User:Sherry Stringfield/Eastonwood: Difference between revisions

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Members, allies and friends of [[Malton College of Medicine]]: this plan is for you! Update it whenever you change the status of any building in Eastonwood, or notice that it has changed.
Members, allies and friends of [[Malton College of Medicine]]: this plan is for you! Update it whenever you change the status of any building in [[Eastonwood]], or notice that it has changed.
 
* Information to be included: the barricade level, or 'ruined' as applicable (include the AP cost for a repair), the number of zombies inside the building (with parentheses), the number outside without parentheses. Where there is space, you could also add a date-stamp, in the form 24.11 (for 24 November), so that people looking at the map know how fresh the information is.
* The boundary around each block - full, dotted or absent - indicates what the barricade level '''should''' be. The text indicates what it currently '''is'''.
* For ease of updating and reading, and so that the map doesn't become cluttered with inessential information that won't be updated very often in any case, I suggest that we update labels only for the hospitals, NTs, RPs, Pooll PD, the factories, Elers auto repair and the Hosken Building phone mast. However, '''ruined''' buildings should always be labeled, wherever they are.
* Things that are as they should be will be labeled in <span style="color:green">green</span>. Anything that needs urgent attention will be marked in <span style="color:red">red</span>.
* When events happen in-game that produce remarkable changes in our situation - a zerg attack, for example, or a visit from the MOB - they can be recorded under 'Notable Events' below the map.
* Information more than a couple of days old is liable to be deleted.
* Notes on how to add or change labels are at the bottom of the page.
* Should you want to tell anyone about the status map in-game, you can give them the following link: '''http://tinyurl.com/EWstatus'''


'''NOTE''': MCM has proposed a barricade plan for Eastonwood that is somewhat different from the official one. You can find it here: [[Talk:Eastonwood]]. Pretty, isn't it?


=== Map: Current State of Eastonwood ===
=== Map: Current State of Eastonwood ===


{{EXP_Suburbblock|suburb=Eastonwood|
NW_Suburb=[[Gatcombeton#Suburb_Map|NW]]|
N_Suburb=[[Shuttlebank#Suburb_Map|N]]|
NE_Suburb=[[Yagoton#Suburb_Map|NE]]|
W_Suburb=[[Darvall_Heights#Suburb_Map|W]]|
E_Suburb=[[Brooke_Hills#Suburb_Map|E]]|
SW_Suburb=[[East_Becktown#Suburb_Map|SW]]|
S_Suburb=[[Richmond_Hills#Suburb_Map|S]]|
SE_Suburb=[[Ketchelbank#Suburb_Map|SE]]|


location1=[[Pauley Bank]]<br>VHB<br>GNF|location1_color=Bank|
{{BarricadePlan{{{1|Large}}}
location2=[[Shippard Place]]|location2_color=Street|
|x=3|y=2
location3=[[St. Chad's Church]]<br>VSB Unlit|location3_color=Church|
 
location4=[[Cemetery 33,20|a cemetery]]<br>RP|location4_color=Cemetery|
| name00=Pauley Bank | cade00=EHB | type00=Generic | text00=<span style="color:red"></span>
location5=[[Warehouse 34,20|a warehouse]]<br>HB GNF|location5_color=Warehouse|
| name10=Shippard Place
location6=[[Coplestone Bank]]<br>VSB lit|location6_color=Bank|
| name20=St. Chad's Church | cade20=VSB | type20=Generic | text20=Indoor RP<br><span style="color:green"><br><span style="color:red"></span></span>
location7=[[the Butterell Arms]]<br>VHB unlit|location7_color=Arms|
| name30=Cemetery 33,20 | alt30=a cemetery | text30=RP<br>8 waiting<br><span style="color:red">1 rotter</span><br>9 Mar
location8=[[the Coutts Building]]<br>EHB Lit|location8_color=NecroTech|
| name40=Warehouse 34,20 | alt40=a warehouse | cade40=EHB | type40=Generic | text40=<span style="color:red"></span>
location9=[[Holman Library]]|location9_color=Library|
| name50=Coplestone Bank | cade50=EHB | type50=Generic | text50=<span style="color:red"></span>
location10=[[Carpark 39,20|a carpark]]|location10_color=Carpark|
| name60=the Butterell Arms | cade60=EHB | type60=Generic | text60=<span style="color:red"></span>
location11=[[Roadnight Walk]]|location11_color=Street|
| name70=the Coutts Building | cade70=EHB | type70=NT | text70=<span style="color:green">VSB <span style="color:red">Unlit</span><br>11 Mar</span>
location12=[[the Pears Building]]<br>EHB<br>GNF|location12_color=Building|
| name80=Holman Library | cade80=VSB | type80=Generic | text80=<span style="color:red"><br></span>
location13=[[Troman Lane]]|location13_color=Street|
| name90=Carpark 39,20 | alt90=a carpark
location14=[[St. Simon's Hospital (Eastonwood)|St. Simon's Hospital]]<br>VSB Lit Rad|location14_color=Hospital|
 
location15=[[St. Anselm's Hospital]]<br>EHB lit|location15_color=Hospital|
| name01=Roadnight Walk
location16=[[Brabner Row School]]<br>HB Unlit|location16_color=School|
| name11=the Pears Building | cade11=EHB | type11=Generic | text11=<span style="color:green"><br></span>
location17=[[Attrell Road Fire Station]]<br>EHB|location17_color=Fire Station|
| name21=Troman Lane
location18=[[Norvell Avenue Railway Station]]<br>VHB lit|location18_color=Railway Station|
| name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=EHB | type31=Hospital | text31=<span style="color:green"><span style="color:red">Ruined (9AP) </span><br>Aug 4</span>
location19=[[the Lewarn Arms]]|location19_color=Arms|
| name41=St. Anselm's Hospital | cade41=EHB | type41=Hospital | text41=<span style="color:green"><span style="color:red">Ruined<br>Aug 4</span></span>
location20=[[the Fortt Monument]]|location20_color=Monument|
| name51=Brabner Row School | cade51=VSB | type51=Generic | text51=<span style="color:green"><span style="color:red"><br></span><br></span>
location21=[[the Stonnard Building]]<br>EHB Unlit|location21_color=NecroTech|
| name61=Attrell Road Fire Station | cade61=VSB | type61=Generic | text61=<span style="color:green"><span style="color:red"></span></span>
location22=[[Yeatman Bank]]<br>VHB<br>Dark GNF|location22_color=Bank|
| name71=Norvell Avenue Railway Station | cade71=EHB | type71=Generic | text71=<span style="color:red"><br></span><span style="color:green"></span>
location23=[[Wyles Bank]]<br>EHB<br>Dark GNF|location23_color=Bank|
| name81=the Lewarn Arms | cade81=EHB | type81=Generic | text81=<span style="color:green"><br></span>
location24=[[Coley Towers]]<br>VHB GNF|location24_color=Tower|
| name91=the Fortt Monument
location25=[[Carpark 34,22|a carpark]]|location25_color=Carpark|
 
location26=[[Wasteland 35,22|wasteland]]|location26_color=Wasteland|
| name02=the Stonnard Building | cade02=EHB | type02=NT | text02=<span style="color:green">EHB Lit<br>Mar 07<span style="color:red"></span></span>
location27=[[Rutt Square Fire Station]]<br>EP EHB Unlit|location27_color=Fire Station|
| name12=Yeatman Bank | cade12=EHB | type12=Generic | text12=<span style="color:green"><span style="color:red"></span><br></span>
location28=[[the Cheeke Building (Eastonwood)|the Cheeke Building]]<br>EHB lit|location28_color=NecroTech|
| name22=Wyles Bank | cade22=EHB | type22=Generic | text22=<span style="color:green"><span style="color:red"><br></span><br></span>
location29=[[the Knyps Monument]]|location29_color=Monument|
| name32=Coley Towers | cade32=EHB | type32=Generic | text32=<span style="color:red">Ruined 4AP<br>(1Z) 9 Mar</span>
location30=[[Hayes Place Railway Station]]|location30_color=Railway Station|
| name42=Carpark 34,22 | alt42=a carpark
location31=[[the Oakes Arms]]EHB Unlit|location31_color=Arms|
| name52=Wasteland 35,22 | alt52=wasteland
location32=[[Goodhall Avenue]]<br>|location32_color=Street|
| name62=Rutt Square Fire Station | cade62=VSB | type62=Generic | text62=<span style="color:green">VSB<span style="color:red"></span><br>13 Mar</span>
location33=[[Club Burningham]]|location33_color=Club|
| name72=The Cheeke Building (Eastonwood) | alt72=the Cheeke Building | cade72=VSB | type72=NT | text72=<span style="color:green">VHB <span style="color:red">Unlit</span><br>13 Mar</span>
location34=[[the Tryme Building (Eastonwood)|the Tryme Building]]<br>VHB Lit|location34_color=NecroTech|
| name82=the Knyps Monument | text82=RP
location35=[[Warehouse 34,23|a warehouse]]<br>HB GNF|location35_color=Warehouse|
| name92=Hayes Place Railway Station | cade92=EHB | type92=Generic | text92=<span style="color:green"><span style="color:red"><br></span></span>
location36=[[Elers Auto Repair]]<br>VHB Lit|location36_color=Auto Repair|
 
location37=[[the Furlonger Building]]<br>VHB Unlit|location37_color=Building|
| name03=the Oakes Arms | cade03=EHB | type03=Generic | text03=<span style="color:green"><br></span>
location38=[[the Broadfoot Building (Eastonwood)|the Broadfoot Building]]|location38_color=Building|
| name13=Goodhall Avenue
location39=[[Symmons Towers]]|location39_color=Tower|
| name23=Club Burningham | cade23=EHB | type23=Generic | text23=<span style="color:red"><br></span>
location40=[[Luellin Lane Fire Station]]<br>EP|location40_color=Fire Station|
| name33=The Tryme Building (Eastonwood) | alt33=the Tryme Building | cade33=VSB | type33=NT | text33=<span style="color:green">Lit Open <br> Aug 4<span style="color:red"></span></span>
location41=[[Club Vagg]]<br>EHB Dark|location41_color=Club|
| name43=Warehouse 34,23 | alt43=a warehouse | cade43=EHB | type43=Generic |text43=<span style="color:red"></span>
location42=[[Carpark 31,24|a carpark]]|location42_color=Carpark|
| name53=Elers Auto Repair | cade53=EHB | type53=ARS | text53=<span style="color:green">EHB <span style="color:red">Unlit</span><br>13 Mar</span>
location43=[[Darke Walk]]|location43_color=Street|
| name63=The Furlonger Building | cade63=EHB | type63=Generic | text63=<span style="color:red"><br></span><span style="color:green"></span>
location44=[[Evans Row Fire Station]]<br>EP VSB|location44_color=Fire Station|
| name73=The Broadfoot Building (Eastonwood) | alt73=the Broadfoot Building | cade73=EHB | type73=Generic | text73=<span style="color:red"><br></span>
location45=[[the Nettleton Building]]<br>EHB Lit|location45_color=NecroTech|
| name83=Symmons Towers | cade83=EHB | type83=Generic | text83=<span style="color:green"><span style="color:red"><br></span><br></span>
location46=[[Postlethwaite Drive (Eastonwood)|Postlethwaite Drive]]|location46_color=Street|
| name93=Luellin Lane Fire Station | cade93=VSB | type93=Generic | text93=<span style="color:green"><span style="color:red"></span><br></span>
location47=[[Hugo Walk]]|location47_color=Street|
 
location48=[[Chidley Drive]]|location48_color=Street|
| name04=Club Vagg | cade04=EHB | type04=Generic | text04=<span style="color:red"><br></span>
location49=[[Battersby Road]]|location49_color=Street|
| name14=Carpark 31,24 | alt14=a carpark
location50=[[the Stoy Building]]|location50_color=Building|
| name24=Darke Walk | text24=RP<br><span style="color:green"></span>
location51=[[Hacker Way (Eastonwood)|Hacker Way]]|location51_color=Street|
| name34=Evans Row Fire Station | cade34=VSB | type34=Generic | text34=<span style="color:green"><span style="color:red">Ruined<br>9 Mar</span></span><br><span style="color:red"></span>
location52=[[St. Antheros's Church]]<br>VSB Lit|location52_color=Church|
| name44=the Nettleton Building | cade44=EHB | type44=NT | text44=<span style="color:green"><span style="color:red">Ruined<br>9 Mar</span></span>
location53=[[Carpark 32,25|a carpark]]|location53_color=Carpark|
| name54=Postlethwaite Drive (Eastonwood) | alt54=Postlethwaite Drive
location54=[[the Ellicott Building]]<br>EHB Lit|location54_color=Building|
| name64=Hugo Walk
location55=[[the Hosken Building (Eastonwood)|the Hosken Building]]<br>PM<br>EHB Lit|location55_color=Building|
| name74=Chidley Drive
location56=[[Pooll Crescent Police Department]]<br>EHB Lit|location56_color=Police Dept|
| name84=Battersby Road
location57=[[Cottrell Alley]]|location57_color=Street|
| name94=the Stoy Building | cade94=EHB | type94=Generic | text94=<span style="color:red"><br></span>
location58=[[the Whaits Hotel]]|location58_color=Hotel|
 
location59=[[the Dukes Hotel]]<br>EP|location59_color=Hotel|
| name05=Hacker Way (Eastonwood) | alt05=Hacker Way
location60=[[Wasteland 39,25|wasteland]]|location60_color=Wasteland|
| name15=St. Antheros's Church | cade15=VSB| type15=Generic | text15=<span style="color:green">VSB<br>19 Mar</span>
location61=[[Felix General Hospital (Eastonwood)|Felix General Hospital]]<br>EHB Lit|location61_color=Hospital|
| name25=Carpark 32,25 | alt25=a carpark
location62=[[Cemetery 31,26|a cemetery]]<br>|location62_color=Cemetery|
| name35=the Ellicott Building | cade35=EHB | type35=Generic | text35=<span style="color:red"><br></span>
location63=[[Factory 32,26|a factory]]<br>VHB Lit|location63_color=Factory|
| name45=The Hosken Building (Eastonwood) | alt45=the Hosken Building | cade45=EHB | type45=Mall | text45=MPM<br><span style="color:green"><span style="color:red">Ruined<br>9 Mar</span></span>
location64=[[the Sankey Monument]]|location64_color=Monument|
| name55=Pooll Crescent Police Department | alt55=Pooll Crescent PD | cade55=VSB | type55=PD | text55=<span style="color:green">VSB <span style="color:red">Unlit</span><br>5 Mar</span>
location65=[[Masey Drive (Eastonwood)|Masey Drive]]|location65_color=Street|
| name65=Cottrell Alley
location66=[[the Harold Building]]<br>EHB Lit|location66_color=NecroTech|
| name75=the Whaits Hotel | cade75=EHB | type75=Generic | text75=<span style="color:red"><br></span><span style="color:green"></span>
location67=[[Matcham Walk]]|location67_color=Street|
| name85=the Dukes Hotel | cade85=VSB | type85=Generic | text85=<span style="color:green"><span style="color:red"></span></span>
location68=[[Factory 37,26|a factory]]<br>EHB Lit|location68_color=Factory|
| name95=Wasteland 39,25 | alt95=wasteland
location69=[[Club Poulter]]<br>VHB Lit|location69_color=Club|
 
location70=[[Timewell Drive Police Department]]<br>Lit|location70_color=Police Dept|
| name06=Felix General Hospital (Eastonwood) | alt06=Felix General Hospital | cade06=VSB | type06=Hospital | text06=<span style="color:green">EHB Lit<span style="color:red"></span><br>19 Mar</span>
location71=[[the Corrie Building]]|location71_color=Building|
| name16=Cemetery 31,26 | alt16=a cemetery | text16=RP <br><br>
location72=[[Factory 31,27|a factory]]<br>EHB Lit|location72_color=Factory|
| name26=Factory 32,26 | alt26=a factory | cade26=EHB | type26=Factory | text26=<span style="color:green">VHB Lit<span style="color:red"></span><br>9 Mar</span>
location73=[[Courtney Lane Fire Station]]<br>EP<br>VSB Unlit|location73_color=Fire Station|
| name36=the Sankey Monument
location74=[[Thickett Plaza Fire Station]]<br>VSB GNF|location74_color=Fire Station|
| name46=Masey Drive (Eastonwood) | alt46=Masey Drive
location75=[[Bissell Walk]]|location75_color=Street|
| name56=the Harold Building | cade56=EHB | type56=NT | text56=<span style="color:green">EHB <span style="color:red">Unlit</span><br>5 Mar</span>
location76=[[Sleeman Towers]]<br>VSB Unlit|location76_color=Tower|
| name66=Matcham Walk
location77=[[the Dalzell Building]]<br>EHB Lit|location77_color=Building|
| name76=Factory 37,26 | alt76=a factory | cade76=EHB | type76=Factory | text76=<span style="color:green">EHB Lit<span style="color:red"></span><br>13 Mar</span>
location78=[[the Surrage Building]]|location78_color=Building|
| name86=Club Poulter | cade86=EHB | type86=Generic | text86=<span style="color:red"><br></span>
location79=[[Budmead Way (Eastonwood)|Budmead Way]]|location79_color=Street|
| name96=Timewell Drive Police Department | alt96=Timewell Drive PD | cade96=VSB | type96=PD | text96=<span style="color:green">VHB Lit<span style="color:red"></span><br>21 Feb</span>
location80=[[Wasteland 39,27|wasteland]]|location80_color=Wasteland|
 
location81=[[the Mart Motel]]|location81_color=Hotel|
| name07=the Corrie Building| cade07=EHB | type07=Generic | text07=<span style="color:red"></span>
location82=[[the Strang Monument]]|location82_color=Monument|
| name17=Factory 31,27 | alt17=a factory | cade17=EHB | type17=Factory | text17=<span style="color:green">VHB Lit<span style="color:red"><br></span>19 Mar</span>
location83=[[the Fysh Monument]]|location83_color=Monument|
| name27=Courtney Lane Fire Station | cade27=VSB | type27=Generic | text27=<span style="color:green">VSB<span style="color:red"></span><br>19 Mar</span><br><span style="color:red"></span>
location84=[[the Drayton Building]]|location84_color=Building|
| name37=Thickett Plaza Fire Station | cade37=VSB | type37=Generic | text37=<span style="color:green"><span style="color:red">Ruined<br>(4Z)</span><br>9 Mar</span><span style="color:red"></span>
location85=[[Back Bank]]<br>VHB Lit|location85_color=Bank|
| name47=Bissell Walk
location86=[[Stitson Library]]|location86_color=Library|
| name57=Sleeman Towers | cade57=VSB | type57=Generic | text57=<span style="color:red><br></span><span style="color:green"></span>
location87=[[Pattin Place]]|location87_color=Street|
| name67=the Dalzell Building | cade67=EHB | type67=Generic | text67=<span style="color:red"><br></span><span style="color:green"><br></span>
location88=[[Wasteland 37,28|wasteland]]|location88_color=Wasteland|
| name77=the Surrage Building | cade77=EHB | type77=Generic | text77=<span style="color:green"><span style="color:red"><br></span></span>
location89=[[the Gunson Building]]|location89_color=Building|
| name87=Budmead Way (Eastonwood) | alt87=Budmead Way
location90=[[Vasey Lane (Eastonwood)|Vasey Lane]]|location90_color=Street|
| name97=Wasteland 39,27 | alt97=wasteland
location91=[[Rooke Bank]]|location91_color=Bank|
 
location92=[[Garret Row]]<br>|location92_color=Street|
| name08=the Mart Motel | cade08=VSB | type08=Generic | text08=<span style="color:red"><br></span>
location93=[[Popham Place]]|location93_color=Street|
| name18=the Strang Monument
location94=[[Sherwell Place]]|location94_color=Street|
| name28=the Fysh Monument
location95=[[Booth Row]]|location95_color=Street|
| name38=the Drayton Building | cade38=EHB | type38=Generic | text38=<span style="color:red"></span>
location96=[[the Mahagan Building]]|location96_color=Building|
| name48=Back Bank | cade48=EHB | type48=Generic | text48=<span style="color:green"></span><span style="color:red"><br></span><br>
location97=[[Besley Lane]]|location97_color=Street|
| name58=Stitson Library | cade58=VSB | type58=Generic | text58=<span style="color:green">HB<br>9 Mar</span><br><span style="color:red">Decade!</span>
location98=[[Patriarch General Hospital (Eastonwood)|Patriarch General Hospital]]<br>|location98_color=Hospital|
| name68=Pattin Place
location99=[[Warry Road]]|location99_color=Street|
| name78=Wasteland 37,28 | alt78=wasteland
location100=[[Hardy Street]]|location100_color=Street}}
| name88=the Gunson Building | cade88=EHB | type88=Generic | text88=<span style="color:green"><br><span style="color:red"><br><br></span></span>
| name98=Vasey Lane (Eastonwood) | alt98=Vasey Lane
 
| name09=Rooke Bank | cade09=EHB | type09=Generic | text09=
| name19=Garret Row | text19=
| name29=Popham Place
| name39=Sherwell Place
| name49=Booth Row
| name59=the Mahagan Building | cade59=EHB | type59=Generic | text59=<span style="color:red"></span><span style="color:green"><br><br></span>
| name69=Besley Lane
| name79=Patriarch General Hospital (Eastonwood) | alt79=Patriarch General Hospital | cade79=VSB  |  type79=Hospital | text79=<span style="color:green">VHB Lit<span style="color:red"></span><br>21 Feb</span>
| name89=Warry Road
| name99=Hardy Street | text99=RP
 
}}


===Notes===
===Notes===
::1) Caded buildings to be labelled 'lit' or 'unlit'.  
::1) Caded buildings to be labelled 'lit' or 'unlit'. Only banks, cinemas and clubs to be labelled 'Dark' when not powered.  
::2) Ruined buildings are labelled with the AP required to repair them.
::2) Ruined buildings are labelled with the AP required to repair them.
::3) Figures inside brackets indicate the number of zombies (Z) and of wounded survivors (W) inside a building. The number of zombies outside a building is indicated without brackets.
::3) Figures inside brackets indicate the number of zombies (Z) and of wounded survivors (W) inside a building. The number of zombies outside a building is indicated without brackets.
::4) RP = Revive Point. The number currently swaying is indicated (if we're doing our job properly, this number should always be out of date ...)
::4) RP = Revive Point. The number currently swaying is indicated (if we're doing our job properly, this number should always be out of date ...)
::5) EP = Entry Point.
::5) MPM = Phone Mast. To be powered up and EHB at all times.
::6) PM = Phone Mast. To be powered up and EHB at all times.
::6) GNF = Generator, no fuel.
::7) GNF = Generator, no fuel.
 
===Notable Events===
''Add the most recent events at the top of the list.''
 
Barhah Mahb! Eastonwood is !zanbah for now. --{{User:Sherry Stringfield/sig}} 11:39, 26 October 2010 (BST)
 
Big Bash 3 arrives in Eastonwood. Expect ruin, violent death, hopefully some lively conversation. --{{User:Sherry Stringfield/sig}} 18:42, 8 August 2010 (BST)
 
Spotted in Brabner Row School: Uncle Leroy (Batshit Insane), KingMissile (Serial Killers Inc.) --{{User:Gus Dink}} 16:04, 18 March 2010 (UTC)
 
Shadow Company strike team hits St Simon's. --{{User:Sherry Stringfield/sig}} 21:43, 7 February 2010 (UTC)
 
The RRF has decided to visit Eastonwood, and a fair number of ferals have gathered too. --{{User:Sherry Stringfield/sig}} 14:40, 3 January 2010 (UTC)


===Scouting Notes===
Cades at St Simon's Hospital temporarily raised to EHB while the numbers outside are so large (presently >50, including a large contingent of [[The Dead Walker]], many of whom are suspected of zerging). --{{User:Sherry Stringfield/sig}} 19:37, 21 November 2009 (UTC)
(Status of blocks seen from adjacent blocks, inside, and outside buildings)<br>


==Editing Notes==
==Editing Notes==


Some edits are easier than others. If you're dealing with a building or a block that's already labelled, it's very easy. Click on the 'edit' tab, then find the line of code corresponding to that block. Edit the label as you would any text document (don't disturb the more mysterious bits of code, just the information text). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.
Click on the 'edit' tab, then find the line of code corresponding to the block you're interested in. You're going to add text, or alter the text that's already there, after 'textxx='. Edit the label as you would any text document (don't disturb the more mysterious bits of code). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.


To add status information to a blank block, add <nowiki><br></nowiki> after the location's template (second brackets), followed by the information you want to add: the barricade level, whether it's ruined, the number of zombies inside in parenthesis, and the AP cost for a repair. If you can see that one of the adjacent buildings in your 3x3 map is ruined or repaired, but you don't actually go into the building, you can just note that it is ruined or repaired until you can add more details or someone else does.
If you're adding more than one bit of information, and want to put them on separate lines within the block, use <nowiki><br></nowiki>: that's wiki code for a return.  


For example, this is what the code for '''St Simon's Hospital''' looks like unedited:
For example, this is what the code for '''St Simon's Hospital''' looks like unedited:
:location14=<nowiki>[[St. Simon's Hospital]]</nowiki>|location14_color=Hospital|
:name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=
This is what it would look like edited, if on 21 November you found that it was a 3AP ruin with 1 zombie inside:
:name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=Ruin (3AP)<nowiki><br></nowiki>(1Z) 21.11
"Ruin (3AP)<nowiki><br></nowiki>(1Z) 21.11" was added directly after the equals sign.


This is what it would look like edited, if you found that it was a 3AP ruin with 1 zombie inside:
Since writing these instructions, I've introduced a colour code. Things that are as they should be are labelled in <span style="color:green">green</span>. Anything that needs attention is marked in <span style="color:red">red</span>. That makes the code look rather more complicated, but as with everything here, it's simpler than it looks. To colour text green, for example, use the following code: <nowiki><span style="color:green">text</span></nowiki>.
:location14=<nowiki>[[St. Simon's Hospital]]<br></nowiki>Ruined (1) 3AP|location14_color=Hospital|
"<nowiki><br>Ruined (1) 3AP</nowiki>" was added directly after the second brackets.




'''Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.'''
'''Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.'''

Latest revision as of 06:05, 5 August 2015

Members, allies and friends of Malton College of Medicine: this plan is for you! Update it whenever you change the status of any building in Eastonwood, or notice that it has changed.

  • Information to be included: the barricade level, or 'ruined' as applicable (include the AP cost for a repair), the number of zombies inside the building (with parentheses), the number outside without parentheses. Where there is space, you could also add a date-stamp, in the form 24.11 (for 24 November), so that people looking at the map know how fresh the information is.
  • The boundary around each block - full, dotted or absent - indicates what the barricade level should be. The text indicates what it currently is.
  • For ease of updating and reading, and so that the map doesn't become cluttered with inessential information that won't be updated very often in any case, I suggest that we update labels only for the hospitals, NTs, RPs, Pooll PD, the factories, Elers auto repair and the Hosken Building phone mast. However, ruined buildings should always be labeled, wherever they are.
  • Things that are as they should be will be labeled in green. Anything that needs urgent attention will be marked in red.
  • When events happen in-game that produce remarkable changes in our situation - a zerg attack, for example, or a visit from the MOB - they can be recorded under 'Notable Events' below the map.
  • Information more than a couple of days old is liable to be deleted.
  • Notes on how to add or change labels are at the bottom of the page.
  • Should you want to tell anyone about the status map in-game, you can give them the following link: http://tinyurl.com/EWstatus


Map: Current State of Eastonwood

30 31 32 33 34 35 36 37 38 39
20 Pauley Bank
Shippard Place
St. Chad's Church
Indoor RP

a cemetery
RP
8 waiting
1 rotter
9 Mar
a warehouse
Coplestone Bank
the Butterell Arms
the Coutts Building
VSB Unlit
11 Mar
Holman Library

a carpark
20
21 Roadnight Walk
the Pears Building

Troman Lane
St. Simon's Hospital
Ruined (9AP)
Aug 4
St. Anselm's Hospital
Ruined
Aug 4
Brabner Row School


Attrell Road Fire Station
Norvell Avenue Railway Station

the Lewarn Arms

the Fortt Monument
21
22 the Stonnard Building
EHB Lit
Mar 07
Yeatman Bank

Wyles Bank


Coley Towers
Ruined 4AP
(1Z) 9 Mar
a carpark
wasteland
Rutt Square Fire Station
VSB
13 Mar
the Cheeke Building
VHB Unlit
13 Mar
the Knyps Monument
RP
Hayes Place Railway Station

22
23 the Oakes Arms

Goodhall Avenue
Club Burningham

the Tryme Building
Lit Open
Aug 4
a warehouse
Elers Auto Repair
EHB Unlit
13 Mar
The Furlonger Building

the Broadfoot Building

Symmons Towers


Luellin Lane Fire Station

23
24 Club Vagg

a carpark
Darke Walk
RP
Evans Row Fire Station
Ruined
9 Mar

the Nettleton Building
Ruined
9 Mar
Postlethwaite Drive
Hugo Walk
Chidley Drive
Battersby Road
the Stoy Building

24
25 Hacker Way
St. Antheros's Church
VSB
19 Mar
a carpark
the Ellicott Building

the Hosken Building
MPM
Ruined
9 Mar
Pooll Crescent PD
VSB Unlit
5 Mar
Cottrell Alley
the Whaits Hotel

the Dukes Hotel
wasteland
25
26 Felix General Hospital
EHB Lit
19 Mar
a cemetery
RP

a factory
VHB Lit
9 Mar
the Sankey Monument
Masey Drive
the Harold Building
EHB Unlit
5 Mar
Matcham Walk
a factory
EHB Lit
13 Mar
Club Poulter

Timewell Drive PD
VHB Lit
21 Feb
26
27 the Corrie Building
a factory
VHB Lit
19 Mar
Courtney Lane Fire Station
VSB
19 Mar

Thickett Plaza Fire Station
Ruined
(4Z)

9 Mar
Bissell Walk
Sleeman Towers

the Dalzell Building


the Surrage Building

Budmead Way
wasteland
27
28 the Mart Motel

the Strang Monument
the Fysh Monument
the Drayton Building
Back Bank


Stitson Library
HB
9 Mar

Decade!
Pattin Place
wasteland
the Gunson Building



Vasey Lane
28
29 Rooke Bank
Garret Row
Popham Place
Sherwell Place
Booth Row
the Mahagan Building


Besley Lane
Patriarch General Hospital
VHB Lit
21 Feb
Warry Road
Hardy Street
RP
29
30 31 32 33 34 35 36 37 38 39


LEGEND
Extremely Heavily Barricaded Very Strongly Barricaded No Barricades
Auto Repair Shops Hospitals Other (non-TRP)
Factories and
Power Stations
NecroTech Buildings Unbarricadable
Forts and Malls Police Departments
MPM: Mobile Phone Masts RP: Revive Points

Notes

1) Caded buildings to be labelled 'lit' or 'unlit'. Only banks, cinemas and clubs to be labelled 'Dark' when not powered.
2) Ruined buildings are labelled with the AP required to repair them.
3) Figures inside brackets indicate the number of zombies (Z) and of wounded survivors (W) inside a building. The number of zombies outside a building is indicated without brackets.
4) RP = Revive Point. The number currently swaying is indicated (if we're doing our job properly, this number should always be out of date ...)
5) MPM = Phone Mast. To be powered up and EHB at all times.
6) GNF = Generator, no fuel.

Notable Events

Add the most recent events at the top of the list.

Barhah Mahb! Eastonwood is !zanbah for now. --Sherry talk MCM 11:39, 26 October 2010 (BST)

Big Bash 3 arrives in Eastonwood. Expect ruin, violent death, hopefully some lively conversation. --Sherry talk MCM 18:42, 8 August 2010 (BST)

Spotted in Brabner Row School: Uncle Leroy (Batshit Insane), KingMissile (Serial Killers Inc.) --User:Gus Dink 16:04, 18 March 2010 (UTC)

Shadow Company strike team hits St Simon's. --Sherry talk MCM 21:43, 7 February 2010 (UTC)

The RRF has decided to visit Eastonwood, and a fair number of ferals have gathered too. --Sherry talk MCM 14:40, 3 January 2010 (UTC)

Cades at St Simon's Hospital temporarily raised to EHB while the numbers outside are so large (presently >50, including a large contingent of The Dead Walker, many of whom are suspected of zerging). --Sherry talk MCM 19:37, 21 November 2009 (UTC)

Editing Notes

Click on the 'edit' tab, then find the line of code corresponding to the block you're interested in. You're going to add text, or alter the text that's already there, after 'textxx='. Edit the label as you would any text document (don't disturb the more mysterious bits of code). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.

If you're adding more than one bit of information, and want to put them on separate lines within the block, use <br>: that's wiki code for a return.

For example, this is what the code for St Simon's Hospital looks like unedited:

name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=

This is what it would look like edited, if on 21 November you found that it was a 3AP ruin with 1 zombie inside:

name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=Ruin (3AP)<br>(1Z) 21.11

"Ruin (3AP)<br>(1Z) 21.11" was added directly after the equals sign.

Since writing these instructions, I've introduced a colour code. Things that are as they should be are labelled in green. Anything that needs attention is marked in red. That makes the code look rather more complicated, but as with everything here, it's simpler than it looks. To colour text green, for example, use the following code: <span style="color:green">text</span>.


Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.