extinction zombies led a series of lightning raids through this suburb that have destroyed all semblance of an organized resistance. Silence Walk PD, the Selley and Shears NT's and their Factories have been overrun. Survivors are gathering at St Humphries Hospital on the southern border which is still being maintained by elements of The Grove and its Judgewood Coalition. Unfortunately there are as yet unconfirmed reports of a devastating Extinction attack on the Brentnall Grove PD in Judgewood. Given the very dangerous conditions all non-combatant residents are urged to either barricade themselves in or flee to the Calvert Mall in Gatcombeton. --Zeug 20:45, 26 June 2007 (BST)
June 17th
The dark cloud that has consumed Roywood and Dakerstown begins to creep over nothern Jensentown. Survivors from Dakerstown take refuge in the NT labs, but Extinction is approaching... --Xerxez 23:57, June 17 2007
June 8th
Got the phone mast up again. Anyone care to help in its defense is welcome to join me. --Ianisthewalrus 05:29, 8 June 2007 (BST)
May
May 8th
Rowe Squad take the command of Jensentown Defense for 2 weeks. Ammo and Barricade are welcome! --[[User:Level88|Level88] 03:20am, 8 May 2007 (UTC)
January
January 23rd
Both the MacVicar building and Smallwood Crescent have been ransacked, with one or two zeds inside. --Youaredoome0 21:18, 23 January 2007 (UTC) link title
2006
October
October 9th
A zombie horde of about 26 was spoted entering Jensentown from the suburb of Gatcombeton and quickly moving east over the border of Dakerstown. DNA scans revealed that most of the Zombies were low level grunt zombies.
September
September 26th
Sillence Walk PD [10.3], is in survivor hands, thanks to locals and a contingent of the MFD. South Jensentown is well-locked down thanks to survivor incursions from the very safe Judgewood suburb.
July
July 27th
I just took a tour of the suburb. Not many zombies, but not many humans either. The hospital and the northern NT building were in zombie hands. The police department and the southern NT building were in human hands. Most buildings were open, none were more than heavily barricaded. I didn't see any group of more than 3-4 Zeds anywhere. Zero T 01:14, 28 July 2006 (BST) Edited - Took another pass. The other NT building is zombie infested, and the Sillence PD is open. Three buildings had barricades, but none were EHB. One group of 5 zombies, the rest were scattered. Oh, and 13 zombies in a cemetery, waiting to be revived I think. -- Zero T 03:22, 1 August 2006 (BST)
July 6th
Zombie attacks are becoming common in the Southeast, particularly around St Humphrey's Hospital. I have just cleared out the hospital for the second time this week. There are several survivors who take refuge in the hospital and surrounding buildings which are now also being targeted. As yet I have found no group who admit to the attacks but there is definately organisation behind them. --TheSinisterPenguin 17:54, 6 Jul 2006 (GMT)
June
June 27th
Last week, zombies broke into many of the heavily barricaded buildings in the northwest (that includes Silent Walk police station). I happened to be in one of the few safehouses that were overlooked, but I didn't hang around vey long. As I left the area, I recognized the bodies of many fellow survivors. As to what exactly happened, who was behind the raid (ATF is a likely candidate), or how many survivors got to safety, I dunno. I ran through the area later that week and noticed the Police Station barricades were up again, but I can't tell you its condition as of today. Enter the northwest with caution.
Other news. The two main survivor groups in Jensentown (Frontline Pioneers and London Underground) seem to've disbanded or moved on, and no new group has stepped up to the plate to fill the gap they've left. It's recommended that Jensentown survivors get organized.
June 15th
A very safe place to be, I've been sittin' in the same building with the doors wide open for about a week, I haven't been attacked or even seen anything come through here. Maybe its just me, and I'm in a far corner of the place where nobody goes, but I'd say this is the place to run to.
June 3rd
Many/all buildings here are over baricaded and the danger level should be increased but still no hope anywhere, many over barricading is due to PK ers or Zed spies...
May
May 22nd
Just an hour ago, the police station was under heavy assualt by zombies, mainly ferals. Random break-in's extremely rare in this suburb. Looks like whatever group is holding this place is doing a damn good job.
March
March 7th
At this time Jensentown is reltively safe there are still zombies walking around but break ins are rare and all barcaides are at least VH around the police stateion. The police stateion is under human controal with many memembers inside it looks like the The Frontline Pioneers are doing a great job of keeping the subarb safe.
January
January 24th
The Frontline Pioneers moved into the Jensentown area, with the aim of aiding survivors and eliminating zombies within this Suburb. Aided by The FPs, two TRPs, St. Humphrey's hospital and Sillence Walk police station are once again under survivor control, though the zombie population remains high. Icefox2k 23:01, 1 Feb 2006 (GMT)
January 20th
St. Humphrey's fell to the zombies, leaving the survivors of Jensentown very few places to hide.
January 7th
The London Underground headquarters has not been retaken, nor have any members been found to 'alive' within it's vicinity and active, so a redress on their part does not seem possible. If they have moved on from the area, it would be worth it to note, but as of this time, only the south is a hold out.
2005
December
Late December
The suburb is curently under siege in the northern regions, both by feral zombies and part of the ATF.
The skill feeding groan has been used extensively within the suburb, as only those outside can hear it's location, and, as a result, the large numbers of undead resulted in barricades falling and survivors being killed. The ATF are claiming 100+ kills over 11 days and rising.
The local survivors group - the London Underground fought back - using "bushwacking" tactics on zombie patrols whilst supporting other survivors - helping defend important strategic areas (necrotech buildings and hospitals) and healing and reviving those in need.
As of these writings, the TRPs of Jensentown have fallen, and zombies outnumber humans roughly 4 to 1 in the area. St. Humphrey's to the south, along with rouhgly 5 other adjacent buildings are all that remain. The occasional sole survivor is spotted in a building, but the streets are empty in Jensentown, and the dead walk them constantly.