Suggestion:20101019 Manhandle: Difference between revisions

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::<s>''The damage cannot be fatal'', so that is a wrong assumption ;) --[[Image:Umbrella-White.png|14px]][[User:MisterGame|<span style= "color: maroon; background-color: white">'''''Thadeous Oakley''''']][[Image:Umbrella-White.png|14px]]</span> 21:37, 19 October 2010 (BST) </s> <small>non author reply struck </small>
::<s>''The damage cannot be fatal'', so that is a wrong assumption ;) --[[Image:Umbrella-White.png|14px]][[User:MisterGame|<span style= "color: maroon; background-color: white">'''''Thadeous Oakley''''']][[Image:Umbrella-White.png|14px]]</span> 21:37, 19 October 2010 (BST) </s> <small>non author reply struck </small>
#'''Weak Kill''' - It's a 100% hit attack. I don't like the idea of anything that hits 100% of the time causing any damage. Sure, a human that gets dragged is all but doomed. But, it's that 1% of the time they might have gotten away. I can't tell you how many times I've been attacking a human and run out of A.P. before finishing them off. Sometimes I'll find out they were killed by another zombie. Sometimes I never find out. --[[User:Keepster33|keepster33]] 14:55, 20 October 2010 (BST)
#'''Weak Kill''' - It's a 100% hit attack. I don't like the idea of anything that hits 100% of the time causing any damage. Sure, a human that gets dragged is all but doomed. But, it's that 1% of the time they might have gotten away. I can't tell you how many times I've been attacking a human and run out of A.P. before finishing them off. Sometimes I'll find out they were killed by another zombie. Sometimes I never find out. --[[User:Keepster33|keepster33]] 14:55, 20 October 2010 (BST)
#'''Kill''' - Cool, more zed buffs. Let's actually give the survivors a fighting chance in a siege first, k? What's more, newbies will have their arses ''handed'' to them if this goes through - selective zacks will hit them first, and hit them hardest. --{{User:Medico/sig}} 10:12, 23 October 2010 (BST)


'''Spam/Dupe Votes'''  
'''Spam/Dupe Votes'''  

Revision as of 09:12, 23 October 2010

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20101019 Manhandle

RosslessnessWant a Location Image? 11:04, 19 October 2010 (BST)


Suggestion type
Skill tweak.


Suggestion scope
Zombies with Feeding Drag.


Suggestion description
If a survivor is dragged from a ruined building, they lose 4hp, as the zombie drags them through shattered glass and broken barricades. This damage cannot be fatal, as per freerunning into a ruined building.


Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes

  1. Keep --Aeon17x 11:13, 19 October 2010 (BST)
  2. Keep - make nice --Karloth Vois ¯\(°_o)/¯ 11:59, 19 October 2010 (BST)
  3. Keep - should make it for all feeding drag, not just ruined buildings. -- LEMON #1 12:15, 19 October 2010 (BST)
  4. Keep - Implement Mansack and Manhandle now!--GANG Giles Sednik CAPD 13:47, 19 October 2010 (BST)
  5. Keep Bandwagon. Plus I'm the author, so I approve of this change. --RosslessnessWant a Location Image? 14:29, 19 October 2010 (BST)
  6. Peek .ylluf siht troppus I For hate's sake I spit my last breath at thee 15:50, 19 October 2010 (BST)
  7. Keep - Finbarr Saunders approves. Fnarr fnarr. ~~ Chief Seagull ~~ talk 16:02, 19 October 2010 (BST)
  8. Keep - Ouch! John Ibans 18:06, 19 October 2010 (BST)
  9. Keep - Liked it even before the 2.0 tweaks. Simple is good, though. --~Vsig.png 18:09, 19 October 2010 (BST)
  10. Keep - As per my comments on DS. Aichon 21:30, 19 October 2010 (BST)
  11. Keep - As Aichon.--Umbrella-White.pngThadeous OakleyUmbrella-White.png 21:35, 19 October 2010 (BST)
  12. Keep - Bandwagoning. --AORDMOPRI ! T 21:38, 19 October 2010 (BST)
  13. Come to think of it zombies can actually already do seven (or eight for that matter) points of damage in two AP so my worry was unfounded. - User:Whitehouse 22:21, 19 October 2010 (BST)
  14. Like it, but it should only be for ruins, unlike what DDR says. :P --Yonnua Koponen Talk ! Contribs 22:26, 19 October 2010 (BST)
  15. Keep maybe extra damage for ruined building but there should be a little damage taken from being drug out of a build maybe 1-2 hp loss from an un-ruined building. As said above it shouldn't be fatal.       22:47, 19 October 2010 (BST)
  16. Keep - As Thad and Mazu. Make it non-fatal, 4 damage in ruins, 2 damage otherwise. --VVV RPMBG 23:32, 19 October 2010 (BST)
  17. keep I would prefer the damage to be potentially fatal but that's not enough to warrant a kill. --Honestmistake 08:20, 20 October 2010 (BST)
  18. Keep - Rollin', rollin', rollin', keep 'em street treats rollin', RAW-HIIIDE! -- Spiderzed 16:21, 20 October 2010 (BST)
  19. Keep - I'm Senator Ted Bundy and I approve of this suggestion! Spud 02:20, 21 October 2010 (BST)

Kill Votes

I don't like it because it means a zombie can kill in a situation where it couldn't previously. - User:Whitehouse 21:35, 19 October 2010 (BST)
The damage cannot be fatal, so that is a wrong assumption ;) --Umbrella-White.pngThadeous OakleyUmbrella-White.png 21:37, 19 October 2010 (BST) non author reply struck
  1. Weak Kill - It's a 100% hit attack. I don't like the idea of anything that hits 100% of the time causing any damage. Sure, a human that gets dragged is all but doomed. But, it's that 1% of the time they might have gotten away. I can't tell you how many times I've been attacking a human and run out of A.P. before finishing them off. Sometimes I'll find out they were killed by another zombie. Sometimes I never find out. --keepster33 14:55, 20 October 2010 (BST)
  2. Kill - Cool, more zed buffs. Let's actually give the survivors a fighting chance in a siege first, k? What's more, newbies will have their arses handed to them if this goes through - selective zacks will hit them first, and hit them hardest. --• LtZurSee slapped your nose with a newspaper for a heal from CORAM (0 seconds ago)AU 10:12, 23 October 2010 (BST)

Spam/Dupe Votes




Voting Rules
Current Suggestions

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  5. It is strongly recommended that voters (especially in the kill/spam sections) justify their vote to help others understand the reason they disagree. Feedback helps new suggesters get a feel for what the community does and does not want included in Urban Dead, and a deeper understanding of the balance needed for a workable suggestion.
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Valid Votes
  • Keep, for Suggestions that you believe have merit.
  • Kill, for Suggestions that you believe do not have merit. If you need to discuss a rule fix, use the discussion page.
  • Spam, for the most ridiculous suggestions.
Suggestions can be removed with Spam votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Spam votes are not a "strong kill", they are simply here to prevent the utterly ridiculous from clogging up the system. If you do not like the idea, and it's not some crazy uber power or something else ridiculous, VOTE KILL, NOT SPAM. Spam votes will be counted as Kill when votes are tallied.
  • Dupe, for Suggestions that are exact or very close duplicates of previous suggestions. For a Dupe vote to be valid, a link must be provided to the original suggestion.
Dupe votes can be used to remove suggestions as described on the cycling suggestions page. Dupe votes will not be counted when votes are tallied.
  • Humourous, for suggestions that are obviously intended to be satirical, or of comedic value only.}}
Suggestions can be removed with Humourous votes as described on the cycling suggestions page. If the criterion described there are not fulfilled, the suggestion must remain for the whole two weeks.
Invalid Votes
  • Server Load and Programming Complexity are NOT very good Kill reasons. You are voting on the merit of the suggestion and whether or not you think it belongs in the game. Server load/complexity issues are up to Kevan to decide.
  • X should be implemented first is not a valid reason for a vote. You are voting on the merit of THIS suggestion, not how it compares to others.
  • Votes that do not have reasoning behind them are invalid. You MUST justify your vote.
Comments
  • Re may be used to comment on a vote. Only the original author and the person being REd can comment. Comments are restricted to a single comment per vote, and it is expected that Re comments be as short as possible. Reing every kill vote is considered abuse of the Re comment. A Re does not count as a vote, and any subsequent discussion not part of the Re comment should be held on the discussion page if there is any extended commenting.
  • Note is used by System Operators to invalidate trolling-based votes. Only Sysops may remove troll-based votes and they do so with a strikeout <s></s> in order to preserve the trolling removal for posterity. The voter may contest the strikeout with the Sysop that struck their vote out on the discussion page. Only a System Operator may remove a strikeout.
All Caps

Try to avoid YELLING, writing in bold, or using italics, except when emphasizing a point which has escaped other voters.

VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)