Peddlesden Village
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Known groups in this suburb:
Key buildings in Peddlesden Village:
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Suburb Number: 21 |
Please remember to keep this article neutral. |
Peddlesden Village is a suburb of Malton, located in the northwest of the city. Town life revolves around the Bascombe NT and its Swinnerton Square Police Department traditionally patrolled by the DHPD after it was the first suburb incorporated into the DMZ. The town was also the site of the beginnings of the Extinction zombie group and latterly has fallen under the thrall of The Dead. The suburb is physically divided into two halves, the northern and southern half, by a line of streets and the occasional carpark, and therefore there is a break in the freerunning lane for survivors traveling through.
Resource Buildings
Fire Stations
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Hospitals
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NecroTech Facilities
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Police Departments |
Malls
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Bulletin Boards
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Revive Points
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Revive Requests
At least one survivor group advertises a revive request queue for this suburb.
DHPD Queue - Status: Active (Requests Only)
Revivification Requests | |
Undead? Want to breathe again? Make a Revivification Request! (Dead Link) |
Recent News
Please: recent news at the top (signed & NPOV). Old news can be archived.
November 2008
November 6
Its seeming more over run. Alot of the buildings have been breached or ransacked.Its not looking good. -Sgt. Stan
November 4
I'm starting to see more zombies in the area. I'll keep looking around. Two Firehouses and a police station are down. -Veku Rommel
November 2
It's time to take back this wasteland. It should be easy to take due to the lack of everything. Channel 4 News Team away! -XxFear ItselfxX
October 2008
October 15th
External Military 25.96 MHz: "... leaving Peddlesden Village, counted thirty or so outside ... mostly just stragglers, no organised groups ... the Bascombe Building is the only building with any lights on ... most of the buildings are ruined ..."--xoxo 07:26, 15 October 2008 (BST)
October 9th
All buildings are ruined except Wookey Towers on the northern border. There are zombies in many of the ruined buildings and singles or small groups scattered throughout the town. This perfectly matches the definition of Ghost Town "At least 2/3rds of the suburb's buildings either Empty of Survivors or Ransacked/Ruined AND having no zombie mobs of over 10 and no total zombies over 60". -- Grogh 01:59, 9 October 2008 (BST)
October 7th
Mostly ruined, maybe totally but I didn't see *every* building. No large mobs of zombies, but many small ones out- and in- side buildings. Not a single human to be found. -- Grogh 01:48, 8 October 2008 (BST)
October 1st
At least 44 zombies on the streets. Breakdown of the Tactical Resource Points:
- 1 NecroTech: without power.
- 2 Police depts: 1 powered (besieged by 11 zombies), 1 ruined.
- 1 hospital: without power (besieged by 19 zombies).
- 2 factories: 1 powered, 1 not.
- 2 auto repairs: powered.
The northwest is in ruins. Given the zombie numbers (today's EMR stated around 60), the suburb remains in a high state of conflict, and Dangerous. --Funt Solo QT 18:03, 1 October 2008 (BST)
September 2008
September 26th
At least 21 zombies on the streets. Breakdown of the Tactical Resource Points:
- 1 NecroTech: no power.
- 2 Police depts: ruined.
- 1 hospital: no power.
- 2 factories: no power.
- 2 auto repairs: 1 no power, 1 ruined.
Looks like there is conflict between a survivor and zombie population, and the state of ruination is not that high. Changing from Ghost Town to Moderate. --Funt Solo QT 17:03, 26 September 2008 (BST)
September 15th
External Military report (25.96 MHz): "... leaving Peddlesden Village, counted a couple of dozen outside ... all stragglers, no groups ... no lights on down there ... the whole suburb's wrecked ... the Bascombe Building has fallen - repeat, the Bascombe Building has fallen ..." (approx. 13 hours and 43 minutes ago) --WanYao 19:04, 15 September 2008 (BST)