User:Sherry Stringfield/Eastonwood: Difference between revisions
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| name25=Carpark 32,25 | alt25=a carpark | | name25=Carpark 32,25 | alt25=a carpark | ||
| name35=the Ellicott Building | cade35=EHB | type35=Generic | text35= | | name35=the Ellicott Building | cade35=EHB | type35=Generic | text35= | ||
| name45=The Hosken Building (Eastonwood) | alt45=the Hosken Building | cade45=EHB | type45=Mall | text45=MPM<br>EHB Lit<br> | | name45=The Hosken Building (Eastonwood) | alt45=the Hosken Building | cade45=EHB | type45=Mall | text45=MPM<br>EHB Lit<br>7.12 | ||
| name55=Pooll Crescent Police Department | cade55=VSB | type55=PD | text55=HB unlit<br>7.12 | | name55=Pooll Crescent Police Department | cade55=VSB | type55=PD | text55=HB unlit<br>7.12 | ||
| name65=Cottrell Alley | | name65=Cottrell Alley | ||
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| name95=Wasteland 39,25 | alt95=wasteland | | name95=Wasteland 39,25 | alt95=wasteland | ||
| name06=Felix General Hospital (Eastonwood) | alt06=Felix General Hospital | cade06=VSB | type06=Hospital | text06= | | name06=Felix General Hospital (Eastonwood) | alt06=Felix General Hospital | cade06=VSB | type06=Hospital | text06=HB Lit<br>7.12 | ||
| name16=Cemetery 31,26 | alt16=a cemetery | text16=RP | | name16=Cemetery 31,26 | alt16=a cemetery | text16=RP | ||
| name26=Factory 32,26 | alt26=a factory | cade26=EHB | type26=Factory | text26= | | name26=Factory 32,26 | alt26=a factory | cade26=EHB | type26=Factory | text26=EHB Lit<br>7.12 | ||
| name36=the Sankey Monument | | name36=the Sankey Monument | ||
| name46=Masey Drive (Eastonwood) | alt46=Masey Drive | | name46=Masey Drive (Eastonwood) | alt46=Masey Drive | ||
| name56=the Harold Building | cade56=EHB | type56=NT | text56=EHB Lit<br> | | name56=the Harold Building | cade56=EHB | type56=NT | text56=EHB Lit<br>7.12 | ||
| name66=Matcham Walk | | name66=Matcham Walk | ||
| name76=Factory 37,26 | alt76=a factory | cade76=EHB | type76=Factory | text76=EHB,T Lit<br>7.12 | | name76=Factory 37,26 | alt76=a factory | cade76=EHB | type76=Factory | text76=EHB,T Lit<br>7.12 | ||
| name86=Club Poulter | cade86=EHB | type86=Generic | text86= | | name86=Club Poulter | cade86=EHB | type86=Generic | text86= | ||
| name96=Timewell Drive Police Department | cade96=VSB | type96=PD | text96=VSB,T Lit<br>7.12 | | name96=Timewell Drive Police Department | cade96=VSB | type96=PD | text96=VSB,T Lit<br>7.12 | ||
| name07=the Corrie Building | cade07=EHB | type07=Generic | text07= | | name07=the Corrie Building | cade07=EHB | type07=Generic | text07= | ||
| name17=Factory 31,27 | alt17=a factory | cade17=EHB | type17=Factory | text17= | | name17=Factory 31,27 | alt17=a factory | cade17=EHB | type17=Factory | text17=VSB Lit<br>7.12 | ||
| name27=Courtney Lane Fire Station | cade27=VSB | type27=Generic | text27= | | name27=Courtney Lane Fire Station | cade27=VSB | type27=Generic | text27= | ||
| name37=Thickett Plaza Fire Station | cade37=EHB | type37=Generic | text37= | | name37=Thickett Plaza Fire Station | cade37=EHB | type37=Generic | text37= |
Revision as of 07:26, 8 December 2009
Members, allies and friends of Malton College of Medicine: this plan is for you! Update it whenever you change the status of any building in Eastonwood, or notice that it has changed.
- Information to be included: the barricade level, or 'ruined' as applicable (include the AP cost for a repair), the number of zombies inside the building (with parentheses), the number outside without parentheses. Where there is space, you could also add a datestamp, in the form 24.11 (for 24 November), so that people looking at the map know how fresh the information is.
- For ease of updating and reading, and so that the map doesn't become cluttered with inessential information that won't be updated very often in any case, I suggest that we update labels only for the hospitals, NTs, RPs, Pooll PD, the factories, Elers auto repair and the Hosken Building phone mast. However, ruined buildings should always be labelled, wherever they are.
- When events happen in-game that produce remarkable changes in our situation - a zerg attack, for example, or a visit from the MOB - they can be recorded under 'Notable Events' below the map.
- Information more than a couple of days old will be deleted.
- Notes on how to add or change labels are at the bottom of the page.
Map: Current State of Eastonwood
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Notes
- 1) Caded buildings to be labelled 'lit' or 'unlit'. Only banks, cinemas and clubs to be labelled 'Dark' when not powered.
- 2) Ruined buildings are labelled with the AP required to repair them.
- 3) Figures inside brackets indicate the number of zombies (Z) and of wounded survivors (W) inside a building. The number of zombies outside a building is indicated without brackets.
- 4) RP = Revive Point. The number currently swaying is indicated (if we're doing our job properly, this number should always be out of date ...)
- 5) EP = Entry Point.
- 6) MPM = Phone Mast. To be powered up and EHB at all times.
- 7) GNF = Generator, no fuel.
Notable Events
No zergs in sight in the southwest corner of Eastonwood. --QBee 01:32, 2 December 2009 (UTC)
Cades at St Simon's Hospital temporarily raised to EHB while the numbers outside are so large (presently >50, including a large contingent of The Dead Walker, many of whom are suspected of zerging). --Sherry talk MCM 19:37, 21 November 2009 (UTC)
Editing Notes
Click on the 'edit' tab, then find the line of code corresponding to the block you're interested in. You're going to add text, or alter the text that's already there, after 'textxx='. Edit the label as you would any text document (don't disturb the more mysterious bits of code). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.
If you're adding more than one bit of information, and want to put them on separate lines within the block, use <br>: that's wiki code for a return.
For example, this is what the code for St Simon's Hospital looks like unedited:
- name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=
This is what it would look like edited, if you found that it was a 3AP ruin with 1 zombie inside, and wanted to put the zombie on a separate line from the ruin info:
- name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=Ruin (3AP)<br>(1Z)
"Ruin (3AP)<br>(1Z)" was added directly after the equals sign.
Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.