Parrott Towers: Difference between revisions
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{{Locationblock| | {|align="left" | ||
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| {{MPM}} | |||
|width="100%"| {{User:DangerReport/{{PAGENAME}}|template=BuildingStatusMalTel}} | |||
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suburb=Dulston| | suburb=Dulston| | ||
coordinates=94,4| | coordinates=94,4| | ||
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N_location=[[Wasteland 94,3|a wasteland]]|N_color=Wasteland| | N_location=[[Wasteland 94,3|a wasteland]]|N_color=Wasteland| | ||
NE_location=[[Downe Towers]]|NE_color=Tower| | NE_location=[[Downe Towers]]|NE_color=Tower| | ||
W_location=[[ | W_location=[[Silley Plaza]]|W_color=Street| | ||
This_location=Parrott Towers|location_color=Tower| | This_location=Parrott Towers|location_color=Tower| | ||
E_location=[[The Speak Motel (Dulston)|the Speak Motel]]|E_color=Hotel| | E_location=[[The Speak Motel (Dulston)|the Speak Motel]]|E_color=Hotel| | ||
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S_location=[[The Gouger Arms|the Gouger Arms]]|S_color=Arms| | S_location=[[The Gouger Arms|the Gouger Arms]]|S_color=Arms| | ||
SE_location=[[Noblett Drive]]|SE_color=Street}} | SE_location=[[Noblett Drive]]|SE_color=Street}} | ||
===Description=== | ===Description=== | ||
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Survivors as encouraged to refuel Parrott Towers' generator or replace it when destroyed. Inexperienced survivors should be aware that [[Portable Generator|Portable Generators]] can be located inside Factories, Fire Stations, Power Stations, and Mall Hardware Stores. [[Fuel Can|Fuel Cans]] are located in Auto Repair Shops, Factories, Warehouses, car parks, Power Stations, and Junkyards. [[Warehouse 92,3|A warehouse]] (92,3) northwest of Parrott Towers is therefore a prime location to find new fuel sources for the generator. | Survivors as encouraged to refuel Parrott Towers' generator or replace it when destroyed. Inexperienced survivors should be aware that [[Portable Generator|Portable Generators]] can be located inside Factories, Fire Stations, Power Stations, and Mall Hardware Stores. [[Fuel Can|Fuel Cans]] are located in Auto Repair Shops, Factories, Warehouses, car parks, Power Stations, and Junkyards. [[Warehouse 92,3|A warehouse]] (92,3) northwest of Parrott Towers is therefore a prime location to find new fuel sources for the generator. | ||
In beginning of April 2009 tower became a radio station for [[USSR]] during operation "At World's End". It was usually on 26,17 Mhz, but sometimes used in local frequency. [[User:Freakazoit|Freakazoit]] was the radio operator and while he didn't remember what he was transmitting at the time, but whatever it was it attracted all zombies in the area. The zombies broke inside and crushed everything, and everyone, inside building. Defending the radio tower was useless because around 100 zombies had gathered inside. On the 5th, or maybe the 6th, of April the radio went silent. After that, zombies rampaged throughout Dulston.<br><br> | |||
===Barricade Policy=== | ===Barricade Policy=== | ||
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==Current Status== | ==Current Status== | ||
'''November 21st, 2013''' - repaired and heavily caded, needs a gennie-- [[User:Colby Roberson|Colby Roberson]] | |||
'''July 11th, 2010''' - [[FOXHOUND]] leaves Dulston hereby giving up Parrott as HQ and giving responsibility of it's functionality back to the general populous. --[[User:N00bert|<span style="color: Purple">N00bert</span>]] <sup>[[FOXHOUND|<span style="color: Orange">foxhound</span>]]</sup> <sup>[[Dulston Alliance|<span style="color: Cyan">DA</span>]]</sup> <sup>[[NecroWatch|<span style="color: DarkMagenta">NW</span>]]</sup> 15:55, 11 July 2010 (BST) | |||
'''February 24th, 2010''' - First [[Pagans]] concert took place outside and inside of Parrott Towers. -- [[User:Freakazoit|Freakazoit]] 02:11, 24 February 2010 (UTC) | |||
'''February 8th, 2010''' - Building safe, caded, lighted and guarded. --[[User:Freakazoit|Freakazoit]] 09:13, 8 February 2010 (UTC) | |||
'''February 5th, 2010''' - Lookin' mighty fine. {{User:Met fan/sig}} 03:42, 6 February 2010 (UTC) | |||
'''August 28th, 2009''' - Building was attacked by the minor living people. They draged a person out and destroyed the electric production parts. I brought them out and began to reinforce defense installations. --[[User:Kabejota|Kabejota]] 06:37, 28 August 2009 (BST) | |||
'''May 18th, 2009''' - Recaptured, rebuilding, reactivating. Generator installed, fuel etc. 3 survivors and 1 zombie inside --[[User:Freakazoit|Freakazoit]] 13:24, 18 May 2009 (BST) | |||
'''May 7th, 2009''' - Ruined. No life present within whole area, so I'm sure it has zeds inside. --[[User:Freakazoit|Freakazoit]] 17:25, 7 May 2009 (BST) | |||
'''April 20th, 2009''' - 94 zombies inside. Great success -- [[User:TheQ|TheQ]] 15:16, 20 April 2009 (BST) | |||
'''March 18th, 2009''' - [[FOXHOUND]] has got the phone mast running again. Only threats right now are rogue GKers. Now that Dulston is back on it's feet, the mast lights up the sky over the mall. | |||
'''February 20<sup>th</sup>''' - The mobile phone mast Parrott Towers is lightly guarded by the zombie force... if at all. [[FOXHOUND]] is currently setting up plans to retake the Mast and put it back online. | |||
'''December 22nd, 2008''' - Parrot Towers is safe and powered due to [[FOXHOUND]] efforts. | '''December 22nd, 2008''' - Parrot Towers is safe and powered due to [[FOXHOUND]] efforts. | ||
'''December 13th, 2008''' - [[D.I.T.P.S]] recon reported that while the building was ruined, it was also very empty. No zombies. | |||
'''December 2nd, 2008''' - [http://www.urbandead.com/profile.cgi?id=414715 Officer Murphy] of [[Dead vs Blue]] reported that he had cleared the building, repaired the damages, and barricaded the building. | |||
:'''Update''': The bad news: Parrott Towers was reported to have fallen to the zombie horde. The good news: Serial [[PKing|killer]] and wanted fugitive [http://www.urbandead.com/profile.cgi?id=485975 Obmi] was dragged out into the streets and devoured. While the [[Dulston Alliance]] depises zombies, the Alliance does like it when they work in our favor. Regardless, the building was ruined. | |||
'''December 1st, 2008''' - Parrot Towers was reported as ruined with 1-2 zombies inside. | '''December 1st, 2008''' - Parrot Towers was reported as ruined with 1-2 zombies inside. | ||
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'''November 4th, 2008''' - The building was Extremely Heavily barricaded. There were some survivors inside and it was powered, but with no radio transmitter. | '''November 4th, 2008''' - The building was Extremely Heavily barricaded. There were some survivors inside and it was powered, but with no radio transmitter. | ||
'''September 25th, 2008''' - [[D.I.T.P.S]] [http://iwrecords.urbandead.info/09-25-08_1200hrs_PUBLIC/IN_94-4_Dulston_0b4-c3f-cff.html recon report] revealed that the building was barricaded, but not powered. Regardless, it was firmly in survivor hands for the time being. | '''September 25th, 2008''' - A [[D.I.T.P.S]] [http://iwrecords.urbandead.info/09-25-08_1200hrs_PUBLIC/IN_94-4_Dulston_0b4-c3f-cff.html recon report] revealed that the building was barricaded, but not powered. Regardless, it was firmly in survivor hands for the time being. | ||
'''September 14th, 2008''' - [[The Electric Light Torchestra]] recon reported that the building was in ruins. At this time there were 2 zombies inside the building, but no zombies were outside. | '''September 14th, 2008''' - [[The Electric Light Torchestra]] recon reported that the building was in ruins. At this time there were 2 zombies inside the building, but no zombies were outside. |
Latest revision as of 03:15, 11 October 2024
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Parrott Towers
Dulston [94,4]
Basic Info:
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Description
Parrott Towers is a phone tower located in the suburb of Dulston. This tall building has a mobile phone mast rising out from the roof and is one of the suburb's key landmarks. When the building is powered, it enables mobile phone service within the entire suburb of Dulston, as well as to other suburbs with working mobile phone masts.
Survivors as encouraged to refuel Parrott Towers' generator or replace it when destroyed. Inexperienced survivors should be aware that Portable Generators can be located inside Factories, Fire Stations, Power Stations, and Mall Hardware Stores. Fuel Cans are located in Auto Repair Shops, Factories, Warehouses, car parks, Power Stations, and Junkyards. A warehouse (92,3) northwest of Parrott Towers is therefore a prime location to find new fuel sources for the generator.
In beginning of April 2009 tower became a radio station for USSR during operation "At World's End". It was usually on 26,17 Mhz, but sometimes used in local frequency. Freakazoit was the radio operator and while he didn't remember what he was transmitting at the time, but whatever it was it attracted all zombies in the area. The zombies broke inside and crushed everything, and everyone, inside building. Defending the radio tower was useless because around 100 zombies had gathered inside. On the 5th, or maybe the 6th, of April the radio went silent. After that, zombies rampaged throughout Dulston.
Barricade Policy
According to the Dulston Optimal Defense Diagram, Parrott Towers is to be Extremely Heavily barricaded at all times in order to protect the portable generator from being tampered with. Should mobile phone services within the suburb cease survivors are asked to check on the building and confirm whether the portable generator is still intact or has simply has run out of fuel.
Note that the Dulston Optimal Defense Diagram is a strategic barricade policy that is enforced by all member groups of the Dulston Alliance.
Current Status
November 21st, 2013 - repaired and heavily caded, needs a gennie-- Colby Roberson
July 11th, 2010 - FOXHOUND leaves Dulston hereby giving up Parrott as HQ and giving responsibility of it's functionality back to the general populous. --N00bert foxhound DA NW 15:55, 11 July 2010 (BST)
February 24th, 2010 - First Pagans concert took place outside and inside of Parrott Towers. -- Freakazoit 02:11, 24 February 2010 (UTC)
February 8th, 2010 - Building safe, caded, lighted and guarded. --Freakazoit 09:13, 8 February 2010 (UTC)
February 5th, 2010 - Lookin' mighty fine. --Met Fan F 03:42, 6 February 2010 (UTC)
August 28th, 2009 - Building was attacked by the minor living people. They draged a person out and destroyed the electric production parts. I brought them out and began to reinforce defense installations. --Kabejota 06:37, 28 August 2009 (BST)
May 18th, 2009 - Recaptured, rebuilding, reactivating. Generator installed, fuel etc. 3 survivors and 1 zombie inside --Freakazoit 13:24, 18 May 2009 (BST)
May 7th, 2009 - Ruined. No life present within whole area, so I'm sure it has zeds inside. --Freakazoit 17:25, 7 May 2009 (BST)
April 20th, 2009 - 94 zombies inside. Great success -- TheQ 15:16, 20 April 2009 (BST)
March 18th, 2009 - FOXHOUND has got the phone mast running again. Only threats right now are rogue GKers. Now that Dulston is back on it's feet, the mast lights up the sky over the mall.
February 20th - The mobile phone mast Parrott Towers is lightly guarded by the zombie force... if at all. FOXHOUND is currently setting up plans to retake the Mast and put it back online.
December 22nd, 2008 - Parrot Towers is safe and powered due to FOXHOUND efforts.
December 13th, 2008 - D.I.T.P.S recon reported that while the building was ruined, it was also very empty. No zombies.
December 2nd, 2008 - Officer Murphy of Dead vs Blue reported that he had cleared the building, repaired the damages, and barricaded the building.
- Update: The bad news: Parrott Towers was reported to have fallen to the zombie horde. The good news: Serial killer and wanted fugitive Obmi was dragged out into the streets and devoured. While the Dulston Alliance depises zombies, the Alliance does like it when they work in our favor. Regardless, the building was ruined.
December 1st, 2008 - Parrot Towers was reported as ruined with 1-2 zombies inside.
November 4th, 2008 - The building was Extremely Heavily barricaded. There were some survivors inside and it was powered, but with no radio transmitter.
September 25th, 2008 - A D.I.T.P.S recon report revealed that the building was barricaded, but not powered. Regardless, it was firmly in survivor hands for the time being.
September 14th, 2008 - The Electric Light Torchestra recon reported that the building was in ruins. At this time there were 2 zombies inside the building, but no zombies were outside.
September 2nd, 2008 - The building was recaptured, repaired, and re-barricaded. A new generator is still needed to restore wireless communications.
August 31st, 2008 - After the zombie horde has attacked Dulston systematically from Northeast downwards, the mob reached Parrott Towers. Home of the mighty FOXHOUND was breached and now lies in ruins. -- Kittithaj 17:01, 31 August 2008 (BST)
- Update: In a stunning turn-around, N00bert, Second-in-Command of FOXHOUND, single-handidly recaptured their group HQ almost at the cost of his own life. No exact figures were given as to how many zombies he killed, but it's believed to have numbered in the hundreds... yeah... hundreds. When asked what his battle plan was N00bert responded, "F**k them up and take back MY S**T."
- Update: With so many hundreds of zombies, uh, "killed" earlier by N00bert it should come as no surprise that two zombies managed to break back inside and kill him. N00bert has called on others to avenge his death, that or he'll come back and do it himself.
August 28th, 2008 - The building is heavily barricaded, but unpowered. There are no zombies outside, but they are creeping in from the northeast. FOXHOUND has issued a general alert, so all survivors staying at their HQ should keep their eyes peeled for zombie mobs. It's only a matter of time before the Militant Order of Barhah's forces arrive here.
February 27th, 2008 - Parrott is now operational due to FOXHOUND efforts. No threats outside... Looking pretty again. --N00bert F 20:05, 26 February 2008 (UTC)
February 21st, 2008 - Cell phones hiss static as the dust settles in the wreckage of the Parrott Towers, its equipment smashed and its guardians missing. Neither FOXHOUND nor the ELT has yet made any attempt to reclaim the phone mast... --Boris 19:54, 21 February 2008 (UTC)
April 28th, 2007 - Other than a recent failed attack on Parrott Towers from Dead Air everything is running very smoothly within the building and it continues to be protected by FOXHOUND.
January 30th, 2007 - In the heavily populated far northeastern reaches of Malton, Parrott Towers goes dark after an attack from the radio-hating zombies of Dead Air...
Needs Generator | |
This building requires a generator for maximum usefulness. |