User:Sherry Stringfield/Eastonwood: Difference between revisions
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| name50=Coplestone Bank | cade50=EHB | type50=Generic | text50=<span style="color:red"><br></span> | | name50=Coplestone Bank | cade50=EHB | type50=Generic | text50=<span style="color:red"><br></span> | ||
| name60=the Butterell Arms | cade60=EHB | type60=Generic | text60=<span style="color:green"><br><br></span> | | name60=the Butterell Arms | cade60=EHB | type60=Generic | text60=<span style="color:green"><br><br></span> | ||
| name70=the Coutts Building | cade70=EHB | type70=NT | text70=<span style="color:green"><span style="color:red" | | name70=the Coutts Building | cade70=EHB | type70=NT | text70=<span style="color:green">VHB Lit<span style="color:red"></span><br>9 Feb</span> | ||
| name80=Holman Library | cade80=VSB | type80=Generic | text80=<span style="color:red"><br></span> | | name80=Holman Library | cade80=VSB | type80=Generic | text80=<span style="color:red"><br></span> | ||
| name90=Carpark 39,20 | alt90=a carpark | | name90=Carpark 39,20 | alt90=a carpark | ||
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| name41=St. Anselm's Hospital | cade41=EHB | type41=Hospital | text41=<span style="color:green"><span style="color:red"></span><br></span> | | name41=St. Anselm's Hospital | cade41=EHB | type41=Hospital | text41=<span style="color:green"><span style="color:red"></span><br></span> | ||
| name51=Brabner Row School | cade51=VSB | type51=Generic | text51=<span style="color:green"><span style="color:red"></span></span> | | name51=Brabner Row School | cade51=VSB | type51=Generic | text51=<span style="color:green"><span style="color:red"></span></span> | ||
| name61=Attrell Road Fire Station | cade61=VSB | type61=Generic | text61=<span style="color:green"><span style="color:red"></span></span> | | name61=Attrell Road Fire Station | cade61=VSB | type61=Generic | text61=<span style="color:green">VSB<span style="color:red"></span><br>9 Feb</span> | ||
| name71=Norvell Avenue Railway Station | cade71=EHB | type71=Generic | text71=<span style="color:red"><br></span><span style="color:green"></span> | | name71=Norvell Avenue Railway Station | cade71=EHB | type71=Generic | text71=<span style="color:red"><br></span><span style="color:green"></span> | ||
| name81=the Lewarn Arms | cade81=EHB | type81=Generic | text81=<span style="color:green"><br></span> | | name81=the Lewarn Arms | cade81=EHB | type81=Generic | text81=<span style="color:green"><br></span> | ||
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| name52=Wasteland 35,22 | alt52=wasteland | | name52=Wasteland 35,22 | alt52=wasteland | ||
| name62=Rutt Square Fire Station | cade62=VSB | type62=Generic | text62=<span style="color:green"><span style="color:red"><br></span></span><br><span style="color:red"></span> | | name62=Rutt Square Fire Station | cade62=VSB | type62=Generic | text62=<span style="color:green"><span style="color:red"><br></span></span><br><span style="color:red"></span> | ||
| name72=The Cheeke Building (Eastonwood) | alt72=the Cheeke Building | cade72=VSB | type72=NT | text72=<span style="color:green"><span style="color:red"> | | name72=The Cheeke Building (Eastonwood) | alt72=the Cheeke Building | cade72=VSB | type72=NT | text72=<span style="color:green">EHB Lit<span style="color:red"></span><br>9 Feb</span> | ||
| name82=the Knyps Monument | text82=RP | | name82=the Knyps Monument | text82=RP | ||
| name92=Hayes Place Railway Station | cade92=EHB | type92=Generic | text92=<span style="color:green"><span style="color:red"><br></span></span> | | name92=Hayes Place Railway Station | cade92=EHB | type92=Generic | text92=<span style="color:green"><span style="color:red"><br></span></span> |
Revision as of 10:33, 9 February 2011
Members, allies and friends of Malton College of Medicine: this plan is for you! Update it whenever you change the status of any building in Eastonwood, or notice that it has changed.
- Information to be included: the barricade level, or 'ruined' as applicable (include the AP cost for a repair), the number of zombies inside the building (with parentheses), the number outside without parentheses. Where there is space, you could also add a date-stamp, in the form 24.11 (for 24 November), so that people looking at the map know how fresh the information is.
- The boundary around each block - full, dotted or absent - indicates what the barricade level should be. The text indicates what it currently is.
- For ease of updating and reading, and so that the map doesn't become cluttered with inessential information that won't be updated very often in any case, I suggest that we update labels only for the hospitals, NTs, RPs, Pooll PD, the factories, Elers auto repair and the Hosken Building phone mast. However, ruined buildings should always be labeled, wherever they are.
- Things that are as they should be will be labeled in green. Anything that needs urgent attention will be marked in red.
- When events happen in-game that produce remarkable changes in our situation - a zerg attack, for example, or a visit from the MOB - they can be recorded under 'Notable Events' below the map.
- Information more than a couple of days old is liable to be deleted.
- Notes on how to add or change labels are at the bottom of the page.
- Should you want to tell anyone about the status map in-game, you can give them the following link: http://tinyurl.com/EWstatus
Map: Current State of Eastonwood
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Notes
- 1) Caded buildings to be labelled 'lit' or 'unlit'. Only banks, cinemas and clubs to be labelled 'Dark' when not powered.
- 2) Ruined buildings are labelled with the AP required to repair them.
- 3) Figures inside brackets indicate the number of zombies (Z) and of wounded survivors (W) inside a building. The number of zombies outside a building is indicated without brackets.
- 4) RP = Revive Point. The number currently swaying is indicated (if we're doing our job properly, this number should always be out of date ...)
- 5) MPM = Phone Mast. To be powered up and EHB at all times.
- 6) GNF = Generator, no fuel.
Notable Events
Add the most recent events at the top of the list.
Barhah Mahb! Eastonwood is !zanbah for now. --Sherry talk MCM 11:39, 26 October 2010 (BST)
Big Bash 3 arrives in Eastonwood. Expect ruin, violent death, hopefully some lively conversation. --Sherry talk MCM 18:42, 8 August 2010 (BST)
Spotted in Brabner Row School: Uncle Leroy (Batshit Insane), KingMissile (Serial Killers Inc.) --User:Gus Dink 16:04, 18 March 2010 (UTC)
Shadow Company strike team hits St Simon's. --Sherry talk MCM 21:43, 7 February 2010 (UTC)
The RRF has decided to visit Eastonwood, and a fair number of ferals have gathered too. --Sherry talk MCM 14:40, 3 January 2010 (UTC)
Cades at St Simon's Hospital temporarily raised to EHB while the numbers outside are so large (presently >50, including a large contingent of The Dead Walker, many of whom are suspected of zerging). --Sherry talk MCM 19:37, 21 November 2009 (UTC)
Editing Notes
Click on the 'edit' tab, then find the line of code corresponding to the block you're interested in. You're going to add text, or alter the text that's already there, after 'textxx='. Edit the label as you would any text document (don't disturb the more mysterious bits of code). If a block is labelled (1W), for example, and you heal the survivor, just delete '(1W)', and you're done. Preview the page while you're editing, so that you can monitor the changes you're making. Save it when you're happy.
If you're adding more than one bit of information, and want to put them on separate lines within the block, use <br>: that's wiki code for a return.
For example, this is what the code for St Simon's Hospital looks like unedited:
- name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=
This is what it would look like edited, if on 21 November you found that it was a 3AP ruin with 1 zombie inside:
- name31=St. Simon's Hospital (Eastonwood) | alt31=St. Simon's Hospital | cade31=VSB | type31=Hospital | text31=Ruin (3AP)<br>(1Z) 21.11
"Ruin (3AP)<br>(1Z) 21.11" was added directly after the equals sign.
Since writing these instructions, I've introduced a colour code. Things that are as they should be are labelled in green. Anything that needs attention is marked in red. That makes the code look rather more complicated, but as with everything here, it's simpler than it looks. To colour text green, for example, use the following code: <span style="color:green">text</span>.
Thanks to Fiffy of 404:Barhah Not Found for the idea of the 'ruin map' and, let's face it, for most of the wiki code too.