New Arkham: Difference between revisions

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Revision as of 22:00, 7 September 2008

Suburb of New Arkham
Border Foulkes Village Ruddlebank
Border New Arkham Old Arkham
Border Border Border
Update New Arkham's Danger Level
View Danger Center

New Arkham's location in Malton

Resource buildings in New Arkham

Latest EMR:
z: 10-i: ***
p: CJune 14

Update EMR

{{User:DangerReport/the Parr Building [4,95]|template=SuburbMastStatus}}

[[User:DangerReport/the Parr Building [4,95]|Update Mast]]

Known groups in this suburb:
— Survivor Groups —
— Zombie Groups —
— Hostile Groups —
  • Only freelance killers...

Key buildings in New Arkham:

Malls: none
NecroTech Buildings: 4

(1,95)(5,98)(7,99)(8,99)

Police Departments: 0
Hospitals: 2
Fire Stations: 5
Bulletin Boards: unknown
Others: Schools 2, Churches 1, Auto Repair 2, Railway Stations 3.
Suburb Number: 91

New Arkham is a suburb of Malton, located at the south-western corner of the city.

Although the large number of Necrotech buildings make New Arkham useful for scientists, the absence of police departments makes the area unattractive for survivors specializing in firearms skills. Because New Arkham is a long distance away from the mall, survivors here are at a significant resource disadvantage - survivors sometimes move out after acquiring Bargain Hunting. Even before the outbreak it was considered boring. Most people had simple office jobs. After children grew up, they usually left to find some place less dull. The only thing that New Arkham was ever famous for was that it was the youngest suburb in Malton, it was 37 years old at the time of the outbreak and is now preparing for 40th birthday celebrations.

Resource Locations

Fire Stations

Hospitals

NecroTech Facilities

Police Departments

  • none

Malls

  • none

Bulletin Boards

Revive Points

Recent News

Scales.png Please remember to keep this article neutral.

News more than one month old can be found in the news archive.

Don't be a nobody - Sign your posts!

August 2008

August 20th

Suburb downgraded to moderate. In the last week the Malton Rangers along with local survivors have been making a push towards reclaiming the ruined streets of New Arkham. So far it has been going well with all of the suburbs NTs being reclaimed and a good portion of the area repaired. There are still patches of ruin throughout certain areas and small groups of zombies do manage regular break ins.--Lord Wulfgar 22:13, 20 August 2008 (BST)

August 18th

Zombie numbers have dropped substantially recently, accompanied by a large increase in the survivor population. Most resource buildings including hospitals and NTs are back online, with several lit. Many of the ruined buildings are the "dark" type such as banks and cinemas. The chances of survivors living through the night have greatly increased. Downgrading to dangerous, though with zombie levels declining and resource buildings functioning, one could easily argue New Arkham could be moderate as well. --Foster 04:51, 19 August 2008 (BST)

August 9th

No signs of life anywhere. Every building ruined. No noticeable survivor activity. Lots of feral zombies. Graffiti about "Zambah Hazlan" (Zombie Homeland?) on many buildings. Upgrading danger level to ghost town. -- WhatZombies

August 3rd

The last remaining barricaded buildings in New Arkham fell yesterday. Zombie numbers somewhat increasing, but the suburb was mostly a victim of few survivors to start with. Upgrading to very dangerous.--Foster 21:36, 2 August 2008 (BST)

Suburb Map

The Malton Suburb of New Arkham
NW N NE
W
Noake Grove Club Bratt Sayer Towers Denning Bank Carrington Park Attrill Drive the Heard Arms a junkyard St. Hormisdas's Church a cemetery
Gervais Bank Axe Grove Trebley Place Zephyrinus General Hospital the Franklin Museum Club Gellard Espin Alley the Stickling Building wasteland Swaine Library
Marchetti Bank Sly Grove Horton Square Fire Station Woof Grove Fire Station the Orlando Arms Tintiney Park Farnworth Alley Harries Towers the Barratt Hotel Glessell Avenue
McEwan Grove Care Bank Amory Lane Mildon Square Wale Place Dinovan Alley a junkyard Gregg Library wasteland Durling Road
Shervord Place Starkey Row Dane Drive Lathey Drive Halliday Lane a carpark Lawrence Auto Repair the Gulliver Building the Vick Arms Edgington Way
Cottingham Drive Fire Station the Mitchener Building Blunden Walk Painter Street School the Parr Building Comitty Row Fire Station Hinkes Auto Repair Raggett Row the Fullaway Building Newmarch Avenue School
Jukes Walk Maxwell Avenue a warehouse Redpath Place
RP
Tilke Bank a carpark wasteland Tope Alley Railway Station the Wagner Building the Court Building
Purchas Towers a warehouse the Tebbet Building wasteland Small Street Fire Station Payton Square Drury Street Woollcombe Plaza Purvis Library St. Timothy's Hospital
Ashfield Alley Railway Station Gigg Road Club Chester Allwood Drive Weatherhead Lane the Wreford Building the Woolven Building the Curtis Building Methringham Grove
RP
Sartain Road
Pritchard Grove Railway Station the Keyford Museum Hersant Avenue Judd Cinema the Connors Motel wasteland the Parkhouse Monument the Denty Building the Harford Building wasteland
E
SW S SE


New Arkham Barricade Plan
00 01 02 03 04 05 06 07 08 09
90
91
92
93
94
95
96
97
98
99


Legend
Unenterable Buildings
Extremely Heavily Barricaded Phone Mast
Enterable Buildings
Auto Shop Fire Station
Hospital NecroTech
Police Department School
Other VSB Buildings Unbarricaded Buildings
Other Locations
Street Monument
Cemetery Revivification Point