The Peet Building: Difference between revisions

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{{User:DangerReport/The Peet Building}}
{{User:DangerReport/{{PAGENAME}}}}
{{Locationblock|
{{Locationblock|location_name=The Peet Building|
suburb=Judgewood|
suburb=Judgewood|
coordinates=14, 19|
coordinates=14, 19|
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===Description===
===Description===
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Peet Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Judgewood]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of HEV suit research for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of three NecroTech facilities found in the suburb. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.<br><br>
[[Image:AquaNT.jpg|100px|left|Necrotech]]'''The Peet Building''' is a [[Building Types#NecroTech_Building|NecroTech facility]] located in the [[suburb]] of [[Judgewood]]. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of zombie behavioural research for [[NecroTech]] within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of three NecroTech facilities found in the suburb. Members of project [[NecroWatch]] renovated the facility in recent months, as they installed sensor eyes for [[NecroWatch/A.L.I.C.E.|A.L.I.C.E.]] throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.
 
The building is located on an [[Islands#Large Island Locations|island of five buildings]] (referred to locally as "Peet Island") which straddles the border between Judgewood and [[Chudleyton]], and as such is isolated from the main free-running lanes within these two suburbs. Its designated entry point is the neighbouring [[St. Basil's Church]].


===Mandate===
===Mandate===
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The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Peet Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Judgewood.<br><br>
The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Peet Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Judgewood.<br><br>


<br clear="both" />
===Barricade Policy===
===Barricade Policy===
This building should be Extremely Heavily (EH) barricaded at all times. This is in accordance with the barricade plans set forth by local survivors, who routinely monitor the barricade level for this building. This building is meant to serve as a safehouse for Malton's veteran survivors, and thus requires the [[Free Running]] skill to be properly utilized. Survivors who find the building's barricades below their assigned level are asked to assist in raising them back up in order to help ensure the safety of all the survivors staying inside the building. Any survivor found lowering the barricades may be directly "put to the question" by any survivors present at that time. If this happens the accused survivor must present a valid reason for their actions or be labeled a [[zombie spy]]/[[death cultist]] and be judged accordingly.<br><br>
Traditionally this building has been kept Extremely Heavily Barricaded (EHB) or Very Strongly Barricaded (VSB). Due to its relatively quiet surroundings, it was once designated as a [[:Category:Rot revive|Rot Revive clinic]] operated by [[Rotter's Relief]].  When in service as a Rot Revive clinic, it should be kept unbarricaded, but as of August 2014 it is no longer being used as such.
 
A designated revive point for this building is the [[Wasteland 15,18|area of wasteland]] one block to the north-east.  
 
[[St Basil's Church]] next door is kept Very Strongly Barricaded for the benefit of survivors without [[Free Running]] &ndash; this is in accordance with the [[Judgewood Barricade Plan]] set forth by local survivors who routinely monitor the barricade level for this building.


===NecroNet Reports===
===NecroNet Reports===
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==Current Events==
==Current Events==
'''August 26, 2014''' - Building is EHB, with no graffiti indicating it should be otherwise.  A conversation with two locals indicates that it is indeed no longer functioning as a [[Rot revive]] clinic. PKer activity is blamed for the closure.
{|
|[[Image:Peet_Closure.png|thumb|Peet Conversation - August 26, 2014]]
|}
-- [[User:Jen|'''Jen''']]<sup><span style="font-size:7pt;"> [[User_talk:Jen|<span style="color:darkblue">T</span>]] <nowiki>|</nowiki> [[SFHNAS|<span style="color:black">SFHNAS</span>]] <nowiki>|</nowiki> [[User:Jen/JL|<span style="color:darkgreen">PK</span>]]</span></sup> 03:16, 27 August 2014 (UTC)
'''August 16, 2014''' - Currently unable to confirm that this is still an active [[Rot revive]] clinic.  -- [[User:Jen|'''Jen''']]<sup><span style="font-size:7pt;"> [[User_talk:Jen|<span style="color:darkblue">T</span>]] <nowiki>|</nowiki> [[SFHNAS|<span style="color:darkred">SFHNAS</span>]] <nowiki>|</nowiki> [[User:Jen/JL|<span style="color:darkgreen">PK</span>]]</span></sup> 18:10, 16 August 2014 (UTC)
'''January 16, 2012''' - things are quiet here. Latest NecroNet scan shows no zombies whatsoever within range. Only drama is being provided by a barricade griefer who keeps blocking up the island. {{User:Chief Seagull/Sig}} 15:21, 16 January 2012 (UTC)
'''March 24th, 2011''' - Building has become the latest indoor revive point for the [[Rotter's Relief|Rotter's Relief]] franchise.  It will now remain open and uncaded to btter facilitate rot revives [[User:Buda Hilton|Buda Hilton]] 16:33, 24 March 2011 (UTC)
'''December 28th, 2010''' - Building has been taken and ruined by a small group of zombies, everyone inside was either killed or stumbled off for healing.  It looks like the zombies are gone now. [[User:NecroDoc|NecroDoc]] 16:52, 28 December 2010 (BST)
'''February 4th, 2010''' - After being ruined by Extinction's Shadow Company, the Peet Building has been repaired, relit and rebarricaded. Local residents even managed to do some spring cleaning, scraping away the many thick, crusted-over pools of blood which were smeared across the walls. <span style="font-family: Segoe Print, sans-serif;text-shadow:grey 0.4em 0.4em 0.4em">[[User:Chief Seagull|<span style="color: green;">Chief Seagull</span>]]&nbsp;[[User talk:Chief Seagull|<small>talk</small>]]</span> 11:28, 4 February 2010 (UTC)
'''July 1st, 2009''' - You are inside the Peet Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been heavily barricaded. Also here are Simon Simonson (60HP) and George Fewikle (60HP).A portable generator has been set up here. It is running.Somebody has spraypainted - - = = C A P P E D = = - - onto a wall.--[[User:Dr Mycroft Chris|Dr Mycroft Chris]] 02:41, 1 July 2009 (BST)
'''January 26th, 2009''' - It's up to EHB now, with an entry point. The building is powered, but empty, as are the surrounding buildings. Little to no zombie activity, either. [[User:LaosOman|LaosOman]] 18:28, 26 January 2009 (UTC)
'''January 26th, 2009''' - It's up to EHB now, with an entry point. The building is powered, but empty, as are the surrounding buildings. Little to no zombie activity, either. [[User:LaosOman|LaosOman]] 18:28, 26 January 2009 (UTC)


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'''October 21st, 2007''' - It was the oddest thing: a little isolated island of buildings (Peet, St. Basil's, Lockwood Crescent, a factory and a warehouse) with no entry point, all barricaded to EHB.  And no-one was in them!  It was like finding a ghost ship or something.  Anyway, I brought Peet down to VSB.  --[[User:Vandr|Vandr]] 19:11, 21 October 2007 (BST)
'''October 21st, 2007''' - It was the oddest thing: a little isolated island of buildings (Peet, St. Basil's, Lockwood Crescent, a factory and a warehouse) with no entry point, all barricaded to EHB.  And no-one was in them!  It was like finding a ghost ship or something.  Anyway, I brought Peet down to VSB.  --[[User:Vandr|Vandr]] 19:11, 21 October 2007 (BST)


<br>
<br>
[[Image:TourTag.png]] -- [[User:Ninja4hire|Ninja4hire]] 23:04, 11 February 2009 (UTC)
<br>


<br style="clear: both" />
==External links==
* [http://dssrzs.org/map/location/14-19 DSS map showing the Peet Building, surrounding areas and list of nearby resource buildings]


----


[[Category:Judgewood|Peet Building, the]]  
[[Category:Judgewood|Peet Building, the]]  
[[Category:Necrotech Buildings|Peet Building, the]]
[[Category:Necrotech Buildings|Peet Building, the]]

Latest revision as of 06:19, 8 October 2024

Mall-ruined-small.jpg

The Peet Building
Ruined, zombies and PKers, last update 28th February 2024
JonnyOfTheInternet (talk) 17:10, 28 February 2024 (UTC)
the Peet Building

Judgewood [14, 19]

Joliffe Way wasteland wasteland
Thom Grove the Peet Building St. Basil's Church
Pasker Place
(Chudleyton)
Gamlen Plaza
(Chudleyton)
a factory
(Chudleyton)

Basic Info:

  • Office buildings owned by the company often associated with the zombie outbreak. From the outside, they are indistinguishable from other buildings, but characters with the NecroTech Employment skill are able to recognise them.
  • Among the internal descriptions found in NecroTech Buildings:
    The NecroTech logo is set in the wall behind the front desk, and doors open onto powered-down computer rooms and laboratories."
  • If a generator is running inside the building:
    "The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms."
  • NecroTech offices are tall enough for survivors to commit suicide from. They also provide a vantage point from which binoculars can be used.
  • Necrotech Buildings can be barricaded normally.

MaltonNecroTech.jpg

The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms.


Description

Necrotech

The Peet Building is a NecroTech facility located in the suburb of Judgewood. Though a faceless corporate structure to the uninitiated, this facility acts as the heart of zombie behavioural research for NecroTech within the suburb. Staff at this building commonly revive zombies at nearby revive points. This facility is one of three NecroTech facilities found in the suburb. Members of project NecroWatch renovated the facility in recent months, as they installed sensor eyes for A.L.I.C.E. throughout the building and uploaded NecroNet 2.0 into the facility's system terminals.

The building is located on an island of five buildings (referred to locally as "Peet Island") which straddles the border between Judgewood and Chudleyton, and as such is isolated from the main free-running lanes within these two suburbs. Its designated entry point is the neighbouring St. Basil's Church.

Mandate

NecroTech staff continue to follow directive 42-A, issued by the head office on January 19th 2006, with the activation and manufacture of MK-II revivification syringes. While the cost in time and effort are currently high the certainty provided by being able to manufacture a constant stream of syringes has mitigated early concerns.

The activation of NecroNet with all NecroTech buildings has also allowed scientists to apply the DNA tracking research they have gathered to date. The field research staff stationed at the Peet Building feel certain that they can crack the mystery surrounding the spread of the virus as well as help monitor aberrant zombie activity within Judgewood.


Barricade Policy

Traditionally this building has been kept Extremely Heavily Barricaded (EHB) or Very Strongly Barricaded (VSB). Due to its relatively quiet surroundings, it was once designated as a Rot Revive clinic operated by Rotter's Relief. When in service as a Rot Revive clinic, it should be kept unbarricaded, but as of August 2014 it is no longer being used as such.

A designated revive point for this building is the area of wasteland one block to the north-east.

St Basil's Church next door is kept Very Strongly Barricaded for the benefit of survivors without Free Running – this is in accordance with the Judgewood Barricade Plan set forth by local survivors who routinely monitor the barricade level for this building.

NecroNet Reports

Zombie tracking reports are a free service provided by the NecroTech corporation to all its staff and local survivors in order to help facilitate quicker response times when managing zombie threats and to build a greater awareness of zombie migration patterns within the 9x9 block region around the Peet Building. As a cautious reminder, only those zombies tagged with the DNA Extractor will appear on these scans, so actual numbers may vary when dealing with older zombies (i.e. Brain Rot).


(14,19)

The Peet Building

PeetBuildingNecronet.png

[ NecroWatch ] – [ NIC ] – [ Update ]
NecroTechnician:
stelar (talk) 13:12, 27 June 2016 (UTC)

Current Events

August 26, 2014 - Building is EHB, with no graffiti indicating it should be otherwise. A conversation with two locals indicates that it is indeed no longer functioning as a Rot revive clinic. PKer activity is blamed for the closure.

Peet Conversation - August 26, 2014

-- Jen T | SFHNAS | PK 03:16, 27 August 2014 (UTC)

August 16, 2014 - Currently unable to confirm that this is still an active Rot revive clinic. -- Jen T | SFHNAS | PK 18:10, 16 August 2014 (UTC)

January 16, 2012 - things are quiet here. Latest NecroNet scan shows no zombies whatsoever within range. Only drama is being provided by a barricade griefer who keeps blocking up the island. ~~ Chief Seagull ~~ talk 15:21, 16 January 2012 (UTC)

March 24th, 2011 - Building has become the latest indoor revive point for the Rotter's Relief franchise. It will now remain open and uncaded to btter facilitate rot revives Buda Hilton 16:33, 24 March 2011 (UTC)

December 28th, 2010 - Building has been taken and ruined by a small group of zombies, everyone inside was either killed or stumbled off for healing. It looks like the zombies are gone now. NecroDoc 16:52, 28 December 2010 (BST)

February 4th, 2010 - After being ruined by Extinction's Shadow Company, the Peet Building has been repaired, relit and rebarricaded. Local residents even managed to do some spring cleaning, scraping away the many thick, crusted-over pools of blood which were smeared across the walls. Chief Seagull talk 11:28, 4 February 2010 (UTC)

July 1st, 2009 - You are inside the Peet Building. The NecroTech logo glows gently above the front desk, and doors open onto a number of brightly-lit laboratories and computer rooms. The building has been heavily barricaded. Also here are Simon Simonson (60HP) and George Fewikle (60HP).A portable generator has been set up here. It is running.Somebody has spraypainted - - = = C A P P E D = = - - onto a wall.--Dr Mycroft Chris 02:41, 1 July 2009 (BST)

January 26th, 2009 - It's up to EHB now, with an entry point. The building is powered, but empty, as are the surrounding buildings. Little to no zombie activity, either. LaosOman 18:28, 26 January 2009 (UTC)

January 7th, 2008 - Barricaded to VS. Lights are on but nobody is home. --  AHLGTG THE END IS NIGH! 23:36, 7 January 2008 (UTC)

October 21st, 2007 - It was the oddest thing: a little isolated island of buildings (Peet, St. Basil's, Lockwood Crescent, a factory and a warehouse) with no entry point, all barricaded to EHB. And no-one was in them! It was like finding a ghost ship or something. Anyway, I brought Peet down to VSB. --Vandr 19:11, 21 October 2007 (BST)



TourTag.png -- Ninja4hire 23:04, 11 February 2009 (UTC)

External links