Suggestion:20070615 Zombie Wall Climbing: Difference between revisions

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20070615 Zombie Wall Climbing

Mail2345 07:48, 15 June 2007 (BST)

Suggestion type
New Skill

Suggestion scope
Zombies

Suggestion description
Allows zombies, when outside of a barricaded or closed building to climb up the wall to enter the building for 6AP .The odds are: 10% of the time, succeeds with a message:"You succeed in climbing up the wall"and people inside would see"A zombie breakes the window and climbs in.", 50% of the time harms the zombie for 3HP with the message "You fall, damaging your self for 3HP" and 40% just fails with a the message "You don't even get a grip.Of course you fail.".Requires: Lurching Gait

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep - A robbery! This is in fact, a good idea! --JudeMaverick Talk +1 Jobs 08:44, 15 June 2007 (BST)
  2. Keep/change - Good idea but the suggestion needs a lot of work, try the suggestions talk page. And people need to remember, barricades are not what the game was built for or about.--karek 14:37, 15 June 2007 (BST)

Kill Votes

  1. Kill - I won't even try to imagine how a shambling corpse can climb to the first floor of a building on a vertical surface. Using this skill however, a zombie spending 48 ap trying to climb has a 65% chance to succeed. The barricade remains at full strength, and if another zombie wants to get in it'll have to spend as much ap too. Pointless is an understatement. --Nikitis 12:16, 15 June 2007 (BST)
  2. Kill - I'm all for helping zombies out, but this is a bad, bad idea. It sounds nice, but imagine 200 zombies outside a mall, all with a 10% chance per 6 AP to get in without destroying the barricades. Add to that that the cades are easier to take down from the inside, and it makes some serious balance issues. It's a nice thought, you just forgot to multiply by a billion.--Priz 12:22, 15 June 2007 (BST)
  3. Kill - "Zombies can't climb" is one of the basic genre rules. And yes, I've seen 28 Weeks Later and all the Resident Evil movies- the things that climb in those movies are not zombies. Besides, the maority of zombie play focuses on hording to take down barricades- why get rid of the main social element of zombie play? That would hardly improve the game. 14:06, 15 June 2007 (BST)
  4. Kill - Zombies aren't spiderman. Casthewiz 15:03, 15 June 2007
  5. Kill - Bypassing Barricades = Bad. Deal with it. --Saluton 17:11, 15 June 2007 (BST)
  6. Kill - Suggestions like these are dead in the water.Bypassing Barricades? No way. --User:Axe27/Sig 21:07, 15 June 2007 (BST)
  7. Kill - Above, up, former, previously, prior to or before. --  AHLGTG THE END IS NIGH! 21:56, 15 June 2007 (BST)
  8. Kill There's not realy many humans that can climb a sheer building front. Now, what with zombies being dead and all manky with bits falling off and all they just would'nt realisticly be able to climb.--Seventythree 22:10, 15 June 2007 (BST)
  9. Kill - Realism, necessity, where to start? Blinkin the Gremlin RRF AU10 T RR GC 00:38, 16 June 2007 (BST)
  10. Kill - Bashing barricades helps not only yourself, but the horde. This would be a selfish skill -- boxy T L ZS Nuts2U DA 06:15, 16 June 2007 (BST)
  11. Change - Zombies climbing over the barricades (when there are enough of them to climb over each other) is, in fact, in genre. The suggestion (as written) isn't balanced, so it bears discussion. I've added a comment to the talk page and I would invite anyone who likes the premise to help save this suggestion. --Uncle Bill 15:25, 16 June 2007 (BST)
  12. Kill Sorry, I don't see zombies climbing through upper windows on a building. --Secruss 22:58, 16 June 2007 (BST)
  13. Kill - as boxy. -- Vista  +1  19:18, 28 June 2007 (BST)

Spam/Dupe Votes

  1. Spam - The risk of HP loss isn't a deterrent. Zombies don't care about HP. All this would just add needless complexity to the game. I like to think I'm safe from zombies in my low-profile EHB safehouse, without the risk of wall-climbing zombies. Anyway, in which movies are zombies agile enough to climb walls? --Anotherpongo 17:32, 15 June 2007 (BST)
  2. Spam - no bypassing the barricades and zombies are not athlets. --Duke GarlandTLCD SSZ 18:40, 15 June 2007 (BST)
  3. Span - Completely out of genre. --The Hierophant 00:42, 16 June 2007 (BST)
  4. Spam - 'Cades is the only defence against zombies. Do not take that away. - BzAli 02:59, 16 June 2007 (BST)
  5. Spam - Way out of genre. Zombies aren't coordinated enough. --Sonofagun18 06:17, 16 June 2007 (BST)
  6. Spam - How 'bout Zombie Bulldozers? That would be cool... --Charley C. 16:45, 16 June 2007 (BST)
  7. Six Sided Die - Okay, now where did you get those drugs? Remember, sharing is the golden rule.-- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 01:22, 18 June 2007 (BST)
  8. Mrh? - Did you say drugs??!! WHEE!! Except, i think i used to many, since i saw a slow-moving dead thing crawl through an upper window.... --Bruce Torbaron 02:23, 20 June 2007 (BST)
  9. Spam - Climbing zombies... next thing you know someone is going to suggest a skill to summon the Fantastic Four --Ryiis 00:01, 24 June 2007 (BST)