Suggestion:20071118 Look out of the windows

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Nospam.gif Spam!
This suggestion was voted as spam and closed for voting, with 0 keep, 3 kill, and 13 spam votes.


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20071118 Look out of the windows

Zombies taste good 04:45, 18 November 2007 (UTC)

Suggestion type
Gameplay improvement

Suggestion scope
all humans except for zombies

Suggestion description
It wouldnt make sense that people can't look out of the window in A ZOMBIE GAME. It's great if people could actually look outside and see the thousands of zombies siegeing their hideout. Not only is this realistic, but it also helps the noobs in the game. People without Free Running or people in a building basically surrounded by ruined buildings/no buildings at all will benefit from this skill, especially if there are no VSB buildings around. This should even be useful for a scout with binoculars, because it scans the area surrounding the building, not somewhere far away.

Humans don't REALLY want to step outside into a crowd of zombies and get mauled by them (except for a certain group of cultists), like in a siege (to see how many zombies there are).

This is not really a skill, and all harmanz can use it (using 1 AP). They can stay by the window even after logging out, to basically check on the progress of that zombie trying to break down the barricade without stepping out to waste an AP or deciding to jump out of the window. All of the messages from inside AND outside are recieved by the player. But, all of the occurances outside have outside added to it.

This is very useful for organized groups to use in their strategies (especially guerilla tactics) It is also potentially useful for any PKer in some dark factory that noone goes into...

Also, remember the RPing aspect of it.

Voting Section

Voting Rules
Votes must be numbered, justified, signed, and timestamped.
# justification ~~~~

Votes that do not conform to the above may be struck by any user.

The only valid votes are Keep, Kill, Spam or Dupe. If you wish to abstain from voting, do not vote.


Keep Votes


Kill Votes

  1. Kill - Three reasons. 1) Part of barricading means boarding up the windows. 2) This is already in game (sort of) via binoculars. 3) The "no x-ray vision" rule. I would have an easier time with this if it only worked at barricade levels of QSB and below. --Uncle Bill 05:23, 18 November 2007 (UTC)
  2. Kill/Change - yes, part of barricading means boarding up the windows but if its ruined, open, or secured then I think that you should be able to do it, but only if its open, ruined, or secured... ------------WOOT 05:53, 18 November 2007 (UTC)
  3. No. - Just get a pair of binoculars.--Labine50 MEMS | MHG 07:10, 18 November 2007 (UTC)


Spam/Dupe Votes

  1. SpamAnd then the zombies see an unbarricaded window, go "Yum! Stupid harmanz! and plunge their hands though the window. Remember: any gap big enough to see through is big enough to stick a hand through. Do yourself a vavor and put {{removed}} at the top and take this to Talk:Suggestions  Nalikill  TALK  E!  W!  M!  USAI  05:23, 18 November 2007 (UTC)
  2. Dupe - I'm sure this has been suggested before, but still, no x-ray vision.--Karekmaps?! 05:51, 18 November 2007 (UTC)
  3. Spam - It is a dupe, its just that all six dupes i found were in the old archives, and they were all spminated or duped and removed from the page, and thus invalid for dupage here. This violates the no x-ray vision part of frequently rejected. --The Grimch U! E! WAT! 06:01, 18 November 2007 (UTC)
  4. Spam - X-ray vision.--  AHLGTG THE END IS NIGH! 06:05, 18 November 2007 (UTC)
  5. Spam - Breaks the X-ray vision rule. Don't get me wrong, there are ways to break that rule and still have a good suggestion, but in that case there needs to be a much higher cost to "using" the xray vision, and the Xray vision itself needs to be hampered a lot.--SeventythreeTalk 10:45, 18 November 2007 (UTC)
  6. Spam - read here --~~~~ [talk] 10:46, 18 November 2007 (UTC)
  7. Spam – X-ray vision = no thank you. ᚱᛁᚹᛖᚾ 10:59, 18 November 2007 (UTC)
  8. Dupe - Sight Zombies and windows (what the hell were they thinking on that one? And who struck Grim's vote >:) -- boxytalk • 11:18 18 November 2007 (BST)
  9. SELECT Dupe, Spam from theBeginningTimes WHERE suggester = 'inexperienced'. --Funt Solo QT Scotland flag.JPG 11:21, 18 November 2007 (UTC)
  10. Spam - X-Ray Vision. --Midianian|T|T:S|C:RCS| 11:50, 18 November 2007 (UTC)
  11. Spam - -- dǝǝɥs ɯɐds: sʎɐʍ1ɐ! 14:15, 18 November 2007 (UTC)
  12. Spam - X-Ray vision. CharonX 14:24, 18 November 2007 (UTC)
  13. Spam - NOT spadoinkle! X-ray vision... please read the dos and donts section and/or put suggestions to help. It is also a DUPE, but I am too lazy to look it up. --WanYao 14:27, 18 November 2007 (UTC)



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VOTING EXAMPLES

Keep Votes

  1. Keep - I am the author and I am allowed to vote once on my own suggestions. --MrSuggester 05:01, 11 Nov 2005 (GMT)
  2. Keep - Best. Suggestion. Evar. --Bob_Zombie 04:01, 11 Nov 2005 (GMT)
  3. Keep - Good sugestion. no signature --FakeSuggester 07:39, 15 Nov 2005 (GMT)

Kill Votes

  1. Kill - This is a terrible idea, but you can totally fix it up. --NegativeGal 06:01, 12 Nov 2005 (GMT)
    • Re - Please be more specific about how to fix it on the discussion page. --MrSuggester 14:01, 12 Nov 2005 (GMT)
      • Re - Sure, I have detailed my proposed fixes here. --NegativeGal 23:38, 12 Nov 2005 (GMT)
  2. Kill - You will eat my poopie and love it! --PooEater 11:12, 13 Nov 2005 (GMT)
    • Note - Inane vote removed. Defend in discussion. --DaModerator 11:13, 13 Nov 2005 (GMT)

Spam/Dupe Votes

  1. Spam - Kung Fu CB Mama on Wheels is an inappropriate Survivor Class. --NoFunAtAll 09:01, 12 Nov 2005 (GMT)
  2. Dupe - Duplicate Suggestion --AnotherSuggester 05:01, 14 Nov 2005 (GMT)